Dungeon Crawl Stone Soup version 0.34-a0-1629-g29b25b21a2 (webtiles) character file. Game seed: 8577772631997403222 78 a5tp the Covered (level 4, -6/37 HPs) Began as a Barachi Fighter on Dec 29, 2025. Mangled by a sky beast (11 damage) ... on level 3 of the Dungeon. The game lasted 00:02:05 (1351 turns). a5tp the Covered (Barachi Fighter) Turns: 1351, Time: 00:02:05 Health: -6/37 AC: 7 Str: 17 XL: 4 Next: 36% Magic: 4/4 EV: 8 Int: 8 God: Gold: 180 SH: 5 Dex: 20 Spells: 3/3 levels left rFire . . . (100%) a - +0 long sword rCold . . . (100%) c - +0 buckler rNeg . . . (100%) b - +0 scale mail rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth d - +6 ring of dexterity HPRegen 0.26/turn e - ring of willpower MPRegen 0.09/turn %: no passive effects @: mighty, slow A: amphibious, frog-like legs 1, +LOS a: Hop (0%) You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 180 gold pieces. Innate Abilities, Weirdness & Mutations You are amphibious. You can hop short distances, but move slowly. You have an extended range of vision and can be seen from far away. Skills: + Level 4.2 Fighting + Level 3.2 Long Blades + Level 1.4 Ranged Weapons * Level 4.7 Armour - Level 3.2 Shields You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 0% 2d4 95% 2 Passwall Erth 0% N/A 99% 3 Airstrike Air 0% 2d(0-16) 100% 4 Inventory: Hand Weapons a - a +0 long sword (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Jewellery d - a +6 ring of dexterity (worn) e - a ring of willpower (worn) f - a ring of protection from fire Scrolls c - a scroll of vulnerability {unknown} N - a scroll of noise Potions m - a potion of might f - a potion of magic {unknown} j - a potion of invisibility {unknown} k - a potion of lignification {unknown} h - a potion of haste {@q3} Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: .....)....#.#...§▒ ....)..........§§▒▒ ..........##...#§§ ▒▒▒. ...............#.####..... .....)...##..#.....#...... .......................... ............##:.......... .......#.##..#..:.^....### ....##.#.##.....@F........ ...###†..#..............# ...#....##..##.........## .###...###..#....<.....# ## #.<†##................. # #...##................. ####...................#.. ........#....#.........[. #............+++++..###... You could see a sky beast. Message History No target in view! No target in view! c - a scroll labelled AMUOMOR EHUISM You pick up a parchment of Airstrike and begin reading... You add the spell Airstrike to your library. Found a parchment of Animate Dead and a viscous yellow potion. f - a ring of protection from fire A sky beast comes into view. The sky beast hits you. The open air twists around violently and strikes you! You hit the sky beast. The sky beast is lightly wounded. The sky beast hits you. The open air twists around violently and strikes you. You feel very mighty all of a sudden. You block the sky beast's attack. You hit the sky beast. The sky beast is moderately wounded. The sky beast closely misses you. You block the sky beast's attack. You slash the sky beast! The sky beast is almost dead. The sky beast hits you. * * * LOW HITPOINT WARNING * * * The open air twists around violently and strikes you! * * * LOW HITPOINT WARNING * * * You barely miss the sky beast. The sky beast is almost dead. The sky beast hits you. The open air twists around violently and strikes you! You die... Skill XL: | 1 2 3 | ---------------+----------+----- Armour | 4 | 4.7 Fighting | 4 | 4.2 Ranged Weapons | 1 | 1.4 Long Blades | 3 | 3.2 Shields | | 3.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 72 | 17 || 89 Melee: Long sword | 72 | 17 || 89 Drink: Might | | 1 || 1 Read: Identify | 1 | || 1 Noise | 1 | || 1 Blinking | 1 | || 1 Fog | 1 | || 1 Amnesia | 1 | || 1 Armour: Scale mail | 50 | 18 || 68 Dodge: Dodged | 32 | 6 || 38 Block: Buckler | 22 | 6 || 28 Levels and vault maps discovered: D:1: dpeg_arrival_rhombus, layout_basic, serial_rivers, chequers_serial_rivers_small_3, chequers_serial_rivers_micro_c, chequers_serial_rivers_marsh, chequers_serial_rivers_room_a D:2: layout_loops_ring D:3: layout_rooms, lightli_temple_of_fire, nicolae_overflow_crystal_walls, hellmonk_ecumenical_altar_heavens_door, uniq_grinder, uniq_natasha Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | a5tp the Barachi Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 72 | D:1 | Reached XP level 2. HP: 24/25 MP: 2/2 214 | D:1 | Reached skill level 4 in Armour 700 | D:2 | Reached XP level 3. HP: 25/30 MP: 3/3 750 | D:2 | Reached skill level 4 in Fighting 750 | D:2 | Reached skill level 1 in Ranged Weapons 1143 | D:3 | Encountered a sky beast 1171 | D:3 | Encountered Natasha 1177 | D:3 | Killed Natasha 1178 | D:3 | Reached skill level 3 in Long Blades 1178 | D:3 | Reached XP level 4. HP: 17/37 MP: 4/4 1351 | D:3 | Mangled by a sky beast Vanquished Creatures Natasha (D:3) 2 adders (D:2) A ribbon worm (D:2) 3 dart slugs 4 orcs 4 hobgoblins (D:1) A ball python (D:2) 3 bats 2 endoplasms A frilled lizard (D:1) 4 goblins 2 kobolds 5 rats 33 creatures vanquished. Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1582 | 1473 | 109 | 72 | 1089 | 3 | 527.3 | Dungeon | 1582 | 1473 | 109 | 72 | 1089 | 3 | 527.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 802 daAuts D:1: 695 daAuts D:3: 84 daAuts Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 78 | 34 | 30.4 | 32 | 1 | 3.0 +---------+---------+-------+---------+---------+------- D:1 | 21 | 0 | 0.0 | 15 | 0 | 0.0 D:2 | 47 | 0 | 0.0 | 13 | 0 | 0.0 D:3 | 10 | 34 | 77.3 | 4 | 1 | 20.0 +---------+---------+-------+---------+---------+-------