Dungeon Crawl Stone Soup version 0.33-b1 (webtiles) character file. Game seed: 16224125483570718580 1820 aeonfox the Sneak (level 9, -1/47 HPs) Began as a Kobold Enchanter on June 29, 2025. Was a Follower of Kikubaaqudgha. Slain by a wight ... wielding a +3 halberd (17 damage) ... on level 6 of the Dungeon. The game lasted 00:31:25 (6201 turns). aeonfox the Sneak (Kobold Enchanter) Turns: 6201, Time: 00:31:26 Health: -1/47 AC: 9 Str: 6 XL: 9 Next: 32% Magic: 14/15 EV: 16 Int: 20 God: Kikubaaqudgha [*.....] Gold: 490 SH: 0 Dex: 19 Spells: 3/16 levels left rFire x . . s - +7 long sword "Donujew" {freeze, rCorr Dex+4} rCold + . . (no offhand) rNeg . . . b - +0 robe rPois . g - +1 helmet rElec . (no cloak) rCorr + (no gloves) SInv . q - +0 pair of boots Will ..... r - amulet of magic regeneration Stlth +++++ d - +4 ring of protection HPRegen 0.27/turn x - ring of ice MPRegen 0.54/turn %: no passive effects @: lethally poisoned (-1 -> -6) A: small, no large weapons, nightstalker 3 a: Renounce Religion, Unearth Wretches You were on level 6 of the Dungeon. You worshipped Kikubaaqudgha. Kikubaaqudgha was aware of your devotion. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 490 gold pieces. Inventory: Hand Weapons a - a +1 dagger s - the +7 long sword "Donujew" (weapon) {freeze, rCorr Dex+4} (You found it on level 3 of the Dungeon) rCorr: It protects you from acid and corrosion. Dex+4: It affects your dexterity (+4). Missiles k - 2 atropa-tipped darts p - 5 poisoned darts B - 3 boomerangs (quivered) Armour b - a +0 robe (worn) g - a +1 helmet (worn) q - a +0 pair of boots (worn) Jewellery d - a +4 ring of protection (worn) e - an amulet of reflection h - an amulet of guardian spirit r - an amulet of magic regeneration (worn) t - an amulet of faith x - a ring of ice (worn) Wands C - a wand of polymorph (6) D - a wand of digging (3) E - a wand of mindburst (15) Scrolls j - a scroll of blinking {unknown} l - a scroll of silence m - a scroll of revelation n - a scroll of immolation {unknown} v - a scroll of noise w - a scroll of teleportation {unknown} y - a scroll of poison {unknown} F - a scroll of amnesia {unknown} Potions c - 2 potions of invisibility f - 2 potions of heal wounds i - 5 potions of curing o - 4 potions of lignification u - 5 potions of might z - a potion of haste {unknown} A - 3 potions of attraction {unknown} G - a potion of moonshine {unknown} Skills: + Level 1.5 Fighting + Level 2.5(4.6) Short Blades + Level 3.6(3.8) Long Blades + Level 0.3 Throwing + Level 4.8 Dodging + Level 7.9 Stealth + Level 4.0 Spellcasting + Level 7.1 Hexes + Level 2.0 Fire Magic + Level 2.4 Ice Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Ensorcelled Hibernat Hex/Ice 68% N/A 2% 2 b - Dazzling Flash Hex/Fire 44% N/A 6% 3 c - Confusing Touch Hex 32% N/A 1% 3 d - Tukima's Dance Hex 32% N/A 1% 3 e - Grave Claw Necr 8% 2d7 19% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sublimation of Blood Necr 4% N/A 19% 2 Fugue of the Fallen Necr 4% N/A 36% 3 Mephitic Cloud Conj/Alch/Air 4% N/A 36% 3 Vampiric Draining Necr 4% 2d6 36% 3 Freezing Cloud Conj/Ice/Air 5% 6-21 95% 5 Curse of Agony Necr 4% N/A 98% 5 Hellfire Mortar Fire/Erth/Frge 3% 4d5 100% 7 Rimeblight Ice/Necr 6% 2d4 (prima100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Zot: 25854 Temple (0/1) D:6 Altars: Ashenzari Dithmenos Hepliaklqana Kikubaaqudgha Nemelex Xobeh Trog The Shining One Shops: D:1 [ Innate Abilities, Weirdness & Mutations You are small and have problems with some larger weapons. You are completely attuned to the shadows. Message History You kill the water moccasin! Kikubaaqudgha accepts your kill. You see here a water moccasin corpse. Unknown command. Magic restored. A wight comes into view. It is wielding a +1 morningstar. An ufetubus comes into view. A wight comes into view. It is wielding a +2 flail. The helpless wight fails to defend itself. You slash the wight! The wight is heavily damaged. The wight barely misses you. The ufetubus shouts! You slash the wight! The wight is almost destroyed. The wight hits you but does no damage. A jelly comes into view. You slash the wight! You destroy the wight! Kikubaaqudgha accepts your kill. You hit the wight but do no damage. The wight hits you with a +2 flail! The jelly attacks as it pursues you! The jelly misses you. You see here a water moccasin