Zemmie Level 1 of the Dungeon (0, 0, D:1) a +0 mace (4, -8, D:1) a +0 dagger (8, -7, D:1) a +0 dagger (9, -14, D:1) a +1 short sword of venom (9, -6, D:1) a +0 club (11, 1, D:1) a bat corpse (skeletalised by now) (12, 10, D:1) a hobgoblin corpse (skeletalised by now) (16, 23, D:1) 4 stones (18, -23, D:1) a +0 sling (18, -12, D:1) a ball python skeleton (19, -21, D:1) a +0 robe (24, -6, D:1) a rat corpse (skeletalised by now) (25, -7, D:1) a +0 dagger (26, -7, D:1) a +0 dagger 4 stones (28, -12, D:1) a +0 dagger a goblin corpse (skeletalised by now) (33, -24, D:1) a hobgoblin skeleton (33, -23, D:1) a +0 dagger (33, -2, D:1) a +0 falchion (36, 21, D:1) a ball python corpse (skeletalised by now) (41, -29, D:1) a +0 whip (41, -16, D:1) a rat skeleton (41, -15, D:1) a hobgoblin skeleton (42, -16, D:1) a +0 short sword 5 stones a kobold skeleton (49, -2, D:1) a quokka skeleton (50, -28, D:1) a +0 long sword (57, -17, D:1) a +0 hand axe Level 2 of the Dungeon (0, 0, D:2) a jackal skeleton a jackal skeleton (1, 0, D:2) a +0 dagger a goblin skeleton (3, 12, D:2) an adder skeleton (4, 31, D:2) a +0 dagger (5, -9, D:2) 7 stones (7, 0, D:2) a +0 spear (10, 13, D:2) a +0 dagger 3 stones a kobold corpse (skeletalised by now) (11, -8, D:2) a quokka corpse (skeletalised by now) (15, 4, D:2) a ball python skeleton (21, -8, D:2) 6 large rocks (47, -8, D:2) a +0 flail (47, 9, D:2) an orb of guile Level 3 of the Dungeon (0, 0, D:3) a scroll of identify (0, 2, D:3) 14 gold pieces (0, 4, D:3) 12 gold pieces (6, -1, D:3) a potion of curing