Yarinoi Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a kobold corpse (skeletalised by now) (1, 11, D:1) a quill talisman (2, -17, D:1) a hobgoblin corpse (skeletalised by now) (2, 16, D:1) a +0 leather armour (7, -1, D:1) a jackal corpse (skeletalised by now) (10, 0, D:1) a jackal corpse (skeletalised by now) (12, 10, D:1) a +0 quarterstaff (12, 17, D:1) a +1 barding (12, 24, D:1) a hobgoblin skeleton (12, 36, D:1) a +0 short sword (14, 22, D:1) a +0 dagger a goblin skeleton (15, 23, D:1) a hobgoblin skeleton (17, 25, D:1) a +0 leather armour (26, -4, D:1) a +0 dagger (36, -13, D:1) a +0 dagger (38, -14, D:1) a hobgoblin corpse (skeletalised by now) (38, 44, D:1) a rat corpse (skeletalised by now) (40, 17, D:1) 5 large rocks (41, -1, D:1) a bat skeleton (46, 20, D:1) a +0 club (47, -10, D:1) a +0 robe (54, 17, D:1) a +0 dagger (55, -4, D:1) a jackal corpse (skeletalised by now) (55, 43, D:1) a +0 short sword (56, -6, D:1) a jackal corpse (skeletalised by now) (56, -5, D:1) a jackal corpse (skeletalised by now) (57, 10, D:1) a storm talisman Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (5, 7, D:2) a hobgoblin skeleton an adder skeleton (10, 9, D:2) a hobgoblin skeleton (15, 26, D:2) a +0 spear (17, 6, D:2) a +0 trident (25, 0, D:2) a +0 dagger a +0 sling a goblin skeleton (33, -14, D:2) a +0 club a goblin corpse (skeletalised by now) (42, -10, D:2) a +0 robe (43, 18, D:2) a rat corpse (skeletalised by now) (43, 21, D:2) a +0 club 5 stones (46, 20, D:2) a +0 dagger (53, -7, D:2) a rat corpse (skeletalised by now) (58, -23, D:2) a +0 club a +0 sling Level 3 of the Dungeon (2, 19, D:3) a ball python skeleton (5, -10, D:3) a +0 mace (10, -1, D:3) a ball python corpse (skeletalised by now) (12, 7, D:3) a +0 club (15, 26, D:3) a +0 hand axe (15, 30, D:3) a ball python corpse (skeletalised by now) (17, 9, D:3) a +0 spear a kobold skeleton (19, -4, D:3) 4 large rocks (20, -2, D:3) a +0 whip (20, 0, D:3) a +0 whip (26, 28, D:3) the inkwell talisman of the Vaults {+Inv rElec Int-5 Dex+3} [inkwell talisman] +Inv: It lets you turn invisible. rElec: It insulates you from electricity. Int-5: It affects your intelligence (-5). Dex+3: It affects your dexterity (+3). (32, 26, D:3) a bat skeleton (40, 23, D:3) a +0 dagger (47, -6, D:3) a +0 club a goblin corpse (skeletalised by now) (50, 34, D:3) a quokka corpse (skeletalised by now) (53, 7, D:3) a +0 whip Level 4 of the Dungeon (9, -7, D:4) a +0 giant club an ogre corpse (skeletalised by now) (19, 5, D:4) a +0 whip (20, 6, D:4) a +0 short sword a kobold corpse (25, -2, D:4) a scorpion corpse (25, 4, D:4) an adder corpse (39, 2, D:4) 12 gold pieces a +0 mace a +0 ring mail (40, 4, D:4) a +0 short sword a +0 chain mail an orc corpse (41, 7, D:4) a parchment of Foxfire the Ecumenical Temple