a5tp Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (0, 11, D:1) a +0 club a goblin corpse (skeletalised by now) (4, 5, D:1) a +0 dagger (10, 4, D:1) a +0 club a goblin corpse (skeletalised by now) (12, 2, D:1) a ball python corpse (skeletalised by now) (12, 20, D:1) a rat corpse (skeletalised by now) (15, 16, D:1) a +0 dagger 2 flux baubles a goblin skeleton (19, 2, D:1) 5 poisoned darts (20, 2, D:1) a bat corpse (skeletalised by now) (21, 2, D:1) an orb of stardust (21, 10, D:1) a hobgoblin skeleton (28, -4, D:1) a scroll of identify (31, 12, D:1) a +0 short sword a kobold skeleton (32, -7, D:1) a +0 whip (33, -8, D:1) a +0 short sword 5 stones (38, -5, D:1) a +0 ring mail (44, 5, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Vuavaeshe's Antique Weapon Shoppe a +0 hand axe (54 gold) a +2 sling of draining (264 gold) a +0 short sword (54 gold) a +0 quarterstaff (90 gold) a +2 war axe of freezing (329 gold) a +0 war axe (63 gold) a +0 flail (63 gold) [Shop] Teironon's Book Shoppe a parchment of Magic Dart (52 gold) a parchment of Blink (75 gold) a parchment of Sublimation of Blood (75 gold) a parchment of Leda's Liquefaction (169 gold) a parchment of Foxfire (52 gold) a parchment of Volatile Blastmotes (114 gold) a parchment of Freeze (52 gold) [Shop] Ruewenag's Jewellery Shop the amulet "Leumybil" {Spirit rPois rF++ Will+ rCorr} (768 gold) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. rPois: It protects you from poison. rF++: It greatly protects you from fire. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. a ring of poison resistance (unknown) (220 gold) a storm talisman (605 gold) a ring of magical power (unknown) (220 gold) a ring of resist corrosion (220 gold) a ring of flight (192 gold) a ring of positive energy (unknown) (220 gold) a +4 ring of protection (unknown) (396 gold) a +4 ring of protection (unknown) (396 gold) (6, -27, D:2) a hobgoblin skeleton (7, -27, D:2) a bat skeleton a rat skeleton (15, 4, D:2) a +0 whip an orc skeleton (16, -32, D:2) a +0 leather armour (16, -16, D:2) a +0 spear (16, 3, D:2) a +0 hand axe an orc skeleton (16, 4, D:2) a +0 club a +0 short sword a kobold corpse (skeletalised by now) (16, 6, D:2) a bat skeleton (17, 4, D:2) a bat corpse (skeletalised by now) (18, -20, D:2) a +0 dagger 5 stones a kobold corpse (skeletalised by now) (18, 1, D:2) a +0 short sword a +0 ring mail an orc skeleton a ball python skeleton (19, -1, D:2) a +0 club (19, 6, D:2) a +0 flail (25, 14, D:2) a frilled lizard skeleton (27, -6, D:2) a +0 short sword (36, 14, D:2) a rat skeleton (37, -24, D:2) an adder corpse (skeletalised by now) (38, -15, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (1, -5, D:3) a frilled lizard corpse (skeletalised by now) (9, 3, D:3) an adder corpse (skeletalised by now) (11, 4, D:3) a frilled lizard corpse (skeletalised by now) (19, -6, D:3) a ball python corpse (skeletalised by now) (20, -10, D:3) a +0 sling (32, -12, D:3) a ball python skeleton (33, -15, D:3) a ball python skeleton (35, 21, D:3) a +0 dagger (37, 32, D:3) a +0 plate armour (37, 34, D:3) a +0 hand axe a +0 leather armour (39, -15, D:3) a +0 dagger a kobold skeleton (44, 10, D:3) a +0 whip (48, -1, D:3) a +0 short sword 4 poisoned darts (48, 21, D:3) a +0 dagger (48, 22, D:3) a +0 mace (55, -1, D:3) a +0 club a +0 sling a goblin corpse (skeletalised by now) Level 4 of the Dungeon [Shop] Gozag's Platinum Reserve the +6 dagger "Puihik" {venom, rC+ SInv} (5060 gold) rC+: It protects you from cold. SInv: It lets you see invisible. It cannot be enchanted further. a +2 long sword of protection (1620 gold) the -1 pair of boots of Tira Ygg {Str+3} (1280 gold) Str+3: It affects your strength (+3). It cannot