Xerrl Level 1 of the Dungeon (0, 0, D:1) a manual of Fighting (5, 4, D:1) a scroll of immolation (7, 8, D:1) a +0 club (8, -3, D:1) a +0 sling (18, -6, D:1) a frilled lizard corpse (skeletalised by now) (20, 16, D:1) a bat corpse (skeletalised by now) (24, -9, D:1) a ring of fire (28, -9, D:1) a +0 dagger a goblin corpse (skeletalised by now) (32, 3, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (1, 4, D:2) a quokka corpse (skeletalised by now) (4, 24, D:2) a +0 whip (5, 22, D:2) 7 stones (5, 25, D:2) a giant cockroach corpse a rat corpse (5, 27, D:2) a scroll of identify (9, 24, D:2) a ribbon worm corpse (19, 12, D:2) 2 poisoned darts