YetAnotherDCSS Level 1 of the Dungeon (0, 0, D:1) a hobgoblin skeleton (0, 33, D:1) a +0 dagger (1, 9, D:1) a +0 dagger (2, 0, D:1) a bat skeleton (14, 19, D:1) a +0 dagger (31, 16, D:1) a +0 hand axe (32, 2, D:1) a +0 dagger a goblin corpse (skeletalised by now) (35, 5, D:1) a +0 robe (36, 42, D:1) a ball python corpse (skeletalised by now) (42, 18, D:1) a +0 mace (42, 42, D:1) a rat corpse (skeletalised by now) (46, 25, D:1) a +0 dagger a goblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a parchment of Foxfire (3, 0, D:2) a rat corpse (skeletalised by now) (8, -17, D:2) an adder corpse (skeletalised by now) (47, 15, D:2) a +0 dagger Level 3 of the Dungeon (1, -5, D:3) a ball python corpse (skeletalised by now) (3, -4, D:3) an adder corpse (skeletalised by now) (7, -26, D:3) a +0 dagger a kobold corpse (skeletalised by now) (8, -26, D:3) a +0 hand axe (28, -24, D:3) a +0 club Level 4 of the Dungeon (6, 27, D:4) a +0 whip a hobgoblin corpse (skeletalised by now) (14, -1, D:4) a +0 halberd (18, 22, D:4) a staff of alchemy (19, 27, D:4) a quokka corpse (skeletalised by now) (21, 11, D:4) a hound corpse (skeletalised by now) Level 5 of the Dungeon Level 6 of the Dungeon (43, -8, D:6) a +0 ring mail Level 7 of the Dungeon (0, 0, D:7) a +0 chain mail (1, -1, D:7) a black bear corpse (skeletalised by now) (17, 41, D:7) a water moccasin corpse (skeletalised by now) (18, -10, D:7) a +0 robe (21, 2, D:7) a +0 shortbow (23, 18, D:7) a +0 giant club (24, 36, D:7) a +0 ring mail (41, -1, D:7) a bullfrog corpse (skeletalised by now) Level 8 of the Dungeon (17, -19, D:8) a +2 dagger of electrocution (17, -18, D:8) a +0 short sword a curare-tipped dart a +0 club 3 poisoned darts a kobold corpse (skeletalised by now) (17, -17, D:8) a +0 club a +0 short sword (18, -17, D:8) a +0 short sword Level 9 of the Dungeon (0, 0, D:9) a potion of moonshine (0, 1, D:9) a potion of moonshine (0, 2, D:9) a potion of moonshine (2, 2, D:9) a potion of moonshine (7, 0, D:9) a potion of moonshine (7, 40, D:9) a +0 leather armour a +0 hand axe an orc corpse (skeletalised by now) (8, 40, D:9) a +0 club (9, -2, D:9) a +3 flail a +0 plate armour an orc corpse (skeletalised by now) a yak corpse (skeletalised by now) (9, -1, D:9) a yak corpse (skeletalised by now) (9, 40, D:9) a +0 leather armour a +0 club an orc corpse (skeletalised by now) (10, -2, D:9) a +0 quarterstaff (11, -2, D:9) a +0 club (17, -1, D:9) a potion of moonshine (21, -1, D:9) a +0 club (21, 1, D:9) a +0 dagger a +0 robe a +0 animal skin an orc corpse (skeletalised by now) (23, -3, D:9) a potion of moonshine (24, 0, D:9) a +0 halberd a +0 chain mail an orc corpse (skeletalised by now) (25, 0, D:9) a +0 animal skin (25, 1, D:9) a potion of moonshine (25, 2, D:9) a +0 dagger a +0 robe a +0 dagger a +0 robe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (28, 23, D:9) a +0 quarterstaff Level 10 of the Dungeon (17, 34, D:10) a +0 long sword a +0 robe a +0 dagger a +0 robe a +1 short sword of draining a +0 chain mail an orc corpse (skeletalised by now) (17, 37, D:10) a +0 orcbow (21, 31, D:10) a +1 morningstar of draining (23, 32, D:10) a +0 hand axe a +0 chain mail an orc skeleton (23, 33, D:10) a +0 mace a +0 hand axe an orc skeleton (23, 34, D:10) a +0 dagger a +0 