Dungeon Sprint DCSS version 0.32.1 (webtiles) character file. Game seed: 5724490038144687068 122 Xerrl the Vexing (level 5, -7/37 HPs) Began as a Coglin Enchanter on Dec 3, 2024. Was a Follower of Sif Muna. Killed by nerve-wracking pain ... invoked by a shadow imp (14 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint") on Dec 4, 2024. The game lasted 00:05:22 (291 turns). Xerrl the Vexing (Coglin Enchanter) Turns: 291, Time: 00:05:23 Health: -7/37 AC: 13 Str: 9 XL: 5 Next: 6% Magic: 10/10 EV: 7 Int: 16 God: Sif Muna [*.....] Gold: 0 SH: 0 Dex: 14 Spells: 7/10 levels left rFire + + . y - +7 mace of Variability {chaos, chaos arc} rCold x . . (shield currently unavailable) rNeg . . . u - +5 fire dragon scales rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth (ring unavailable) HPRegen 0.26/turn (ring unavailable) MPRegen 0.12/turn (no gizmo) %: no teleportation @: revving A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo, Renounce Religion, Channel Magic You were in the Dungeon. You worshipped Sif Muna. Sif Muna was aware of your devotion. You visited 1 branch Inventory: Hand Weapons a - a +1 dagger {Doyun} y - the +7 mace of Variability (weapon) {chaos, chaos arc} (You found it in the Dungeon) z - the +6 Majin-Bo {spellvamp, MP+6 Int+6} (You found it in the Dungeon) Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). A - the +10 dark maul {heavy} (You found it in the Dungeon) B - the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} (You found it in the Dungeon) Acc+∞: It never misses its target. SInv: It lets you see invisible. C - the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} (You found it in the Dungeon) Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. Armour b - a +0 robe d - the +5 scale mail of the Constellations {rPois rC+ Will+ Int+3} (You found it in the Dungeon) Int+3: It affects your intelligence (+3). rC+: It protects you from cold. rPois: It protects you from poison. Will+: It increases your willpower. u - +5 fire dragon scales (worn) v - +5 ice dragon scales w - +5 shadow dragon scales x - +5 storm dragon scales D - the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} (You found it in the Dungeon) rElec: It insulates you from electricity. Will+: It increases your willpower. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. E - the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} (You found it in the Dungeon) Loud: It is deafeningly noisy when blocking attacks. EV-5: It affects your evasion (-5). rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Magical Staves F - the staff of Fiuhon {rElec rF+ Will+ Fire} (You found it in the Dungeon) [staff of fire] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rF+: It protects you from fire. rElec: It insulates you from electricity. Will+: It increases your willpower. Fire: It increases the power of your Fire spells. It falls into the 'Staves' category. It is a one-graspered weapon. Wands s - a wand of mindburst (7) t - a wand of light (7) H - a wand of flame (9) Scrolls j - 4 scrolls of blinking o - 4 scrolls of amnesia p - 7 scrolls of fog q - 5 scrolls of identify r - 2 scrolls of fear G - a scroll of brand weapon Potions c - 4 potions of invisibility e - 10 potions of curing f - 10 potions of heal wounds g - 6 potions of haste h - 7 potions of magic i - 3 potions of berserk rage k - 2 potions of brilliance l - 4 potions of resistance m - a potion of experience n - 5 potions of might Skills: + Level 1.6 Fighting - Level 4.1 Short Blades * Level 2.0 Maces & Flails * Level 1.4 Armour + Level 3.2 Dodging - Level 2.4 Stealth + Level 3.3 Spellcasting + Level 5.8 Hexes You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Tukima's Dance Hex 21% N/A 52% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 21% N/A 52% 3 Ensorcelled Hibernation Hex/Ice 24% N/A 71% 2 Dazzling Flash Hex/Fire 24% N/A 90% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History Level annotation: 1 transporter Welcome back, Xerrl the Coglin Enchanter. [Dungeon Sprint] Sif Muna whispers: I know many secrets... Press ? for a list of commands and other information. HP restored. You see here the staff of Fiuhon {rElec rF+ Will+ Fire}. F - the staff of Fiuhon {rElec rF+ Will+ Fire} G - a scroll of brand weapon H - a wand of flame (9) Casting: Tukima's Dance (quite dangerous; 52% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. There is a transporter here. Welcome to arena 3. You enter the transporter and appear at