corpse. The wight attacks as it pursues you! The wight misses you. You closely miss the wight. The wight closely misses you. You closely miss the wight. The wight hits you with a +2 flail! You feel drained. You hear a distant slurping noise. Casting: Ensorcelled Hibernation (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Ensorcelled Hibernation (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your hands begin to glow red. The wight misses you. You hit the wight but do no damage. The wight appears confused. The wight hits the jelly with a +2 flail. The wight is burned by acid! The wight hits itself with a +2 flail! You hit the wight. The wight is almost destroyed. The wight falls into the water! The wight falls apart. Kikubaaqudgha accepts your kill. You hear a splash. x2 Your life force feels restored. Your Long Blades skill increases to level 3! Unknown command. You hit the jelly. You freeze the jelly. Your hands burn! The acid corrodes you! The jelly is severely wounded. The jelly closely misses you. You slash the jelly! You freeze the jelly. You kill the jelly! Kikubaaqudgha accepts your kill. You can now bring forth the wretched and dying. Kikubaaqudgha grants you a gift! You add the spells Grave Claw, Fugue of the Fallen and Vampiric Draining to your library. Okay, then. You are no longer corroded. You hear a distant slurping noise. HP restored. You see here a water moccasin corpse. You start waiting. You hear a distant slurping noise. An ufetubus is nearby! You see here a water moccasin corpse. You start waiting. An ufetubus is nearby! Okay, then. You throw a boomerang. The boomerang misses the ufetubus. The ufetubus shouts! You throw a boomerang. The boomerang barely misses the ufetubus. An iguana comes into view. You see here a water moccasin corpse. Casting: Confusing Touch (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Dazzling Flash (dangerous; 8% risk of failure) Press: ? - help, Dir - look around, f - activate The ufetubus hits you but does no damage. x2 The ufetubus closely misses you. The ufetubus barely misses you. You slash the ufetubus! You freeze the ufetubus. You kill the ufetubus! Kikubaaqudgha accepts your kill. You see here a water moccasin corpse. You strike the helpless iguana from behind! You hit the iguana. The iguana seems to slow down. You freeze the iguana. The iguana is lightly wounded. The iguana misses you. You closely miss the iguana. The iguana is lightly wounded. The iguana is no longer moving slowly. The iguana misses you. You slash the iguana! The iguana seems to slow down. You freeze the iguana. You kill the iguana! Kikubaaqudgha accepts your kill. A jelly comes into view. The jelly moves out of view. A jelly and a wight come into view. You hear a slurping noise. The jelly eats the door! The helpless wight fails to defend itself. You slash the wight! You freeze the wight. The wight is almost destroyed. The wight closely misses you. You closely miss the wight. The wight is almost destroyed. The wight hits you with a +0 halberd! You hit the wight. You destroy the wight! Kikubaaqudgha accepts your kill. You hear a distant slurping noise. Your Ice Magic skill increases to level 2! You have reached level 9! Your experience leads to an increase in your attributes! Your base attributes are Str 6, Int 18, Dex 15. Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'e'. HP restored. Things that are here: a +1 morningstar; a +0 robe Okay, then. Unknown command. Found a stone staircase leading up. Found a staircase to the Ecumenical Temple. There is an open door here. There is an open door here. There is an open door here. You throw a boomerang. The boomerang hits the jelly but does no damage. You throw a boomerang. The boomerang hits the jelly. The jelly is lightly wounded. The jelly hits you but does no damage. Casting: Dazzling Flash (dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your hands begin to glow red. The jelly hits you but does no damage. You barely miss the jelly. The jelly is lightly wounded. The jelly completely misses you. You hit the jelly but do no damage. The jelly appears confused. Your hands burn! The jelly is lightly wounded. You slash the jelly! You freeze the jelly. Your hands burn! The jelly is moderately wounded. You slash the jelly! You freeze the jelly. Your hands burn! The acid corrodes you! The