Dungeon Crawl Stone Soup version 0.33-b1 (webtiles) character file. Game seed: 16088947435458008224 122930 aeonfox the Marksgargoyle (level 16, -1/105 HPs) Began as a Gargoyle Ice Elementalist on Nov 15, 2025. Was a Follower of Uskayaw. Slain by a water elemental (9 damage) ... summoned by Ilsuiw ... on level 1 of the Shoals. The game lasted 02:51:09 (40150 turns). aeonfox the Marksgargoyle (GrIE) Turns: 40150, Time: 02:51:09 Health: -1/105 AC: 35 Str: 14 XL: 16 Next: 89% Magic: 18/31 EV: 13 Int: 23 God: Uskayaw [*.....] Gold: 1190 SH: 2 Dex: 12 Spells: 10/38 levels left rFire . . . R - +8 orcbow (heavy) rCold + . . [offhand occupied] rNeg + . . q - +4 ring mail {Will+} rPois ∞ Q - +1 helmet {Int+3} rElec + g - scarf {+Inv} rCorr . U - +2 pair of gloves {hurl} SInv . (no boots) Will ++... t - amulet of the acrobat Stlth ++ O - ring of the Octopus King {rC+ HP+2 AC+2 EV+2 SH+2} HPRegen 0.37/turn X - +4 ring of protection MPRegen 0.22/turn %: acrobat @: engulfed, flying A: sickness immunity, big wings, negative energy resistance 1, electricity resistance, torment resistance 1, stone body a: Renounce Religion, Evoke Invisibility, Stomp You were on level 1 of the Shoals. You worshipped Uskayaw. Uskayaw was noncommittal. You visited 4 branches of the dungeon, and saw 24 of its levels. You also visited: Volcano. You collected 2518 gold pieces. You spent 1328 gold pieces at shops. Inventory: Hand Weapons n - the +2 sling "Nompy" {drain, rC+ Str+2 Int-4 Stlth+} (You took it off a kobold on level 3 of the Dungeon) rC+: It protects you from cold. Str+2: It affects your strength (+2). Int-4: It affects your intelligence (-4). Stlth+: It makes you more stealthy. R - a +8 heavy orcbow (weapon) Missiles f - 4 atropa-tipped darts u - 24 poisoned darts B - 3 javelins C - 27 boomerangs G - 3 throwing nets P - 3 curare-tipped darts Armour g - a scarf of invisibility (worn) q - a +4 ring mail of willpower (worn) y - the +5 ring mail "Jodgh" {rN+ Str+3} (You found it on level 3 of the Lair of Beasts) rN+: It protects you from negative energy. Str+3: It affects your strength (+3). Q - a +1 helmet of intelligence (worn) T - a +2 leather armour of fire resistance U - a +2 pair of gloves of hurling (worn) Jewellery c - a ring of wizardry k - a +6 ring of intelligence m - a ring of fire t - an amulet of the acrobat (worn) A - a ring of magical power L - a ring of willpower O - a ring of the Octopus King (worn) {rC+ HP+2 AC+2 EV+2 SH+2} (You found it on level 15 of the Dungeon) [ring of protection from cold] rC+: It protects you from cold. HP+2: It affects your health (+2). AC+2: It affects your AC (+2). EV+2: It affects your evasion (+2). SH+2: It affects your SH (+2). V - the ring of Wodosum {rPois rC- rCorr Str+4 Slay+3} (You found it on level 4 of the Lair of Beasts) [ring of resist corrosion] rPois: It protects you from poison. rC-: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. Str+4: It affects your strength (+4). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). X - a +4 ring of protection (worn) Wands s - a wand of light (9) w - a wand of polymorph (13) E - a wand of paralysis (17) F - a wand of flame (27) H - a wand of digging (6) S - a wand of warping (15) Scrolls d - 6 scrolls of vulnerability e - a scroll of brand weapon j - a scroll of blinking o - 3 scrolls of immolation v - 2 scrolls of fear D - 2 scrolls of fog I - 2 scrolls of revelation M - a scroll of amnesia Y - 3 scrolls of poison Z - 3 scrolls of identify Potions a - 2 potions of resistance b - 4 potions of magic h - 4 potions of lignification i - 14 potions of curing l - 2 potions of berserk rage p - 3 potions of might r - 2 potions of brilliance x - 3 potions of mutation K - 3 potions of invisibility N - 2 potions of cancellation Miscellaneous z - a +0 phantom mirror Skills: * Level 12.9 Fighting + Level 16.0 Ranged Weapons + Level 0.8 Throwing * Level 10.4 Armour + Level 5.4 Dodging + Level 4.2 Stealth + Level 1.2 Shields + Level 11.7 Spellcasting * Level 4.8 Necromancy + Level 3.6 Forgecraft + Level 12.2 Ice Magic * Level 3.4 Earth Magic + Level 6.8 Invocations + Level 0.1 Evocations You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 100% 1d10 1% 1 b - Frozen Ramparts Ice 100% 1d16 1% 3 c - Ozocubu's Armour Ice 62% N/A 1% 3 d - Hoarfrost Cannonade Ice/Frge 24% 3d7/3d15 9% 5 e - Rimeblight Ice/Necr 25% 2d7 (prima91% 7 f - Hailstorm Conj/Ice 41% 3d9 1% 3 g - Permafrost Eruption Ice/Erth 24% 2x4d6 45% 6 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 58% 2d13 1% 1 Soul Splinter Necr 100% N/A 1% 1 Grave Claw Necr 70% 2d12 1% 2 Summon Ice Beast Ice/Summ 41% N/A 1% 3 Construct Spike Launche Frge 60% 2d5 2% 2 Kiss of Death Conj/Necr 96% 2d12 3% 1 Vampiric Draining Necr 35% 2d8 3% 3 Launch Clockwork Bee Frge 30% N/A 5% 3 Passwall Erth 29% N/A 6% 3 Magic Dart Conj 52% 1d5 9% 1 Poisonous Vapours Alch/Air 52% 1d2 9% 1 Shock Conj/Air 52% 1d6 9% 1 Lesser Beckoning Tloc 26% N/A 12% 2 Mercury Arrow Conj/Alch 26% 2d7 12% 2 Searing Ray Conj 26% 2d5 12% 2 Static Discharge Conj/Air 26% 3-5/arc 12% 2 Stone Arrow Conj/Erth 42% 3d9 12% 3 Dispel Undead Necr 35% 3d15 12% 4 Awaken Armour Erth/Frge 58% N/A 19% 4 Confusing Touch Hex 13% N/A 24% 3 Swiftness Air 13% N/A 24% 3 Anguish Hex/Necr 12% N/A 30% 4 Forge Blazeheart Golem Fire/Frge 21% N/A 36% 4 Brom's Barrelling Bould Conj/Erth 21% 2d6 38% 4 Lee's Rapid Deconstruct Erth 14% 3d9* 50% 5 Airstrike Air 6% 2d(1-17) 63% 4 Cause Fear Hex 6% N/A 63% 4 