a5tp Level 1 of the Dungeon (0, 0, D:1) a +0 robe (5, 21, D:1) 6 boomerangs (8, 6, D:1) a hobgoblin skeleton (8, 30, D:1) a +0 short sword 5 stones a kobold corpse (skeletalised by now) (9, 24, D:1) a +0 dagger a goblin corpse (skeletalised by now) (10, 24, D:1) a +0 club (11, 24, D:1) a rat corpse (skeletalised by now) (16, 13, D:1) a +0 robe (18, 12, D:1) a ring of see invisible (19, 17, D:1) 3 boomerangs (19, 27, D:1) a ball python skeleton (22, 20, D:1) a +0 whip (39, 54, D:1) a +0 leather armour (40, 29, D:1) an orb of mayhem (48, 7, D:1) a +0 ring mail (49, 30, D:1) a +0 club a goblin skeleton (52, 14, D:1) a rat skeleton (52, 31, D:1) a ball python skeleton (53, 13, D:1) a bat skeleton (53, 55, D:1) a +0 club a goblin corpse (skeletalised by now) (55, 31, D:1) a +0 dagger (55, 54, D:1) a +0 dagger a goblin corpse (skeletalised by now) (59, 37, D:1) a +0 club a stone a kobold skeleton (65, 44, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) an adder skeleton (0, 16, D:2) the inkwell talisman of Facvoig {-Tele Str+2 Dex+5 Slay+3} [inkwell talisman] -Tele: It prevents most forms of teleportation. Str+2: It affects your strength (+2). Dex+5: It affects your dexterity (+5). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). (6, 15, D:2) a +0 whip a kobold skeleton (6, 21, D:2) 5 poisoned darts (9, -9, D:2) a +0 club 4 stones a kobold corpse (skeletalised by now) (12, 2, D:2) a +0 dagger a goblin skeleton (14, 18, D:2) a +0 club a ball python skeleton (15, -22, D:2) a +0 sling (21, -7, D:2) a +0 club (26, -24, D:2) a +0 dagger a stone (29, -14, D:2) a +0 rapier (30, 8, D:2) a +0 leather armour (30, 12, D:2) a +0 robe (34, -19, D:2) a ball python corpse (skeletalised by now) (43, -6, D:2) a +0 dagger a kobold corpse (skeletalised by now) (48, -18, D:2) a +0 mace (53, 10, D:2) a +0 whip 3 stones (53, 19, D:2) a +0 whip Level 3 of the Dungeon (1, -12, D:3) a +0 club (8, -32, D:3) a +0 club (11, -7, D:3) a +0 flail an orc corpse (skeletalised by now) (12, -30, D:3) a +0 dagger a kobold corpse (12, -18, D:3) a frilled lizard corpse (12, -17, D:3) a +0 dagger a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (25, -33, D:3) a +0 dagger (still there?) a +0 leather armour (still there?) a +1 mace of protection (still there?) a +0 leather armour (still there?) a +2 dagger of pain (still there?) an orc corpse (still there?) an orc corpse (still there?) (26, -34, D:3) a rat corpse (26, -33, D:3) a +0 club a goblin corpse (26, -32, D:3) a +0 whip 5 stones a kobold corpse (37, -31, D:3) the +1 robe of the Mind {Rampage Dex+3} Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (unseen)