a5tp Level 1 of the Dungeon (0, 0, D:1) a frilled lizard corpse (skeletalised by now) (3, -50, D:1) 2 poisoned darts (3, -11, D:1) a +0 club (4, -23, D:1) a +0 whip (5, -49, D:1) a rat corpse (skeletalised by now) (8, 0, D:1) a +0 whip a stone (12, -22, D:1) a +0 leather armour (16, -30, D:1) a +0 dagger (32, 1, D:1) a quokka skeleton (34, -6, D:1) a +0 short sword a stone (39, -23, D:1) a hobgoblin skeleton (46, 6, D:1) a rat corpse (skeletalised by now) (48, -21, D:1) 3 poisoned darts (57, -13, D:1) a bat corpse (skeletalised by now) (58, -24, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (4, 56, D:2) a +0 flail (4, 57, D:2) a +0 flail (4, 58, D:2) a +0 hand axe (5, 59, D:2) a +0 dagger a +0 robe a +0 dagger a +0 robe (11, 43, D:2) a +0 short sword (11, 44, D:2) a +0 whip a stone (15, 37, D:2) a +0 sling a +0 dagger (30, 11, D:2) a +0 robe (36, -2, D:2) a +0 whip (43, 33, D:2) a +0 club (44, 44, D:2) a +0 whip (47, 45, D:2) a +0 dagger (55, 33, D:2) a +0 ring mail Level 3 of the Dungeon (9, -21, D:3) a +0 robe a +0 dagger (9, -19, D:3) a +0 short sword (9, -10, D:3) the inkwell talisman of Kemydaikh {Will+} [inkwell talisman] Will+: It increases your willpower. (10, -17, D:3) a +0 dagger a +0 robe a +0 mace a +0 flail (14, -1, D:3) a +0 whip (37, -11, D:3) a +0 ring mail (53, -22, D:3) a +0 sling Level 4 of the Dungeon (7, -7, D:4) a +0 falchion (10, 25, D:4) a +0 ring mail (14, -1, D:4) an inkwell talisman (18, 7, D:4) a +0 dagger (22, 13, D:4) a +1 flail of protection a +0 scale mail (23, 1, D:4) a +0 whip (24, 21, D:4) a +0 chain mail (31, 20, D:4) a +0 club (38, 21, D:4) a +0 dagger a +0 robe (39, 0, D:4) an inkwell talisman (40, 13, D:4) a +0 short sword (40, 16, D:4) a +0 robe a +0 dagger a +0 short sword (40, 21, D:4) a +0 club (54, -3, D:4) a +0 falchion (58, -12, D:4) a +0 hammer Level 5 of the Dungeon (0, 0, D:5) a +0 chain mail a +0 war axe 5 stones (0, 2, D:5) a +0 robe a +0 dagger (1, 0, D:5) a boomerang a +0 dagger a +0 hand axe (4, 2, D:5) a +0 hand axe (4, 4, D:5) a +0 club (5, 5, D:5) a stone (10, -3, D:5) a +0 hand axe (13, -12, D:5) a +0 dagger (13, 0, D:5) a +0 ring mail (14, 4, D:5) a +0 giant club (16, -18, D:5) 5 poisoned darts (27, 5, D:5) a boomerang a +0 hand axe (28, 4, D:5) a +0 robe a +0 dagger (28, 6, D:5) a +0 ring mail a +0 club (29, 2, D:5) a +0 leather armour (29, 5, D:5) 2 boomerangs a +0 war axe (30, 8, D:5) a +0 dagger (48, -21, D:5) a +0 chain mail (56, -4, D:5) a +0 dagger Level 6 of the Dungeon (0, 0, D:6) a +0 falchion (3, -8, D:6) a +0 halberd (5, -7, D:6) a +0 halberd a +0 flail (24, 10, D:6) a +0 trident (31, -34, D:6) a +0 club (33, -31, D:6) a +0 flail (33, -29, D:6) a +0 spear (33, -28, D:6) a +0 whip a +0 robe a +2 flail of protection (34, -29, D:6) a +0 spear (40, -15, D:6) a +0 spear of venom 6 javelins (43, -15, D:6) a +0 falchion (53, 17, D:6) 4 boomerangs (53, 18, D:6) a +0 robe Level 7 of the Dungeon [Shop] Kaipp's Assorted Antiques a +0 scimitar (174 gold) a tin of tremorstones (2/2) (1160 gold) a potion of heal wounds (232 gold) a scroll of fog (116 gold) a potion of mutation (232 gold) a lightning rod (4/4) (1160 gold) a potion of curing (87 gold) a +0 broad axe (261 gold) a lightning rod (4/4) (1160 gold) [Shop] Uryoroet's Antique Armour Boutique a +3 ring mail of poison resistance (414 gold) the +6 scale mail of Empocreps {Will+ Dex+2} (914 gold) Will+: It increases your willpower. