Zemmie Level 1 of the Dungeon (0, 0, D:1) a +0 spear (6, -4, D:1) a hobgoblin skeleton (8, 32, D:1) a +2 helmet (10, 13, D:1) a +0 leather armour (13, 11, D:1) a +0 whip 4 stones (30, 16, D:1) a ball python skeleton (35, -4, D:1) 4 stones (37, 11, D:1) a hobgoblin skeleton (42, 2, D:1) a +0 club (45, 22, D:1) a stone (46, 22, D:1) a +0 short sword (54, -14, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 war axe (11, -15, D:2) a +0 robe (16, -8, D:2) a +0 dagger (17, -24, D:2) a +0 hand axe (18, 9, D:2) a +0 pair of boots (21, -11, D:2) a +0 dagger a kobold skeleton (22, 2, D:2) 3 atropa-tipped darts (23, -28, D:2) 7 stones (23, -23, D:2) a ball python corpse (skeletalised by now) (26, 0, D:2) an adder skeleton (26, 3, D:2) a +0 pair of gloves (27, 1, D:2) a ball python skeleton (29, -10, D:2) a +0 leather armour (31, -40, D:2) a +0 leather armour (31, -27, D:2) a bat skeleton (34, 15, D:2) a +0 dagger (37, -10, D:2) a quokka skeleton (51, -21, D:2) a +0 club a goblin skeleton (55, -18, D:2) an adder skeleton Level 3 of the Dungeon [Shop] Gozag's Platinum Reserve the +0 leather armour of Darkness {Harm Dex+3} (1530 gold) Dex+3: It affects your dexterity (+3). Harm: It increases damage dealt and taken. the +0 ring mail "Ruymoitt" {Int+2 SInv} (1940 gold) Int+2: It affects your intelligence (+2). SInv: It lets you see invisible. the +0 spear "Vaekkod Osic" {drain, Fly Str+3 Stlth+} (2360 gold) Str+3: It affects your strength (+3). Fly: It grants you flight. Stlth+: It makes you more stealthy. the +2 short sword of Jaamemm {flame, Str+6 SInv} (3920 gold) Str+6: It affects your strength (+6). SInv: It lets you see invisible. (1, -32, D:3) a rat corpse (skeletalised by now) (1, -10, D:3) a +0 ring mail (5, -34, D:3) a +0 club a goblin corpse (skeletalised by now) (7, -34, D:3) a +0 club a +0 club a +0 animal skin a +0 helmet a hobgoblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) the hobgoblin corpse of Robin (skeletalised by now) (8, -34, D:3) a +0 dagger a +0 dagger a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (9, -34, D:3) a +0 dagger a goblin corpse (skeletalised by now) (9, -29, D:3) a +0 spear 8 stones (9, -24, D:3) a +0 dagger a frilled lizard corpse (skeletalised by now) a jackal corpse (skeletalised by now) (10, -34, D:3) an adder corpse (skeletalised by now) (10, -23, D:3) a +0 dagger an adder corpse (skeletalised by now) (11, -34, D:3) a +0 dagger a goblin corpse (skeletalised by now) (12, -34, D:3) a bat corpse (skeletalised by now) (12, -30, D:3) a +0 falchion (13, -34, D:3) a +0 dagger a +0 sling a +0 dagger a goblin corpse (skeletalised by now) (18, -28, D:3) a +0 club 3 stones a kobold corpse (skeletalised by now) (21, -45, D:3) a +0 sling (22, -12, D:3) an adder corpse (skeletalised by now) (25, -41, D:3) a +0 robe (25, -29, D:3) a +0 dagger a +0 club a goblin corpse (skeletalised by now) (27, -5, D:3) a +0 club a goblin corpse (skeletalised by now) (45, -33, D:3) 2 potions of degeneration (46, -30, D:3) a +0 sling (52, 10, D:3) 6 stones (58, -13, D:3) a +0 robe (58, 4, D:3) a ball python corpse Level 4 of the Dungeon (0, 0, D:4) a scroll of identify (1, 4, D:4) 10 gold pieces (2, 4, D:4) a ribbon worm corpse (7, 9, D:4) 2 potions of curing