Zyrax Level 1 of the Dungeon (0, 0, D:1) a +0 whip (5, 30, D:1) a +0 scale mail (8, 25, D:1) a +0 dagger (17, 36, D:1) a +0 mace (21, 16, D:1) a +0 short sword (28, 30, D:1) the Grimoire of Arcane Weapons Spells Type Level a - Shock Conjuration/Air 1 b - Conjure Flame Conjuration/Fire 3 c - Hailstorm Conjuration/Ice 4 (29, 13, D:1) 3 stones (30, 39, D:1) a +0 robe (34, 30, D:1) a +0 whip (35, 36, D:1) a +0 sling (39, 15, D:1) 4 stones (40, 39, D:1) a +0 dagger (44, 11, D:1) a Trismegistus Codex (47, -8, D:1) a +0 whip (50, -2, D:1) a ring of fire (55, -4, D:1) 6 stones (55, 39, D:1) a +0 dagger Level 2 of the Dungeon (10, -4, D:2) a +0 club (11, 15, D:2) a book of Vapours (25, 29, D:2) a +0 sling (28, 6, D:2) a +0 club (30, 2, D:2) a +0 club a stone (44, 26, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) 2 javelins (1, -25, D:3) a book of Decay (8, -2, D:3) 7 stones (9, -27, D:3) a +0 dagger 4 stones (21, -38, D:3) a book of Callings (23, -1, D:3) a +0 club (23, 8, D:3) a +0 club a +0 leather armour (25, 0, D:3) 2 stones (34, -10, D:3) a +0 club (39, 2, D:3) a +0 dagger (50, -6, D:3) a +0 club 5 stones (62, -42, D:3) 4 stones Level 4 of the Dungeon [Shop] Liunec's Jewellery Shoppe a ring of protection from fire (350 gold) an amulet of the acrobat (420 gold) the ring "Lokeler" {*Corrode rF+ Will+ Int+6 Slay+6} (1052 gold) [ring of intelligence] Int: It affects your intelligence (+6). Slay: It affects your accuracy & damage with ranged weapons and melee (+6). rF: It protects you from fire. *Corrode: It may corrode you when you take damage. Will: It increases your willpower. an amulet of faith (560 gold) a +6 ring of intelligence (504 gold) a ring of fire (350 gold) an amulet of guardian spirit (420 gold) a ring of see invisible (210 gold) a +4 ring of protection (504 gold) a ring of positive energy (280 gold) (0, 0, D:4) a +0 club (6, 48, D:4) a +0 club a +0 ring mail a +0 club a +0 flail a +0 leather armour a +0 dagger (6, 49, D:4) a +0 club 3 boomerangs a +0 ring mail (19, 9, D:4) a +0 ring mail (25, 30, D:4) a +0 giant club (44, 28, D:4) 5 silver javelins (48, 4, D:4) a +0 whip (52, 22, D:4) a +0 ring mail (59, 31, D:4) a +0 whip a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) a book of Storms (4, -4, D:5) a +0 whip (6, -32, D:5) a scroll of enchant armour (9, -26, D:5) a +3 short sword of draining a +0 ring mail (22, -24, D:5) a +0 club (23, 1, D:5) a +0 ring mail a +0 flail (26, -8, D:5) 4 stones (45, -20, D:5) 8 stones (52, -1, D:5) a +0 spear Level 6 of the Dungeon (0, 0, D:6) a +0 hand axe (1, 0, D:6) a +0 mace a +0 club (3, -4, D:6) a +0 short sword a +0 leather armour (4, -5, D:6) a +0 hand axe (5, -28, D:6) 2 datura-tipped darts (11, -15, D:6) a +0 dagger (12, 6, D:6) a +0 trident (13, -18, D:6) 4 stones (35, -28, D:6) a +0 pair of gloves (47, -18, D:6) a book of Frost (52, 7, D:6) a +0 war axe Level 7 of the Dungeon (0, 0, D:7) a +0 club (13, -23, D:7) a +0 club (22, -38, D:7) a staff of earth (26, -21, D:7) a scroll of enchant armour (27, -26, D:7) a +0 rapier (38, -23, D:7) a +0 glaive Level 8 of the Dungeon (0, 0, D:8) 3 stones (3, -12, D:8) 2 stones (9, -19, D:8) a bat skeleton (10, -2, D:8) a +0 falchion (12, -20, D:8) a -2 mace (13, -16, D:8) a -3 mace (14, -18, D:8) a -1 morningstar a -1 long sword a -2 short sword of venom a -1 executioner's axe (31, -12, D:8) a scroll of blinking the Ecumenical Temple