Zerd Level 1 of the Dungeon (3, 2, D:1) a +0 dagger (8, 17, D:1) a +0 short sword (12, 2, D:1) a +0 hunting sling (14, 36, D:1) a +0 club 3 stones (19, 32, D:1) a +0 robe (38, -10, D:1) a +0 dagger 3 stones (50, 26, D:1) a +0 short sword (53, -2, D:1) a +0 whip 4 stones (54, 5, D:1) a +0 dagger (68, -3, D:1) 25 bolts Level 2 of the Dungeon [Shop] Jaongu's Book Boutique a There-And-Back Book (390 gold) a book of Displacement (312 gold) a book of Rime (364 gold) an Inescapable Atlas (442 gold) a book of Vapours (156 gold) a book of Party Tricks (208 gold) a book of Pain (364 gold) Sif Muna's Grimoire of Companions (598 gold) Spells Type Level Known a - Summon Small Mammal Summoning 1 no b - Summon Ice Beast Ice/Summoning 4 no c - Malign Gateway Summoning/Translocation 7 no d - Summon Hydra Summoning 7 no a book of Necromancy (208 gold) the Catalogue of Gliding Poisoning (442 gold) Spells Type Level Known a - Shock Conjuration/Air 1 no b - Static Discharge Conjuration/Air 2 no c - Corpse Rot Necromancy/Air 2 no d - Poisonous Vapours Poison/Air 2 no e - Silence Hexes/Air 5 no (0, 0, D:2) a +0 club (2, 11, D:2) 23 stones (18, 5, D:2) a +0 dagger (18, 24, D:2) a +1 short sword of speed (21, 15, D:2) a +0 spear (26, 13, D:2) a +0 hand axe (27, 12, D:2) a +0 chain mail (32, 3, D:2) a +0 short sword (34, 12, D:2) a +0 hunting sling (34, 26, D:2) a +0 robe (50, 31, D:2) a +0 dagger (50, 43, D:2) a ring of see invisible (52, 56, D:2) 16 stones (53, 23, D:2) a +0 spear (55, 20, D:2) a +0 whip (56, 20, D:2) a +0 flail a +0 spear (57, 17, D:2) 17 arrows (57, 19, D:2) a +0 spear Level 3 of the Dungeon (0, 13, D:3) a +0 long sword (1, -5, D:3) a +0 leather armour (2, -10, D:3) a +0 short sword 3 poisoned darts (11, -4, D:3) a +0 plate armour (13, 17, D:3) 5 gold pieces (14, 17, D:3) 20 arrows (20, -9, D:3) a +3 quarterstaff of chaos a +0 cloak (21, -6, D:3) a +0 mace (25, 8, D:3) the +0 spear of the Shining Light {flame, Fly rF- Will+++ Dex-2} It burns those it strikes, dealing additional fire damage. Dex: It affects your dexterity (-2). rF: It makes you vulnerable to fire. Fly: It grants you flight. Will: It greatly increases your willpower. (27, 14, D:3) 10 stones (27, 15, D:3) a +0 giant club (29, -5, D:3) a +0 dagger a +0 leather armour (30, -14, D:3) 4 arrows (31, -6, D:3) a +0 dagger a +0 leather armour a +0 club a +0 ring mail (33, -4, D:3) a +0 flail a +0 leather armour (43, -14, D:3) a +0 robe (44, -16, D:3) a +0 ring mail (45, -10, D:3) a +0 leather armour Level 4 of the Dungeon (6, -7, D:4) 14 stones (14, 11, D:4) a +0 scale mail (17, -11, D:4) a +0 giant club (22, 4, D:4) a necrophage corpse (skeletalised by now) (27, -26, D:4) a +0 chain mail (28, -16, D:4) a +0 club (29, -14, D:4) a +0 club (29, 20, D:4) a +0 rapier (31, -15, D:4) a +0 short sword (31, -13, D:4) a +0 robe a +0 dagger (31, -11, D:4) a +0 ring mail a +0 whip (32, -7, D:4) 8 poisoned darts a +0 short sword (39, -7, D:4) a +0 scale mail (44, -11, D:4) 4 poisoned darts a +0 whip (50, -2, D:4) 17 stones Level 5 of the Dungeon (0, 0, D:5) a hound corpse (6, -9, D:5) a +0 dagger (still there?) a +0 robe (still there?) (7, -9, D:5) a +0 flail (11, 2, D:5) a +0 flail (still there?) an orc corpse (still there?)