Zezima Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (0, 9, D:1) a quokka corpse (skeletalised by now) (6, 7, D:1) a +0 short sword (7, 14, D:1) a hobgoblin corpse (skeletalised by now) a bat corpse (skeletalised by now) (10, 10, D:1) a +0 robe (11, 27, D:1) a hobgoblin corpse (skeletalised by now) (17, 27, D:1) a rat skeleton (18, -10, D:1) a +0 club (18, 9, D:1) a bat corpse (skeletalised by now) (22, 22, D:1) a rat skeleton (27, -8, D:1) a hobgoblin corpse (skeletalised by now) (29, 29, D:1) a +0 robe (30, 27, D:1) a +1 dagger of venom (31, 40, D:1) a frilled lizard corpse (skeletalised by now) (33, 34, D:1) a +0 sling (37, 3, D:1) a +0 dagger (38, 3, D:1) a +0 club (38, 11, D:1) a +0 whip (42, 0, D:1) a +0 club a goblin skeleton (46, 6, D:1) a bat skeleton (47, 3, D:1) a rat corpse (51, 19, D:1) a +0 club (56, -1, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a throwing net (10, -2, D:2) a javelin a +0 flail (11, 8, D:2) a ball python corpse