Seeded DCSS version 0.35-a0-268-g36cf4e329c (webtiles) character file. Game seed: 3282358456790312263 (custom seed) 44 Zalgol the Vexing (level 3, -2/27 HPs) Began as a Demigod Hexslinger on Apr 13, 2026. Slain by a gnoll ... wielding a +0 club (5 damage) ... on level 2 of the Dungeon. The game lasted 00:03:11 (768 turns). Zalgol the Vexing (Demigod Hexslinger) Turns: 768, Time: 00:03:12 Health: -2/27 AC: 2 Str: 9 XL: 3 Next: 22% Magic: 6/6 EV: 11 Int: 15 God: Gold: 35 SH: 0 Dex: 20 Spells: 0/4 levels left rFire . . . (100%) a - +1 sling rCold + . . (50%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ c - ring of protection from cold HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: about to teleport A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 35 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) e - a +4 hand axe of freezing Armour b - a +0 robe (worn) d - a +0 leather armour f - a +1 scale mail of cold resistance Jewellery c - a ring of protection from cold (worn) Scrolls c - a scroll of noise {unknown} e - a scroll of torment {unknown} h - a scroll of blinking {unknown} Potions d - 2 potions of invisibility {unknown} f - a potion of might {unknown} Skills: - Level 0.8 Fighting + Level 2.7 Ranged Weapons - Level 1.7 Dodging - Level 1.0 Spellcasting + Level 3.4 Hexes - Level 0.8 Fire Magic You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 22% 2d2 9% 2 b - Blink Tloc 0% N/A 36% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 11% N/A 19% 3 Inner Flame Hex/Fire 7% N/A 30% 3 Cause Fear Hex 5% N/A 52% 4 Dimensional Bullseye Hex/Tloc 2% N/A 77% 4 Sticky Flame Fire/Alch 2% 2d4 90% 4 Airstrike Air 0% 2d(0-16) 94% 4 Forge Lightning Spire Air/Frge 0% 3d4 94% 4 Iskenderun's Mystic Bla Conj/Tloc 0% 2d3 (+2d1 94% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History The sling bullet barely misses the gnoll. The gnoll misses you. You shoot a sling bullet. The sling bullet completely misses the gnoll. The gnoll barely misses you. You shoot a sling bullet. The sling bullet barely misses the gnoll. You hear a shout! The gnoll hits you from afar with a +0 spear. The gnoll barely misses you. You shoot a sling bullet. The sling bullet closely misses the gnoll. The sling bullet hits the gnoll. The gnoll is lightly wounded. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is lightly wounded. Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (severely wounded, 66% to hit) You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 club. The gnoll barely misses you. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (severely wounded, 66% to hit) You shoot a sling bullet. The sling bullet closely misses the gnoll. The sling bullet barely misses the gnoll. You hear a shout! The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * The gnoll closely misses you. You encounter a gnoll. It is wielding a +0 club. The gnoll closely misses you. As you read the scroll labelled QAMAET CIHONUEMM, it crumbles to dust. You feel strangely unstable. It was a scroll of teleportation. The gnoll hits you with a +0 club. You die... ###################### ................@jj..# ####..##############j....... ####..# #..###### ......# #..# ####..# #j.# ####..######## #..# #............. .... #.##..######## #..# ..#...# You could see 3 gnolls. Vanquished Creatures Terence (D:2) A dart slug (D:1) 4 endoplasms (D:1) A hobgoblin (D:1) 2 quokkas 2 ball pythons (D:1) 2 bats (D:1) 2 frilled lizards (D:1) 2 goblins (D:1) 2 kobolds (D:1) 3 rats 22 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zalgol the Demigod Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 4/4 142 | D:1 | Reached skill level 3 in Hexes 264 | D:1 | Reached XP level 2. HP: 22/22 MP: 5/5 269 | D:1 | Learned a level 2 spell: Jinxbite 636 | D:2 | Encountered Terence 652 | D:2 | Killed Terence 653 | D:2 | Reached XP level 3. HP: 21/27 MP: 3/6 710 | D:2 | Learned a level 2 spell: Blink 768 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: roadster_arrival_rocket_small, layout_basic D:2: layout_basic, uniq_terence Skill XL: | 1 | ---------------+----+----- Ranged Weapons | 2 | 2.7 Hexes | 3 | 3.4 Fighting | | 0.8 Dodging | | 1.7 Spellcasting | | 1.0 Fire Magic | | 0.8 Action || total ---------------------------++------- Fire: Sling || 76 Cast: Jinxbite || 1 Read: Poison || 1 Teleportation || 1 Armour: Robe || 11 Dodge: Dodged || 16 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 789 | 760 | 29 | 40 | 559 | 2 | 394.5 | Dungeon | 789 | 760 | 29 | 40 | 559 | 2 | 394.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 649 daAuts D:2: 140 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+