Dungeon Sprint DCSS version 0.31.0-1-g2c135a0 (webtiles) character file. Game seed: 1224031105055858289 309 Zagger the Nimble (level 6, -10/51 HPs) Began as a Djinni Fire Elementalist on Feb 29, 2024. Shot with an arrow by a centaur warrior (23 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:39 (323 turns). Zagger the Nimble (Djinni Fire Elementalist) Turns: 323, Time: 00:00:40 Health: -10/51 AC: 3 Str: 7 XL: 6 Next: 69% Gold: 162 EV: 15 Int: 18 God: SH: 0 Dex: 14 rFire + + + (no weapon) rCold . . . (no shield) rNeg . . . h - +1 robe {rC+ rF+} rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.28/turn (no ring) MPRegen 0.00/turn %: no teleportation, infuse magic (-11 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were in the Dungeon. You visited 1 branch You collected 162 gold pieces. Inventory: Armour a - a +0 robe h - a +1 robe of resistance (worn) Wands g - a wand of paralysis (8) Scrolls f - a scroll of blinking Potions b - a potion of curing c - a potion of heal wounds d - a potion of haste e - a potion of berserk rage Skills: * Level 6.5 Fighting + Level 8.2 Dodging + Level 5.3 Stealth * Level 5.8 Spellcasting * Level 5.8 Conjurations * Level 5.8 Hexes * Level 5.8 Summonings * Level 5.8 Necromancy * Level 5.8 Translocations * Level 5.8 Fire Magic * Level 5.8 Ice Magic * Level 5.8 Air Magic * Level 5.8 Earth Magic * Level 5.8 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 100% 2x1d9 1% 1 b - Scorch Fire 52% 2d7 1% 2 c - Volatile Blastmotes Fire/Tloc 52% 2d14 3% 3 d - Inner Flame Hex/Fire 26% N/A 3% 3 e - Flame Wave Conj/Fire 26% 2d8 11% 4 f - Slow Hex 100% N/A 1% 1 g - Lesser Beckoning Tloc 52% N/A 1% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Wu Jian Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Confirm with . or Enter, or press ? or * to list all spells. Flames lash the jelly. Flame seeps out of the jelly. The jelly is severely wounded. The jelly's fire resistance burns away. The foxfire hits the jelly. The jelly is burned terribly! The jelly explodes! Unknown command. Your foxfire dissipates! x2 Found a radiant altar of Vehumet. You see here 6 large rocks. Unknown command. i - a scroll labelled FUVOADYM HIG As you read the scroll labelled FUVOADYM HIG, it crumbles to dust. It is a scroll of identify. You don't currently have any unidentified items. You reach down and open the door. 2 centaur warriors come into view. The centaur warrior moves out of view. x2 Found a scroll of identify. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Inner Flame (dangerous; 3% risk of failure) Press: ? - help, Dir - move target, f - centaur warrior Aim: a centaur warrior (purple smoke, asleep, chance to affect: 67%) The centaur warrior shouts! The centaur warrior is filled with an inner flame. Unknown command. Casting: Inner Flame (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. You see here 6 large rocks. The centaur warrior wields a +0 orcbow. The centaur warrior shoots an arrow. The arrow hits you! There is an open door here. The centaur warrior shoots an arrow. The arrow hits you. The centaur warrior shoots an arrow. The arrow hits you!! * * * LOW HITPOINT WARNING * * * The centaur warrior shoots an arrow. The arrow hits you!! You die... ################ #<.#..)..#..'.@# #.)'..#..').#..+ #..#####'#####'# # #..# #..# #(# ##§!# #..# #### ##.#§§~§c #..# #_.c~§§§§ #⌠⌠# +...§#§§~§c #### #_.#+##+### ##+ You could see a centaur warrior (inner flame). Vanquished Creatures Sigmund (D) An ogre (D) A jelly (D) Ijyb (D) 4 creatures vanquished. Vanquished Creatures (others) 24 foxfires (D) 24 creatures vanquished. Grand Total: 28 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Zagger the Djinni Fire Elementalist began the quest for the | Orb. 0 | D | Zagger set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D | Reached XP level 1. HP: 15/15 MP: 0/0 1 | D | Noticed Ijyb 10 | D | Paralysed by Ijyb for 5 turns 11 | D | Killed Ijyb 12 | D | Reached skill level 4 in Dodging 12 | D | Reached XP level 2. HP: 13/24 MP: 0/0 12 | D | Reached XP level 3. HP: 16/29 MP: 0/0 12 | D | Learned a level 1 spell: Slow 69 | D | Noticed an ogre 72 | D | Killed an ogre 73 | D | Reached skill level 6 in Dodging 73 | D | Reached XP level 4. HP: 15/37 MP: 0/0 73 | D | Reached XP level 5. HP: 17/41 MP: 0/0 73 | D | Learned a level 2 spell: Lesser Beckoning 176 | D | Noticed Sigmund 185 | D | Killed Sigmund 186 | D | Reached skill level 8 in Dodging 186 | D | Reached skill level 5 in Stealth 186 | D | Reached skill level 5 in Spellcasting 186 | D | Reached skill level 5 in Conjurations 186 | D | Reached skill level 5 in Hexes 186 | D | Reached skill level 5 in Summonings 186 | D | Reached skill level 5 in Necromancy 186 | D | Reached skill level 5 in Translocations 186 | D | Reached skill level 5 in Fire Magic 186 | D | Reached skill level 5 in Ice Magic 186 | D | Reached skill level 5 in Air Magic 186 | D | Reached skill level 5 in Earth Magic 186 | D | Reached skill level 5 in Alchemy 186 | D | Reached XP level 6. HP: 28/50 MP: 0/0 287 | D | Found an ornate altar of the Wu Jian Council. 317 | D | Noticed a centaur warrior 317 | D | Noticed a centaur warrior 323 | D | Shot with an arrow by a centaur warrior Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Fighting | 2 4 6 | 6.5 Dodging | 4 6 8 | 8.2 Stealth | 2 4 5 | 5.3 Spellcasting | 4 5 | 5.8 Conjurations | 4 5 | 5.8 Hexes | 4 5 | 5.8 Summonings | 4 5 | 5.8 Necromancy | 4 5 | 5.8 Translocations | 4 5 | 5.8 Fire Magic | 4 5 | 5.8 Ice Magic | 4 5 | 5.8 Air Magic | 4 5 | 5.8 Earth Magic | 4 5 | 5.8 Alchemy | 4 5 | 5.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Foxfire | 8 | 5 || 13 Scorch | 2 | 4 || 6 Inner Flame | 1 | 5 || 6 Use: Scroll | | 1 || 1 Armour: Robe | 2 | 6 || 8 Dodge: Dodged | 3 | 3 || 6