Xerrl Level 1 of the Dungeon [Shop] Syttaawo's Antique Armour Shop a +0 ring mail (72 gold) a +0 leather armour (36 gold) a +0 robe (12 gold) a +2 hat (288 gold) a +0 scale mail (72 gold) a +2 ring mail of poison resistance (324 gold) a +0 pair of gloves of infusion (207 gold) the +2 pair of slick slippers {slick, slippery, EV+4} (486 gold) Slick: Its wearer cannot be constricted, engulfed, netted, webbed, or stopped by binding sigils. Slippery: Its wearer slips away from damaging melee attacks, pulling the attacker onward. EV+4: It affects your evasion (+4). a +0 pair of boots (81 gold) a +0 scale mail (72 gold) (0, 0, D:1) 3 stones a +0 whip (2, -20, D:1) a bat corpse (skeletalised by now) (2, -10, D:1) a +0 robe (3, -21, D:1) a quokka corpse (skeletalised by now) (10, 13, D:1) a +0 dagger (14, 21, D:1) 5 stones (16, -3, D:1) a bat skeleton (28, -20, D:1) 4 large rocks (29, 6, D:1) 2 stones (36, -7, D:1) a +0 whip 4 stones a kobold skeleton Level 2 of the Dungeon (3, 28, D:2) a +0 dagger a kobold skeleton (4, 29, D:2) a +0 dagger a kobold skeleton (7, -2, D:2) an amulet of guardian spirit (7, 21, D:2) a +0 spear (8, 27, D:2) a +0 ring mail (8, 29, D:2) a +0 club a +0 sling a goblin skeleton (8, 36, D:2) a +0 robe (10, 14, D:2) 5 stones (11, -1, D:2) a +0 club (11, 48, D:2) a bat corpse (skeletalised by now) (12, 10, D:2) a +0 dagger (13, 9, D:2) a ball python skeleton (13, 14, D:2) a +0 whip (13, 42, D:2) a bat skeleton (13, 47, D:2) a rat corpse (skeletalised by now) (13, 49, D:2) a +0 robe (15, 32, D:2) a ball python skeleton (23, 9, D:2) a stone (24, 4, D:2) a +0 dagger 3 stones (31, 44, D:2) a +0 dagger (39, 41, D:2) a quokka skeleton (51, 19, D:2) a +0 dagger (52, 15, D:2) a +0 short sword 5 stones Level 3 of the Dungeon (0, 0, D:3) a rat corpse (0, 3, D:3) a bat corpse (3, 18, D:3) a +0 whip a hobgoblin corpse (skeletalised by now) (10, 28, D:3) 9 stones (11, 22, D:3) a +0 robe (12, 6, D:3) a quokka corpse (15, 13, D:3) a ring of fire (21, 8, D:3) a giant cockroach corpse (22, 13, D:3) a +0 sling