Dungeon Crawl Stone Soup version 0.35-a0-46-ga667b5b5df (webtiles) character file. Game seed: 10772135303294109968 5 Xerrl the Protected (level 1, 0/17 HPs) Began as a Gnoll Wanderer on Feb 6, 2026. Slain by a gnoll ... wielding a +0 whip (6 damage) ... on level 1 of the Dungeon. The game lasted 00:01:31 (408 turns). Xerrl the Protected (Gnoll Wanderer) Turns: 408, Time: 00:01:32 Health: 0/17 AC: 4 Str: 11 XL: 1 Next: 80% Magic: 8/13 EV: 10 Int: 13 God: Gold: 9 SH: 0 Dex: 9 Spells: 4/5 levels left rFire . . . (100%) c - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) g - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ f - ring of magical power HPRegen 0.22/turn (no ring) MPRegen 0.13/turn %: no passive effects @: no status effects A: fangs 1, treasure sense, distributed training a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 9 gold pieces. Inventory: Hand Weapons a - a +0 club c - a +0 dagger (weapon) Missiles e - 3 boomerangs (quivered) Armour b - a +0 chain mail d - a +0 chain mail g - a +0 leather armour (worn) Jewellery f - a ring of magical power (worn) Scrolls t - a scroll of teleportation g - a scroll of fog c - a scroll of enchant armour {unknown} Potions d - a potion of curing {unknown} Skills: + Level 2.4 Fighting + Level 0.1 Short Blades + Level 0.1 Long Blades + Level 0.1 Axes + Level 0.1 Maces & Flails + Level 0.1 Polearms + Level 0.1 Staves + Level 0.1 Ranged Weapons + Level 0.1 Throwing + Level 8.4 Armour + Level 0.1 Dodging + Level 4.0 Stealth + Level 0.1 Shields + Level 0.1 Unarmed Combat + Level 2.6 Spellcasting + Level 0.1 Conjurations + Level 0.1 Hexes + Level 0.1 Summonings + Level 0.1 Necromancy + Level 0.1 Translocations + Level 0.1 Forgecraft + Level 0.1 Fire Magic + Level 0.1 Ice Magic + Level 3.6 Air Magic + Level 0.1 Earth Magic + Level 0.1 Alchemy + Level 0.2 Invocations + Level 0.1 Evocations + Level 0.1 Shapeshifting You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 24% 1d4 14% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Swiftness Air 11% N/A 21% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 whip (69% to hit) The zap misses the gnoll. The gnoll barely misses you. Casting: Shock (safe; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 14% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 whip (69% to hit) The zap misses the gnoll. The gnoll barely misses you. Casting: Shock (safe; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 14% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 whip (69% to hit) The zap hits the gnoll. The gnoll is lightly wounded. The gnoll hits you with a +0 whip. Casting: Shock (safe; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 14% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 whip (lightly wounded, 69% to hit) You miscast Shock. Nothing appears to happen. The gnoll hits you with a +0 whip. You barely miss the gnoll. The gnoll is lightly wounded. The gnoll hits you with a +0 whip. You completely miss the gnoll. The gnoll is lightly wounded. The gnoll hits you with a +0 whip. You hit the gnoll but do no damage. Your bite misses the gnoll. The gnoll is lightly wounded. The gnoll barely misses you. You closely miss the gnoll. The gnoll is lightly wounded. The gnoll closely misses you. You hit the gnoll. The gnoll is moderately wounded. The gnoll hits you with a +0 whip. You die... #...##.##...##... ..# #...........##..# .. #...##..........# .. #...##.##...##..# #. #...##.##...##..# #.. #...##......##..# #..##..............). ##...#...........###.# #.$.j@....#.###..###.# #..##.#...#.# #....... # ∆ #.....#.# #..###.# #..####...#.###..###.# #..# #..............# #..# ##....###..##### #..# #..#......# ## #..# #.........# #. #..# #.##.###..####. You could see a gnoll. Vanquished Creatures 2 ball pythons (D:1) A bat (D:1) 4 goblins (D:1) A rat (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Xerrl the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | Xerrl set off with the following items: a +0 club, a +0 | chain mail, a scroll of teleportation, a scroll of fog; and | the following spell memorised: Shock; and the following | spells available to memorise: Swiftness. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 4/4 408 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_pits, layout_basic Action || total ---------------------------++------- Attack: Normal || 34 Melee: Dagger || 31 Bite || 4 Club || 3 Cast: Shock || 6 Armour: Chain mail || 23 Leather armour || 15 Dodge: Dodged || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 407 | 371 | 36 | 0 | 273 | 1 | 407.0 | Dungeon | 407 | 371 | 36 | 0 | 273 | 1 | 407.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 407 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+