Dungeon Crawl Stone Soup version 0.34-b1-46-g4715434a6a (webtiles) character file. Game seed: 4890293425879402131 0 a5tp the Shooter (level 1, -2/17 HPs) Began as a Mountain Dwarf Hunter on Feb 13, 2026. Frozen to death by an endoplasm (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:08 (142 turns). a5tp the Shooter (Mountain Dwarf Hunter) Turns: 142, Time: 00:00:08 Health: -2/17 AC: 3 Str: 13 XL: 1 Next: 0% Magic: 1/1 EV: 10 Int: 9 God: Gold: 17 SH: 0 Dex: 13 Spells: 0/0 levels left rFire . . . (100%) a - +0 shortbow rCold . . . (100%) [offhand occupied] rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.07/turn %: no passive effects @: no status effects A: runic magic, artefact enchanting a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 17 gold pieces. Innate Abilities, Weirdness & Mutations Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. Skills: + Level 2.1 Fighting + Level 3.2 Ranged Weapons + Level 1.3 Dodging + Level 0.6 Stealth You couldn't memorise any spells. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Awaken Armour Erth/Frge 0% N/A 99% 4 Inventory: Hand Weapons a - a +0 shortbow (weapon) Armour b - a +0 leather armour (worn) Jewellery c - a +6 ring of strength Scrolls s - a scroll of butterflies c - a scroll of poison {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: #.#.####### #...###.... #..##.... #...+.... #.#.#♣..♣ #.#.....P #.###.... ################.# #♣.P. ......J@.........# ♣♣♣. ..################ #. ## You could see an endoplasm. Message History You pick up a parchment of Awaken Armour and begin reading... You add the spell Awaken Armour to your library. You encounter an endoplasm. An endoplasm is nearby! An endoplasm is nearby! The endoplasm quivers. The endoplasm hits you but does no damage. The endoplasm closely misses you. The endoplasm closely misses you. The endoplasm hits you but does no damage. The endoplasm freezes you. You are frozen. The endoplasm freezes you. You are frozen. The endoplasm hits you. * * * LOW HITPOINT WARNING * * * The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * The endoplasm hits you. * * * LOW HITPOINT WARNING * * * The endoplasm hits you but does no damage. The endoplasm hits you. * * * LOW HITPOINT WARNING * * * The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * The endoplasm freezes you. You are frozen. You die... Action || total ---------------------------++------- Armour: Leather armour || 6 Dodge: Dodged || 2 Levels and vault maps discovered: D:1: ebering_trefoil_twist, layout_basic, serial_forest, infiniplex_forest_corner_1, infiniplex_forest_diagonal, infiniplex_forest_fountain, infiniplex_forest_clump_double, infiniplex_forest_straight_1, infiniplex_forest_lined_3, st_stairs_2 Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | a5tp the Mountain Dwarf Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 1/1 141 | D:1 | HP: 1/17 [frozen (1)] 142 | D:1 | Frozen to death by an endoplasm Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 142 | 142 | 0 | 0 | 111 | 1 | 142.0 | Dungeon | 142 | 142 | 0 | 0 | 111 | 1 | 142.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 142 daAuts Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+-------