Dungeon Crawl Stone Soup version 0.34-a0-1629-g29b25b21a2 (webtiles) character file. Game seed: 7832281154847736463 86 a5tp the Covered (level 4, 0/36 HPs) Began as a Barachi Fighter on Dec 29, 2025. Slain by an orc ... wielding a +0 short sword (3 damage) ... on level 3 of the Dungeon. The game lasted 00:02:23 (2124 turns). a5tp the Covered (Barachi Fighter) Turns: 2124, Time: 00:02:24 Health: 0/36 AC: 7 Str: 17 XL: 4 Next: 50% Magic: 4/4 EV: 8 Int: 8 God: Gold: 123 SH: 0 Dex: 14 Spells: 3/3 levels left rFire . . . (100%) h - +0 rapier rCold . . . (100%) c - +0 buckler rNeg . . . (100%) b - +0 scale mail rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.09/turn %: no passive effects @: confused, unable to hop, studying Short Blades, slow A: amphibious, frog-like legs 1, +LOS a: Hop (0%) You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 142 gold pieces. You spent 19 gold pieces at shops. Innate Abilities, Weirdness & Mutations You are amphibious. You can hop short distances, but move slowly. You have an extended range of vision and can be seen from far away. Skills: - Level 3.6 Fighting * Level 0.3 Short Blades - Level 2.0 Polearms + Level 1.1 Ranged Weapons * Level 5.9 Armour - Level 3.2 Shields You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 0% 1d3 86% 1 Construct Spike Launche Frge 0% 2d3 95% 2 Ozocubu's Armour Ice 0% N/A 99% 3 Swiftness Air 0% N/A 99% 3 Inventory: Hand Weapons a - a +0 trident e - a +0 sling h - a +0 rapier (weapon) Missiles f - a throwing net {=f} Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) d - a +2 pair of gloves g - a +0 chain mail Wands e - a wand of charming (10) Scrolls c - 2 scrolls of identify {unknown} e - a scroll of vulnerability {unknown} Potions m - a potion of might d - a potion of heal wounds {unknown} f - a potion of attraction {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Qazlal Shops: D:2 ( #......##### ##....... ..# ^....... ..# ...... ..# ....▒▒▒.▒▒▒ ######..▒§...☼▒ #......S▒.....▒##.# #.....†oo..⚑......#. #......o▒@....▒#..#.# #####...▒°...○▒ #.#.# #...▒▒▒.▒▒▒##...# ##### #.........### ####........# ########.##...#.# # #........##...#.#### #........##......... #........####.#..### You could see an adder and 2 orcs. Message History * * * LOW HITPOINT WARNING * * * The orc hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * Something hits you but does no damage. The orc hits you but does no damage. You block the adder's attack. You miss something. The orc hits you but does no damage. Something hits you. * * * LOW HITPOINT WARNING * * * The orc barely misses you. The adder bites you. * * * LOW HITPOINT WARNING * * * The orc hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The adder bites you but does no damage. The orc hits you but does no damage. Something hits you. * * * LOW HITPOINT WARNING * * * The orc hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * The orc hits you but does no damage. Okay, then. Use which ability? (? or * to list) Hop to where? Press: ? - help, Dir - move target Boing! You hear some strange, mumbled words. You are confused. Something hits you but does no damage. The orc hits you but does no damage. You're too confused to move! Something hits you. * * * LOW HITPOINT WARNING * * * The orc hits you with a +0 short sword. You die... Skill XL: | 1 2 3 4 | ---------------+-------------+----- Armour | 4 5 | 5.9 Ranged Weapons | 1 | 1.1 Fighting | | 3.6 Short Blades | | 0.3 Polearms | | 2.0 Shields | | 3.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 125 | 41 || 166 Melee: Trident | 125 | 27 || 152 Rapier | | 14 || 14 Ability: Hop | | 1 || 1 Drink: Might | 1 | || 1 Read: Blinking | 1 | || 1 Armour: Scale mail | 84 | 59 || 143 Dodge: Dodged | 50 | 17 || 67 Block: Buckler | 27 | 13 || 40 Levels and vault maps discovered: D:1: minmay_arrival_jagged, layout_basic, roderic_filled_cross D:2: layout_basic, serial_shops, nicolae_shop_waterfront D:3: layout_basic, zin_purify, grunt_gozag_statues, grunt_qazlal_clouds, minmay_increasing_density, uniq_crazy_yiuf_cottage Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | a5tp the Barachi Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 75 | D:1 | Reached skill level 4 in Armour 173 | D:1 | Reached XP level 2. HP: 20/24 MP: 2/2 245 | D:1 | Identified the inkwell talisman of Dice, Bag, and Bottle | {rC++ rN+} 952 | D:2 | Reached XP level 3. HP: 29/29 MP: 3/3 990 | D:2 | Reached skill level 5 in Armour 1306 | D:2 | Found Soqaech's Weapon Shoppe. 1315 | D:2 | Bought a +0 sling for 19 gold pieces 1575 | D:2 | Reached XP level 4. HP: 13/36 MP: 4/4 1806 | D:2 | Reached skill level 1 in Ranged Weapons 2101 | D:3 | Found a stormy altar of Qazlal. 2124 | D:3 | HP: 3/36 [something (3)] 2124 | D:3 | Slain by an orc Vanquished Creatures 3 gnolls (D:2) 2 adders A ribbon worm (D:2) An orc (D:3) 7 hobgoblins 4 ball pythons 2 bats 6 endoplasms 4 frilled lizards 6 goblins 4 kobolds 7 rats 47 creatures vanquished. Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2469 | 2291 | 178 | 179 | 1717 | 3 | 823.0 | Dungeon | 2469 | 2291 | 178 | 179 | 1717 | 3 | 823.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1279 daAuts D:1: 1075 daAuts D:3: 113 daAuts Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 124 | 0 | 0.0 | 47 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 32 | 0 | 0.0 | 26 | 0 | 0.0 D:2 | 72 | 0 | 0.0 | 16 | 0 | 0.0 D:3 | 20 | 0 | 0.0 | 5 | 0 | 0.0 +---------+---------+-------+---------+---------+-------