Dungeon Crawl Stone Soup version 0.35-a0-325-g92c20a70a4 (webtiles) character file. Game seed: 8679336051491049927 30 Yulgok the Magician (level 3, 0/19 HPs) Began as a Deep Elf Conjurer on Apr 28, 2026. Slain by an adder (3 damage) ... on level 4 of the Dungeon. The game lasted 00:01:53 (505 turns). Yulgok the Magician (Deep Elf Conjurer) Turns: 505, Time: 00:01:54 Health: 0/19 AC: 2 Str: 4 XL: 3 Next: 3% Magic: 9/11 EV: 11 Int: 24 God: Gold: 85 SH: 0 Dex: 13 Spells: 8/11 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg + . . (50%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ b - ring of positive energy HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 85 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery b - a ring of positive energy (worn) c - an amulet of guardian spirit Scrolls c - a scroll of enchant weapon {unknown} e - a scroll of identify {unknown} Potions g - a potion of magic d - a potion of haste {unknown} f - a potion of curing {unknown} j - a potion of mutation {unknown} k - a potion of cancellation {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.9 Spellcasting - Level 4.3 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 54% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 5% N/A 26% 3 Fulminant Prism Conj/Alch 8% 3d6 34% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 (+2d2 34% 4 Haunt Necr/Summ 2% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Unknown command. The searing ray hits the kobold. You kill the kobold! You stop channelling your searing ray. There is a stone staircase leading down here. Things that are here: a +0 dagger; a kobold corpse You start resting. HP restored. You climb downwards. You encounter an orc, 3 gnolls and an adder. The gnoll shouts! The adder hisses angrily. The gnoll shouts! x2 The orc shouts! Found 35 gold pieces. Found a stone staircase leading up. There is a stone staircase leading up here. The adder attacks as it pursues you! The adder barely misses you. The gnoll hits you from afar with a +0 spear! The adder attacks as it pursues you! The adder barely misses you. The gnoll barely misses you. The adder attacks as it pursues you! The adder completely misses you. The gnoll attacks as it pursues you! The gnoll hits you from afar with a +0 spear! * * * LOW HITPOINT WARNING * * * The adder completely misses you. The adder attacks as it pursues you! The adder closely misses you. The adder attacks as it pursues you! The adder closely misses you. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (66% to hit) You focus your ray upon the adder. The searing ray hits the adder. The adder is moderately wounded. The searing ray hits the gnoll. The gnoll is moderately wounded. (Press . to maintain the ray.) The adder bites you. * * * LOW HITPOINT WARNING * * * The adder bites you. You die... ... ... #.# #.# #.# #.# #.# #@# ##S# ## #.j# #.. #j### #...##j..## .......j..## ...........# ......<.<..# .$$........# You could see 3 gnolls and an adder. Vanquished Creatures An adder (D:2) A ribbon worm (D:3) An endoplasm (D:1) 3 hobgoblins 2 quokkas A ball python (D:1) 2 bats (D:1) 2 frilled lizards 5 goblins 3 kobolds A rat (D:2) 22 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Yulgok the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 112 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/9 179 | D:2 | Learned a level 2 spell: Searing Ray 429 | D:3 | Reached XP level 3. HP: 19/19 MP: 3/11 476 | D:3 | Found a faded altar of an unknown god. 505 | D:4 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_enchanted_forest, layout_rooms D:2: layout_basic D:3: layout_loops_ring, chequers_ecumenical_altar_simple_redux D:4: layout_rooms, minivault_23, st_stairs_9, uniq_menkaure, uniq_pikel Skill XL: | 1 | ---------------+----+----- Spellcasting | 4 | 4.9 Dodging | | 2.4 Stealth | | 2.4 Conjurations | | 4.3 Action || total ---------------------------++------- Cast: Magic Dart || 22 Searing Ray || 8 Armour: Robe || 9 Dodge: Dodged || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 506 | 491 | 15 | 71 | 218 | 4 | 126.5 | Dungeon | 506 | 491 | 15 | 71 | 218 | 4 | 126.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 216 daAuts D:1: 175 daAuts D:3: 106 daAuts D:4: 8 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+