Zerd Level 1 of the Dungeon (0, 0, D:1) 25 stones (4, 3, D:1) a +0 whip 5 stones (17, 7, D:1) 22 sling bullets (20, -12, D:1) a +0 club 5 stones (29, 32, D:1) 7 stones (31, 19, D:1) a +0 robe (39, 9, D:1) a +0 short sword 4 stones (56, 4, D:1) a +0 robe Level 2 of the Dungeon (2, 4, D:2) 27 stones (8, 33, D:2) a +0 leather armour (9, 5, D:2) a +0 falchion (9, 34, D:2) a +0 short sword 2 stones a +0 scale mail (12, 38, D:2) a staff of conjuration (26, 21, D:2) a +0 short sword (29, 36, D:2) a scroll of noise (32, 19, D:2) a +0 club a +0 robe (38, 15, D:2) a book of Frost (39, 32, D:2) a +0 club (47, 27, D:2) a +0 dagger Level 3 of the Dungeon (5, 0, D:3) a +0 shortbow 24 arrows (12, -17, D:3) a +0 barding (13, -30, D:3) a +0 dagger 2 stones (14, -15, D:3) a +0 club a +0 leather armour a +0 club a +0 ring mail a +0 hand axe a boomerang (14, 3, D:3) 12 arrows (15, -18, D:3) a +0 short sword (15, -3, D:3) a +0 club (16, -4, D:3) a +0 dagger (16, -3, D:3) a +0 club (28, 5, D:3) a +0 club a +0 club (29, 5, D:3) a +0 club (31, 5, D:3) a +0 rapier (32, 5, D:3) a +0 whip a +0 animal skin (33, -29, D:3) a +0 flail a +0 ring mail (41, 4, D:3) 17 stones (43, -11, D:3) 20 stones (45, -36, D:3) a ring of fire (45, -10, D:3) a +0 spear (59, -2, D:3) a +0 hand axe (63, 9, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 giant club (7, 27, D:4) a +0 shortbow 24 arrows (14, 39, D:4) a +0 giant club (15, 1, D:4) a +1 dagger of venom a +3 leather armour of cold resistance (15, 16, D:4) a scroll of noise (16, 32, D:4) 21 stones (20, -1, D:4) a +0 war axe (22, -4, D:4) a +0 robe a +0 war axe (28, -11, D:4) a +0 ring mail (30, 4, D:4) a +0 robe (40, 4, D:4) 17 arrows (42, 28, D:4) a scroll of noise (44, 11, D:4) a +0 short sword (53, -10, D:4) a +0 spear (61, 7, D:4) a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) 14 stones (4, 13, D:5) a +0 quarterstaff (5, 36, D:5) 17 stones (6, 10, D:5) a +0 robe (6, 37, D:5) a +0 spear (7, 39, D:5) 21 stones (8, 14, D:5) a +0 robe (9, 33, D:5) 24 stones (16, 27, D:5) 22 stones (23, -5, D:5) 9 bolts (25, -3, D:5) a +0 dagger a +0 ring mail (29, 0, D:5) a +0 dagger a +0 robe a +0 trident a +0 flail (30, 0, D:5) a +2 short sword of protection a +1 leather armour of fire resistance (46, 4, D:5) a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) 18 arrows (1, 0, D:6) a staff of fire (1, 1, D:6) 16 bolts (9, -4, D:6) a +2 mace a +0 robe (11, -26, D:6) a +0 club (11, -7, D:6) a +0 robe (11, -6, D:6) a +0 hunting sling (13, -28, D:6) a +0 mace (13, -8, D:6) a +0 halberd a +0 flail (13, -7, D:6) a +0 whip of pain a +0 giant spiked club (28, -41, D:6) a +0 short sword (31, -49, D:6) a +0 robe (32, -22, D:6) a +0 giant club (38, -39, D:6) a +0 whip (41, -43, D:6) a +0 leather armour a +0 club (41, -42, D:6) a +0 whip (41, -41, D:6) a +0 club (42, -44, D:6) a +0 whip (44, -10, D:6) a +3 dagger of venom (45, -38, D:6) a +0 leather armour (47, -30, D:6) the +4 quarterstaff "Cethoh" {elec, *Noise Dex+4} It occasionally discharges a powerful burst of electricity upon striking a foe. Dex: It affects your dexterity (+4). *Noise: It may make noises in combat. (49, -24, D:6) a +0 dagger Level 7 of the Dungeon (0, 0, D:7) 27 bolts (14, 15, D:7) a +0 whip (15, 17, D:7) a +0 hand axe a +0 club (17, 19, D:7) a +0 mace (27, 23, D:7) a +0 shortbow 21 arrows (28, 12, D:7) a +1 dagger of draining a +0 ring mail an orc corpse (skeletalised by now) (32, 9, D:7) a +0 club a +0 war axe a +0 chain mail an orc corpse an orc corpse (32, 10, D:7) a +0 hand axe a +0 chain mail (33, 9, D:7) a +0 flail Level 8 of the Dungeon (0, 0, D:8) 15 gold pieces (1, 2, D:8) a +0 scale mail (6, 0, D:8) a ring of see invisible (8, 2, D:8) a potion of attraction the Ecumenical Temple