Zerd Level 1 of the Dungeon [Shop] Naxzaem's Distillery a potion of might (44 gold) a potion of curing (33 gold) a potion of haste (110 gold) a potion of berserk rage (55 gold) a potion of degeneration (11 gold) a potion of mutation (88 gold) a potion of haste (110 gold) a potion of degeneration (11 gold) (7, 0, D:1) a +0 club (8, -20, D:1) a -1 dagger (28, -15, D:1) 21 stones (31, 5, D:1) a +0 club (42, -5, D:1) a +0 robe (42, -1, D:1) a +0 hunting sling (44, -17, D:1) a +0 short sword 5 stones (45, -15, D:1) a +0 dagger (49, 1, D:1) 28 stones (52, -2, D:1) a +0 leather armour Level 2 of the Dungeon [Shop] Izemm's One-of-a-Kind Rings a +3 ring of slaying (540 gold) a +4 ring of dexterity (324 gold) the ring "Veim" {rPois rC+ Will+ Dex+2 Slay-4} (367 gold) [ring of willpower] Dex: It affects your dexterity (+2). Slay: It affects your accuracy & damage with ranged weapons and melee (-4). rC: It protects you from cold. rPois: It protects you from poison. Will: It increases your willpower. a +7 ring of evasion (1242 gold) a +8 ring of slaying (2400 gold) a +5 ring of protection (660 gold) the ring "Rugiges" {rElec Will+ Str+4 SInv Stlth+} (652 gold) [ring of willpower] Str: It affects your strength (+4). rElec: It insulates you from electricity. SInv: It lets you see invisible. Will: It increases your willpower. Stlth: It makes you more stealthy. (0, 0, D:2) a +0 quarterstaff (9, -17, D:2) a +0 ring mail (18, -14, D:2) a +0 mace (26, 17, D:2) a +0 hunting sling (31, -18, D:2) a +0 mace (34, 15, D:2) a +0 whip a stone (36, -11, D:2) a +0 spear (37, 2, D:2) a +0 dagger (43, -21, D:2) 23 bolts (44, 22, D:2) a +0 mace (46, 18, D:2) a +0 dagger a stone (50, 22, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 robe (5, -11, D:3) a +0 dagger (6, -10, D:3) a +0 falchion (9, -9, D:3) a +0 dagger (11, -9, D:3) a +0 scale mail a +0 club (11, -8, D:3) 3 boomerangs a +0 club (12, -9, D:3) a +0 robe a +0 dagger (13, -21, D:3) 3 poisoned darts (13, -9, D:3) a +0 leather armour a +0 club (30, -2, D:3) a +0 whip (39, 19, D:3) a +0 leather armour (44, -11, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a hobgoblin corpse (5, -22, D:4) a +0 club (5, 5, D:4) a +0 dagger (11, -22, D:4) a +0 spear of freezing (11, -20, D:4) a +4 flail (still there?) a gnoll corpse (skeletalised by now) (still there?) (11, -18, D:4) a +1 flail of holy wrath (still there?) a gnoll corpse (skeletalised by now) (still there?) (11, -17, D:4) a +0 club (still there?) a +0 robe (still there?) a gnoll corpse (skeletalised by now) (still there?) (13, -9, D:4) a +0 spear (19, -6, D:4) a +0 robe a +0 dagger (20, -17, D:4) a +0 club a +0 robe a +0 dagger (26, -21, D:4) a +0 dagger 2 stones (32, -9, D:4) 25 stones (36, -10, D:4) 2 scrolls of noise (42, 4, D:4) a +0 dagger (43, -23, D:4) a +0 leather armour a +0 hand axe (43, -22, D:4) a +0 robe a +0 dagger (43, -21, D:4) a +0 dagger (43, -20, D:4) a +0 club (45, -22, D:4) 28 arrows (46, -29, D:4) 9 stones Level 5 of the Dungeon (0, 0, D:5) a scroll of magic mapping (5, -3, D:5) a potion of mutation (7, -1, D:5) a scroll of immolation