jelly is heavily wounded. The jelly hits you but does no damage. There is an open door here. You slash the jelly! You freeze the jelly. Your hands burn! The jelly is almost dead. You slash the jelly! You freeze the jelly. You kill the jelly! Kikubaaqudgha accepts your kill. Your Dodging skill increases to level 4! You are no longer corroded. There is an open door here. j - a scroll labelled UCU QAPUXZOUHO E - a wand of mindburst (15) Found a short sword. Found a war axe. Found a shadowy altar of Dithmenos. A howler monkey comes into view. The howler monkey howls! The howler monkey hoots and howls with incredible vigour! You hear an angry hiss. You hear an angry growl. Casting: Confusing Touch (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a howler monkey (catching its breath, chance to affect: 71%) You feel a surge of power! The howler monkey looks drowsy... The howler monkey wakes up again. The howler monkey howls! The howler monkey hits you but does no damage. You barely miss the howler monkey. The howler monkey hits you. You slash the howler monkey! You freeze the howler monkey. The howler monkey is heavily wounded. The howler monkey misses you. The howler monkey hoots and howls with incredible vigour! You hear an angry hiss. You slash the howler monkey! You freeze the howler monkey. You kill the howler monkey! Kikubaaqudgha accepts your kill. A black bear comes into view. Casting: Ensorcelled Hibernation (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a black bear (wandering, hasn't noticed you, chance to affect: 62%) You feel a surge of power! The black bear resists with significant effort. The black bear growls angrily. Casting: Ensorcelled Hibernation (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a black bear (chance to affect: 62%) You feel a surge of power! The black bear looks drowsy... The helpless black bear fails to defend itself. You slash the black bear! You freeze the black bear! The black bear is almost dead. The black bear goes berserk! You slash the black bear! You freeze the black bear. You kill the black bear! Kikubaaqudgha accepts your kill. Magic restored. An adder comes into view. Casting: Ensorcelled Hibernation (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (wandering, hasn't noticed you, chance to affect: 71%) You feel a surge of power! The adder looks drowsy... The helpless adder fails to defend itself. You slash the adder! You freeze the adder. The adder is almost dead. The adder barely misses you. The adder closely misses you. You slash the adder! The adder seems to slow down. You freeze the adder. You kill the adder! Kikubaaqudgha accepts your kill. You have harvested enough death to cast Grave Claw an additional time. Your Hexes skill increases to level 7! You see here an adder corpse. Found a stone staircase leading down. You now have 490 gold pieces (gained 12). There is an open door here. There is an open door here. An orc comes into view. It is wielding a +0 war axe. Casting: Ensorcelled Hibernation (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 war axe and wearing a +0 leather armour (wandering, hasn't noticed you, chance to affect: 78%) You feel a surge of power! The orc looks drowsy... An orc comes into view. It is wielding a +0 whip. The orc shouts! You hear a shout! An orc comes into view. It is wielding a +0 hand axe. An orc comes into view. It is wielding a +0 trident. The orc moves out of view. Casting: Ensorcelled Hibernation (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 whip (chance to affect: 78%) You feel a surge of power! The orc barely resists. The orc wakes up again. The orc shouts! The orc closely misses you. Casting: Ensorcelled Hibernation (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Dazzling Flash (dangerous; 7% risk of failure) Press: ? - help, Dir - look around, f - activate The orc is dazzled. x2 The orc shouts! The orc completely misses you. You catch the helpless orc completely off-guard! You slash the orc! You freeze the orc. You kill the orc! Kikubaaqudgha accepts your kill. The orc closely misses you. Casting: Dazzling Flash (dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Dazzling Flash (dangerous; 7% risk of failure) Press: ? - help, Dir - look around, f - activate The orc is dazzled. x2; The orc misses you. You barely miss the orc. The orc hits