Fulminant Prism Conj/Alch 6% 3d7 63% 4 Olgreb's Toxic Radiance Alch 13% N/A 63% 4 Vhi's Electric Charge Tloc/Air 26% N/A 63% 4 Arcjolt Conj/Air 6% 1d16 92% 5 Bombard Conj/Erth 10% 9d3 99% 6 Plasma Beam Fire/Air 6% 2x1d17 100% 6 Enfeeble Hex 6% N/A 100% 7 Haunt Necr/Summ 12% N/A 100% 7 Hellfire Mortar Fire/Erth/Frge 12% 4d7 100% 7 Magnavolt Erth/Air 10% 4d11 100% 7 Sublimation of Blood Necr Unusable N/A N/A 2 Dungeon Overview and Level Annotations Branches: Dungeon (15/15) Zot: 23827 Temple (0/1) D:6 Lair (5/5) D:11 Zot: 21601 Shoals (2/4) Lair:2 Zot: 9448 Snake (0/4) Lair:3 Slime (0/5) Lair:4 Orc (2/2) D:11 Zot: 9424 Elf (0/3) Orc:2 Vaults (0/5) D:13 Depths (0/4) D:15 Volcano (visited) Altars: Cheibriados Dithmenos Elyvilon Gozag Hepliaklqana Makhleb Nemelex Xobeh Ru Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul The Shining One Beogh Jiyva Lugonu Shops: D:3 * D:4 * D:5 = D:11 ( Orc:1 ( Orc:2 !*:? Shoals:1 = Shoals:2 * Portals: Abyss: Lair:5 Trove: D:12 (show slimy rune of Zot) Annotations: D:5 1 runed translucent door, exclusions: door and trap Shoals:2 Ilsuiw Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your large and strong wings let you fly. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. Your stone body is resiliant and immune to petrification. (AC +12) Message History A film of ice covers your body! The wind drake bites your hoarfrost cannon! Your hoarfrost cannon fires a salvo of icy shards. The shard of frigid ice hits the wind drake. The wind drake is flash-frozen. Fire: R) +8 orcbow (heavy) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line You shoot an arrow. The arrow is repelled. Fire: R) +8 orcbow (heavy) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a wind drake (water, lightly wounded, repelling missiles, encased in ice, ally target, 28% to hit) You shoot an arrow. The arrow hits the wind drake!! The wind drake is heavily wounded. Casting: Ozocubu's Armour (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Ozocubu's Armour (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (safe; 1% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. Your hoarfrost cannon fires a salvo of icy shards. The shard of frigid ice hits the wind drake! The wind drake is flash-frozen. You shoot an arrow. The arrow misses the wind drake. The wall freezes the wind drake. The wind drake bites you but does no damage. You shoot an arrow. The arrow hits the wind drake! The wind drake is almost dead. The wall freezes the wind drake! The wind drake misses you. Your hoarfrost cannon fires a salvo of icy shards. The shard of frigid ice hits the wind drake! The wind drake dies! You start resting. A merfolk comes into view. It is wielding a +2 trident of freezing. You shoot an arrow. The merfolk shouts! The arrow hits the merfolk! The merfolk is moderately wounded. You shoot an arrow. The arrow hits the merfolk!!! The merfolk is almost dead. Your hoarfrost cannon fires a salvo of icy shards. The shard of frigid ice hits the merfolk! The merfolk dies! You can now pass through a line of other dancers. No target in view! You start resting. The frozen ramparts melt away. Your hoarfrost cannon melts away. x2 HP restored. Your icy armour starts to melt. Your icy armour evaporates. Magic restored. Things that are here: a +2 trident of freezing; a +0 robe; a merfolk corpse Found a robe. You now have 1757 gold pieces (gained 12). You see here 5 stones. You now have 1767 gold pieces (gained 10). A manticore comes into view. Casting: Frozen Ramparts (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You sculpt a pair of cannons out of ice! You shoot an arrow. The arrow hits the manticore! The manticore is lightly wounded. You shoot an arrow. The arrow hits the manticore! The manticore is moderately wounded. Your hoarfrost cannon fires a salvo of icy shards. The shard of frigid ice hits the manticore! The manticore is flash-frozen. Your hoarfrost cannon fires a salvo of icy shards. The shard of frigid ice hits the manticore. You shoot an arrow. The arrow hits the manticore! You kill the manticore! You can now pass through a line of other dancers. Your hoarfrost cannon melts away. x2 A manticore comes into view. Casting: Hoarfrost Cannonade (dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You sculpt a pair of cannons out of ice! You shoot an arrow. The arrow barely misses the manticore. The manticore flicks its tail. The volley of spikes skewers you but does no damage. The manticore flicks its tail. The volley of spikes misses you. You shoot an arrow. The arrow hits the manticore!! The manticore is moderately wounded. Your hoarfrost cannon fires a salvo of icy shards. The shard of frigid ice hits the manticore! The manticore is flash-frozen. Your hoarfrost cannon fires a salvo of icy shards. The shard of frigid ice hits the manticore! You shoot an arrow. The arrow hits the manticore but does no damage. The manticore is almost dead. You shoot an arrow. The arrow hits the manticore! You kill the manticore! Your hoarfrost cannon melts away. x2 A merfolk comes into view. It is wielding a +0 trident and quivering a throwing net. Found a club. Casting: Hoarfrost Cannonade (dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You sculpt a pair of cannons out of ice! You shoot an arrow. The arrow hits the merfolk!! The merfolk shouts! The merfolk is heavily wounded. You shoot an arrow. The arrow hits the merfolk!! The merfolk is almost