Dungeon Crawl Stone Soup version 0.34-b1-46-g4715434a6a (webtiles) character file. Game seed: 7172028853694231318 5 a5tp the Poker (level 1, -2/16 HPs) Began as a Merfolk Gladiator on Feb 16, 2026. Slain by a goblin ... wielding a +0 dagger (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:26 (157 turns). a5tp the Poker (Merfolk Gladiator) Turns: 157, Time: 00:00:26 Health: -2/16 AC: 4 Str: 14 XL: 1 Next: 80% Magic: 1/1 EV: 2 Int: 7 God: Gold: 0 SH: 0 Dex: 15 Spells: 0/0 levels left rFire . . . (100%) a - +0 trident rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois . (100%) c - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.07/turn %: no passive effects @: constricted A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Skills: - Level 2.1 Fighting + Level 4.6 Polearms - Level 2.0 Throwing * Level 4.3 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Inventory: Hand Weapons a - a +0 trident (weapon) Missiles d - 3 throwing nets (quivered) {=f} e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Scrolls c - a scroll of revelation {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Shops: D:1 ( ... ... ## ..▒.. #.. .=[.. #.. ... #.. .g. ## #..####)####... #.....gJS...... #.#.###@g>..... #.............. ####.##.###.... ####.##.# ... #)......# . #.##.#### #.##.# #.##.# #.##.###### You could see an endoplasm, 2 hobgoblins, a goblin and a ball python. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You puncture the dart slug! The dart slug is almost dead. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * The goblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The dart slug launches a dart at you. The slug dart hits you but does no damage. The ball python bites you. * * * LOW HITPOINT WARNING * * * The ball python constricts you. You hit the dart slug. You kill the dart slug! The hobgoblin hits you but does no damage. The goblin hits you with a +0 dagger. You die... Action || total ---------------------------++------- Attack: Normal || 24 Melee: Trident || 24 Stab: Sleeping || 1 Armour: Leather armour || 26 Dodge: Dodged || 9 Levels and vault maps discovered: D:1: mrwooster_arrival_statue_2, layout_loops_ring, serial_co_window_serial, co_window_corner_a, co_window_corner_a, co_window_paths_a, co_window_of_opportunity_a, co_window_of_opportunity_a, co_window_broadway_b, co_window_unsneaky_path_a, co_window_of_opportunity_b, glass_columns_a, glass_columns_b, glass_columns_a, glass_columns_b, serial_shops, shop, chequers_serial_rivers_small_a, minmay_nonomino_d4 Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | a5tp the Merfolk Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 98 | D:1 | Found Cyaka's Antique Weapon Shoppe. 156 | D:1 | HP: 1/16 [ball python (1)] 157 | D:1 | Slain by a goblin Vanquished Creatures A dart slug (D:1) 3 ball pythons (D:1) A frilled lizard (D:1) A goblin (D:1) 3 kobolds (D:1) 9 creatures vanquished. Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 157 | 157 | 0 | 0 | 113 | 1 | 157.0 | Dungeon | 157 | 157 | 0 | 0 | 113 | 1 | 157.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 157 daAuts Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 9 | 3 | 25.0 | 6 | 3 | 33.3 +---------+---------+-------+---------+---------+------- D:1 | 9 | 3 | 25.0 | 6 | 3 | 33.3 +---------+---------+-------+---------+---------+-------