you with a +0 hand axe. The orc barely misses you. You strike the helpless orc from behind! You hit the orc. You freeze the orc. The orc is heavily wounded. The orc barely misses you. The orc completely misses you. You slice the orc!! You freeze the orc. You kill the orc! Kikubaaqudgha accepts your kill. The orc is no longer blind. The orc closely misses you. x2 The orc barely misses you. x2 You hit the orc. You freeze the orc. The orc is moderately wounded. The orc is no longer blind. The orc barely misses you. The orc hits you but does no damage. You completely miss the orc. The orc is moderately wounded. The orc closely misses you. x2 Casting: Dazzling Flash (dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Dazzling Flash (dangerous; 7% risk of failure) Press: ? - help, Dir - look around, f - activate The orc is dazzled. x2; The orc barely misses you. The orc closely misses you. You barely miss the orc. The orc is moderately wounded. The orc hits you with a +0 whip. You slash the orc! You freeze the orc. You kill the orc! Kikubaaqudgha accepts your kill. The orc is no longer blind. The orc hits you but does no damage. The orc barely misses you. Things that are here: a +0 whip; an orc corpse You barely miss the orc. The orc hits you but does no damage. You closely miss the orc. The orc misses you. You hit the orc. You freeze the orc. The orc is almost dead. The orc barely misses you. You slash the orc! You freeze the orc. You kill the orc! Kikubaaqudgha accepts your kill. Things that are here: a +0 trident; an orc corpse There is an open door here. An ogre comes into view. It is wielding a +0 giant spiked club. The helpless ogre fails to defend itself. You hit the ogre. You freeze the ogre. The ogre is moderately wounded. The ogre closely misses you. Casting: Dazzling Flash (dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your hands begin to glow red. You barely miss the ogre. The ogre is moderately wounded. The ogre barely misses you. You hit the ogre but do no damage. The ogre appears confused. The ogre is moderately wounded. You slash the ogre! You freeze the ogre. The ogre is severely wounded. The ogre completely misses you. You catch the helpless ogre completely off-guard! You slash the ogre! You freeze the ogre. You kill the ogre! Kikubaaqudgha accepts your kill. Things that are here: a +0 giant spiked club; an ogre corpse There is an open door here. There is an open door here. A gnoll comes into view. It is wielding a +0 whip. Found 2 smoky grey potions. 2 gnolls come into view. The helpless gnoll fails to defend itself. You slash the gnoll! You freeze the gnoll. You kill the gnoll! Kikubaaqudgha accepts your kill. You have harvested as much death for Grave Claw as you can hold at once. The gnoll shouts! Casting: Confusing Touch (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your hands begin to glow red. The gnoll shouts! Casting: Confusing Touch (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Dazzling Flash (dangerous; 6% risk of failure) Press: ? - help, Dir - look around, f - activate The gnoll is dazzled. x2; The gnoll completely misses you. The gnoll misses you. You barely miss the gnoll. You strike the helpless gnoll from behind! You hit the gnoll but do no damage. The gnoll appears confused. The gnoll misses you. You slash the gnoll! You freeze the gnoll. You kill the gnoll! Kikubaaqudgha accepts your kill. The gnoll is no longer blind. The gnoll completely misses you. Things that are here: a +0 flail; a gnoll corpse You slash the gnoll! You freeze the gnoll. You kill the gnoll! Kikubaaqudgha accepts your kill. A - 3 smoky grey potions (gained 2) There is an open door here. Casting: Dazzling Flash (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your hands begin to glow red. The wight throws a poisoned dart. The poisoned dart barely misses you. The wight hits you from afar with a +3 halberd. The wight barely misses you. You barely miss the wight. The wight misses you. You barely miss the wight. A wight comes into view. It is wielding a +0 battleaxe. The wight misses you. You hit the wight but do no damage. The wight appears confused. The wight completely misses you. The wight hits the wight with a +3 halberd! The wight barely misses itself. There is an open door here. There is an open door here. The wight completely misses