Dungeon Crawl Stone Soup version 0.28.0 (webtiles) character file. Game seed: 16379171572245691285 1547 Zerd the Thaumaturge (level 8, 0/41 HPs) Began as a Deep Elf Conjurer on Apr 9, 2022. Shot with an arrow by a centaur (10 damage) ... on level 6 of the Dungeon. The game lasted 00:28:38 (6220 turns). Zerd the Thaumaturge (Deep Elf Conjurer) Turns: 6220, Time: 00:28:38 Health: 0/41 AC: 4 Str: 4 XL: 8 Next: 57% Magic: 25/34 EV: 13 Int: 26 God: Gold: 245 SH: 0 Dex: 13 Spells: 14/29 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . x - +0 helmet rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will +.... h - +0 pair of boots Stlth ++........ (no amulet) HPRegen 0.13/turn n - ring of willpower MPRegen 0.24/turn B - ring of magical power @: no status effects A: no striking features a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You also visited: Sewer and Ossuary. You collected 245 gold pieces. Inventory: Missiles y - 2 throwing nets Armour a - a +0 robe (worn) h - a +0 pair of boots (worn) x - a +0 helmet (worn) Jewellery n - a ring of willpower (left hand) B - a ring of magical power (right hand) Scrolls b - 2 scrolls of torment {unknown} d - 2 scrolls of amnesia {unknown} i - 2 scrolls of blinking j - a scroll of immolation {unknown} o - 2 scrolls of fear p - 3 scrolls of magic mapping q - 3 scrolls of fog {unknown} t - a scroll of silence {unknown} v - a scroll of teleportation {unknown} w - a scroll of noise {unknown} z - a scroll of enchant armour {unknown} D - a scroll of summoning {unknown} Potions c - 3 potions of haste e - 2 potions of curing f - a potion of heal wounds {unknown} g - a potion of flight {unknown} k - 3 potions of mutation l - a potion of cancellation {unknown} m - 3 potions of might r - a potion of brilliance {unknown} s - 2 potions of degeneration {unknown} u - 2 potions of lignification {unknown} A - a potion of attraction {unknown} C - a potion of magic {unknown} Skills: - Level 5.0 Dodging - Level 2.4 Stealth - Level 11.0 Spellcasting * Level 7.9 Conjurations You had 14 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Ice Form Ice/Tmut 14% N/A 38% 4 d - Fulminant Prism Conj/Hex 17% 3d11 9% 4 e - Iskenderun's Mystic Conj/Tloc 35% 2d8 9% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 70% N/A 2% 3 Frozen Ramparts Ice 28% 1d4 12% 3 Gell's Gravitas Tloc 14% N/A 12% 3 Lesser Beckoning Tloc 14% N/A 12% 3 Teleport Other Tloc 14% N/A 12% 3 Summon Ice Beast Ice/Summ 14% N/A 38% 4 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Sewer (visited) Ossuary (visited) Temple: D:4-7 Altars: Trog Annotations: D:2 1 runed translucent door, Crazy Yiuf D:5 2 transporters Message History Press: ? - help, Shift-Dir - straight line, f/p - jelly Aim: a jelly (severely wounded, 100% to hit) The searing ray hits the jelly! You kill the jelly! (Press . to maintain the ray.) The centaur shouts! The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow hits you! Unknown command. The centaur shoots an arrow. The arrow barely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to miscast (9% risk of failure)! Continue anyway? Aiming: Fulminant Prism (quite dangerous; 9% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A fulminant prism comes into view. Something hits your fulminant prism. Something kicks your fulminant prism. Your fulminant prism crackles loudly. Something hits your fulminant prism! Your fulminant prism explodes! Unknown command. Casting: Fulminant Prism (quite dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to miscast (9% risk of failure)! Continue anyway? Aiming: Fulminant Prism (quite dangerous; 9% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A fulminant prism comes into view. The centaur hits your fulminant prism. The centaur kicks your fulminant prism. The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow hits your fulminant prism! Your fulminant prism detonates feebly. The centaur shoots an arrow. The arrow hits you. The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. The arrow hits you but does no damage. There is a stone staircase leading up here. The centaur shoots an arrow. The arrow hits you! You die... ### ####.