dead. Your hoarfrost cannon fires a salvo of icy shards. The shard of frigid ice hits the merfolk! The merfolk dies! You hear a splash. x2 No target in view! Your hoarfrost cannon melts away. x2 G - 3 throwing nets (gained 1) Things that are here: a +0 trident; a merfolk corpse A sea snake comes into view. You shoot an arrow. The arrow hits the sea snake! The sea snake is lightly wounded. You shoot an arrow. The arrow hits the sea snake! The sea snake is heavily wounded. You shoot an arrow. The arrow barely misses the sea snake. You shoot an arrow. The arrow hits the sea snake!! The sea snake is almost dead. The sea snake completely misses you. The sea snake bites you but does no damage. You can now pass through a line of other dancers. You shoot an arrow. The arrow closely misses the sea snake. A manticore comes into view. You block the sea snake's attack. You shoot an arrow. The arrow hits the sea snake! You kill the sea snake! The manticore flicks its tail. The volley of spikes misses you. Casting: Hoarfrost Cannonade (dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You sculpt a pair of cannons out of ice! The manticore flicks its tail. The volley of spikes skewers you but does no damage. You shoot an arrow. The arrow hits the manticore!! The manticore is moderately wounded. Uskayaw will force your foes to helplessly watch your dance. Uskayaw prepares the audience for your solo! You shoot an arrow. The arrow hits the manticore. The manticore is heavily wounded. Your hoarfrost cannon fires a salvo of icy shards. The shard of frigid ice hits the manticore. The manticore is flash-frozen. You shoot an arrow. The arrow hits the manticore!! You kill the manticore! You now have 1790 gold pieces (gained 23). Your hoarfrost cannon melts away. x2 A manticore comes into view. Casting: Hoarfrost Cannonade (dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You sculpt a pair of cannons out of ice! You shoot an arrow. The arrow hits the manticore! The manticore is moderately wounded. You shoot an arrow. The arrow hits the manticore!! The manticore is almost dead. A cold fog rises from your hoarfrost cannon. Your hoarfrost cannon fires a salvo of icy shards. The shard of frigid ice hits the manticore. The manticore dies! You can now pass through a line of other dancers. Your hoarfrost cannon melts away. x2 Found a stone staircase leading down. Found Ycoxzoet's General Store. u - 24 poisoned darts (gained 5) Found a stone staircase leading down. Found a stone staircase leading up. Found a shortbow. There is an entrance to Ycoxzoet's General Store here. z - a +0 phantom mirror Thank you for shopping at Ycoxzoet's General Store! A centaur warrior and a merfolk come into view. Found a riddle talisman. The merfolk shouts! You hear a shout! Casting: Hoarfrost Cannonade (dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Hoarfrost Cannonade. You are very lightly contaminated with residual magic. Your hands feel numb with cold. You resist. Casting: Hoarfrost Cannonade (dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You sculpt a pair of cannons out of ice! Ilsuiw, Witch of the Tides comes into view. She is wielding a -1 trident of freezing. You shoot an arrow. The arrow hits the merfolk! The merfolk is moderately wounded. The centaur warrior wields a +0 shortbow. The centaur warrior shoots an arrow. The arrow misses you. You shoot an arrow. The arrow hits the merfolk. The merfolk is moderately wounded. The centaur warrior shoots an arrow. The arrow hits you. A merfolk comes into view. It is wielding a +0 trident and quivering a throwing net. Your hoarfrost cannon fires a salvo of icy shards. The shard of frigid ice hits the merfolk! The merfolk is flash-frozen. Your hoarfrost cannon fires a salvo of icy shards. The shard of frigid ice hits the centaur warrior! The centaur warrior is flash-frozen. The centaur warrior shoots an arrow. The arrow hits your hoarfrost cannon!! A merfolk javelineer comes into view. It is wielding a +0 spear and quivering silver javelins. A merfolk siren comes into view. It is wielding a +0 spear. An arrow appears from out of your range of vision. The arrow hits your hoarfrost cannon! Your hoarfrost cannon is destroyed! You shoot an arrow. The arrow closely misses the merfolk. The merfolk javelineer shouts! The merfolk siren shouts! The merfolk shouts! Ilsuiw runs her fingers through her long green hair. Ilsuiw mumbles some strange words. Ilsuiw blinks! The merfolk javelineer throws a silver javelin. The silver javelin pierces through you but does no damage. Your hoarfrost cannon fires a salvo of icy shards. The shard of frigid ice hits the merfolk! The merfolk javelineer throws a silver javelin. The silver javelin pierces through you but does no damage. The merfolk hits you with a +0 trident! The merfolk siren chants a haunting song. You resist with almost no effort. The merfolk misses you. Ilsuiw sings a strange melody. A merfolk comes into view. It is wielding a +0 trident. Your hoarfrost cannon fires a salvo of icy shards. The shard of frigid ice hits the merfolk! The merfolk misses you. The merfolk javelineer throws a silver javelin. The silver javelin pierces through you! There is a stone staircase leading up here. The merfolk is no longer encased in ice. The merfolk misses you. The merfolk completely misses you. The merfolk javelineer throws a silver javelin. The silver javelin pierces through you but does no damage. You