be enchanted further. the hive talisman of Viavynt {rElec SInv} (10560 gold) [hive talisman] rElec: It insulates you from electricity. SInv: It lets you see invisible. the necromancy staff of Qysoz {rN+ Will++ Int+3 Necro Fire} (5790 gold) [staff of necromancy] rN+: It protects you from negative energy. Will++: It greatly increases your willpower. Int+3: It affects your intelligence (+3). Necro: It increases the power of your Necromancy spells. Fire: It increases the power of your Fire spells. the amulet "Zolil" {Faith rC- rCorr Str+4 Int+3} (6030 gold) [amulet of faith] Faith: It allows you to gain divine favour quickly. rC-: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. Str+4: It affects your strength (+4). Int+3: It affects your intelligence (+3). the +1 cloak "Epheh" {Regen+ Stlth+} (1930 gold) Regen+: It increases your rate of health regeneration. Stlth+: It makes you more stealthy. It cannot be enchanted further. the +4 spear of Termination {entangle, Str+2 Dex+5} (4470 gold) Str+2: It affects your strength (+2). Dex+5: It affects your dexterity (+5). It cannot be enchanted further. a +4 spear of flaming (2740 gold) the necromancy staff "Dyedubiz" {rN++ Int+3 Necro} (4250 gold) [staff of necromancy] rN++: It greatly protects you from negative energy. Int+3: It affects your intelligence (+3). Necro: It increases the power of your Necromancy spells. the +0 ring mail "Niusithro" {rPois rC- Regen+ Int+5} (1870 gold) rPois: It protects you from poison. rC-: It makes you vulnerable to cold. Regen+: It increases your rate of health regeneration. Int+5: It affects your intelligence (+5). It cannot be enchanted further. the ring "Qackirr" {AC+4 Int+2 Dex-2 Stlth+} (4580 gold) [ring of protection] AC+4: It affects your AC (+4). Int+2: It affects your intelligence (+2). Dex-2: It affects your dexterity (-2). Stlth+: It makes you more stealthy. the +4 spear "Yczunobb" {vamp, rN+ Str+2} (4440 gold) rN+: It protects you from negative energy. Str+2: It affects your strength (+2). It cannot be enchanted further. the necromancy staff "Ohogil" {rPois rC+ rN+ Str-4 Necro Forge Air} (4600 gold) [staff of necromancy] rPois: It protects you from poison. rC+: It protects you from cold. rN+: It protects you from negative energy. Str-4: It affects your strength (-4). Necro: It increases the power of your Necromancy spells. Forge: It increases the power of your Forgecraft spells. Air: It increases the power of your Air spells. the sanguine talisman of Lugonu {rCorr Str+5 Dex-4 Stlth-} (8700 gold) [sanguine talisman] rCorr: It protects you from acid and corrosion. Str+5: It affects your strength (+5). Dex-4: It affects your dexterity (-4). Stlth-: It makes you less stealthy. the +7 mace "Hulk" {protect, +Blink rF+ Will+} (6520 gold) +Blink: It lets you blink. rF+: It protects you from fire. Will+: It increases your willpower. It cannot be enchanted further. the +10 dagger of Irchyxtaa {elec, rF- rC+ Dex+5} (7250 gold) rF-: It makes you vulnerable to fire. rC+: It protects you from cold. Dex+5: It affects your dexterity (+5). It cannot be enchanted further. the sanguine talisman of Peek-a-Boo {rElec Str+5} (12320 gold) [sanguine talisman] rElec: It insulates you from electricity. Str+5: It affects your strength (+5). the +6 mace of Painful Death {elec, Str+4} (5290 gold) Str+4: It affects your strength (+4). It cannot be enchanted further. the fire staff of Zockasmu {^Fragile rElec rF+ Dex+6 Fire Ice} (5160 gold) [staff of fire] ^Fragile: It will be destroyed if unequipped. rElec: It insulates you from electricity. rF+: It protects you from fire. Dex+6: It affects your dexterity (+6). Fire: It increases the power of your Fire spells. Ice: It