Dungeon Crawl Stone Soup version 0.33-b1 (webtiles) character file. Game seed: 16878527057673269138 4332 aeonfox the Conjurer (level 9, -2/73 HPs) Began as a Demigod Conjurer on Nov 14, 2025. Slain by a skeletal warrior ... wielding a +0 halberd (6 damage) ... on level 8 of the Dungeon. The game lasted 00:44:38 (13579 turns). aeonfox the Conjurer (Demigod Conjurer) Turns: 13579, Time: 00:44:38 Health: -2/73 AC: 8 Str: 8 XL: 9 Next: 88% Magic: 14/22 EV: 21 Int: 32 God: Gold: 571 SH: 0 Dex: 12 Spells: 10/21 levels left rFire . . . u - +4 short sword (venom) rCold . . . (no offhand) rNeg . . . E - +2 robe {Will+} rPois . (no helmet) rElec . f - +0 cloak rCorr . I - +0 pair of gloves SInv . s - +0 pair of boots Will +.... D - amulet of the acrobat Stlth ++ l - +5 ring of evasion HPRegen 0.32/turn F - +5 ring of evasion MPRegen 0.18/turn %: acrobat @: untranslocatable, immotile, very slightly contaminated A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 8 of the Dungeon. You visited 1 branch of the dungeon, and saw 8 of its levels. You also visited: Ossuary. You collected 571 gold pieces. Inventory: Hand Weapons u - a +4 short sword of venom (weapon) Missiles h - 30 poisoned darts B - 3 boomerangs Armour f - a +0 cloak (worn) g - a +0 leather armour s - a +0 pair of boots (worn) E - a +2 robe of willpower (worn) I - a +0 pair of gloves (worn) Jewellery l - a +5 ring of evasion (worn) r - an amulet of guardian spirit D - an amulet of the acrobat (worn) F - a +5 ring of evasion (worn) Wands t - a wand of flame (4) Scrolls d - a scroll of immolation e - a scroll of butterflies {unknown} m - 2 scrolls of noise o - 2 scrolls of fear {unknown} v - 2 scrolls of enchant armour {unknown} x - 3 scrolls of teleportation y - a scroll of torment {unknown} A - a scroll of amnesia {unknown} C - a scroll of acquirement {unknown} H - a scroll of silence J - a scroll of identify Potions a - a potion of haste {unknown} b - 2 potions of magic c - 3 potions of mutation i - 2 potions of might k - 3 potions of resistance n - 3 potions of heal wounds p - 2 potions of attraction q - 2 potions of curing {unknown} w - 2 potions of brilliance {unknown} Talismans z - a rimehorn talisman Skills: * Level 4.9 Fighting + Level 2.6 Short Blades + Level 2.1 Throwing * Level 4.9 Armour + Level 3.0 Dodging + Level 3.3 Stealth + Level 6.7 Spellcasting + Level 7.5 Conjurations + Level 0.5 Translocations + Level 2.2 Alchemy + Level 0.4 Evocations You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Iskenderun's Mystic Conj/Tloc 36% 2d9 (+2d4 9% 4 d - Fulminant Prism Conj/Alch 21% 3d12 6% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 20% 2d8 6% 2 Volatile Blastmotes Fire/Tloc 24% 2d12 12% 3 Fugue of the Fallen Necr 10% N/A 13% 3 Ozocubu's Armour Ice 10% N/A 13% 3 Vampiric Draining Necr 10% 2d6 13% 3 Animate Dead Necr 10% N/A 38% 4 Awaken Armour Erth/Frge 20% N/A 38% 4 Summon Seismosaurus Egg Summ/Erth 10% N/A 38% 4 Detonation Catalyst Fire/Alch 17% 2d1 58% 5 Summon Forest Summ/Tloc 6% N/A 71% 5 Borgnjor's Vile Clutch Necr/Erth 5% N/A 75% 5 Lee's Rapid Deconstruct Erth 5% 3d6* 75% 5 Nazja's Percussive Temp Frge 5% 4d4 75% 5 Summon Mana Viper Hex/Summ 10% N/A 75% 5 Forge Monarch Bomb Fire/Frge 5% 4d6 100% 6 Summon Cactus Giant Summ 5% N/A 100% 6 Magnavolt Erth/Air 5% 4d10 100% 7 Manifold Assault Tloc 6% N/A 100% 7 Splinterfrost Shell Ice/Frge 5% 6d5 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (8/15) Zot: 24172 Temple (0/1) D:5 Ossuary (visited) Lair: D:8-11 Shops: D:1 * Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History The searing ray hits the skeletal warrior but does no damage. The skeletal warrior is severely damaged. The searing ray hits the skeletal warrior but does no damage. (Press . to maintain the ray.) The skeletal warrior struggles against the net. The searing ray hits the skeletal warrior! The skeletal warrior is almost destroyed. The searing ray hits the skeletal warrior but does no damage. The skeletal warrior struggles against the net. The searing ray hits the skeletal warrior but does no damage. The skeletal warrior is almost destroyed. The searing ray hits the skeletal warrior but does no damage. The skeletal warrior struggles against the net. Without enough magic to sustain it, your Searing Ray dissipates. The skeletal warrior struggles against the net. