Zock Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (7, -41, D:1) a +0 dagger (13, -33, D:1) a staff of earth (14, -17, D:1) a +0 tower shield (18, -14, D:1) a +0 short sword (31, -32, D:1) a +0 leather armour (41, -47, D:1) a +0 dagger (45, -24, D:1) a +0 robe (47, -5, D:1) a +0 falchion Level 2 of the Dungeon (7, -9, D:2) a +0 flail (19, -19, D:2) a +0 dagger (22, -14, D:2) a +0 robe (26, -28, D:2) a +0 spear (41, -28, D:2) a +0 plate armour (45, 1, D:2) a +0 dagger a +0 club Level 3 of the Dungeon (8, 26, D:3) a +0 robe (17, 8, D:3) a +0 hunting sling (24, 6, D:3) a +0 short sword a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 whip a +0 whip a +0 whip (24, 15, D:3) a +0 short sword (24, 31, D:3) a +0 club (25, 37, D:3) a +0 short sword (35, 5, D:3) 15 arrows (35, 32, D:3) a +0 short sword (38, 9, D:3) a +0 giant spiked club (41, 25, D:3) a +0 dagger (41, 34, D:3) a +0 dagger a +0 whip a gnoll corpse (42, 32, D:3) a +0 whip a gnoll corpse (43, 3, D:3) a +0 falchion (44, 3, D:3) a +0 flail a +0 leather armour a +0 club Level 4 of the Dungeon [Shop] Xeggiv's Weapon Emporium the +7 hand crossbow of Descent {elec, rF++ rC- Will+++ Dex-2} (682 gold) It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It affects your dexterity (-2). It greatly protects you from fire. It makes you vulnerable to cold. It greatly increases your willpower. 23 stones (23 gold) a +0 spear (30 gold) a +0 mace (30 gold) a +0 hunting sling (15 gold) a +2 demon blade of venom (300 gold) a +0 flail (35 gold) a +0 war axe (35 gold) 17 poisoned darts (68 gold) (0, 0, D:4) a +0 club a +0 leather armour a +0 dagger a +0 mace a +0 ring mail a +0 club a +0 dagger a +0 leather armour of cold resistance (2, 1, D:4) a +0 short sword (23, -18, D:4) a +0 whip (24, -18, D:4) an orc corpse (skeletalised by now) (26, -19, D:4) a +0 short sword (26, -14, D:4) a +0 dagger (31, 7, D:4) a +0 falchion (35, 2, D:4) a +0 robe