Zyrax Level 1 of the Dungeon (0, 0, D:1) a +0 helmet (2, 3, D:1) 17 stones (6, 9, D:1) a +0 club (7, 14, D:1) a +0 spear (17, -25, D:1) a +0 club (17, -12, D:1) 3 stones (20, -11, D:1) a stone (24, -12, D:1) a stone (26, -4, D:1) a +0 dagger (28, -16, D:1) a +0 ring mail (35, -8, D:1) a +0 ring mail (38, 18, D:1) a +0 club (54, -3, D:1) a +0 robe (56, 16, D:1) a +0 dagger (57, 13, D:1) a +0 short sword of flaming Level 2 of the Dungeon (13, -7, D:2) a +0 broad axe (26, 13, D:2) a +0 ring mail (28, 6, D:2) 28 stones a +0 robe (31, 40, D:2) a +0 pair of boots (44, 39, D:2) a +0 club (46, 5, D:2) a +0 scale mail (48, 21, D:2) a +0 dagger of freezing (50, 8, D:2) a +0 short sword (58, 22, D:2) 28 sling bullets Level 3 of the Dungeon (0, 0, D:3) a +0 whip (3, 20, D:3) a cursed -1 club (4, 20, D:3) a +0 club (4, 24, D:3) a +0 whip (5, -5, D:3) a +0 club (6, 44, D:3) 3 stones (8, 18, D:3) a +0 dagger (8, 27, D:3) 21 sling bullets (16, 25, D:3) a +0 ring mail (24, 0, D:3) 21 arrows (28, 0, D:3) a +0 short sword Level 4 of the Dungeon (0, 0, D:4) 17 stones (3, -6, D:4) 16 stones (17, -4, D:4) a +0 plate armour (18, -7, D:4) a +0 robe a +0 dagger (18, -6, D:4) a +0 robe a +0 dagger (19, -8, D:4) a +0 leather armour a +0 trident (27, 0, D:4) a +0 robe (27, 18, D:4) an arrow (28, 16, D:4) 2 arrows (30, -10, D:4) a +0 rapier (31, 14, D:4) an arrow (32, -16, D:4) a +0 quarterstaff (36, 12, D:4) an arrow (36, 14, D:4) a +0 halberd (37, 9, D:4) 19 arrows a +0 shortbow (37, 14, D:4) a +0 whip (38, -2, D:4) a +0 shortbow (38, 6, D:4) an arrow a +0 flail (38, 7, D:4) 3 arrows (38, 8, D:4) an arrow a +0 robe a +0 club (38, 9, D:4) an arrow (38, 13, D:4) an arrow (39, 5, D:4) an arrow (39, 9, D:4) an arrow (44, -5, D:4) a +0 leather armour Level 5 of the Dungeon [Shop] Minil's Jewellery Shop an uncursed amulet of guardian spirit (330 gold) an uncursed ring of flight (192 gold) the amulet "Daulalil" {Acrobat MP+9 Str+4 Dex+4 SInv Stlth-} (830 gold) [amulet of the acrobat] It helps you evade while moving and waiting. It affects your strength (+4). It affects your dexterity (+4). It affects your magic capacity (+9). It lets you see invisible. It makes you less stealthy. an uncursed ring of protection from fire (275 gold) an uncursed ring of ice (275 gold) an uncursed amulet of reflection (330 gold) a cursed -4 ring of protection (22 gold) a +6 ring of dexterity (643 gold) a cursed amulet of magic regeneration (297 gold) an uncursed amulet of the acrobat (330 gold) (0, 0, D:5) a +0 pair of boots (0, 7, D:5) a +0 short sword (5, -5, D:5) 12 sling bullets (11, 7, D:5) a cursed +0 ring mail (11, 10, D:5) a +0 dagger (12, -11, D:5) a +0 short sword (15, 2, D:5) a +0 trident (17, -11, D:5) a +0 ring mail (19, -1, D:5) 13 stones (19, 19, D:5) 14 bolts (22, 1, D:5) a +0 helmet (24, 36, D:5) a +0 long sword (29, 29, D:5) a +0 hunting sling (31, 0, D:5) 24 arrows Level 6 of the Dungeon [Shop] Wehemis's Antique Armour Shop a +2 scale mail of fire resistance (651 gold) a +0 robe (21 gold) a +0 leather armour (62 gold) a +0 hat (124 gold) a +0 leather armour (62 gold) the +1 robe of the Depths {rF+} (610 gold) It protects you from fire. a +0 scale mail (124 gold) a +0 leather armour (62 gold) (0, 0, D:6) an adder corpse (skeletalised by now) (1, 35, D:6) an arrow (2, 33, D:6) an arrow (3, 16, D:6) 19 arrows (3, 25, D:6) an arrow (4, 28, D:6) an arrow (4, 30, D:6) an arrow (4, 36, D:6) a scroll of remove curse (5, 1, D:6) a cursed +0 robe (5, 18, D:6) an arrow (5, 28, D:6) an arrow a +0 long sword (5, 31, D:6) 2 arrows (5, 32, D:6) an arrow (5, 36, D:6) an arrow (6, 3, D:6) an orc corpse (skeletalised by now) (6, 19, D:6) 17 stones (6, 25, D:6) 2 arrows (6, 29, D:6) an arrow (8, 20, D:6) 2 arrows (8, 22, D:6) a +0 shortbow an arrow (8, 25, D:6) an arrow (9, 5, D:6) a bullfrog corpse (skeletalised by now) (10, 20, D:6) an arrow (10, 21, D:6) an arrow (11, 1, D:6) 21 stones (11, 11, D:6) a +0 rapier (12, 21, D:6) an arrow a bullfrog skeleton (13, 22, D:6) an arrow