fly upwards. There is a stone staircase leading down here. You shoot an arrow. The arrow closely misses the merfolk. The merfolk closely misses you. You shoot an arrow. The arrow barely misses the merfolk. The merfolk hits you with a +0 trident. You shoot an arrow. The arrow closely misses the merfolk. The merfolk misses you. You shoot an arrow. The arrow hits the merfolk! You kill the merfolk! You start resting. Your magical contamination has completely faded away. You start resting. Magic restored. You start resting. HP restored. There is an entrance to Cisecuem's Jewellery Boutique here. Unknown command. Unknown command. There is a stone staircase leading down here. Okay, then. Unknown command. Okay, then. Okay, then. Okay, then. Okay, then. Okay, then. You fly downwards. Level annotation: Ilsuiw The merfolk shouts! The centaur warrior shoots an arrow. The arrow hits you but does no damage. The merfolk hits you but does no damage. The merfolk siren chants a haunting song. You resist. The centaur warrior shoots an arrow. The arrow hits you but does no damage. There is a stone staircase leading up here. Okay, then. Casting: Hoarfrost Cannonade (dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You sculpt a pair of cannons out of ice! The merfolk hits you but does no damage. The centaur warrior shoots an arrow. The arrow barely misses you. As you read the scroll of fear, it crumbles to dust. You assume a fearsome visage. Ilsuiw easily resists. The merfolk looks frightened! The merfolk javelineer looks frightened! The merfolk siren looks frightened! The merfolk looks frightened! The centaur warrior looks frightened! The centaur warrior starts to cry. You shoot an arrow. The arrow hits the merfolk!! Your attack snaps the merfolk out of its fear. The merfolk is heavily wounded. The merfolk hits you but does no damage. Ilsuiw gestures wildly while chanting. Your hoarfrost cannon fires a salvo of icy shards. The shard of frigid ice hits the merfolk. The merfolk is flash-frozen. You shoot an arrow. The arrow closely misses the merfolk. The merfolk throws a throwing net. The throwing net hits you. You become entangled in the net! The merfolk hits you from afar with a +0 trident! You cannot shoot with your +8 heavy orcbow while held in a net. You tear a large gash into the net. Ilsuiw gestures wildly while chanting. Ilsuiw sings a water chant to call the tide! Your hoarfrost cannon fires a salvo of icy shards. The shard of frigid ice misses the merfolk. The merfolk hits you but does no damage. You struggle against the net. Ilsuiw gestures wildly while chanting. Ilsuiw blinks! The merfolk hits you from afar with a +0 trident! You struggle against the net. Ilsuiw gestures wildly while chanting. Ilsuiw blinks! Your hoarfrost cannon fires a salvo of icy shards. The shard of frigid ice hits the merfolk! The merfolk javelineer throws a silver javelin. The silver javelin pierces through you but does no damage. The merfolk hits you but does no damage. You rip the net and break free! Ilsuiw mumbles some strange words. Ilsuiw flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. The merfolk javelineer throws a silver javelin. The silver javelin pierces through you but does no damage. The merfolk hits you but does no damage. You shoot an arrow. The merfolk is no longer encased in ice. Something hits you but does no damage. The merfolk siren chants a haunting song. You are mesmerised by the merfolk siren! The merfolk javelineer throws a silver javelin. The silver javelin pierces through you but does no damage. Your hoarfrost cannon fires a salvo of icy shards. The shard of frigid ice hits the merfolk! The merfolk is flash-frozen. The merfolk hits you but does no damage. Something hits you. Something freezes you. You cannot move away from the merfolk siren! Unknown command. You cannot move away from the merfolk siren! You stomp with the beat, sending a shockwave through the revellers around you! The water elemental is moderately damaged. You can no longer stomp with the beat. The water elemental misses you. The merfolk closely misses you. Something hits you but does no damage. Okay, then. Okay, then. Casting: Hoarfrost Cannonade (dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. Casting: Hoarfrost Cannonade (dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A film of ice covers your body! The merfolk siren chants its luring song. Your hoarfrost cannon launches the last of itself at the merfolk with a shrill rumble. The shards fragment into shrapnel! The salvo of frigid ice engulfs the merfolk!! The merfolk dies! The salvo of frigid ice engulfs something!! Your hoarfrost cannon melts away. The water elemental hits you. x2 The water elemental engulfs you in water! The merfolk javelineer throws a silver javelin. The silver javelin pierces through you! Something hits you but does no damage. Okay, then. Casting: Ozocubu's Armour (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Okay, then. Casting: Ozocubu's Armour (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Ozocubu's Armour (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (safe; 1% risk of failure) Press: ? - help, Dir - look around, f - activate A stone staircase leading up. Okay, then. Okay, then. You shoot an arrow. The arrow hits the water elemental. The water elemental is moderately damaged. The merfolk siren chants its luring song. The water elemental hits you. x2 The merfolk javelineer