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. Throw: 3 boomerangs Press: ? - help, Shift-Dir - straight line Aim: a skeletal warrior, wielding a +0 war axe (58% to hit) You throw a boomerang. The boomerang completely misses the skeletal warrior. The boomerang hits the skeletal warrior but does no damage. The skeletal warrior struggles against the net. x2 The skeletal warrior struggles against the net. The net rips apart, and the skeletal warrior comes free! Throw: 3 boomerangs Press: ? - help, Shift-Dir - straight line Aim: a skeletal warrior, wielding a +0 war axe (58% to hit) You throw a boomerang. The boomerang closely misses the skeletal warrior. The boomerang closely misses the skeletal warrior. A skeletal warrior comes into view. It is wielding a +0 mace. Throw: 3 boomerangs Press: ? - help, Shift-Dir - straight line Aim: a skeletal warrior, wielding a +0 halberd (severely damaged, 58% to hit) Okay, then. Unknown command. Okay, then. Throw: 3 boomerangs Press: ? - help, Shift-Dir - straight line Aim: a skeletal warrior, wielding a +0 war axe (58% to hit) You throw a boomerang. The boomerang hits the skeletal warrior but does no damage. You climb upwards. There is a stone staircase leading down here. You start resting. HP restored. You start resting. Magic restored. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. You start waiting. A skeletal warrior is nearby! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 6% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! Casting: Fulminant Prism (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 6% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! Your fulminant prism crackles loudly. Your fulminant prism crackles loudly. You hear an explosion! Your fulminant prism explodes! Casting: Fulminant Prism (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 6% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! You hear a loud crackle. You hear an explosion! There is a stone staircase leading up here. Casting: Fulminant Prism (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 6% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! Casting: Fulminant Prism (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a skeletal warrior, wielding a +0 halberd (moderately damaged, 83% to hit) You focus your ray upon the skeletal warrior. The searing ray misses the skeletal warrior. (Press . to maintain the ray.) Your fulminant prism crackles loudly. The searing ray hits the skeletal warrior. The skeletal warrior is moderately damaged. The skeletal warrior misses you. Your fulminant prism explodes! The blast of energy engulfs the skeletal warrior. The skeletal warrior is heavily damaged. The blast of energy engulfs the skeletal warrior! The skeletal warrior is heavily damaged. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 6% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! You stop channelling your searing ray. The skeletal warrior misses you. Casting: Fulminant Prism (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. The magic dart hits the skeletal warrior. The skeletal warrior is heavily damaged. The skeletal warrior hits you from afar with a +0 halberd!! Your fulminant prism crackles loudly. The skeletal warrior completely misses you. Your fulminant prism explodes! The blast of energy engulfs the skeletal warrior! The skeletal warrior is severely damaged. The blast of energy engulfs the skeletal warrior! The skeletal warrior is severely damaged. You climb upwards. There is a stone staircase leading down here. You start resting. HP restored. You start resting. Magic restored. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. You start waiting. A skeletal warrior is nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 6% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! Casting: Fulminant Prism (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. The magic dart hits the skeletal warrior but does no damage. Your fulminant prism crackles loudly. The magic dart hits the skeletal warrior but does no damage. Your fulminant prism explodes! The blast of energy engulfs the skeletal warrior! The skeletal warrior is lightly damaged. