Dungeon Crawl Stone Soup version 0.34-b1-46-g4715434a6a (webtiles) character file. Game seed: 18271405461398140408 85 a5tp the Poker (level 4, -1/34 HPs) Began as a Merfolk Gladiator on Feb 12, 2026. Slain by Grinder (11 damage) ... on level 3 of the Dungeon. The game lasted 00:01:43 (1380 turns). a5tp the Poker (Merfolk Gladiator) Turns: 1380, Time: 00:01:43 Health: -1/34 AC: 4 Str: 16 XL: 4 Next: 48% Magic: 4/4 EV: 14 Int: 7 God: Gold: 187 SH: 0 Dex: 21 Spells: 3/3 levels left rFire . . . (100%) a - +1 trident (heavy) rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois . (100%) c - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ h - +6 ring of dexterity HPRegen 0.25/turn f - ring of flight MPRegen 0.09/turn %: no passive effects @: flying A: (nimble swimmer 2), mertail a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 187 gold pieces. Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Skills: + Level 2.9 Fighting * Level 5.5 Polearms + Level 2.5 Throwing * Level 5.1 Dodging You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Ozocubu's Armour Ice 0% N/A 86% 3 Inventory: Hand Weapons a - a +1 heavy trident (weapon) Missiles d - 3 throwing nets {=f} e - 4 javelins (quivered) Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) i - +0 acid dragon scales Magical Staves g - a staff of necromancy {!a} Jewellery f - a ring of flight (worn) h - a +6 ring of dexterity (worn) j - an amulet of regeneration Potions d - a potion of mutation {unknown} f - 2 potions of berserk rage {unknown} h - a potion of haste {@q3} c - a potion of curing {@q1} Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Grinder #............. #.........<### ##...........#. ######.....##.[..... #.........###....... #.[.......# ###.##.. #....)....# #.###. #.........## #.#... #..@.......####.#.#. #.5...............#. #........)#####..... ########### #..##. #..##. #..... #...## #...# #...## You could see Grinder. Message History You barely miss Grinder. Grinder is heavily wounded. Grinder hits you. You writhe in agony! Grinder blinks! You hit Grinder but do no damage. Grinder is heavily wounded. Grinder barely misses you. You closely miss Grinder. Grinder is heavily wounded. Grinder completely misses you. Grinder blinks! You barely miss Grinder. Grinder is heavily wounded. Grinder hits you. You writhe in agony! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You puncture Grinder! Grinder is severely wounded. Grinder gestures at you. You resist with significant effort. Grinder hits you. * * * LOW HITPOINT WARNING * * * You writhe in agony! You die... Grinder sighs, "Dead already? I want a refund." Skill XL: | 1 2 3 | ---------------+----------+----- Polearms | 5 | 5.5 Dodging | 5 | 5.1 Fighting | | 2.9 Throwing | | 2.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 113 | 11 || 124 Melee: Trident | 113 | 11 || 124 Throw: Javelin | 10 | || 10 Read: Identify | 2 | || 2 Teleportation | 1 | || 1 Enchant weapon | 1 | || 1 Immolation | 1 | || 1 Revelation | 1 | || 1 Brand weapon | 1 | || 1 Stab: Sleeping | 5 | 3 || 8 Distracted | 1 | || 1 Armour: Leather armour | 27 | 4 || 31 Dodge: Dodged | 63 | 2 || 65 Levels and vault maps discovered: D:1: amcnicky_arrival_feature_with_door, layout_basic, minmay_3d_cube D:2: layout_rooms, minmay_misc_feat_doors, minmay_hexomino_r4 D:3: layout_rooms, uniq_grinder Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | a5tp the Merfolk Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 189 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 245 | D:1 | Reached XP level 3. HP: 21/28 MP: 3/3 442 | D:1 | Reached skill level 5 in Polearms 1273 | D:3 | Reached skill level 5 in Dodging 1273 | D:3 | Reached XP level 4. HP: 34/34 MP: 4/4 1369 | D:3 | Encountered Grinder 1380 | D:3 | Slain by Grinder Vanquished Creatures 3 adders (D:3) 2 dart slugs (D:1) An orc (D:3) A ribbon worm (D:2) 8 endoplasms 7 hobgoblins 4 jackals (D:1) 4 quokkas 5 ball pythons 4 bats A frilled lizard (D:1) 6 goblins 7 kobolds 2 rats (D:1) 55 creatures vanquished. Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1398 | 1328 | 70 | 0 | 995 | 3 | 466.0 | Dungeon | 1398 | 1328 | 70 | 0 | 995 | 3 | 466.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 760 daAuts D:2: 512 daAuts D:3: 125 daAuts Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 109 | 13 | 10.7 | 50 | 5 | 9.1 +---------+---------+-------+---------+---------+------- D:1 | 50 | 6 | 10.7 | 33 | 2 | 5.7 D:2 | 13 | 7 | 35.0 | 10 | 3 | 23.1 D:3 | 46 | 0 | 0.0 | 7 | 0 | 0.0 +---------+---------+-------+---------+---------+-------