throws a silver javelin. The silver javelin barely misses you. Something hits you but does no damage. You shoot an arrow. The arrow hits the water elemental! The water elemental is severely damaged. The merfolk siren chants its luring song. The water elemental misses you. The water elemental hits you. The merfolk javelineer throws a silver javelin. The silver javelin pierces through you. Something hits you but does no damage. You can now stomp with the beat. You shoot an arrow. The arrow hits the water elemental!! You destroy the water elemental! The water elemental disappears in a puff of smoke! The merfolk siren chants its luring song. You block the water elemental's attack. The merfolk javelineer throws a silver javelin. The silver javelin pierces through you but does no damage. Something hits you. You shoot an arrow. The arrow hits the water elemental! The water elemental is moderately damaged. The merfolk siren chants its luring song. The centaur warrior shoots an arrow. The arrow hits you but does no damage. The water elemental hits you. The merfolk javelineer throws a silver javelin. The silver javelin pierces through you but does no damage. Something hits you but does no damage. The merfolk siren chants its luring song. The centaur warrior shoots an arrow. The arrow hits you but does no damage. You shoot an arrow. The arrow hits the water elemental!! The water elemental is almost destroyed. The water elemental misses you. The merfolk javelineer throws a silver javelin. The silver javelin pierces through you but does no damage. Something barely misses you. The centaur warrior shoots an arrow. The arrow hits you! The merfolk hits you from afar with a +0 trident. The merfolk siren chants its luring song. You can now pass through a line of other dancers. You shoot an arrow. The arrow hits the water elemental! You destroy the water elemental! The water elemental disappears in a puff of smoke! The water engulfing you falls away. The centaur warrior shoots an arrow. The arrow hits you but does no damage. The merfolk javelineer throws a silver javelin. The silver javelin barely misses you. Something hits you but does no damage. The merfolk hits you but does no damage. The centaur warrior shoots an arrow. The arrow hits you. The merfolk siren chants its luring song. You are too injured to fight recklessly! Okay, then. Fire: R) +8 orcbow (heavy) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line You shoot an arrow. The merfolk javelineer throws a silver javelin. The silver javelin pierces through you. You hear some strange, mumbled words. The merfolk hits you but does no damage. The merfolk siren chants its luring song. Okay, then. Unknown command. Okay, then. Your magical effects are unravelling. You feel magically purged. Your icy armour evaporates. You break out of your daze. Your hoarfrost cannon melts away. The centaur warrior shoots an arrow. The arrow barely misses you. Something hits you but does no damage. The merfolk barely misses you. The water elemental hits you. Something hits you but does no damage. The merfolk hits you from afar with a +0 trident. * * * LOW HITPOINT WARNING * * * The water elemental hits you. The water elemental barely misses you. You fly upwards. The water elemental disappears in a puff of smoke! x3 Reactivating autopickup. There is a stone staircase leading down here. You hear some strange, mumbled words. The water elemental disappears in a puff of smoke! Something misses you. The water elemental attacks as it pursues you! The water elemental misses you. The water elemental barely misses you. The water elemental misses you. You can no longer pass through a line of other dancers. Casting: Frozen Ramparts (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You sculpt a pair of cannons out of ice! Something hits you but does no damage. Deactivating autopickup; reactivate with Ctrl-A. The water elemental hits you. The water elemental hits you! * * * LOW HITPOINT WARNING * * * The water elemental engulfs you in water! Okay, then. Unknown command. Fire: R) +8 orcbow (heavy) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Okay, then. Okay, then. You stomp with the beat, sending a shockwave through the revellers around you! The water elemental is moderately damaged. x3 You can no longer stomp with the beat. The water elemental hits you. Something hits you but does no damage. The water elemental hits you. The water elemental hits you! * * * LOW HITPOINT WARNING * * * You can now stomp with the beat. Fire: R) +8 orcbow (heavy) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line You shoot an arrow. The water elemental hits you. Something hits you. * * * LOW HITPOINT WARNING * * * Something freezes you. * * * LOW HITPOINT WARNING * * * The water elemental misses you. You block the water elemental's attack. Your hoarfrost cannon fires a salvo of icy shards. The shard of frigid ice misses the water elemental. Your hoarfrost cannon fires a salvo of icy shards. The shard of frigid ice hits the water elemental! The water elemental is flash-frozen. The water elemental hits you! You die... Your body falls in perfect tune with the rhythm. ~..............~~~~.~~~~~~≈≈≈≈≈≈≈ .....~~..~~~....~~~..~~~~~~≈≈≈≈≈≈ .........~....~~~~~~~~~~~~~≈≈≈≈≈≈ .##...~.....~..~~~~~~~~~~~~≈≈≈≈≈≈ .#..~.~......~..~~~~)~~~~~~~≈≈≈≈≈ ~.............#######~~~~~~~≈≈≈≈≈ ~.............#..)II#~~~~~~~~≈≈≈≈ .....~.......~#.EE∩.#...~~~~~~~≈≈ ....~~...