Dungeon Crawl Stone Soup version 0.33-a0-218-g443864507a (webtiles) character file. Game seed: 8663628863851872753 0 Xerrl the Conjurer (level 1, 0/16 HPs) Began as a Coglin Wanderer on Nov 24, 2024. Constricted to death by a ball python (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:30 (12 turns). Xerrl the Conjurer (Coglin Wanderer) Turns: 12, Time: 00:00:31 Health: 0/16 AC: 3 Str: 15 XL: 1 Next: 0% Magic: 3/3 EV: 0 Int: 11 God: Gold: 0 SH: 0 Dex: 10 Spells: 2/3 levels left rFire . . . - Unarmed rCold . . . (no shield) rNeg . . . c - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth + (ring unavailable) HPRegen 0.22/turn (ring unavailable) MPRegen 0.08/turn (no gizmo) %: no passive effects @: constricted A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour c - a +0 leather armour (worn) Scrolls a - 2 scrolls of fog b - a scroll of teleportation Skills: + Level 2.0 Fighting + Level 1.0 Armour + Level 1.7 Unarmed Combat + Level 1.7 Spellcasting + Level 2.6 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 12% 1d3 22% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Flame Wave Conj/Fire 3% 2d5 91% 4 Fulminant Prism Conj/Alch 1% 3d5 91% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History Welcome, Xerrl the Coglin Wanderer. It's a long way down to the Orb of Zot, but that shouldn't be any trouble. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: 2 scrolls of fog, a scroll of teleportation, a +0 leather armour; and the following spell memorised: Sting; and the following spells available to memorise: Flame Wave, Fulminant Prism. Found an escape hatch in the floor. Okay, then. Okay, then. A ball python comes into view. The ball python hisses angrily. The ball python bites you but does no damage. The ball python closely misses you. The ball python barely misses you. The ball python grabs you. The ball python constricts you. The ball python bites you. The ball python constricts you. The ball python bites you. The ball python constricts you. The ball python bites you but does no damage. The ball python constricts you. The ball python bites you. The ball python constricts you. The ball python bites you. The ball python constricts you. The ball python bites you but does no damage. The ball python constricts you. The ball python bites you. * * * LOW HITPOINT WARNING * * * The ball python constricts you. The ball python bites you but does no damage. The ball python constricts you. * * * LOW HITPOINT WARNING * * * The ball python bites you but does no damage. The ball python constricts you. * * * LOW HITPOINT WARNING * * * The ball python bites you but does no damage. The ball python constricts you. You die... ## ### ....# #.#.# ##.#.# #....# #.S.# ##@# #<.# #.#.# ##>... ##...# #.#.# ..#.# ..#.# #.# # You could see a ball python. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Xerrl the Coglin Wanderer began the quest for the Orb. 0 | D:1 | Xerrl set off with the following items: 2 scrolls of fog, a | scroll of teleportation, a +0 leather armour; and the | following spell memorised: Sting; and the following spells | available to memorise: Flame Wave, Fulminant Prism. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 12 | D:1 | Constricted to death by a ball python Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_handbag, layout_basic, hangedman_decor_points Action || total ---------------------------++------- Armour: Leather armour || 22 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 12 | 12 | 0 | 0 | 0 | 1 | 12.0 | Dungeon | 12 | 12 | 0 | 0 | 0 | 1 | 12.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 12 daAuts