you. Found a scroll labelled MOLIHU ZUDAQISTU and a short sword. The wight attacks as it pursues you! The wight barely misses you. The wight attacks as it pursues you! The wight misses you. The wight attacks as it pursues you! The wight barely misses you. There is an open door here. The wight attacks as it pursues you! The wight misses you. Casting: Confusing Touch (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your hands begin to glow red. You hit the wight but do no damage. The wight appears confused. The wight hits you with a +4 dire flail! The wight hits you with a +0 battleaxe! You slash the wight! You destroy the wight! Kikubaaqudgha accepts your kill. Your Fire Magic skill increases to level 2! You barely miss the wight. You strike the helpless wight from behind! You hit the wight but do no damage. The wight hits you with a +4 dire flail. You feel drained. You hit the wight. The wight is lightly damaged. You hit the wight. The wight is moderately damaged. You start resting. A wight is nearby! There is an open door here. There is an open door here. The wight throws a poisoned dart. The poisoned dart misses you. The wight throws a poisoned dart. The poisoned dart barely misses you. The wight throws a poisoned dart. The poisoned dart barely misses you. There is an open door here. There is an open door here. Casting: Confusing Touch (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your hands begin to glow red. You hit the wight but do no damage. The wight is moderately damaged. The wight barely misses you. You hit the wight but do no damage. The wight appears confused. The wight is moderately damaged. You catch the helpless wight completely off-guard! You slash the wight! The wight is severely damaged. The wight hits you with a +4 dire flail! You feel drained. The wight barely misses itself. You slash the wight! You destroy the wight! Kikubaaqudgha accepts your kill. Your life force feels restored. Your Spellcasting skill increases to level 4! You start resting. Magic restored. You start resting. HP restored. F - a scroll labelled MOLIHU ZUDAQISTU Okay, then. Okay, then. Unknown command. There is an open door here. There is an open door here. A hound comes into view. The helpless hound fails to defend itself. You slice the hound!! You freeze the hound. You kill the hound! Kikubaaqudgha accepts your kill. Found a stone staircase leading down. G - an amethyst potion You open the door. There is an open door here. There is an open door here. A wight is nearby! The wight throws a poisoned dart. The poisoned dart hits you! You are poisoned. Okay, then. Casting: Confusing Touch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Confusing Touch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Grave Claw (safe; 19% risk of failure) (3/3 uses available) Press: ? - help, Dir - move target Aim: a wight, wielding a +3 halberd, wearing a +0 robe and quivering poisoned darts You unleash the spiteful dead! The jagged bones skewer the wight. The wight is lightly damaged. The wight is pinned in place! You feel very sick. The wight throws a poisoned dart. The poisoned dart hits you! You are more poisoned. You feel very sick. The wight throws a poisoned dart. The poisoned dart closely misses you. There is an open door here. You feel very sick. The wight hits you with a +3 halberd. You slash the wight! The wight is heavily damaged. You feel very sick. The wight hits you with a +3 halberd! The wight hits you with a +3 halberd. Casting: Grave Claw (safe; 19% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Grave Claw (safe; 19% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Grave Claw (safe; 19% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Grave Claw (safe; 19% risk of failure) (2/3 uses available) Press: ? - help, Dir - move target Aim: a wight, wielding a +3 halberd, wearing a +0 robe and quivering poisoned darts (heavily damaged) You unleash the spiteful dead! The jagged bones skewer the wight. The wight is severely damaged. The wight is pinned in place! You feel sick. The wight hits you with a +3 halberd! You die... Kikubaaqudgha rasps: You have failed me! Welcome... death! .#.≈.......# #....# ...#.≈.####### #....### .###.≈.# +....... .....≈.# '.. #....... ≈≈≈≈≈≈.########... #....... ......†#..##.....#########....... ......#....#.....#............... ......