~~~~~#{@E..#.....~~~~~≈≈ ~~~~~~..~~~~~~#######.......~~~~~ .~~~~~~~~~~~~~)~.............=~~~ ...~~~~~~~~~~~~...............~~~ ##..~~~~~~~~~~................~~~ ##..~~≈≈≈~~~~~......[..~......~~~ ....~~~≈~~~~~................~~~~ .....~≈≈≈~~~~~~~~...##.....~~~~~~ ..~~~~≈≈≈≈≈≈≈~~~....###.##..~~~~~ You could see 3 water elementals and 2 friendly hoarfrost cannons. Vanquished Creatures Jorgrun (D:12) Gastronok (Lair:2) Agnes (D:15) Roxanne (D:15) Azrael (D:15) Josephine (D:13) A merfolk impaler (Lair:2) A vault guard (D:13) 4 hydras Erolcha (D:12) 8 centaur warriors 3 boulder beetles 2 death knights 5 ogre magi (Orc:2) 6 death yaks (Lair:2) 6 two-headed ogres 3 thrashing horrors (Lair:5) An ironbound frostheart (D:13) 3 skysharks 4 skeletal warriors Amaemon (Lair:2) An obsidian bat (Orc:1) 4 sea snakes A flayed ghost (D:15) A deep troll (D:15) A large abomination (Lair:5) An arcanist (D:13) 2 lindwurms (Volcano) Pikel (D:5) 4 harpies A harpy (shapeshifter) (D:14) 5 orc knights A necromancer (D:15) 3 orc sorcerers 14 ugly things 2 oklob plants (D:11) 4 cyclopes A salamander (Lair:3) 10 manticores 2 merfolk sirens 3 black mambas 4 molten gargoyles (Volcano) 2 water nymphs (Shoals:1) An orange demon (Lair:2) 4 smoke demons (Lair:5) 3 gargoyles (D:13) 10 cane toads A cane toad (shapeshifter) (D:15) An unseen horror (D:11) A kobold demonologist (D:12) 2 freezing wraiths 2 rime drakes 8 efreet 12 komodo dragons A tengu conjurer (D:15) 6 trolls A troll (shapeshifter) (D:15) 8 merfolk A polar bear (Lair:4) Prince Ribbit (D:7) 3 raiju (Lair:5) 27 blink frogs A raiju (shapeshifter) (D:15) 6 dream sheep (Lair:4) 2 spark wasp zombies (D:15) 8 slime creatures Sigmund (D:5) 2 shadowghasts A spriggan (Lair:5) 2 vampires (D:11) 2 ynoxinuls (Lair:5) 4 wyverns 7 water elementals 13 wraiths 44 yaks Eustachio (D:5) A human (D:13) 5 fire elementals 14 basilisks 8 wargs A steam dragon (D:6) 4 vampire mosquitoes (D:11) A chaos spawn (Lair:5) Menkaure (D:4) Edmund (D:5) 4 small abominations (Lair:5) An acid dragon (D:14) 2 hell hounds 15 water moccasins Duvessa (D:7) 19 orc warriors 4 black bears An ice beast (shapeshifter) (Lair:5) 2 ice beasts (D:8) 6 laughing skulls 9 ogres 5 centaurs 6 wolves (Lair:3) A lemure (D:5) A phantom (D:5) 2 kobold brigands 2 brain worms (Lair:5) 6 bullfrogs 2 gnoll sergeants 2 earth elementals (Volcano) 4 scorpions 4 wights (D:8) A marrowcuda (D:6) Dowan (D:7) 6 killer bees (D:8) 4 howler monkeys A jelly (D:8) 3 lava snakes (Lair:3) 5 bombardier beetles 2 hounds 12 orc priests A gnoll bouda (D:10) 3 iguanas A sleepcap (D:6) Natasha (twice) (D:4) 5 hell rats (Lair:5) 26 orc wizards 2 centaur simulacra (D:8) 16 gnolls 7 adders A shadow imp (D:7) 8 white imps 9 ufetubi 4 dart slugs 124 orcs A ribbon worm (D:2) 5 giant cockroaches 5 hobgoblins 2 jackals (D:2) 6 quokkas 6 ball pythons 12 bats 7 endoplasms 2 frilled lizards 11 goblins 12 kobolds 4 rats 762 creatures vanquished. Vanquished Creatures (collateral kills) Nikola (Shoals:1) An orc warlord (Orc:2) 2 two-headed ogres (Orc:2) A sea snake (Shoals:2) A harpy (Shoals:1) An orc knight (Orc:2) An ugly thing (D:15) 4 manticores A meliai (shapeshifter) (D:15) A meliai (D:13) A kobold demonologist (D:14) 4 merfolk (Shoals:2) A wind drake (Shoals:2) A slime creature (D:15) A water elemental (Shoals:2) A fire elemental (D:15) A human (D:13) 2 wargs (Orc:2) 2 orc warriors (Orc:2) A laughing skull (D:13) 2 ogres (Orc:2) 2 kobold brigands (D:14) An orc priest (Orc:2) 2 orc wizards (Orc:2) 12 orcs 4 kobolds (D:14) 52 creatures vanquished. Vanquished Creatures (others) A hydra (D:13) A merfolk aquamancer (Shoals:2) A centaur warrior (D:13) A boulder beetle (D:13) A water elemental (Shoals:2) 5 creatures vanquished. Grand Total: 819 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | aeonfox the Gargoyle Ice Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 344 | D:1 | Reached XP level 2. HP: 16/16 MP: 5/5 797 | D:1 | Reached skill level 1 in Ranged Weapons 1193 | D:2 | Reached XP level 3. HP: 16/20 MP: 2/6 1197 | D:2 | Learned a level 3 spell: Frozen Ramparts 1560 | D:2 | Found a faded altar of an unknown god. 1774 | D:2 | Reached skill level 2 in Ranged Weapons 1815 | D:2 | Reached skill level 1 in Fighting 1867 | D:2 | Found a basalt altar of Yredelemnul. 1872 | D:2 | Reached XP level 4. HP: 25/25 MP: 5/7 2234 | D:3 | Reached XP level 5. HP: 25/29 MP: 2/8 2429 | D:3 | Found Sabraot's General Store. 2786 | D:3 | Identified the +2 sling "Nompy" {drain, rC+ Str+2 Int-4 | Stlth+} 3125 | D:3 | Reached skill level 3 in Ranged Weapons 3452 | D:3 | Learned a level 3 spell: Ozocubu's Armour 3504 | D:4 | Found a hide-covered altar of Uskayaw. 3588 | D:4 | Reached skill level 1 in Armour 3588 | D:4 | Reached XP level 6. HP: 30/34 MP: 4/10 3593 | D:4 | Found Aczierch's Overcharged Wands. 3659 | D:4 | Found a sparkling altar of Nemelex Xobeh. 3792 | D:4 | Found a sacrificial altar of Ru. 3792 | D:4 | Found a snail-covered altar of Cheibriados. 3903 | D:4 | Noticed Natasha 3918 | D:4 | Killed Natasha 4392 | D:4 | Noticed Natasha 4393 | D:4 | Killed Natasha 5189 | D:4 | Noticed Menkaure 5210 | D:4 | Killed Menkaure 5211 | D:4 | Reached skill level 4 in Ranged Weapons 5211 | D:4 | Reached skill level 5 in Ice Magic 5422 | D:4 | Reached XP level 7. HP: 40/40 MP: 6/11 5639 | D:4 | Found a white marble altar of Elyvilon. 