robe (25, 28, D:10) an orb of glass (28, 41, D:10) a ring of resist corrosion (33, 31, D:10) a +0 orcbow a centaur skeleton (58, 32, D:10) a +0 flail a gnoll skeleton (59, 33, D:10) a +0 leather armour of fire resistance a +0 club (59, 34, D:10) a +0 spear (60, 28, D:10) a +0 shortbow a centaur skeleton (60, 32, D:10) a +0 spear a gnoll skeleton (60, 33, D:10) a +0 robe a +0 whip a gnoll skeleton Level 11 of the Dungeon (0, 0, D:11) a +0 spear a +0 club 6 stones a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) (0, 1, D:11) a +0 whip 5 stones a kobold corpse (skeletalised by now) (1, 0, D:11) a +0 short sword (2, -1, D:11) a +0 whip 13 poisoned darts a kobold corpse (skeletalised by now) Level 12 of the Dungeon (19, -6, D:12) a +0 troll leather armour a troll corpse (skeletalised by now) Level 13 of the Dungeon (0, 0, D:13) a +1 flail of venom (10, -8, D:13) a +1 great sword of draining (11, -7, D:13) a +0 leather armour a tengu corpse (skeletalised by now) (19, 42, D:13) 4 large rocks a cyclops corpse (skeletalised by now) (40, -4, D:13) the +4 orcbow of Moral Flaws {freeze, rPois rF+ rCorr Dex-3} rPois: It protects you from poison. rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. Dex-3: It affects your dexterity (-3). It can be maximally enchanted to +9. (41, 14, D:13) 4 boomerangs (42, 14, D:13) 6 boomerangs (48, 13, D:13) 3 silver javelins (48, 14, D:13) 3 javelins (49, 13, D:13) 6 javelins (49, 14, D:13) 5 javelins (51, 13, D:13) 4 javelins (51, 14, D:13) 4 javelins (52, 2, D:13) a +0 ring mail (52, 7, D:13) a +0 war axe (52, 8, D:13) a +0 triple crossbow (52, 10, D:13) a +0 mace (52, 11, D:13) a +0 orcbow (52, 13, D:13) 3 javelins (52, 14, D:13) 6 javelins (53, 1, D:13) a +0 leather armour (53, 2, D:13) a +0 ring mail (53, 5, D:13) the +1 ring mail of Analysis {+Inv} +Inv: It lets you turn invisible. It can be maximally enchanted to +5. (53, 7, D:13) a +0 mace (53, 8, D:13) a +0 hand axe (53, 10, D:13) the +3 sling "Mulik" {heavy, Will- Str+7} Will-: It decreases your willpower. Str+7: It affects your strength (+7). It can be maximally enchanted to +9. (53, 11, D:13) a +0 mace (56, 20, D:13) a parchment of Sculpt Simulacrum Level 14 of the Dungeon (0, 0, D:14) 4 poisoned darts (1, -6, D:14) a +0 scimitar of flaming (unseen) (8, -16, D:14) a +0 sling (18, -12, D:14) a +0 dagger a +0 robe a human corpse Level 1 of the Lair of Beasts (0, 0, Lair:1) 4 poisoned darts (7, -45, Lair:1) a +0 dagger (7, -40, Lair:1) a cane toad corpse (skeletalised by now) (8, 2, Lair:1) a +0 leather armour (14, 2, Lair:1) a cane toad corpse (skeletalised by now) a yak corpse (skeletalised by now) (15, 3, Lair:1) a yak corpse (skeletalised by now) a cane toad corpse (skeletalised by now) (28, -21, Lair:1) a raven corpse (skeletalised by now) (50, -9, Lair:1) the +10 glaive of Ruination {freeze, rC+ Dex+6} rC+: It protects you from cold. Dex+6: It affects your dexterity (+6). It cannot be enchanted further. the +0 demon whip "Yfoot" {freeze, ^Fragile Int+5} ^Fragile: It will be destroyed if unequipped. Int+5: It affects your intelligence (+5). It can be maximally enchanted to +9. the +6 halberd "Xoyc Ify" {vamp, rPois rN+} rPois: It protects you from poison. rN+: It protects you from negative energy. It can be