#....'.....'.......#....... ..###.######...z@#####...#....### ..###.##....####.....#######.## .......#....# +..... #....# .......#...<# #..... #....# ...##..#....## #..... ##..#### #########....# ##..#... #....# #...'... #....# #...#... #....# #####... You could see a wight (bound). Vanquished Creatures Sigmund (D:2) A water moccasin (D:6) 4 black bears An ice beast (D:6) An ogre (D:6) A scorpion (D:5) 5 wights (D:6) A howler monkey (D:6) 2 bombardier beetles 2 hounds 3 jellies Jessica (D:3) 2 iguanas An orc wizard (D:3) 12 gnolls 10 adders A shadow imp (D:4) An ufetubus (D:6) 3 ribbon worms 7 orcs 8 giant cockroaches 23 hobgoblins 2 jackals (D:3) 4 quokkas 3 ball pythons (D:1) 5 bats 7 endoplasms 2 frilled lizards 42 goblins 8 kobolds 9 rats 173 creatures vanquished. Vanquished Creatures (others) A hobgoblin (D:3) 1 creature vanquished. Grand Total: 174 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | aeonfox the Kobold Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 254 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/5 444 | D:1 | Found Jeru's Armour Shop. 890 | D:2 | Learned a level 2 spell: Ensorcelled Hibernation 903 | D:2 | Reached XP level 3. HP: 19/19 MP: 3/6 1013 | D:2 | Noticed Sigmund 1019 | D:2 | Killed Sigmund 1020 | D:2 | Reached skill level 5 in Hexes 1020 | D:2 | Reached XP level 4. HP: 22/24 MP: 3/7 1020 | D:2 | Reached XP level 5. HP: 25/28 MP: 3/8 1027 | D:2 | Learned a level 3 spell: Dazzling Flash 1031 | D:2 | Learned a level 3 spell: Confusing Touch 1104 | D:2 | Reached XP level 6. HP: 32/32 MP: 9/9 1724 | D:3 | Noticed Jessica 1732 | D:3 | Killed Jessica 1733 | D:3 | Reached skill level 5 in Stealth 1839 | D:3 | Found a broken altar of Ashenzari. 1878 | D:3 | Found a sparkling altar of Nemelex Xobeh. 2315 | D:3 | Identified the +7 long sword "Donujew" {freeze, rCorr | Dex+4} 2352 | D:3 | Found an ancient bone altar of Kikubaaqudgha. 2539 | D:3 | Reached XP level 7. HP: 36/36 MP: 10/10 2852 | D:3 | Identified the +5 glaive "Eviscerator" {heavy, Int+3 Dex+3} 2933 | D:3 | Reached skill level 1 in Long Blades 3035 | D:3 | Became a worshipper of Kikubaaqudgha 3254 | D:4 | Learned a level 3 spell: Tukima's Dance 3329 | D:4 | Found a hazy altar of Hepliaklqana. 3867 | D:5 | Entered Level 5 of the Dungeon 3892 | D:5 | Found a glowing golden altar of the Shining One. 3947 | D:5 | Reached XP level 8. HP: 42/42 MP: 12/12 4174 | D:5 | Found a bloodstained altar of Trog. 4627 | D:5 | Reached skill level 1 in Fire Magic 4627 | D:5 | Reached skill level 1 in Ice Magic 4648 | D:5 | Reached skill level 1 in Fighting 5397 | D:6 | Reached * piety under Kikubaaqudgha 5397 | D:6 | Received a gift from Kikubaaqudgha 5567 | D:6 | Reached XP level 9. HP: 40/47 MP: 14/14 5570 | D:6 | Learned a level 2 spell: Grave Claw 5608 | D:6 | Found a staircase to the Ecumenical Temple. 5721 | D:6 | Found a shadowy altar of Dithmenos. 6201 | D:6 | Slain by a wight Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_radial01, layout_basic, serial_shops, shop_fountains D:2: layout_basic, uniq_sigmund D:3: minmay_goblin_kobold_castle, layout_rooms, mainiacjoe_overflow_concentric_impassable, mainiacjoe_overflow_catwalk, marbit_many_paths, uniq_jessica D:4: layout_basic, mainiacjoe_overflow_tiny_flanked, fountainhead, minivault_26 D:5: layout_gridville, general_overflow_altar, trog_ov_bears_minmay, grunt_decor_fettered D:6: layout_gridville, nicolae_dithmenos_through_a_glass_darkly, nzn_wu_jian_council_hall, mainiacjoe_overflow_brackets, minmay_temple_entry_mini_moons, minmay_fractal_squares_5 Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Hexes | 5 6 7 | 7.1 Short Blades | 2 | 2.5 Stealth | 5 6 7 | 7.9 Long Blades | 1 3 | 3.6 Dodging | 3 4 | 4.8 Spellcasting | 3 4 | 4.0 Fire Magic | 1 2 | 2.0 Ice Magic | 2 | 2.4 Fighting | 1 | 1.5 Throwing | | 0.3 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Dagger | 61 | 112 | || 173 Long sword | | 13 | 231 || 244 Throw: Boomerang | | | 7 || 7 Dart | | | 2 || 2 Cast: Ensorcelled Hiber | 2 | 4 | 27 || 33 Dazzling Flash | | 5 | 22 || 27 Confusing Touch | | 3 | 11 || 14 Grave Claw | | | 2 || 2 Use: Scroll | | 4 | 8 || 12 Stab: Sleeping | 19 | 23 | 30 || 72 Distracted | 1 | 1 | 1 || 3 Blind | | 3 | 7 || 10 Confused | | 1 | 3 || 4 Armour: Robe | 13 | 51 | 143 || 207 Dodge: Dodged | 23 | 74 | 301 || 398 Block: Other | 8 | | || 8