Zigger Level 1 of the Dungeon [Shop] Aschup's Jewellery Emporium a ring of positive energy (220 gold) an amulet of faith (440 gold) a ring of ice (275 gold) a beast talisman (220 gold) a ring of protection from cold (275 gold) a ring of wizardry (330 gold) a ring of protection from fire (275 gold) a ring of resist corrosion (220 gold) a +4 ring of protection (396 gold) a serpent talisman (330 gold) a ring of fire (275 gold) an amulet of the acrobat (330 gold) (13, -3, D:1) a +0 hand axe (23, -48, D:1) a +0 short sword (24, -46, D:1) a +0 hand axe (29, -23, D:1) a +0 dagger (32, -42, D:1) a +0 dagger (32, -26, D:1) a +0 club (40, -14, D:1) a +0 dagger (57, -2, D:1) 4 stones Level 2 of the Dungeon [Shop] Nerom's Jewellery Boutique a ring of poison resistance (260 gold) an amulet of faith (520 gold) a +6 ring of strength (468 gold) a ring of resist corrosion (260 gold) a ring of positive energy (260 gold) a ring of protection from fire (325 gold) a ring of willpower (325 gold) the amulet "Tiylow" {rC- rN+ Regen+ rCorr Str+3} (599 gold) [amulet of regeneration] Str+3: It affects your strength (+3). rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. Regen+: It increases your rate of health regeneration. rCorr: It protects you from acid and corrosion. (0, 0, D:2) a +0 club (2, -2, D:2) a +0 club (4, 1, D:2) a +0 club (6, 2, D:2) a +0 dagger (8, 10, D:2) a +0 whip (11, -7, D:2) a +0 hand axe (11, -5, D:2) a +0 club (14, -2, D:2) a +0 leather armour (14, -1, D:2) a +0 leather armour (14, 0, D:2) a scroll of enchant weapon (15, -2, D:2) 11 gold pieces (15, -1, D:2) a +0 sling (15, 0, D:2) a +0 spear (16, -2, D:2) a book of Party Tricks (16, -1, D:2) 6 gold pieces (16, 0, D:2) a beast talisman (25, -21, D:2) a +0 sling (26, -12, D:2) a +0 flail (31, 12, D:2) a +0 club (33, -8, D:2) a +0 club (34, -19, D:2) a +0 hand axe a +0 ring mail a +0 dagger (35, -5, D:2) a +0 leather armour (40, -7, D:2) a +0 dagger of speed (41, -9, D:2) a +0 dagger a +0 whip 8 stones (42, -9, D:2) a +0 dagger (42, -8, D:2) a +0 dagger (43, 8, D:2) 8 gold pieces Level 3 of the Dungeon (0, 0, D:3) a +0 club (4, 17, D:3) 6 stones (5, 15, D:3) 5 stones (6, 26, D:3) a +0 club (8, 23, D:3) a +0 short sword (12, 29, D:3) a +0 quarterstaff (18, 0, D:3) a +2 vampiric halberd (20, -8, D:3) a +0 short sword (21, 36, D:3) a +0 dagger (24, 4, D:3) a +0 short sword (29, 8, D:3) a potion of degeneration (30, 4, D:3) a +0 dagger (31, 35, D:3) a +0 whip (33, 10, D:3) a +0 dagger (41, 19, D:3) a +0 hand axe (44, 30, D:3) a +0 dagger 5 stones (45, -3, D:3) 5 stones (45, 3, D:3) a +0 spear (45, 30, D:3) a +0 flail (46, 1, D:3) a +0 club (46, 2, D:3) a +0 flail (47, -2, D:3) 6 stones Level 4 of the Dungeon (7, 7, D:4) a +0 short sword a +0 hand axe (10, 7, D:4) a +0 hand axe (15, 20, D:4) a +0 leather armour (19, 23, D:4) a +0 hand axe (21, 5, D:4) 3 stones (21, 20, D:4) a +0 short sword (23, 20, D:4) a +0 dagger (30, 7, D:4) a +0 club a +0 chain mail (31, 25, D:4) a +0 club (38, -2, D:4) a +0 scale mail (42, 17, D:4) 2 boomerangs (53, 10, D:4) a +0 short sword (54, -3, D:4) a +0 short sword 2 stones (55, 2, D:4) a +0 robe Level 5 of the Dungeon (0, 0, D:5) a +0 ring mail (12, 8, D:5) a +0 giant spiked club (20, 33, D:5) a +0 quarterstaff (20, 34, D:5) a +0 dagger (30, -3, D:5) a +0 flail (31, -3, D:5) a +2 ring mail of cold resistance a +0 dagger (32, -3, D:5) 2 boomerangs a +0 club (33, 2, D:5) a +0 rapier (44, 25, D:5) a +0 giant spiked club (47, -5, D:5) a +0 giant spiked club Level 6 of the Dungeon (0, 0, D:6) a +0 short sword a +0 chain mail (2, -1, D:6) a +0 ring mail a +0 flail (3, -12, D:6) 2 boomerangs (3, -2, D:6) a +0 robe a +2 dagger of protection (3, -1, D:6) a +0 robe a +0 dagger (9, -7, D:6) a potion of degeneration (11, -25, D:6) 3 stones (24, -20, D:6) a +0 giant club (28, -11, D:6) a +0 giant club (31, -23, D:6) a +0 club (31, -11, D:6) a +0 flail (32, -22, D:6) a +0 scale mail a +0 heavy spear (35, -24, D:6) +0 acid dragon scales a +4 glaive of protection (35, -23, D:6) a +2 whip of freezing a +0 robe (35, -21, D:6) 2 stones (38, -9, D:6) a +0 spear (49, 9, D:6) a +0 chain mail (50, -4, D:6) a +0 club Level 7 of the Dungeon [Shop] Wosuytz's Book Emporium a book of the Warp (588 gold) the Compilation of the Storm and Frostbite (616 gold) Spells Type Level a - Metabolic Englaciation Hexes/Ice 5 b - Silence Hexes/Air 5 c - Chain Lightning Conjuration/Air 9 a book of the Earth (504 gold) a book of Battle (364 gold) a book of Spectacle (672 gold) Maxwell's Memoranda (560 gold) the Unrestrained Analects (616 gold) Zeucetil's Catalogue of Shifting Interference (308 gold) Spells Type Level a - Momentum Strike Conjuration/Translocation 2 b - Ensorcelled Hibernation Hexes/Ice 2 c - Vhi's Electric Charge Translocation/Air 4 (0, 0, D:7) a +0 short sword (2, -9, D:7) a +0 shortbow 5 stones (9, 3, D:7) a +2 war axe of flaming 2 stones a +0 chain mail (10, -13, D:7) a +0 club 5 stones a +0 short sword (10, -2, D:7) 3 poisoned darts (10, -1, D:7) a +0 robe (11, 4, D:7) a +0 dagger a +0 scale mail (12, -13, D:7) a +1 whip of freezing 5 poisoned darts (14, 13, D:7) a +0 morningstar (15, 11, D:7) a +0 hand axe (16, -13, D:7) a +0 dagger 2 stones (16, 11, D:7) a +0 dagger a +0 ring mail (17, 9, D:7) a +0 dagger a +0 robe (18, -10, D:7) a +0 short sword (20, -11, D:7) a +0 whip (25, 7, D:7) a +0 spear a +0 halberd (26, 7, D:7) a +0 spear a +0 scale mail a +2 kite shield (31, 9, D:7) a +0 whip (37, -16, D:7) a +0 leather armour (37, 31, D:7) 8 stones (41, 20, D:7) 2 stones (42, 21, D:7) 7 stones Level 8 of the Dungeon (0, 0, D:8) a +0 short sword (1, 1, D:8) a stone a +0 club (2, 1, D:8) a curare-tipped dart a +0 short sword (3, 1, D:8) a +0 whip (4, 1, D:8) a stone a +0 short sword (12, -27, D:8) a +0 flail (13, 2, D:8) 5 stones (23, 23, D:8) a +0 whip (24, -9, D:8) a +0 dagger a +0 animal skin (27, -31, D:8) a +0 robe a +5 dagger (28, -30, D:8) a +0 robe a +4 spear (30, -29, D:8) a +0 robe a +5 morningstar (30, 6, D:8) a +0 halberd a +0 leather armour a +0 club (30, 7, D:8) a +0 spear (32, 5, D:8) a +0 whip (33, -23, D:8) a +0 dagger (38, -34, D:8) a +0 dagger a +0 scale mail (39, -21, D:8) a +0 short sword (42, -5, D:8) a +0 morningstar 8 stones a +0 robe (44, -24, D:8) a +0 robe a +0 dagger (46, -24, D:8) a +0 chain mail a +0 club (47, -23, D:8) a +0 dagger a +0 robe a +0 dagger (47, -22, D:8) a +0 robe a +0 dagger (48, -24, D:8) a +0 plate armour a +0 halberd a +0 arbalest (48, -22, D:8) a +0 robe a +0 dagger Level 9 of the Dungeon [Shop] Sihuovvu's Weapon Emporium 5 stones (8 gold) a +0 triple crossbow (160 gold) a +0 club (16 gold) a +0 spear (48 gold) a +0 long sword (56 gold) a +5 glaive of protection (556 gold) a +0 flail (56 gold) (0, 0, D:9) a +0 robe a +4 war axe (1, -1, D:9) a +0 robe a +0 spear a +0 robe a +0 hand axe a +0 robe a +0 battleaxe (2, -1, D:9) a +0 robe a +2 halberd (8, 0, D:9) a +0 robe (10, 4, D:9) a +0 sling (22, 23, D:9) a +0 dagger (23, 24, D:9) a +0 flail 7 stones a +0 ring mail a +0 long sword a +0 chain mail a +0 whip