Dungeon Crawl Stone Soup version 0.32-a0-893-gf85d74f (webtiles) character file. Game seed: 16307877993212861116 98 Yulgok the Magician (level 4, -8/24 HPs) Began as a Deep Elf Conjurer on Apr 3, 2024. Mangled by an ogre ... wielding a +0 giant club (32 damage) ... on level 5 of the Dungeon. The game lasted 00:02:03 (1068 turns). Yulgok the Magician (Deep Elf Conjurer) Turns: 1068, Time: 00:02:04 Health: -8/24 AC: 2 Str: 10 XL: 4 Next: 43% Magic: 9/14 EV: 11 Int: 25 God: Gold: 65 SH: 0 Dex: 13 Spells: 4/15 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois + (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ c - ring of poison resistance HPRegen 0.24/turn e - +6 ring of strength MPRegen 0.14/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 65 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery c - a ring of poison resistance (left hand) e - a +6 ring of strength (right hand) Wands f - a wand of roots (4) Potions b - a potion of magic d - 3 potions of might {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 6.4 Spellcasting - Level 4.3 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 60% 2d6 1% 2 c - Fulminant Prism Conj/Alch 9% 3d6 28% 4 d - Iskenderun's Mystic Conj/Tloc 19% 2d6 (+2d2 28% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Qazlal Message History Press: ? - help, Shift-Dir - straight line, f/p - hound Aim: a hound (moderately wounded, 71% to hit) The searing ray hits the hound! The hound is almost dead. (Press . to maintain the ray.) Unknown command. Unknown command. The searing ray hits the hound. You kill the hound! Magic restored. You see here a hound corpse. Found an orcbow. d - 3 brown potions (gained 1) You feel stronger. e - a +6 ring of strength (right hand) An ogre comes into view. It is wielding a +0 giant club. The ogre shouts! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a +0 giant club (90% to hit) The searing ray misses the ogre. (Press . to maintain the ray.) Unknown command. The searing ray hits the ogre! The ogre is moderately wounded. The searing ray hits the ogre. The ogre is heavily wounded. The searing ray hits the ogre! The ogre is severely wounded. You finish channelling your searing ray. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... # # #. #.##.#### .......).####### #........@O...... #.........######. #...........####..# #.................# #...........####..# #..........## #..........### #............# #######.####.# .# You could see an ogre. Vanquished Creatures A hound (D:5) An iguana (D:4) 2 adders (D:4) 2 dart slugs A ribbon worm (D:2) An orc (D:4) 2 endoplasms A giant cockroach (D:2) 3 goblins 2 jackals (D:4) 3 kobolds 2 frilled lizards (D:2) 2 rats 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Yulgok the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 366 | D:2 | Reached skill level 4 in Spellcasting 366 | D:2 | Reached XP level 2. HP: 15/15 MP: 7/9 369 | D:2 | Learned a level 2 spell: Searing Ray 525 | D:3 | Found a stormy altar of Qazlal. 729 | D:4 | Reached skill level 5 in Spellcasting 729 | D:4 | Reached XP level 3. HP: 19/19 MP: 3/11 890 | D:4 | Reached skill level 6 in Spellcasting 890 | D:4 | Reached XP level 4. HP: 24/24 MP: 5/14 958 | D:4 | Learned a level 4 spell: Fulminant Prism 963 | D:4 | Learned a level 4 spell: Iskenderun's Mystic Blast 997 | D:5 | Entered Level 5 of the Dungeon 1063 | D:5 | Noticed an ogre 1068 | D:5 | Mangled by an ogre Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_isolated_outpost, layout_basic, chequers_ecumenical_altar_simple_redux, minmay_gold_behind_fungi D:2: layout_rooms, minmay_tall_x D:3: layout_loops_corners, mainiacjoe_overflow_boulevard, chequers_temple_overflow_minitemple, amcnicky_mini_corridor_feature, uniq_ijyb D:4: lemuel_castle_with_subvaults [lemuel_castle_interior_original], layout_rooms, nicolae_goblin_pals, uniq_duvessa, uniq_grinder D:5: layout_loops_ring, nicolae_overflow_hidden_temple, nicolae_tso_swordbearing_angel, gammafunk_ghost_hive Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 5 6 | 6.4 Dodging | | 2.4 Stealth | | 2.4 Conjurations | | 4.3 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 35 | 1 || 36 Searing Ray | 7 | 2 || 9 Armour: Robe | 3 | 1 || 4 Dodge: Dodged | 3 | || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1068 | 1058 | 10 | 483 | 395 | 5 | 213.6 | Dungeon | 1068 | 1058 | 10 | 483 | 395 | 5 | 213.6 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 302 daAuts D:3: 237 daAuts D:2: 230 daAuts D:1: 227 daAuts D:5: 70 daAuts