YetAnotherDCSS Level 1 of the Dungeon (6, -11, D:1) a +0 scimitar (16, -34, D:1) a +0 dagger (33, -6, D:1) a bat skeleton (39, -36, D:1) a hobgoblin skeleton (52, -35, D:1) 6 poisoned darts (53, -35, D:1) a +0 dagger a goblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 robe (4, 15, D:2) a +0 short sword of speed (4, 22, D:2) a +0 short sword (7, 22, D:2) 6 poisoned darts (8, -18, D:2) 6 boomerangs (8, -9, D:2) a hobgoblin skeleton (9, -8, D:2) a ball python skeleton (11, -8, D:2) an adder skeleton (14, -17, D:2) a ball python corpse (skeletalised by now) (14, -2, D:2) a +0 ring mail (16, -16, D:2) a bat skeleton (17, -15, D:2) a +0 dagger a goblin skeleton (17, 6, D:2) a rat skeleton (18, 13, D:2) a ball python skeleton (19, 12, D:2) a +0 dagger a goblin skeleton (24, 14, D:2) a ball python corpse (skeletalised by now) (25, 17, D:2) a hobgoblin corpse (skeletalised by now) (26, -7, D:2) a +0 whip (27, -8, D:2) a +0 club (27, -5, D:2) a +0 club a kobold skeleton (28, -9, D:2) a +1 whip of draining (31, -3, D:2) 5 javelins (31, 13, D:2) a +0 robe Level 3 of the Dungeon [Shop] Kuyvvoc's Magic Scroll Emporium a scroll of amnesia (40 gold) a scroll of teleportation (30 gold) a scroll of revelation (unknown) (75 gold) a scroll of immolation (40 gold) a scroll of immolation (40 gold) a scroll of revelation (unknown) (75 gold) a scroll of blinking (unknown) (95 gold) a scroll of fog (40 gold) a scroll of fear (40 gold) (3, -16, D:3) a wand of mindburst (3) (39, -25, D:3) a +0 short sword (55, -10, D:3) a +0 dagger 5 stones a kobold skeleton (59, 17, D:3) a +0 ring mail (59, 20, D:3) a +0 scimitar Level 4 of the Dungeon (13, -4, D:4) a ball python corpse (skeletalised by now) (23, 30, D:4) a +0 robe (24, 24, D:4) a +0 falchion an orc corpse (skeletalised by now) (28, 26, D:4) a +0 club an orc corpse (skeletalised by now) (29, 27, D:4) a +0 dagger (43, 24, D:4) a +0 hand axe Level 5 of the Dungeon [Shop] Ifaar's Antique Weapon Emporium a +0 flail (70 gold) a +0 orcbow (80 gold) a +1 great sword of venom (380 gold) a +0 quarterstaff (100 gold) a +0 trident (70 gold) a +0 trident (70 gold) a +0 trident (70 gold) a +0 hand axe (60 gold) a +0 rapier (110 gold) [Shop] Doumasof's Magic Scroll Shoppe a scroll of fog (40 gold) a scroll of fog (40 gold) a parchment of Death Channel (189 gold) a scroll of identify (20 gold) a scroll of poison (40 gold) a parchment of Summon Small Mammal (54 gold) a scroll of poison (40 gold) [Shop] Juin Conn's Armour Shoppe a +3 leather armour of fire resistance (336 gold) a +0 ring mail (56 gold) a +0 leather armour (28 gold) a +2 plate armour of willpower (490 gold) a +0 ring mail (56 gold) +0 ice dragon scales (700 gold) a +0 scale mail (56 gold) [Shop] Dofreler's General Store a +0 dagger (26 gold) a potion of ambrosia (104 gold) a phial of floods (520 gold) a parchment of Maxwell's Portable Piledriver (140 gold) a potion of brilliance (52 gold) a potion of brilliance (52 gold) a parchment of Cigotuvi's Putrefaction (175 gold) a +0 dagger (26 gold) a +2 vampiric whip (253 gold) [Shop] Leegekh's Assorted Antiques a condenser vane (920 gold) the +1 plate armour "Fehap" {rF+ rN+ MP-5 Int+3} (851 gold) rF+: It protects you from fire. rN+: It protects you from negative energy. MP-5: It affects your magic capacity (-5). Int+3: It affects your intelligence (+3). It cannot be enchanted further. a +0 sling (34 gold) a condenser vane (920 gold) a medusa talisman (287 gold) a +3 chain mail of fire resistance (644 gold) a quill talisman (230 gold) Level 6 of the Dungeon (44, 27, D:6) a +0 short sword of holy wrath Level 7 of the Dungeon (0, 0, D:7) a +0 hand axe a +0 scale mail an orc corpse (skeletalised by now) (5, -17, D:7) 4 large rocks a cyclops corpse (skeletalised by now) (9, -8, D:7) an iguana corpse (skeletalised by now) (11, -50, D:7) 4 large rocks (20, -22, D:7) a +0 hammer (21, -4, D:7) a +0 dagger a +0 robe a kobold corpse (skeletalised by now) (22, -11, D:7) a +0 halberd (22, -10, D:7) a +0 club (23, -21, D:7) a +3 quarterstaff of chaos (23, -11, D:7) a +0 spear (23, -10, D:7) a +0 spear (30, 1, D:7) a +0 flail a +0 dagger a +0 robe a +0 club (31, -22, D:7) a +0 hammer (31, -19, D:7) a +0 hammer (32, -21, D:7) a +0 hammer (33, -18, D:7) a +0 mace (41, -54, D:7) a +0 halberd a +0 robe (42, -54, D:7) a +0 long sword a +0 robe a +0 dagger a +0 chain mail (42, -53, D:7) a +5 hand axe a +0 robe (42, 3, D:7) a +0 war axe (44, -54, D:7) a +0 quarterstaff a +0 sling a +0 ring mail the human corpse of Joseph (skeletalised by now) (51, -30, D:7) a +2 battleaxe a +0 robe Level 8 of the Dungeon Level 9 of the Dungeon (2, 6, D:9) a +0 club (2, 10, D:9) a howler monkey corpse (skeletalised by now) (9, 26, D:9) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) Level 10 of the Dungeon (24, 20, D:10) a +0 club a gnoll corpse (skeletalised by now) (25, 18, D:10) a +0 halberd (25, 21, D:10) a +2 trident of flaming a +0 ring mail (28, -4, D:10) the +11 rapier "Pegyc" {heavy, rPois rC+ Int-4} rPois: It protects you from poison. rC+: It protects you from cold. Int-4: It affects your intelligence (-4). It cannot be enchanted further. Level 1 of the Lair of Beasts (2, -8, Lair:1) a yak corpse (skeletalised by now) (2, -7, Lair:1) a yak corpse (skeletalised by now) (3, -14, Lair:1) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) (3, -13, Lair:1) a yak corpse (skeletalised by now) (21, 8, Lair:1) a +0 glaive Level 2 of the Lair of Beasts (16, -5, Lair:2) a +0 dagger (23, -5, Lair:2) a +0 scale mail (33, -13, Lair:2) a +0 rapier (35, -8, Lair:2) a +0 ring mail (38, 29, Lair:2) a scroll of noise (40, 44, Lair:2) a black bear corpse (skeletalised by now) (58, -10, Lair:2) a yak skeleton (58, -9, Lair:2) a yak skeleton (59, 41, Lair:2) a +0 hand axe (64, 9, Lair:2) a +0 flail a wyvern corpse (skeletalised by now) (71, 22, Lair:2) a basilisk corpse (skeletalised by now) Level 3 of the Lair of Beasts (0, 0, Lair:3) an elephant corpse (skeletalised by now) (0, 1, Lair:3) an elephant corpse (skeletalised by now) (18, 43, Lair:3) a +0 falchion (20, 42, Lair:3) a yak corpse (skeletalised by now) (21, 43, Lair:3) a yak corpse (skeletalised by now) (33, -1, Lair:3) a +0 mace (42, 23, Lair:3) a +0 cloak (44, 15, Lair:3) a komodo dragon corpse (skeletalised by now) Level 4 of the Lair of Beasts (0, 0, Lair:4) a yak skeleton (1, -1, Lair:4) a dream sheep skeleton (2, 0, Lair:4) a human skeleton (4, -9, Lair:4) a +0 dagger a +1 robe of fire resistance the human corpse of Josephine (skeletalised by now) (32, -8, Lair:4) a cane toad corpse (skeletalised by now) Level 5 of the Lair of Beasts (1, 0, Lair:5) a cane toad corpse (skeletalised by now) (23, -9, Lair:5) a wolf corpse (24, -10, Lair:5) a wolf corpse a wolf corpse (24, -9, Lair:5) a wolf corpse (25, -5, Lair:5) a rime drake corpse (25, -4, Lair:5) a water moccasin corpse (31, -5, Lair:5) a +0 leather armour (34, 8, Lair:5) a black mamba corpse (35, 14, Lair:5) a parchment of Poisonous Vapours (38, 1, Lair:5) an elf skeleton (42, 5, Lair:5) a troll skeleton Level 1 of the Pits of Slime Level 2 of the Pits of Slime Level 3 of the Pits of Slime Level 4 of the Pits of Slime Level 5 of the Pits of Slime (28, -8, Slime:5) the +8 morningstar "Arcanum" {protect, Fly Int+4 SInv Stlth-} Fly: It grants you flight. Int+4: It affects your intelligence (+4). SInv: It lets you see invisible. Stlth-: It makes you less stealthy. It cannot be enchanted further. (29, 10, Slime:5) the alchemy staff of Truncation {rPois Int+4 Conj Alch} [staff of alchemy] rPois: It protects you from poison. Int+4: It affects your intelligence (+4). Conj: It increases the power of your Conjurations spells. Alch: It increases the power of your Alchemy spells. (47, 1, Slime:5) the +6 sling "Pewkul" {flame, rElec rF+++ Str+2 SInv} rElec: It insulates you from electricity. rF+++: It renders you almost immune to fire. Str+2: It affects your strength (+2). SInv: It lets you see invisible. It cannot be enchanted further. (48, 2, Slime:5) the +5 buckler "Uppie" {Str+3 Dex+3} Str+3: It affects your strength (+3). Dex+3: It affects your dexterity (+3). It cannot be enchanted further.