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 6% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! You hear a loud crackle. You hear an explosion! Casting: Fulminant Prism (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 6% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! Your fulminant prism crackles loudly. Your fulminant prism explodes! There is a stone staircase leading up here. Casting: Fulminant Prism (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 6% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! Your fulminant prism crackles loudly. The skeletal warrior hits your fulminant prism with a +0 war axe. Your fulminant prism explodes! The blast of energy engulfs the skeletal warrior. The skeletal warrior is heavily damaged. Casting: Fulminant Prism (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a skeletal warrior, wielding a +0 war axe (heavily damaged, 83% to hit) You focus your ray upon the skeletal warrior. The searing ray hits the skeletal warrior! The skeletal warrior is heavily damaged. (Press . to maintain the ray.) The searing ray hits the skeletal warrior. The skeletal warrior is heavily damaged. The searing ray hits the skeletal warrior! The skeletal warrior is severely damaged. The searing ray hits the skeletal warrior. The skeletal warrior is lightly damaged. You stop channelling your searing ray. The skeletal warrior misses you. You climb upwards. There is a stone staircase leading down here. You hit the skeletal warrior but do no damage. The skeletal warrior is severely damaged. You hit the skeletal warrior but do no damage. The skeletal warrior is severely damaged. The skeletal warrior hits you with a +0 war axe! You barely miss the skeletal warrior. The skeletal warrior is severely damaged. The skeletal warrior hits you with a +0 war axe. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a skeletal warrior, wielding a +0 war axe (severely damaged, 83% to hit) You focus your ray upon the skeletal warrior. The searing ray hits the skeletal warrior! The skeletal warrior is almost destroyed. (Press . to maintain the ray.) The skeletal warrior barely misses you. The searing ray hits the skeletal warrior. The skeletal warrior is almost destroyed. The skeletal warrior hits you with a +0 war axe!! Okay, then. Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Blink to where? Press: ? - help, Dir - move target You stop channelling your searing ray. As you read the scroll of blinking, it crumbles to dust. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a skeletal warrior, wielding a +0 war axe (almost destroyed, 83% to hit) You focus your ray upon the skeletal warrior. The searing ray hits the skeletal warrior but does no damage. The skeletal warrior is almost destroyed. (Press . to maintain the ray.) You stop channelling your searing ray. You see here a bullfrog skeleton. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. You see here a +0 flail. Things that are here: a +0 flail; a gnoll skeleton There is a stone staircase leading down here. You start resting. Magic restored. You start resting. HP restored. You climb downwards. There is a stone staircase leading up here. Things that are here: a +0 robe; a +0 dagger Things that are here: a +0 robe; a +0 dagger There is a stone staircase leading up here. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 6% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! Casting: Fulminant Prism (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 6% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! Your fulminant prism crackles loudly. Casting: Fulminant Prism (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the skeletal warrior but does no damage. The skeletal warrior is lightly damaged. Your fulminant prism explodes! The blast of energy engulfs the skeletal warrior! The skeletal warrior is moderately damaged. Your fulminant prism crackles loudly. Casting: Iskenderun's Mystic Blast (dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the skeletal warrior! The