### ....#..# ...###.# ###.#..###### ............#### ...............# .......######..######### ##.....#≈≈≈≈#...@....... #.....÷≈≈÷≈#........... #...<.#≈.≈≈#.#.#####.## #..#..#≈≈≈≈#.#.# #.# ##..#..#≈≈≈≈#.#.# #.# .......######.#.# #.# ..............#c#####.#####.# #...#.#.............c.......# ......#.#######.####..####c.# You could see a centaur. Vanquished Creatures 2 black bears (D:5) A sky beast (D:4) Pargi (Sewer) A necrophage (D:4) An ogre (D:5) A kobold brigand (D:5) A scorpion (D:5) 3 water moccasin zombies A water moccasin skeleton (D:5) A centaur zombie (D:3) A hound (D:5) 2 jellies (D:6) An orc priest (D:4) A bullfrog skeleton (D:5) A gnoll shaman (D:5) 2 centaur skeletons 2 iguanas (D:5) 2 orc wizards (D:5) 2 mummies (Ossuary) A hound skeleton (D:5) 3 gnolls (D:5) 5 adders A river rat (D:6) An adder skeleton (D:4) 4 adder zombies (Ossuary) 2 worms 4 dart slugs 12 orcs 6 endoplasms 4 giant cockroaches 3 gnoll zombies (Ossuary) 5 goblins 14 hobgoblins 4 jackals 6 quokkas 9 ball pythons 7 bats 11 frilled lizards 8 hobgoblin zombies (Ossuary) 9 kobolds 7 kobold zombies (Ossuary) 4 orc zombies (Ossuary) 12 rats 169 creatures vanquished. Vanquished Creatures (others) 2 fulminant prisms (D:6) A fungus (D:2) 3 creatures vanquished. Grand Total: 172 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zerd the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 297 | D:1 | Reached skill level 4 in Spellcasting 297 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/9 747 | D:1 | Learned a level 2 spell: Searing Ray 1068 | D:2 | Reached XP level 3. HP: 19/19 MP: 6/11 1121 | D:2 | Reached skill level 5 in Spellcasting 1323 | D:2 | Reached skill level 5 in Conjurations 1716 | D:2 | Found a runed translucent door. 1717 | D:2 | Noticed Crazy Yiuf 1828 | D:3 | Reached XP level 4. HP: 24/24 MP: 10/13 1833 | D:3 | Learned a level 4 spell: Ice Form 1838 | D:3 | Learned a level 4 spell: Fulminant Prism 2440 | D:3 | Reached XP level 5. HP: 25/28 MP: 4/14 2627 | D:3 | Found a bloodstained altar of Trog. 2947 | D:4 | Reached skill level 5 in Dodging 2955 | D:4 | Noticed a necrophage 2972 | D:4 | Found a sand-covered staircase. 3037 | Ossuary | Entered an ossuary 3090 | Ossuary | Reached skill level 6 in Spellcasting 3151 | Ossuary | Learned a level 4 spell: Iskenderun's Mystic Blast 3376 | Ossuary | Reached XP level 6. HP: 29/32 MP: 7/17 3486 | Ossuary | Reached skill level 7 in Spellcasting 4431 | D:5 | Entered Level 5 of the Dungeon 4438 | D:4 | Reached skill level 8 in Spellcasting 4522 | D:5 | Reached XP level 7. HP: 31/36 MP: 14/20 4572 | D:5 | Reached skill level 9 in Spellcasting 4713 | D:5 | Found a transporter. 4719 | D:5 | Reached skill level 10 in Spellcasting 4976 | D:5 | Reached skill level 11 in Spellcasting 4976 | D:5 | Reached XP level 8. HP: 41/41 MP: 8/25 5409 | D:5 | Found a transporter. 5762 | D:6 | Found a glowing drain. 5842 | Sewer | Entered a sewer 5988 | Sewer | Noticed Pargi 5994 | Sewer | Killed Pargi 6220 | D:6 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_with_view, layout_loops_ring, minmay_pentomino_t4 D:2: layout_rooms, nicolae_figureground_pulse, uniq_crazy_yiuf_cottage D:3: layout_loops_cross, trog_butcher_becter, supply_closet_lemuel, minmay_goblin_kobold_house D:4: layout_rooms, serial_co_window_serial, co_window_of_opportunity_a, co_window_paths_b, co_window_paths_a, co_window_paths_a, co_window_corner_a, co_window_cross_2, co_window_corner_ca, co_window_paths_c, co_window_2corner, co_window_unsneaky_path_b, co_window_broadway_a, co_window_broadway_a, enter_ossuary_3, dk_vineyard_1 D:5: gammafunk_steamed_eel, layout_rooms, minmay_increasing_density D:6: layout_loops_ring, portal_sewer_entry_c, uniq_pikel, uniq_sigmund Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Spellcasting | 4 5 6 8 11 | 11.0 Conjurations | 5 7 | 7.9 Dodging | 4 5 | 5.0 Stealth | | 2.4 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Unarmed | 5 | | || 5 Cast: Magic Dart | 85 | 82 | 66 || 233 Searing Ray | | 22 | 28 || 50 Fulminant Prism | | | 2 || 2 Use: Scroll | | 6 | 2 || 8 Armor: Robe | 3 | 4 | 6 || 13 Dodge: Dodged | 7 | 21 | 24 || 52