maximally enchanted to +9. a +2 heavy flail a +0 vampiric hand axe a +0 chain mail a +0 buckler a +0 scale mail a +1 war axe Level 2 of the Lair of Beasts (2, -10, Lair:2) a staff of conjuration (8, -23, Lair:2) a snapping turtle corpse (skeletalised by now) (26, 3, Lair:2) the scarab talisman "Dunyp" {rN++ Int-5 Slay-3 SInv} [scarab talisman] rN++: It greatly protects you from negative energy. Int-5: It affects your intelligence (-5). Slay-3: It affects your accuracy & damage with ranged weapons and melee (-3). SInv: It lets you see invisible. Level 3 of the Lair of Beasts (14, -21, Lair:3) a komodo dragon corpse (skeletalised by now) (18, 11, Lair:3) a yak corpse (skeletalised by now) (18, 23, Lair:3) a black bear corpse (skeletalised by now) (19, 11, Lair:3) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) (20, 11, Lair:3) a yak corpse (skeletalised by now) (21, 11, Lair:3) the human corpse of Kirke (skeletalised by now) (42, 1, Lair:3) a +0 glaive a naga corpse (skeletalised by now) an elephant skeleton an elephant skeleton (43, 2, Lair:3) a yak corpse (skeletalised by now) (44, 3, Lair:3) a yak corpse (skeletalised by now) an elephant corpse (skeletalised by now) (45, 4, Lair:3) a yak corpse (skeletalised by now) Level 4 of the Lair of Beasts (25, 19, Lair:4) a dream sheep corpse (skeletalised by now) Level 5 of the Lair of Beasts (0, 0, Lair:5) a staff of alchemy the earth staff of Starshine {Fly rElec Str+2 Summ Earth} [staff of earth] Fly: It grants you flight. rElec: It insulates you from electricity. Str+2: It affects your strength (+2). Summ: It increases the power of your Summonings spells. Earth: It increases the power of your Earth spells. (8, 11, Lair:5) a dream sheep corpse (skeletalised by now) (10, 0, Lair:5) a +0 trident (11, 0, Lair:5) a +0 trident (15, 11, Lair:5) a raven corpse (skeletalised by now) (20, 8, Lair:5) a +0 dagger a +0 robe a human corpse (skeletalised by now) (46, 59, Lair:5) a death yak corpse (skeletalised by now) a death yak corpse (skeletalised by now) (47, 60, Lair:5) a death yak corpse (skeletalised by now) (48, 61, Lair:5) a death yak corpse (skeletalised by now) (50, 34, Lair:5) the inkwell talisman of Inviolability {rN+} [inkwell talisman] rN+: It protects you from negative energy. (51, 19, Lair:5) a hydra corpse (skeletalised by now) (52, 17, Lair:5) a manticore corpse (skeletalised by now) (66, 22, Lair:5) a yak corpse (skeletalised by now) a komodo dragon corpse (skeletalised by now) (67, 22, Lair:5) a blink frog corpse (skeletalised by now) a yak corpse (skeletalised by now) Level 1 of the Pits of Slime Level 2 of the Pits of Slime Level 3 of the Pits of Slime Level 4 of the Pits of Slime Level 5 of the Pits of Slime (23, 28, Slime:5) the +7 great sword of Wuifue {heavy, rF+} rF+: It protects you from fire. It can be maximally enchanted to +9. (33, 12, Slime:5) the +1 leather armour of the Blue Skies {Rampage *Silence Regen+} Rampage: It bestows one free step when moving towards enemies. *Silence: It may silence you when you take damage. Regen+: It increases your rate of health regeneration. It can be maximally enchanted to +3. (33, 29, Slime:5) the +1 sling "Sasukka" {heavy, Str+3} Str+3: It affects your strength (+3). It can be maximally enchanted to +9.