Dungeon Crawl Stone Soup version 0.34-b1-46-g4715434a6a (webtiles) character file. Game seed: 12345897745710996657 161 a5tp the Shooter (level 5, -2/41 HPs) Began as a Coglin Hunter on Feb 16, 2026. Slain by Crazy Yiuf ... wielding a +2 quarterstaff of chaos (9 damage) ... on level 2 of the Dungeon. The game lasted 00:00:52 (1456 turns). a5tp the Shooter (Coglin Hunter) Turns: 1456, Time: 00:00:53 Health: -2/41 AC: 3 Str: 11 XL: 5 Next: 42% Magic: 5/5 EV: 11 Int: 9 God: Gold: 76 SH: 0 Dex: 19 Spells: 4/4 levels left rFire . . . (100%) a - +2 sling {Nodoka} rCold . . . (100%) c - +0 sling {Yejun} rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.26/turn MPRegen 0.09/turn %: no passive effects @: hasted, revving, very quick A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo (0%) You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 76 gold pieces. Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Skills: + Level 3.5 Fighting * Level 5.2 Ranged Weapons - Level 1.7 Dodging - Level 0.7 Stealth You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Teleport Other Tloc 0% N/A 85% 3 Leda's Liquefaction Alch/Erth 0% N/A 99% 4 Ozocubu's Refrigeration Ice 0% 4d7 100% 7 Inventory: Hand Weapons a - a +2 sling (weapon) {Nodoka} c - a +0 sling (offhand) {Yejun} Armour b - a +0 leather armour (worn) d - a +0 helmet Scrolls s - a scroll of butterflies c - a scroll of blinking {unknown} e - 2 scrolls of identify {unknown} h - a scroll of poison {unknown} Potions d - a potion of might {unknown} f - a potion of haste {unknown} j - a potion of brilliance {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Crazy Yiuf ##.#.# ######...... #.#### #......###.# ##.## ######...... ##.# ▒▒▒▒▒ #.###.# #.# ▒..)▒ #.##### ##########.# ▒...▒ #..# ...........# ... ##.# ...........# ▒j▒ #.# ..########.# ##@# #.# ..# #.# #.## #.# ..# #.# ##.# #.# # ..# #.# #.## #.# # ..# #.# ##.## #.# # ..# #.# #...# ####.#### ..# #.# #...## #........ ..# ######.# #....# ####<##.##.. ..###......###....####....##.##.. You could see Crazy Yiuf. Message History No reachable target in view! You open the door. Crazy Yiuf yells, "Adder!" You shoot a sling bullet. The sling bullet hits Crazy Yiuf. Crazy Yiuf is lightly wounded. You shoot a sling bullet. The sling bullet hits Crazy Yiuf. Crazy Yiuf is moderately wounded. Crazy Yiuf hits you with a +2 quarterstaff of chaos. Crazy Yiuf burns you. You shoot a sling bullet. The sling bullet closely misses Crazy Yiuf. You shoot a sling bullet. The sling bullet barely misses Crazy Yiuf. Crazy Yiuf hits you with a +2 quarterstaff of chaos! Crazy Yiuf freezes you. * * * LOW HITPOINT WARNING * * * You shoot a sling bullet. The sling bullet barely misses Crazy Yiuf. You shoot a sling bullet. The sling bullet hits Crazy Yiuf but does no damage. Crazy Yiuf is moderately wounded. Crazy Yiuf hits you with a +2 quarterstaff of chaos! * * * LOW HITPOINT WARNING * * * You feel yourself speed up. You shoot a sling bullet. The sling bullet closely misses Crazy Yiuf. You shoot a sling bullet. The sling bullet hits Crazy Yiuf. Crazy Yiuf is moderately wounded. Crazy Yiuf hits you with a +2 quarterstaff of chaos! You die... Skill XL: | 1 2 3 4 | ---------------+-------------+----- Ranged Weapons | 4 5 | 5.2 Fighting | 3 | 3.5 Dodging | | 1.7 Stealth | | 0.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 108 | 86 || 194 Armour: Leather armour | 10 | 5 || 15 Dodge: Dodged | 7 | || 7 Levels and vault maps discovered: D:1: ncdulo_watergridlock, layout_loops_ring, serial_glass, glass_columns_b, glass_columns_a, solitary_fountain D:2: layout_loops_ring, uniq_natasha, uniq_jessica, uniq_crazy_yiuf_cottage, uniq_robin Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | a5tp the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 178 | D:1 | Reached XP level 2. HP: 17/22 MP: 2/2 224 | D:1 | Reached skill level 4 in Ranged Weapons 680 | D:2 | Reached XP level 3. HP: 21/28 MP: 3/3 803 | D:2 | Encountered Natasha 807 | D:2 | Killed Natasha 853 | D:2 | Encountered Robin 855 | D:2 | Killed Robin 856 | D:2 | Reached XP level 4. HP: 34/34 MP: 4/4 859 | D:2 | Reached skill level 3 in Fighting 928 | D:2 | Encountered Natasha 932 | D:2 | Killed Natasha 1005 | D:2 | Encountered Jessica 1007 | D:2 | Killed Jessica 1008 | D:2 | Reached skill level 5 in Ranged Weapons 1008 | D:2 | Reached XP level 5. HP: 41/41 MP: 5/5 1048 | D:2 | Encountered Natasha 1052 | D:2 | Killed Natasha 1304 | D:2 | Encountered Crazy Yiuf 1456 | D:2 | Slain by Crazy Yiuf Vanquished Creatures Jessica (D:2) Natasha (thrice) (D:2) Robin (D:2) 3 dart slugs (D:1) A ribbon worm (D:2) 5 endoplasms 7 hobgoblins 4 jackals (D:2) A quokka (D:2) 4 ball pythons 2 bats (D:1) 2 frilled lizards (D:1) 10 goblins 3 kobolds (D:1) 3 rats (D:1) 50 creatures vanquished. Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1478 | 1463 | 15 | 0 | 1261 | 2 | 739.0 | Dungeon | 1478 | 1463 | 15 | 0 | 1261 | 2 | 739.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 801 daAuts D:1: 676 daAuts Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 131 | 99 | 43.0 | 37 | 13 | 26.0 +---------+---------+-------+---------+---------+------- D:1 | 33 | 0 | 0.0 | 20 | 0 | 0.0 D:2 | 98 | 99 | 50.3 | 17 | 13 | 43.3 +---------+---------+-------+---------+---------+-------