Zagger Level 1 of the Dungeon (0, 0, D:1) 6 stones (2, 4, D:1) a +0 dagger a kobold corpse (skeletalised by now) (2, 17, D:1) a ball python skeleton (4, 3, D:1) a +0 short sword 3 stones (4, 4, D:1) a hobgoblin corpse (skeletalised by now) (4, 19, D:1) a +0 whip 5 stones a +0 short sword a kobold skeleton a kobold skeleton (4, 33, D:1) a hobgoblin corpse (skeletalised by now) (5, 5, D:1) a +0 club (13, 36, D:1) a +0 sling (21, 27, D:1) a hobgoblin skeleton (27, 0, D:1) a +0 leather armour (27, 16, D:1) a +0 leather armour (29, 16, D:1) a +0 club (35, 6, D:1) a bat corpse (skeletalised by now) (36, -2, D:1) 4 stones a kobold corpse (skeletalised by now) (40, 19, D:1) a rat skeleton (41, 19, D:1) a rat skeleton (42, 11, D:1) 3 curare-tipped darts Level 2 of the Dungeon [Shop] Wuemoxes's Magic Scroll Emporium a scroll of fear (52 gold) a scroll of immolation (52 gold) a scroll of identify (26 gold) a scroll of noise (13 gold) a scroll of identify (26 gold) a scroll of identify (26 gold) a scroll of enchant armour (97 gold) a scroll of identify (26 gold) a scroll of enchant armour (97 gold) [Shop] Piat's Antique Weapon Emporium the +3 bardiche of Tiguen {heavy, rCorr Str+6 Int-4 Stlth+} (965 gold) Str+6: It affects your strength (+6). Int-4: It affects your intelligence (-4). rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. a +0 dagger of venom (83 gold) a +0 spear (57 gold) a +0 mace (57 gold) the +8 demon blade "Leech" {evervamp, Harm ^Drain rN+} (1721 gold) rN+: It protects you from negative energy. ^Drain: It drains your maximum health when unequipped. Harm: It increases damage dealt and taken. a +0 hand axe (57 gold) a +0 quarterstaff (76 gold) the +3 short sword of Drought {flame, Int+3} (640 gold) Int+3: It affects your intelligence (+3). [Shop] Poscheghy's Antique Weapon Shoppe a +1 glaive of venom (384 gold) the +9 spear of Tortfeasance {holy, ^Fragile Fly Int+6} (1729 gold) Int+6: It affects your intelligence (+6). Fly: It grants you flight. ^Fragile: It will be destroyed if unequipped. a +0 mace of protection (145 gold) a +0 dagger (52 gold) a +0 dagger (52 gold) a +0 falchion (78 gold) a +1 rapier of electrocution (442 gold) a +0 shortbow of draining (192 gold) a +0 dagger (52 gold) a +0 short sword (78 gold) [Shop] Orphonn's Distillery 2 potions of haste (200 gold) a potion of ambrosia (80 gold) a potion of might (40 gold) a potion of haste (100 gold) a potion of haste (100 gold) a potion of haste (100 gold) a potion of haste (100 gold) a potion of brilliance (40 gold) [Shop] Noywatemn's Antique Armour Boutique a +0 ring mail (84 gold) a +2 scale mail of cold resistance (441 gold) a +0 ring mail (84 gold) the +1 robe of Efexealu {rN+ Str+5} (575 gold) Str+5: It affects your strength (+5). rN+: It protects you from negative energy. a +0 plate armour (483 gold) a +0 chain mail (94 gold) a +0 ring mail (84 gold) a +0 leather armour (42 gold) (0, 0, D:2) a +0 robe (3, 1, D:2) a jackal skeleton (12, -32, D:2) 3 stones (15, 10, D:2) a +0 dagger 3 stones a frilled lizard skeleton (16, -27, D:2) a frilled lizard corpse (skeletalised by now) (17, -4, D:2) a rat skeleton (17, 18, D:2) 4 stones (18, 11, D:2) a +0 robe (23, 0, D:2) a +2 whip of freezing (27, -1, D:2) a jackal corpse (skeletalised by now) (27, 0, D:2) a jackal corpse (skeletalised by now) (29, -11, D:2) a rat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 giant club (0, 4, D:3) an adder skeleton (0, 31, D:3) a +0 spear (1, 20, D:3) a +0 scale mail (2, 20, D:3) 6 stones (12, 38, D:3) a +0 war axe (18, 45, D:3) a +0 ring mail (19, -2, D:3) a +0 trident (19, 7, D:3) a jackal skeleton (19, 8, D:3) a jackal skeleton (20, 14, D:3) 2 stones (21, 41, D:3) 4 stones (24, 15, D:3) an adder skeleton (26, -9, D:3) a quokka skeleton (26, -7, D:3) a +0 dagger a goblin skeleton (27, 17, D:3) 4 stones (33, 16, D:3) 3 gold pieces (34, 16, D:3) a potion of lignification (40, 21, D:3) a +0 club Level 4 of the Dungeon [Shop] Koramof's General Store a +0 rapier (40 gold) an amulet of guardian spirit (300 gold) a +0 leather armour (20 gold) 3 stones (3 gold) a maw talisman (300 gold) a lightning rod (4/4) (400 gold) a +0 robe (7 gold) 5 atropa-tipped darts (45 gold) a book of Conjurations (200 gold) (0, 0, D:4) a jackal corpse (2, 0, D:4) an orb of light (6, -16, D:4) 6 boomerangs (6, -14, D:4) 9 stones (12, -20, D:4) a +0 dagger a stone a kobold corpse (skeletalised by now) (12, 7, D:4) a scroll of noise (13, -28, D:4) a hound corpse (skeletalised by now) (14, -31, D:4) 9 gold pieces (15, -7, D:4) a +2 dagger of draining a +0 leather armour a ball python corpse (skeletalised by now) (16, -7, D:4) a +0 club a +0 leather armour a goblin corpse (skeletalised by now)