5795 | D:4 | Became a worshipper of Uskayaw the Reveller 5815 | D:5 | Entered Level 5 of the Dungeon 5815 | D:5 | Noticed Eustachio 5818 | D:5 | Reached * piety under Uskayaw 5822 | D:5 | Reached ** piety under Uskayaw 5825 | D:5 | Killed Eustachio 5825 | D:5 | Reached *** piety under Uskayaw 5991 | D:5 | Reached skill level 5 in Ranged Weapons 6001 | D:5 | Reached XP level 8. HP: 37/45 MP: 2/14 6485 | D:5 | Found a radiant altar of Vehumet. 6672 | D:5 | Noticed Pikel 6701 | D:5 | Reached **** piety under Uskayaw 6705 | D:5 | Killed Pikel 6705 | D:5 | Reached ***** piety under Uskayaw 6706 | D:5 | Reached skill level 6 in Ranged Weapons 6706 | D:5 | Reached skill level 5 in Spellcasting 6772 | D:5 | Noticed Sigmund 6797 | D:5 | Noticed Edmund 6823 | D:5 | Killed Sigmund 6824 | D:5 | Reached XP level 9. HP: 45/51 MP: 5/16 6824 | D:5 | Killed Edmund 7031 | D:5 | Reached skill level 7 in Ranged Weapons 7131 | D:5 | Found Adwen's Jewellery Shoppe. 7276 | D:5 | Found a basalt altar of Yredelemnul. 7494 | D:6 | Found a staircase to the Ecumenical Temple. 7980 | D:6 | Found a burning altar of Makhleb. 8205 | D:6 | Found a shadowy altar of Dithmenos. 8205 | D:6 | Found a glowing golden altar of the Shining One. 8205 | D:6 | Found an opulent altar of Gozag. 8858 | D:6 | Found a roughly hewn altar of Beogh. 8938 | D:7 | Reached skill level 1 in Invocations 9489 | D:7 | Reached skill level 5 in Fighting 9828 | D:7 | Reached XP level 10. HP: 55/59 MP: 18/18 9959 | D:7 | Noticed Duvessa 9959 | D:7 | Noticed Dowan 9973 | D:7 | Killed Duvessa 9979 | D:7 | Killed Dowan 10056 | D:7 | Noticed Prince Ribbit 10070 | D:7 | Killed Prince Ribbit 10397 | D:8 | Reached skill level 5 in Invocations 11699 | D:9 | Reached skill level 8 in Ranged Weapons 11909 | D:9 | Found a bloodstained altar of Trog. 11955 | D:9 | Found a hazy altar of Hepliaklqana. 12295 | D:9 | Found a roughly hewn altar of Beogh. 12376 | D:10 | Entered Level 10 of the Dungeon 12491 | D:10 | Reached XP level 11. HP: 52/68 MP: 13/19 12735 | D:10 | Found an ornate altar of the Wu Jian Council. 12763 | D:10 | Reached skill level 9 in Ranged Weapons 13044 | D:10 | Noticed a two-headed ogre 13055 | D:10 | Killed a two-headed ogre 13547 | D:11 | Found a staircase to the Orcish Mines. 13796 | D:11 | Found a roughly hewn altar of Beogh. 13948 | D:11 | Reached skill level 10 in Ranged Weapons 14033 | D:11 | Found a staircase to the Lair. 14865 | D:11 | Found Fuef's Antique Weapon Boutique. 15703 | Lair:1 | Entered Level 1 of the Lair of Beasts 15817 | Lair:1 | Reached skill level 11 in Ranged Weapons 15867 | Lair:1 | Reached XP level 12. HP: 76/76 MP: 18/22 16172 | Lair:1 | Found a dark tunnel. 16209 | Volcano | Entered a volcano 19575 | Lair:2 | Noticed a death yak 19575 | Lair:2 | Noticed a death yak 19575 | Lair:2 | Noticed a death yak 19575 | Lair:2 | Noticed a death yak 19575 | Lair:2 | Noticed a death yak 19575 | Lair:2 | Noticed a death yak 19583 | Lair:1 | Reached skill level 12 in Ranged Weapons 20137 | Lair:2 | Found a staircase to the Shoals. 20195 | Lair:2 | Reached XP level 13. HP: 80/80 MP: 25/25 20229 | Lair:2 | Noticed Gastronok 20252 | Lair:2 | Noticed Amaemon 20264 | Lair:2 | Killed Amaemon 20390 | Lair:2 | Reached skill level 10 in Fighting 20794 | Lair:2 | Got the Meditations on Defiled Words 21512 | Lair:2 | Killed Gastronok 21513 | Lair:2 | Reached skill level 5 in Armour 21725 | Lair:2 | Reached skill level 10 in Ice Magic 21731 | Lair:2 | Reached skill level 13 in Ranged Weapons 22202 | Lair:3 | Identified the +5 ring mail "Jodgh" {rN+ Str+3} 22376 | Lair:3 | Found a staircase to the Snake Pit. 23162 | Lair:4 | Reached ****** piety under Uskayaw 23271 | Lair:4 | Identified the ring of Wodosum {rPois rC- rCorr Str+4 | Slay+3} 23420 | Lair:4 | Gained mutation: Your large and strong wings let you fly. | [Gargoyle growth] 23420 | Lair:4 | Reached XP level 14. HP: 88/88 MP: 27/27 23485 | Lair:4 | Found a staircase to the Slime Pits. 23486 | Lair:4 | Found a viscous altar of Jiyva. 23914 | Lair:5 | Entered Level 5 of the Lair of Beasts 24430 | Lair:5 | Reached skill level 14 in Ranged Weapons 25817 | Lair:5 | Reached skill level 10 in Spellcasting 25958 | Lair:5 | Found a corrupted altar of Lugonu. 25958 | Lair:5 | Found a one-way gate to the infinite horrors of the Abyss. 26285 | D:12 | Found a portal to a secret trove of treasure. 27013 | D:12 | Noticed Jorgrun 27025 | D:12 | Killed Jorgrun 27160 | D:12 | Identified the +8 hand axe "Xotep" {freeze, rF+ Will+ MP+9 | Int+3} 27230 | D:12 | Noticed Erolcha 27278 | D:12 | Killed Erolcha 27432 | D:13 | Noticed Josephine 27440 | D:13 | Killed Josephine 27546 | D:13 | Learned a level 5 spell: Hoarfrost Cannonade 27554 | D:13 | Learned a level 7 spell: Rimeblight 28251 | D:13 | Found a gate to the Vaults. 28424 | D:13 | Got Transmundane Knowledge, Part Two 28585 | D:13 | Reached skill level 1 in Necromancy 28970 | D:13 | Reached skill level 1 in Forgecraft 28970 | D:13 | Reached XP level 15. HP: 60/95 MP: 25/29 29834 | D:13 | Found a shimmering altar of Xom. 30913 | D:14 | Found a hazy altar of Hepliaklqana. 31448 | D:14 | Reached skill level 15 in Ranged Weapons 31550 | D:15 | Entered Level 15 of the Dungeon 31550 | D:15 | Noticed Roxanne 31621 | D:15 | Killed Roxanne 31745 | D:15 | Reached skill level 5 in Dodging 32366 | D:15 | Found the ring of the Octopus King 32408 | D:15 | Identified a ring of the Octopus King {rC+ HP+2 AC+2 EV+2 | SH+2} 33063 | D:15 | Found a staircase to the Depths. 