another place. A shadow imp, a small abomination and 2 white imps come into view. The shadow imp shouts! The white imp shouts! The white imp gestures at you. The puff of frost misses you. Found four items. Found a transporter. The white imp gestures at you. The puff of frost hits you. You feel a terrible chill! The small abomination barely misses you. The shadow imp hits you but does no damage. You barely miss the small abomination. The small abomination hits you! The shadow imp shouts, "Return whence thou came, thou pottle-deep doghearted clam!" The shadow imp closely misses you. The white imp gestures at you. The puff of frost hits you! You feel a terrible chill! The small abomination barely misses you. You hit the small abomination. The small abomination blinks! The small abomination is lightly damaged. The small abomination hits you but does no damage. The white imp gestures at you. The puff of frost hits you. You feel a terrible chill! * * * LOW HITPOINT WARNING * * * The white imp hits you but does no damage. The shadow imp gestures at you. Pain shoots through your body! You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓.ß©ß.▓.ß©ß.▓.ß©ß.▓ ▓./:).▓.....▓.....▓ ▓..!..▓.....▓...).▓ ▓.5§5.▓.....▓.....▓ ▓..@5.▓.....▓..†..▓ ▓...x.▓.....▓..©..▓ ▓..©..▓..©..▓▓▓▓▓▓▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see a small abomination (strong), 2 white imps and a shadow imp. Vanquished Creatures A hell hound (D) A mummy (D) 2 adder zombies (D) A fire vortex (D) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Xerrl the Coglin Enchanter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 0 | D | Found a shimmering blue altar of Sif Muna. 0 | D | Found a sacrificial altar of Ru. 0 | D | Found a bloodstained altar of Trog. 0 | D | Found a stormy altar of Qazlal. 0 | D | Found an iron altar of Okawaru. 0 | D | Found a sparkling altar of Nemelex Xobeh. 0 | D | Found a blossoming altar of Fedhas. 0 | D | Found the +6 Majin-Bo {spellvamp, MP+6 Int+6} 0 | D | Found the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} 0 | D | Found the +10 dark maul {heavy} 0 | D | Found the +15 Maxwell's patent armour {-Cast -Tele rElec | Will+ rCorr} 0 | D | Found the +18 shield of the Gong {Loud rN+ Will+ rCorr | EV-5} 0 | D | Found the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly | SInv} 0 | D | Found the +7 great mace "Firestarter" {flame, immolate, | rFlCloud rF++} 0 | D | Found the +6 shillelagh "Devastator" {shatter} 0 | D | Found the +11 plutonium sword {^Contam Stlth-} 0 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 0 | D | Found the +9 sword of Zonguldrok {reap} 0 | D | Found the +13 scythe of Curses {drain, curses, ^Drain} 0 | D | Found the +9 sword of Power {lifebolt} 0 | D | Found the +7 mace of Variability {chaos, chaos arc} 0 | D | Found the +11 Singing Sword {sonic wave} 0 | D | Found the +8 storm bow {elec, penet} 2 | D | Found a transporter. 2 | D | Found an ancient bone altar of Kikubaaqudgha. 2 | D | Found a viscous altar of Jiyva. 2 | D | Found a corrupted altar of Lugonu. 2 | D | Found a hazy altar of Hepliaklqana. 2 | D | Found a burning altar of Makhleb. 2 | D | Found an opulent altar of Gozag. 110 | D | Became a worshipper of Sif Muna the Loreminder 140 | D | Entered arena 2. 140 | D | Noticed a hell hound 140 | D | Found a transporter. 143 | D | Killed a hell hound 144 | D | Reached skill level 1 in Fighting 144 | D | Reached skill level 1 in Maces & Flails 144 | D | Reached skill level 5 in Hexes 144 | D | Reached XP level 2. HP: 13/21 MP: 4/6 144 | D | Reached XP level 3. HP: 16/26 MP: 4/7 144 | D | Reached XP level 4. HP: 20/32 MP: 5/9 149 | D | Got the +5 scale mail of the Constellations {rPois rC+ | Will+ Int+3} 197 | D | Learned a level 3 spell: Tukima's Dance 197 | D | Entered arena 3. 197 | D | Found a transporter. 205 | D | Reached * piety under Sif Muna 206 | D | Reached skill level 1 in Armour 206 | D | Reached XP level 5. HP: 18/37 MP: 10/10 280 | D | Got the staff of Fiuhon {rElec rF+ Will+ Fire} 287 | D | Entered arena 4. 287 | D | Noticed a small abomination 287 | D | Found a transporter. 291 | D | Killed from afar by a shadow imp Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Fighting | 1 | 1.6 Short Blades | 4 | 4.1 Maces & Flails | 1 2 | 2.0 Dodging | 3 | 3.2 Spellcasting | 3 | 3.3 Hexes | 5 | 5.8 Armour | 1 | 1.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Great mace | 3 | 14 || 17 Armour: Fire dragon scale | 5 | 22 || 27 Dodge: Dodged | | 5 || 5