skeletal warrior is heavily damaged. The skeletal warrior is knocked back by the mystic blast. Your fulminant prism explodes! The blast of energy engulfs the skeletal warrior! The skeletal warrior is severely damaged. Casting: Iskenderun's Mystic Blast (dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a skeletal warrior, wielding a +0 war axe (severely damaged, 83% to hit) You focus your ray upon the skeletal warrior. The searing ray hits the skeletal warrior! The skeletal warrior is almost destroyed. (Press . to maintain the ray.) The searing ray hits the skeletal warrior! The skeletal warrior is almost destroyed. You stop channelling your searing ray. You climb upwards. There is a stone staircase leading down here. There is an open door here. Things that are here: a +0 leather armour; a +0 trident; an orc skeleton You see here a water moccasin skeleton. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. You start resting. A skeletal warrior is nearby! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 6% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! Casting: Fulminant Prism (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 6% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! Your fulminant prism crackles loudly. Casting: Fulminant Prism (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) The magic dart hits the skeletal warrior but does no damage. The skeletal warrior is moderately damaged. Your fulminant prism explodes! The blast of energy engulfs the skeletal warrior! The skeletal warrior is heavily damaged. Your fulminant prism crackles loudly. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a skeletal warrior, wielding a +0 war axe (heavily damaged, ally target, 83% to hit) You focus your ray upon the skeletal warrior. The searing ray hits the skeletal warrior but does no damage. The skeletal warrior is heavily damaged. (Press . to maintain the ray.) Your fulminant prism explodes! The blast of energy engulfs the skeletal warrior! The skeletal warrior is severely damaged. The searing ray hits the skeletal warrior but does no damage. The skeletal warrior is severely damaged. You stop channelling your searing ray. You climb upwards. There is a stone staircase leading down here. Things that are here: a +0 flail; a gnoll skeleton You see here a +0 flail. There is a stone staircase leading down here. You start resting. Magic restored. You climb downwards. There is a stone staircase leading up here. There is a stone staircase leading up here. You start waiting. Done waiting. You start waiting. A skeletal warrior is nearby! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 6% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! Casting: Fulminant Prism (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 6% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! Your fulminant prism crackles loudly. The magic dart hits the skeletal warrior but does no damage. Your fulminant prism explodes! The blast of energy engulfs the skeletal warrior!! The skeletal warrior is moderately damaged. Your fulminant prism crackles loudly. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a skeletal warrior, wielding a +0 war axe (moderately damaged, ally target, 83% to hit) You focus your ray upon the skeletal warrior. The searing ray misses the skeletal warrior. (Press . to maintain the ray.) Your fulminant prism explodes! The blast of energy engulfs the skeletal warrior!! The skeletal warrior is severely damaged. The searing ray hits the skeletal warrior but does no damage. The skeletal warrior is severely damaged. You stop channelling your searing ray. You climb upwards. There is a stone staircase leading down here. There is an open door here. Things that are here: a +0 leather armour; a +0 trident; an orc skeleton You see here a water moccasin skeleton. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. You start resting. A skeletal warrior is nearby! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 6% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! Casting: Fulminant Prism (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. The magic dart hits the skeletal warrior but does no damage. The skeletal warrior is heavily damaged. Your fulminant prism crackles loudly. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 6% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! Your fulminant prism explodes! The blast of energy engulfs the skeletal warrior! The skeletal warrior is heavily damaged. Casting: Fulminant Prism (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a skeletal warrior, wielding a +0 war axe (heavily damaged, ally target, 83% to hit) You focus your ray upon the skeletal warrior. The searing ray hits the skeletal warrior! The skeletal warrior is severely damaged. (Press . to maintain the ray.) Your fulminant prism crackles loudly. The searing ray hits the skeletal warrior. The skeletal warrior is severely damaged. Your fulminant prism explodes! The blast of energy engulfs the skeletal warrior! The skeletal warrior is almost destroyed. The searing ray hits the skeletal warrior but does no damage. The skeletal warrior is almost destroyed. The searing ray misses the skeletal warrior. You finish channelling your searing ray. The skeletal warrior closely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a skeletal warrior, wielding a +0 war axe (almost destroyed, 83% to hit) You focus your ray upon the skeletal warrior. The searing ray hits the skeletal warrior but does no damage. The skeletal warrior is almost destroyed. (Press . to maintain the ray.) The skeletal warrior barely misses you. The searing ray hits the skeletal warrior but does no damage. The skeletal warrior is almost destroyed. The skeletal warrior hits you with a +0 war axe! The searing ray hits the skeletal warrior. The skeletal warrior is almost destroyed. The skeletal warrior hits you with a +0 war axe! The searing ray hits the skeletal warrior. You destroy the skeletal warrior! You finish channelling your searing ray. Your Dodging skill increases to level 3! You start resting. HP restored. You start resting. Magic restored. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up, spattered with blood here. You climb upwards. There is a stone staircase leading down here. There is a stone staircase leading down, spattered with blood here. You climb downwards. The skeletal warrior hits you from afar with a +0 halberd! The skeletal warrior hits you with a +0 mace! The skeletal warrior hits you from afar with a +0 halberd! The skeletal warrior hits you with a +0 mace. There is a stone staircase leading up, spattered with blood here. Okay, then. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the skeletal warrior. The skeletal warrior is lightly damaged. The skeletal warrior is knocked back by the mystic blast. The skeletal warrior collides with the skeletal warrior. The skeletal warrior is lightly damaged. The mystic blast hits the skeletal warrior but does no damage. The skeletal warrior hits you with a +0 mace! The skeletal warrior hits you from afar with a +0 halberd!! * * * LOW HITPOINT WARNING * * * Casting: Iskenderun's Mystic Blast (dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Iskenderun's Mystic Blast. You are very lightly contaminated with residual magic. You catch a glimpse of the back of your own head. You are magically locked in place. The skeletal warrior completely misses you. The skeletal warrior hits you from afar with a +0 halberd. You die... .# ######.##.## .# #......##z## .# #......#.... .##### .... #......#z... .....# .... ######.#.... #..#.# ... #........ .....# #.. #.#z##### .###.######.# ##########.#.# .# #..#...#.# #@zzz...##.#.# .# #....#.#.##########.##.#.# .# #...............z........# .###..##..)...###..*......[.##### #.....##.#....#<#......#......... #.##.###.###[.#.#.##............. #........# #..#.#.##......[...... #.#.###..# #......##........##### #.#......# #..#.####..<.....