YetAnotherDCSS Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a kobold skeleton (5, -22, D:1) a rat corpse (skeletalised by now) (25, -23, D:1) 5 stones (32, -34, D:1) a bat corpse (skeletalised by now) (39, -46, D:1) a rat corpse (skeletalised by now) (43, -26, D:1) a bat skeleton (45, -40, D:1) a hobgoblin corpse (skeletalised by now) (46, -41, D:1) a +0 dagger 5 stones (47, -39, D:1) a +0 club a stone a kobold corpse (skeletalised by now) (49, -25, D:1) 3 boomerangs (50, -27, D:1) a +0 club (55, -26, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (1, 5, D:2) a ball python corpse (31, -12, D:2) a +0 long sword (31, 32, D:2) a +0 robe (48, -6, D:2) a hobgoblin corpse (skeletalised by now) (48, 3, D:2) a +0 short sword Level 3 of the Dungeon [Shop] Mial Livyogg's Jewellery Shoppe an amulet of the acrobat (360 gold) an amulet of regeneration (unknown) (360 gold) a medusa talisman (150 gold) a +6 ring of dexterity (unknown) (432 gold) a ring of protection from cold (unknown) (300 gold) the amulet "Beiny" {Reflect Harm rN+ Will- Dex+3 SH+5} (519 gold) [amulet of reflection] Reflect: It reflects blocked missile attacks. Harm: It increases damage dealt and taken. rN+: It protects you from negative energy. Will-: It decreases your willpower. Dex+3: It affects your dexterity (+3). SH+5: It affects your SH (+5). an amulet of dissipation (unknown) (360 gold) a ring of see invisible (unknown) (180 gold) (4, -18, D:3) a +0 sling (4, -6, D:3) a +0 cloak (14, -19, D:3) a frilled lizard corpse