Dungeon Crawl Stone Soup version 0.34-b1-46-g4715434a6a (webtiles) character file. Game seed: 10482206218874588366 75 a5tp the Shooter (level 4, -2/33 HPs) Began as a Coglin Hunter on Feb 15, 2026. Slain by Terence ... wielding a +0 flail (7 damage) ... on level 2 of the Dungeon. The game lasted 00:01:50 (1210 turns). a5tp the Shooter (Coglin Hunter) Turns: 1210, Time: 00:01:51 Health: -2/33 AC: 4 Str: 12 XL: 4 Next: 31% Magic: 4/4 EV: 11 Int: 8 God: Gold: 10 SH: 0 Dex: 19 Spells: 3/3 levels left rFire . . . (100%) a - +3 sling {Vicente} rCold . . . (100%) c - +0 sling {Gerda} rNeg . . . (100%) b - +1 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.25/turn MPRegen 0.09/turn %: no passive effects @: mighty, revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo (0%) You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 10 gold pieces. Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Skills: - Level 2.0 Fighting + Level 5.2 Ranged Weapons - Level 1.7 Dodging - Level 0.7 Stealth You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 0% 2d4 50% 1 Anguish Hex/Necr 0% N/A 99% 4 Inventory: Hand Weapons a - a +3 sling (weapon) {Vicente} c - a +0 sling (offhand) {Gerda} Armour b - a +1 leather armour (worn) d - a +2 pair of boots e - a +0 pair of boots Scrolls s - a scroll of butterflies b - a scroll of blinking i - a scroll of identify {@r1} Potions d - 2 potions of heal wounds {unknown} j - a potion of ambrosia {unknown} f - 2 potions of attraction {unknown} k - a potion of curing {unknown} m - a potion of might l - a potion of lignification {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Okawaru Annotations: D:2 Terence #.# #.# #... .# #.# #)# #<# ##### #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.### #.# #.# #.. .. #.# #.# ### #.##### #.# ###.# #†@@..# #.# ....# #####.# #.# ##### #.# #.# #.# #.# #.# #####.# ##.# #...#.# #..# #.#...# #.## #...### #.# ##.## You could see Terence. Message History Terence is severely wounded. Terence barely misses you. You shoot a sling bullet. The sling bullet closely misses Terence. You shoot a sling bullet. The sling bullet hits Terence. Terence is almost dead. You encounter a dart slug. Terence closely misses you. You shoot a sling bullet. The sling bullet completely misses Terence. You shoot a sling bullet. The sling bullet hits Terence. Terence is almost dead. Terence misses you. You shoot a sling bullet. The sling bullet closely misses Terence. The sling bullet hits the dart slug. The dart slug is heavily wounded. You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is almost dead. Terence misses you. You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is almost dead. You shoot a sling bullet. The sling bullet barely misses Terence. The sling bullet hits the dart slug! You kill the dart slug! Terence hits you with a +0 flail! You die... Terence says, "And stay out!" Skill XL: | 1 2 3 | ---------------+----------+----- Ranged Weapons | 4 5 | 5.2 Fighting | | 2.0 Dodging | | 1.7 Stealth | | 0.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 122 | 66 || 188 Drink: Might | | 1 || 1 Read: Identify | 1 | || 1 Noise | 1 | || 1 Enchant weapon | 1 | || 1 Enchant armour | 1 | || 1 Immolation | 1 | || 1 Blinking | 1 | || 1 Armour: Leather armour | 3 | 8 || 11 Dodge: Dodged | 4 | 12 || 16 Levels and vault maps discovered: D:1: onia_arrival_pyramid, layout_loops_ring D:2: layout_loops_ring, basic_altar, uniq_terence Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | a5tp the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 117 | D:1 | Reached skill level 4 in Ranged Weapons 117 | D:1 | Reached XP level 2. HP: 19/22 MP: 2/2 525 | D:1 | Reached XP level 3. HP: 27/27 MP: 3/3 856 | D:2 | Reached skill level 5 in Ranged Weapons 856 | D:2 | Reached XP level 4. HP: 30/33 MP: 4/4 1030 | D:2 | Found an iron altar of Okawaru. 1189 | D:2 | Encountered Terence 1210 | D:2 | Slain by Terence Vanquished Creatures 4 adders (D:2) 3 dart slugs 2 endoplasms (D:1) 5 hobgoblins 4 jackals (D:2) 2 quokkas (D:1) A ball python (D:1) 6 bats 4 frilled lizards 4 goblins 7 kobolds 2 rats (D:1) 44 creatures vanquished. Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1231 | 1221 | 10 | 0 | 1001 | 2 | 615.5 | Dungeon | 1231 | 1221 | 10 | 0 | 1001 | 2 | 615.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 630 daAuts D:2: 600 daAuts Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 112 | 0 | 0.0 | 44 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 34 | 0 | 0.0 | 24 | 0 | 0.0 D:2 | 78 | 0 | 0.0 | 20 | 0 | 0.0 +---------+---------+-------+---------+---------+-------