increases the power of your Ice spells. [Shop] Feuddein's Antique Armour Shoppe a +0 robe (25 gold) a +0 leather armour (56 gold) a +0 kite shield (196 gold) a +0 cloak (126 gold) a +0 robe (25 gold) an orb of guile (728 gold) a +0 pair of gloves (126 gold) a +1 scale mail of cold resistance (448 gold) (0, 0, D:4) a +0 mace (8, 3, D:4) a +0 dagger (31, 16, D:4) a +0 club a goblin skeleton (38, -5, D:4) a +0 robe (39, 37, D:4) an iguana corpse (skeletalised by now) (47, 36, D:4) a quokka corpse (skeletalised by now) Level 5 of the Dungeon [Shop] Cepni's Assorted Antiques a +2 triple crossbow of freezing (912 gold) a phantom mirror (760 gold) a scroll of immolation (76 gold) a potion of might (76 gold) a spider talisman (237 gold) [Shop] Icvel's Book Shoppe a parchment of Alistair's Intoxication (220 gold) a parchment of Blink (69 gold) a manual of Ranged Weapons (960 gold) a parchment of Cigotuvi's Putrefaction (156 gold) a parchment of Alistair's Walking Alembic (220 gold) a parchment of Searing Ray (69 gold) a parchment of Mephitic Cloud (105 gold) a parchment of Flame Wave (156 gold) a parchment of Dispersal (300 gold) a parchment of Magic Dart (48 gold) a parchment of Kinetic Grapnel (48 gold) a parchment of Volatile Blastmotes (105 gold) a parchment of Summon Small Mammal (48 gold) a parchment of Detonation Catalyst (220 gold) a parchment of Petrify (156 gold) a parchment of Passwall (105 gold) [Shop] Urrioz's Tiny Tomes Haqoresm's Textbook on Degeneration (194 gold) Spells Type Level a - Leda's Liquefaction Alchemy/Earth 4 b - Sticky Flame Fire/Alchemy 4 the Codex of the Chill (260 gold) Spells Type Level a - Ensorcelled Hibernation Hexes/Ice 2 b - Splinterfrost Shell Ice/Forgecraft 7 Wuextyi's Grimoire of the Sledgehammer (260 gold) Spells Type Level a - Alistair's Walking Alembic Alchemy/Forgecraft 5 b - Hoarfrost Cannonade Ice/Forgecraft 5 the Vellum of Despicable Arts (307 gold) Spells Type Level a - Cigotuvi's Putrefaction Necromancy/Air 4 b - Haunt Necromancy/Summoning 7 the Grimoire of Bombardment (168 gold) Spells Type Level a - Hailstorm Conjuration/Ice 3 b - Brom's Barrelling Boulder Conjuration/Earth 4 the Enchiridion on the Jaunt (100 gold) Spells Type Level a - Momentum Strike Conjuration/Translocation 2 b - Blink Translocation 2 Peidef's Volume of Bewitchment (201 gold) Spells Type Level a - Tukima's Dance Hexes 3 b - Summon Mana Viper Hexes/Summoning 5 the Quarto of Arrival (420 gold) Spells Type Level a - Haunt Necromancy/Summoning 7 b - Summon Hydra Summoning 7 (0, 0, D:5) a hive talisman (10, 2, D:5) a +0 long sword (16, -15, D:5) a +0 hammer (19, -16, D:5) a +4 quarterstaff of chaos a +0 cloak (21, 18, D:5) a +0 ring mail (23, 27, D:5) a +0 chain mail (25, 3, D:5) a +0 longbow (27, -4, D:5) a +0 orcbow (32, 12, D:5) a +0 falchion (39, -13, D:5) a +0 dagger (39, 12, D:5) a +0 giant spiked club (40, -10, D:5) 6 gold pieces 5 stones (41, -6, D:5) 6 gold pieces 5 stones (42, -10, D:5) 6 gold pieces 5 stones (43, -6, D:5) 5 gold pieces 5 stones (44, -10, D:5) 3 gold pieces 5 stones (45, -6, D:5) 4 gold pieces 5 stones (47, -7, D:5) a +0 flail (50, -11, D:5) a +0 war axe (54, -13, D:5) a +0 whip Level 6 of the Dungeon (1, 20, D:6) a +0 dagger (4, 16, D:6) 4 poisoned darts (5, 16, D:6) a +0 giant club (6, 32, D:6) a +0 short sword (7, 32, D:6) 4 gold pieces a +0 whip (19, -1, D:6) a +0 scale mail (19, 19, D:6) a +0 orcbow (31, 10, D:6) a +0 dagger a +0 robe (32, 8, D:6) a +0 club a +0 ring mail (32, 9, D:6) a +0 dagger a +0 robe a +0 short sword a +0 ring mail (32, 10, D:6) a +0 club (34, 0, D:6) a +0 hand axe (37, -1, D:6) a +0 hand axe a +0 chain mail (38, 0, D:6) a +0 whip (39, -2, D:6) a +0 hand axe a +0 scale mail