Dungeon Crawl Stone Soup version 0.34-a0-1039-g66040a7279 (webtiles) character file. Game seed: 17561904590472400558 0 adtygan the Ducker (level 1, 16/16 HPs) Began as a Merfolk Gladiator on Oct 28, 2025. Got out of the dungeon alive. The game lasted 00:00:54 (85 turns). adtygan the Ducker (Merfolk Gladiator) Turns: 85, Time: 00:00:55 Health: 16/16 AC: 4 Str: 14 XL: 1 Next: 10% Magic: 1/1 EV: 12 Int: 7 God: Gold: 0 SH: 0 Dex: 15 Spells: 0/0 levels left rFire . . . (100%) a - +0 flail rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois . (100%) c - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.07/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 flail (weapon) g - a +0 dagger Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Jewellery f - a ring of flight Skills: + Level 2.2 Fighting + Level 2.4 Maces & Flails + Level 2.0 Throwing + Level 4.0 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History Welcome, adtygan the Merfolk Gladiator. They say the Orb of Zot lies within this dungeon, but they say a lot of things. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You open the door. Found a robe. There is an open door here. As you open the door, it creaks loudly! You hear a shout! A goblin comes into view. It is wielding a +0 dagger. Found a steel ring. You hit the goblin. The goblin is heavily wounded. The goblin barely misses you. You hit the goblin. The goblin is severely wounded. The goblin hits you with a +0 dagger. You hit the goblin. You kill the goblin! Things that are here: a +0 dagger; a goblin corpse f - a ring of flight HP restored. Things that are here: a +0 dagger; a goblin corpse g - a +0 dagger You see here a +0 robe. There is an open door here. You see here a +0 robe. There is an open door here. Your legs become a tail as you enter the water. There is a staircase leading out of the dungeon here. You have escaped! ##### ######.@.###### #.............### ................# ## ................+ ..#### ................# #.##.. #.............### #.##.# ###.........### #.##.# ###.....### #....# ###.........### #....' There were no monsters in sight! Vanquished Creatures A goblin (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | adtygan the Merfolk Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 85 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_depleted_hourglass, layout_basic, serial_shops, shop, minivault_4 Action || total ---------------------------++------- Attack: Normal || 3 Melee: Flail || 3 Armour: Leather armour || 1 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 83 | 10 | 73 | 0 | 0 | 1 | 83.0 | Dungeon | 83 | 10 | 73 | 0 | 0 | 1 | 83.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 83 daAuts