Xerrl the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 golden dragon scales +5 shadow dragon scales a +5 plate armour (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (10, 5, D) a ring of flight a +6 ring of dexterity a +6 ring of dexterity a +6 ring of intelligence a +6 ring of intelligence a +6 ring of strength a +6 ring of strength (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +8 storm bow {elec, penet} (61, 11, D) a jackal corpse (skeletalised by now) (61, 16, D) the +0 tower shield of Intercession {rPois rN+} rPois: It protects you from poison. rN+: It protects you from negative energy. (unseen) (62, 3, D) a +4 dagger a +0 robe (62, 10, D) a river rat corpse (skeletalised by now) (62, 11, D) an iguana corpse (skeletalised by now) (62, 16, D) a scroll of brand weapon (62, 17, D) a wand of digging (4) (63, 16, D) a +3 trident of venom (unseen) (63, 17, D) the Quarto of the Molten Welkin Spells Type Level a - Scorch Fire 2 b - Magnavolt Earth/Air 7 c - Fire Storm Conjuration/Fire 9 (unseen) (64, 16, D) a staff of air (unseen) (64, 17, D) a book of Touch (67, 0, D) a +6 ring of intelligence (68, 3, D) a ball python corpse (skeletalised by now) (70, 8, D) a +2 heavy sling (70, 11, D) a +0 long sword (70, 28, D) a +0 long sword a +0 chain mail (71, 11, D) a +0 rapier a +0 leather armour a +3 halberd of venom an elf corpse (skeletalised by now) (71, 26, D) a ring of ice (71, 27, D) an amulet of magic regeneration (71, 29, D) a +0 dagger an elf corpse (72, 11, D) a +0 dagger a +0 ring mail an elf corpse (skeletalised by now) (72, 17, D) the ring "Xamo" {rN+ Dex+4} [ring of positive energy] Dex+4: It affects your dexterity (+4). rN+: It protects you from negative energy. (72, 27, D) an amulet of faith (72, 29, D) a +0 dagger a +0 shortbow a +0 leather armour an elf corpse (73, 26, D) a +1 morningstar of draining (73, 27, D) a staff of air (74, 3, D) a +0 flail (74, 29, D) a +0 dagger an elf corpse (74, 31, D) a +0 rapier an elf corpse (75, 3, D) a +0 mace