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. the +2 ring mail "Mich" {rN+} (453 gold) rN+: It protects you from negative energy. It cannot be enchanted further. a +3 plate armour of fire resistance (720 gold) a +4 scale mail of willpower (558 gold) the +3 ring mail of Refuge {Rampage Will+ Str+5} (757 gold) Rampage: It bestows one free step when moving towards enemies. Will+: It increases your willpower. Str+5: It affects your strength (+5). It cannot be enchanted further. a +3 ring mail of poison resistance (414 gold) [Shop] Zick's Antique Weapon Emporium a +4 battleaxe of electrocution (1081 gold) a +1 trident of protection (257 gold) a +0 dagger of freezing (128 gold) a +5 demon trident of electrocution (2058 gold) the +12 war axe "Gukaz" {holy, rElec rF+ rC+} (2168 gold) rElec: It insulates you from electricity. rF+: It protects you from fire. rC+: It protects you from cold. It cannot be enchanted further. (2, 0, D:7) a +0 morningstar (4, -19, D:7) a +0 short sword a +0 hand axe (5, -20, D:7) a +0 hand axe (5, -18, D:7) a +0 hand axe (6, -19, D:7) a +0 hand axe (9, -23, D:7) a +0 robe a +0 dagger (11, -25, D:7) a +0 robe a +1 dagger of venom (12, -33, D:7) a +0 dagger (18, -30, D:7) a +0 ring mail a +0 giant club a +0 dagger a +0 club (19, -31, D:7) 7 poisoned darts a +0 short sword (20, 1, D:7) a +0 orcbow (27, -14, D:7) 5 poisoned darts (27, -12, D:7) a +0 ring mail (29, -9, D:7) a +0 kite shield (33, 5, D:7) a +0 war axe (55, -41, D:7) a +0 trident (57, -41, D:7) a +0 robe Level 8 of the Dungeon (11, -42, D:8) a +0 giant club a +0 dire flail (12, 7, D:8) a +0 ring mail (22, -22, D:8) a +0 mace (26, -11, D:8) a +0 shortbow (28, -14, D:8) a +0 flail a +0 chain mail a +0 trident a +0 orcbow (28, -13, D:8) a +0 leather armour a +0 mace (47, -34, D:8) a +0 flail a +0 ring mail (48, -34, D:8) a +0 club a +0 flail a +0 dagger (49, -9, D:8) a +0 whip (51, -7, D:8) a +0 whip a stone a +0 whip a +0 whip a +0 whip 6 poisoned darts (52, -6, D:8) a +0 dagger (53, -6, D:8) a +0 short sword 3 stones a +0 scale mail (54, -41, D:8) a +0 hand axe a +0 leather armour (54, -4, D:8) a +0 short sword (56, -40, D:8) a +0 dagger a +0 robe (56, -39, D:8) a +0 hand axe (57, -41, D:8) a +0 hand axe a +0 ring mail Level 9 of the Dungeon (5, 9, D:9) a +0 robe (10, -24, D:9) a +0 dire flail a +0 giant spiked club (17, -33, D:9) a +0 dagger (18, 3, D:9) a +0 leather armour (29, -31, D:9) a +1 short sword a +0 robe (29, -26, D:9) a +1 long sword a +0 robe (30, -4, D:9) a +0 dagger a +0 robe (33, -30, D:9) a +0 halberd a +0 robe (34, -30, D:9) a +0 hand axe a +0 robe (49, -25, D:9) a medusa talisman (55, 5, D:9) a +0 cloak Level 10 of the Dungeon (8, -3, D:10) a parchment of Magic Dart (24, 36, D:10) a +0 helmet (30, 17, D:10) a +0 mace (31, 8, D:10) Sif Muna's Discursus on Necromantic Rituals Spells Type Level a - Kiss of Death Conjuration/Necromancy 1 (32, -23, D:10) a +0 short sword a +0 ring mail (32, -21, D:10) a +0 dagger a +0 ring mail a +0 dagger a +0 ring mail (32, -20, D:10) a +0 hand axe a boomerang a +0 chain mail a +0 dagger a +0 robe (32, 8, D:10) Sif Muna's Textbook on Correspondence Spells Type Level a - Apportation Translocation 1 (unseen) (33, 8, D:10) Sif Muna's Thoughts on the Crevasse Spells Type Level a - Freeze Ice 1 (unseen) (35, 15, D:10) a +0 morningstar (41, 22, D:10) a +0 plate armour Level 11 of the Dungeon (0, 0, D:11) 5 large rocks {=f} (4, 5, D:11) a +0 ring mail (11, -11, D:11) a +0 shortbow (13, -17, D:11) 17 gold pieces (14, -1, D:11) a +0 quarterstaff (34, 7, D:11) a +0 mace the Ecumenical Temple