33187 | D:15 | Noticed Azrael 33768 | D:15 | Killed Azrael 34213 | D:15 | Noticed Agnes 34225 | D:15 | Killed Agnes 34226 | D:15 | Reached XP level 16. HP: 77/101 MP: 25/31 34590 | Orc:1 | Entered Level 1 of the Orcish Mines 34785 | Orc:2 | Entered Level 2 of the Orcish Mines 34829 | Orc:2 | Reached skill level 1 in Shields 35047 | Orc:2 | Found a staircase to the Elven Halls. 35228 | Orc:2 | Reached skill level 10 in Armour 35583 | Orc:2 | Found Xuogenip's Magic Scroll Emporium. 35583 | Orc:2 | Found Zigiall's Book Shoppe. 35594 | Orc:2 | Found a roughly hewn altar of Beogh. 35623 | Orc:2 | Bought a scroll of identify for 43 gold pieces 35623 | Orc:2 | Bought a scroll of identify for 43 gold pieces 36076 | Orc:2 | Found Osihasu's Distillery. 36078 | Orc:2 | Found Bomiehoe's General Store. 36094 | Orc:2 | Bought a potion of heal wounds for 132 gold pieces 36350 | Orc:2 | Bought a book of the Tundra for 510 gold pieces 36354 | Orc:2 | Learned a level 3 spell: Hailstorm 36361 | Orc:2 | Learned a level 6 spell: Permafrost Eruption 36455 | Orc:1 | Found Ixkoaqid's Weapon Shoppe. 37022 | Orc:1 | Reached skill level 1 in Earth Magic 37369 | Shoals:1 | Entered Level 1 of the Shoals 37991 | Shoals:1 | Noticed Nikola 38147 | Shoals:1 | Found Cisecuem's Jewellery Boutique. 38827 | Shoals:1 | Reached skill level 16 in Ranged Weapons 38934 | Shoals:1 | Killed Nikola 40035 | Shoals:2 | Found Ycoxzoet's General Store. 40044 | Shoals:2 | Bought a phantom mirror for 600 gold pieces 40046 | Shoals:2 | Noticed Ilsuiw 40150 | Shoals:1 | Slain by a water elemental Illustrated notes Levels and vault maps discovered: D:1: enne_arrival_octagon_isle, layout_loops_corners D:2: layout_basic, basic_ecumenical_altar, basic_altar, amcnicky_mini_corridor_feature D:3: kennysheep_the_goblin_king, layout_loops_corners, nicolae_overflow_hidden_temple, serial_shops, nicolae_shop_peninsula D:4: layout_gridville, nicolae_uskayaw_dance_hall, gammafunk_temple_overflow_wave, mainiacjoe_overflow_tiny_flanked, nicolae_elyvilon_temple_path, minmay_misc_feat_pillars, nicolae_shop_overcharged_wands, uniq_natasha, uniq_menkaure D:5: layout_cave_pods, yredelemnul_forgotten_temple_becter, mainiacjoe_overflow_paths, serial_shops, nicolae_shop_back_alley_shop, sigmund_edmund_badplayer, uniq_crazy_yiuf_cottage, uniq_eustachio, uniq_pikel D:6: layout_loops_ring, gammafunk_temple_overflow_forgotten, lemuel_crystal_altar, minmay_temple_entry_butterflies, lightli_church_of_beogh D:7: layout_loops_ring, serial_demonic, serial_demonic_e, serial_demonic_d, serial_demonic_f, serial_demonic_f, serial_demonic_e, serial_demonic_a, uniq_duvessa, uniq_prince_ribbit1 D:8: layout_loops_corners, serial_ice, serial_ice_f, serial_ice_d, serial_ice_e, serial_ice_n, grunt_ministairs_5 D:9: layout_cave_pools, mainiacjoe_overflow_chevrons, lightli_temple_of_fire, special_room [special_room_orc] D:10: layout_irregular_city, mainiacjoe_overflow_surrounded_room D:11: layout_roguey, dpeg_oklobed_lair, minmay_orc_entry_temple_small, serial_shops, shop D:12: layout_roguey, enter_trove_2, uniq_jorgrun, uniq_erolcha D:13: layout_long_grid, hellmonk_vaults_keyhole, xom_confusion_cloud, uniq_josephine D:14: layout_irregular_city, serial_park_square1 [serial_park_minivault_5x5_4] D:15: gammafunk_depths_entry_grave, layout_long_grid, moated_statue, minmay_hollow_rounded_squares, uniq_roxanne, uniq_agnes, uniq_azrael Lair:1: layout_gridlike, nicolae_volcano_entry_two_sided Lair:2: layout_loops_ring, minmay_shoals_entry_lonely_mermaid, uniq_amaemon, uniq_gastronok Lair:3: layout_hall_layers, nicolae_snake_entry_warm_welcome, nicolae_lair_unfinished_basement Lair:4: layout_concentric_octagons, slime_entry_1, grunt_megastairs_3 Lair:5: hellmonk_lair_end_abyssal_woods, layout_cellular_growth Shoals:1: layout_shoals, nicolae_take_the_stairs, uniq_nikola Shoals:2: layout_shoals, nicolae_stop_n_shop_1, nicolae_shoals_elemental_ambush, uniq_ilsuiw Orc:1: layout_caves, serial_shops, nicolae_shop_bimaterial_pillars Orc:2: st_orc_town, layout_diamond_mine Skill XL: | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 | ---------------+-------------------------------------------------+----- Ranged Weapons | 1 2 3 4 5 6 7 8 11 12 13 14 15 16 | 16.0 Fighting | 1 2 3 5 8 9 10 11 12 | 12.9 Armour | 1 2 3 4 5 7 9 10 | 10.4 Spellcasting | 3 4 5 6 8 9 10 11 | 11.7 Ice Magic | 5 6 7 8 9 10 11 12 | 12.2 Dodging | 2 3 4 5 | 5.4 Invocations | 3 6 | 6.8 Stealth | 3 4 | 4.2 Necromancy | 1 3 4 | 4.8 Forgecraft | 1 3 | 3.6 Shields | 1 | 1.2 Earth Magic | 3 | 3.4 Throwing | | 0.8 Evocations | | 0.1 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 | 13-15 | 16-18 || total ---------------------------+-------+-------+-------+-------+-------+-------++------- Fire: Sling | 77 | 1 | | | | || 78 Orcbow | | 90 | 259 | 604 | 897 | 381 || 2231 Throw: Throwing net | | | | 1 | | || 1 Dart | | | | 6 | 2 | || 8 Cast: Freeze | 31 | 18 | 33 | 20 | | || 102 Frozen Ramparts | 5 | 12 | 33 | 64 | 67 | 14 || 195 Ozocubu's Armour | | | 15 | 45 | 58 | 19 || 137 Hoarfrost Cannona | | | | | 18 | 36 || 54 Invoke: Stomp | | | 1 | | 18 | 19 || 38 Grand Finale | | | | | 1 | || 1 Ability: Evoke Invisibilit | | | | | 1 | || 1 Evoke: Wand | | | | 2 | | || 2 Use: Scroll | 1 | 1 | 4 | 13 | 25 | 1 || 45 Potion | | | | 2 | 7 | 6 || 15 Armour: Robe | 7 | | | | | || 7 Leather armour | 22 | 23 | 65 | 56 | 47 | 48 || 261 Ring mail | | | 77 | 238 | 521 | 249 || 1085 Dodge: Dodged | 21 | 21 | 78 | 165 | 301 | 188 || 774 Block: Other | | | | | 12 | 20 || 32