a +0 robe (24, 20, D:9) a +0 dagger a +0 robe (25, 19, D:9) a +3 dagger a +0 robe (25, 20, D:9) a +5 war axe a +0 robe (25, 22, D:9) a +3 halberd a +0 robe (26, 19, D:9) a +0 mace a +0 robe (45, 4, D:9) a +0 leather armour (47, 0, D:9) a +0 dagger Level 10 of the Dungeon (0, 0, D:10) a +0 cloak (3, -3, D:10) a +0 flail (4, -4, D:10) a +0 dagger a +0 robe (4, 0, D:10) a +0 whip (5, -1, D:10) a +0 club (10, -19, D:10) 8 stones (12, 15, D:10) a +0 mace (13, -27, D:10) a +0 club (14, -28, D:10) a +0 robe a +0 morningstar (14, -27, D:10) a +0 leather armour a +0 club a +0 robe a +0 long sword (15, -28, D:10) a +0 spear a +0 flail a +0 flail a +0 robe a +3 trident (15, -26, D:10) a +0 club a +0 robe a +0 war axe (18, -27, D:10) a -2 demon whip of venom (23, -33, D:10) a +0 hand axe (29, -17, D:10) 3 stones (30, -6, D:10) a +0 robe a +0 dagger (30, -4, D:10) a +0 dire flail a +0 chain mail (31, -4, D:10) a +0 dagger a +0 leather armour (48, -25, D:10) 3 stones (51, -5, D:10) a +0 short sword (54, -27, D:10) a flux talisman Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 scale mail (3, -2, Lair:1) a +0 spear (21, 15, Lair:1) a potion of lignification (21, 16, Lair:1) 21 gold pieces (21, 17, Lair:1) a wand of flame (9) (22, 15, Lair:1) the ring "Alikk" {^Contam rElec rF+++ Will+ SInv} [ring of willpower] rF+++: It renders you almost immune to fire. rElec: It insulates you from electricity. Will+: It increases your willpower. SInv: It lets you see invisible. ^Contam: It causes magical contamination when unequipped. (unseen) (22, 17, Lair:1) a +2 barding of flying (27, 36, Lair:1) a +0 leather armour (29, 8, Lair:1) a +0 long sword of electrocution (29, 43, Lair:1) 8 stones (37, 2, Lair:1) 2 stones (37, 23, Lair:1) a +0 shortbow (38, 2, Lair:1) a +1 dagger of venom 2 curare-tipped darts (45, 15, Lair:1) 7 stones (53, 6, Lair:1) a +0 ring mail (54, 32, Lair:1) a blade talisman (56, 19, Lair:1) a +0 long sword (56, 29, Lair:1) a dragon-blood talisman Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 ring mail (1, 14, Lair:2) a +0 ring mail (4, 2, Lair:2) 4 poisoned darts (14, 16, Lair:2) a +0 scale mail (34, -33, Lair:2) a +0 chain mail (34, -11, Lair:2) a +0 ring mail (61, -22, Lair:2) a granite talisman Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 robe (1, -39, Lair:3) a +2 leather armour of fire resistance (3, -29, Lair:3) a +0 trident (7, -20, Lair:3) a +0 glaive (8, 3, Lair:3) a +0 robe of cold resistance (11, -11, Lair:3) a +0 short sword (12, 16, Lair:3) a +0 halberd a +0 robe (13, -12, Lair:3) a +2 long sword of holy wrath (14, -12, Lair:3) a +0 hand axe (14, -11, Lair:3) a +0 short sword (22, 4, Lair:3) a +0 dagger (27, -26, Lair:3) 2 potions of degeneration (57, -4, Lair:3) a +0 leather armour (58, 9, Lair:3) a +0 quarterstaff Level 4 of the Lair of Beasts (0, 0, Lair:4) 2 poisoned darts (10, 23, Lair:4) 4 javelins (17, 0, Lair:4) a +0 long sword (21, 18, Lair:4) a +0 plate armour (26, 42, Lair:4) a +0 longbow (53, 15, Lair:4) a +0 quarterstaff (53, 36, Lair:4) a +0 club Level 5 of the Lair of Beasts (2, 3, Lair:5) 3 stones (10, -21, Lair:5) a +0 leather armour (16, 20, Lair:5) 17 gold pieces (16, 21, Lair:5) a book of Fire (17, 20, Lair:5) a potion of resistance (18, 20, Lair:5) the +2 helmet of the Tormentor {MP+9} MP+9: It affects your magic capacity (+9). (18, 21, Lair:5) a potion of brilliance (20, 7, Lair:5) a +0 sling (21, -20, Lair:5) 5 stones (22, 9, Lair:5) a maw talisman (26, 11, Lair:5) a +0 whip (44, 9, Lair:5) a +0 arbalest