Xerrl the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 golden dragon scales a +5 plate armour (10, 0, D) the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (10, 5, D) a ring of flight a +6 ring of dexterity a +6 ring of dexterity a +6 ring of intelligence a +6 ring of intelligence a +6 ring of strength a +6 ring of strength (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (49, 12, D) a +2 long sword of holy wrath (unseen) (49, 24, D) a ring of see invisible (49, 26, D) the +6 bardiche "Oborph" {flame, rF+ Str+5} Str+5: It affects your strength (+5). rF+: It protects you from fire. a +0 heavy halberd the +1 war axe of the Toadstool {heavy, Fly rN+} rN+: It protects you from negative energy. Fly: It grants you flight. a staff of death a +4 dagger of speed a staff of death a staff of death a +0 arbalest of electrocution a +0 robe (49, 36, D) a staff of fire (unseen) (50, 12, D) a staff of earth (unseen) (50, 13, D) a book of Air (50, 24, D) a staff of earth (50, 36, D) a staff of cold (51, 13, D) a staff of air (unseen) (51, 36, D) a +0 war axe of pain (51, 37, D) the +2 leather armour of the Eternal Fruit {rN+ Str+3 Dex+5} Str+3: It affects your strength (+3). Dex+5: It affects your dexterity (+5). rN+: It protects you from negative energy. (52, 12, D) a ring of wizardry (52, 13, D) a wand of warping (2) (52, 25, D) a staff of alchemy (52, 36, D) the amulet "Zifam" {Acrobat rC+ Will+ Int+3 Stlth+} [amulet of the acrobat] Acrobat: It increases your evasion while moving and waiting. Int+3: It affects your intelligence (+3). rC+: It protects you from cold. Will+: It increases your willpower. Stlth+: It makes you more stealthy. (53, 12, D) a book of the Hunter (53, 13, D) a scroll of brand weapon (53, 24, D) the +7 longbow "Faqoar Dunoo" {speed, rPois rCorr} rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. (53, 36, D) a +0 flail of protection (53, 37, D) a ring of flight (54, 12, D) a wand of flame (7) (54, 13, D) a +0 ring mail of fire resistance (unseen) (54, 24, D) a staff of air (54, 25, D) a +3 rapier of protection (54, 36, D) a ring of poison resistance (55, 12, D) a staff of fire (unseen) (55, 13, D) a +7 mace of protection (unseen) (59, 36, D) an amulet of faith (59, 37, D) the ring of the Mage {Wiz Archmagi} [ring of wizardry] It improves your spell success rate. Archmagi: It increases the power of your magical spells. Wiz: It increases the success rate of your magical spells. (60, 36, D) a +3 rapier of holy wrath (60, 37, D) a +2 leather armour of poison resistance (61, 0, D) a +4 orcbow (61, 3, D) a +0 leather armour (61, 19, D) a +0 long sword a +0 plate armour an orc corpse (skeletalised by now) (61, 20, D) a +0 halberd a +0 chain mail an orc corpse (skeletalised by now) (61, 26, D) a +4 ring of protection (61, 36, D) a +1 arbalest of flaming (62, 3, D) a +0 dagger a +0 club a +0 mace an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (62, 17, D) a +1 battleaxe of draining (62, 19, D) a +1 dagger of venom (still there?) a +0 robe (still there?) an orc corpse (skeletalised by now) (still there?) (62, 26, D) a +6 mace of venom (62, 36, D) the +6 hand axe of Hell's Wrath {freeze, ^Contam rCorr Str+2 Dex+5} Str+2: It affects your strength (+2). Dex+5: It affects your dexterity (+5). ^Contam: It causes magical contamination when unequipped. rCorr: It protects you from acid and corrosion. (62, 37, D) a +2 spear of venom (63, 17, D) a staff of alchemy (63, 20, D) a +0 dagger a +0 dagger a +0 dagger a +0 robe (63, 26, D) a +1 dagger of speed (63, 29, D) a +0 shortbow a centaur corpse (63, 30, D) a +0 arbalest a +0 shortbow a yaktaur corpse a centaur corpse (63, 37, D) the amulet of Xuhuugro {rPois Regen+ Slay+3} [amulet of regeneration] Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). rPois: It protects you from poison. Regen+: It increases your rate of health regeneration. (64, 17, D) a ring of protection from cold (64, 19, D) a +0 club a +0 leather armour an orc corpse (skeletalised by now) (64, 26, D) a staff of death (64, 29, D) 3 large rocks a cyclops corpse (64, 30, D) 4 large rocks a +0 shortbow a cyclops corpse (65, 26, D) an amulet of faith (65, 29, D) a +0 arbalest a yaktaur corpse (65, 30, D) a +0 arbalest a yaktaur corpse (69, 0, D) a +2 sling of flaming (69, 2, D) a +1 halberd a +0 robe (70, 11, D) a black bear corpse (skeletalised by now) (70, 36, D) a ring of poison resistance (70, 40, D) a +0 great sword a +0 robe (71, 11, D) a +0 rapier a +0 robe a spriggan corpse (skeletalised by now) (71, 17, D) a ring of magical power (71, 36, D) a +2 halberd of holy wrath (71, 37, D) an amulet of the acrobat (72, 11, D) a wolf corpse (skeletalised by now) (72, 12, D) a +0 dagger a +0 robe (72, 17, D) a +0 trident of venom (73, 19, D) a +0 shortbow (73, 20, D) a wind drake corpse (skeletalised by now) (73, 37, D) a ring of flight (74, 18, D) 2 large rocks (74, 19, D) a wind drake corpse (skeletalised by now) (74, 20, D) 4 large rocks a cyclops corpse (skeletalised by now) (75, 18, D) a +0 shortbow a centaur corpse (skeletalised by now)