# You could see 3 skeletal warriors. Vanquished Creatures A skeletal warrior (D:7) A manticore (D:8) Maggie (D:6) A troll (D:7) Sigmund (D:6) A steam dragon (D:8) Edmund (D:4) 3 water moccasins An ice beast (D:6) An orc warrior (D:6) 2 sky beasts (D:7) A black bear (D:5) 2 ogres A kobold brigand (D:6) A weeping skull (Ossuary) A bullfrog (D:7) A gnoll sergeant (D:6) 4 killer bees A howler monkey (D:8) 2 human zombies (Ossuary) 2 elf zombies (Ossuary) A bombardier beetle (D:4) A jelly (D:6) 2 hounds 2 orc priests 4 iguanas A sleepcap (D:7) 12 orc wizards 2 crocodile zombies (Ossuary) 3 mummies (Ossuary) 8 gnolls 5 adders A shadow imp (D:4) 3 hound zombies (Ossuary) 2 ufetubi 8 adder zombies (Ossuary) 3 gnoll zombies (Ossuary) 27 orcs 4 endoplasms 5 giant cockroaches 6 hobgoblins 3 quokkas 11 ball pythons 4 ball python zombies (Ossuary) 4 bats A frilled lizard (D:1) 9 goblins A jackal (D:2) 8 jackal zombies (Ossuary) 10 kobolds A kobold zombie (Ossuary) 2 orc zombies 6 rats 2 ribbon worm zombies (D:4) 192 creatures vanquished. Vanquished Creatures (others) A human (D:7) 1 creature vanquished. Grand Total: 193 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | aeonfox the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 805 | D:1 | Found Amaosch's Assorted Antiques. 1028 | D:1 | Reached skill level 4 in Conjurations 1028 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/7 1543 | D:2 | Learned a level 2 spell: Searing Ray 2296 | D:2 | Reached XP level 3. HP: 26/26 MP: 1/8 3645 | D:4 | Found a sand-covered staircase. 3754 | Ossuary | Entered an ossuary 4088 | Ossuary | Reached XP level 4. HP: 32/34 MP: 3/10 4633 | Ossuary | Reached skill level 1 in Armour 4633 | Ossuary | Reached XP level 5. HP: 25/39 MP: 1/12 5052 | Ossuary | Reached skill level 1 in Fighting 5145 | Ossuary | Reached skill level 1 in Short Blades 5411 | Ossuary | Reached XP level 6. HP: 47/47 MP: 8/14 5416 | Ossuary | Learned a level 4 spell: Iskenderun's Mystic Blast 5505 | Ossuary | Reached skill level 5 in Conjurations 6142 | D:4 | Noticed Edmund 6155 | D:4 | Killed Edmund 6286 | D:4 | Reached XP level 7. HP: 53/53 MP: 9/16 6291 | D:4 | Learned a level 4 spell: Fulminant Prism 6826 | D:5 | Entered Level 5 of the Dungeon 7732 | D:5 | Found a staircase to the Ecumenical Temple. 7902 | D:6 | Reached skill level 6 in Conjurations 8007 | D:6 | Noticed Maggie 8351 | D:6 | Reached XP level 8. HP: 62/62 MP: 13/18 8435 | D:6 | Reached skill level 5 in Spellcasting 8629 | D:6 | Killed Maggie 8814 | D:6 | Reached skill level 1 in Throwing 8905 | D:6 | Noticed Sigmund 9206 | D:6 | Killed Sigmund 9552 | D:7 | Noticed a troll 9658 | D:7 | Reached skill level 1 in Alchemy 9879 | D:6 | Reached XP level 9. HP: 29/71 MP: 2/21 10411 | D:7 | Reached skill level 7 in Conjurations 10766 | D:8 | Noticed a skeletal warrior 10768 | D:8 | Noticed a skeletal warrior 10905 | D:8 | Noticed a skeletal warrior 11634 | D:8 | Noticed a manticore 11651 | D:8 | Killed a manticore 12513 | D:8 | Noticed a skeletal warrior 13436 | D:7 | Killed a skeletal warrior 13579 | D:8 | Slain by a skeletal warrior Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_circle_labyrinth_c, layout_basic, serial_shops, nicolae_shop_trees, ebering_ecumenical_altar_abandoned, nrook_uturn, grunt_decor_fettered, bh_walls_and_bars D:2: layout_basic, minmay_tromino_i4 D:3: layout_basic, mainiacjoe_overflow_boulevard D:4: layout_gridville, enter_ossuary_3, uniq_edmund D:5: layout_loops_ring, chequers_temple_overflow_minitemple, minmay_temple_entry_nine_rooms, amcnicky_mini_rare_corridor_liquid D:6: layout_basic, minmay_tree_intersection, uniq_maggie, uniq_sigmund D:7: layout_rooms, marbit_many_paths, tgw_kikubaaqudgha, roderic_nine_men_s_morris D:8: layout_basic, grunt_gozag_statues, hangedman_abyss_or_decor_lesser_grid Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Conjurations | 4 5 6 7 | 7.5 Spellcasting | 2 3 4 6 | 6.7 Stealth | 2 3 | 3.3 Armour | 1 2 3 4 | 4.9 Fighting | 1 2 3 4 | 4.9 Dodging | 2 3 | 3.0 Short Blades | 1 2 | 2.6 Throwing | 1 2 | 2.1 Alchemy | 1 2 | 2.2 Translocations | | 0.5 Evocations | | 0.4 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 10 | | || 10 Short sword | 16 | 82 | 39 || 137 Throw: Dart | 3 | | 16 || 19 Boomerang | | | 3 || 3 Throwing net | | | 1 || 1 Cast: Magic Dart | 117 | 54 | 92 || 263 Searing Ray | 13 | 30 | 63 || 106 Fulminant Prism | | | 41 || 41 Iskenderun's Myst | | | 9 || 9 Evoke: Wand | | | 3 || 3 Use: Scroll | 3 | 3 | 7 || 13 Potion | | 1 | || 1 Armour: Leather armour | 24 | 46 | 10 || 80 Robe | | | 46 || 46 Dodge: Dodged | 32 | 77 | 101 || 210