Dungeon Crawl Stone Soup version 0.33-b1 (webtiles) character file. Game seed: 242392939972955075 16743 aeonfox the Zephyrmancer (level 12, -7/75 HPs) Began as a Tengu Air Elementalist on Nov 26, 2025. Was a High Priest of Ignis. Mangled by an ice beast (13 damage) ... summoned by Fannar ... on level 1 of the Lair of Beasts. The game lasted 00:53:37 (16886 turns). aeonfox the Zephyrmancer (Tengu Air Elementalist) Turns: 16886, Time: 00:53:38 Health: -7/75 AC: 9 Str: 9 XL: 12 Next: 40% Magic: 15/36 EV: 16 Int: 27 God: Ignis [*****.] Gold: 776 SH: 0 Dex: 15 Spells: 21/31 levels left rFire + . . q - +1 short sword of Wuruem {elec, rN+ Will+ SInv} rCold . . . (no offhand) rNeg + . . N - +3 leather armour of the Ant {Int+7} rPois . n - +1 hat rElec . j - scarf {+Inv} rCorr . K - +1 pair of gloves SInv + (no amulet) Will +.... f - ring of magical power Stlth ++ d - +4 ring of slaying HPRegen 0.32/turn MPRegen 0.25/turn %: acrobat @: flying, studying Unarmed Combat A: beak, talons 3, evasive flight, acrobatic a: Renounce Religion, Evoke Invisibility, Fiery Armour, Foxfire Swarm, Rising Flame You were on level 1 of the Lair of Beasts. You worshipped Ignis. Ignis was extremely pleased with you. You visited 3 branches of the dungeon, and saw 14 of its levels. You also visited: Ossuary and Bailey. You collected 776 gold pieces. Inventory: Hand Weapons q - the +1 short sword of Wuruem (weapon) {elec, rN+ Will+ SInv} (You found it on level 3 of the Dungeon) rN+: It protects you from negative energy. Will+: It increases your willpower. SInv: It lets you see invisible. O - a +2 short sword of flaming S - a +3 scimitar of flaming Missiles k - 3 throwing nets o - 11 poisoned darts x - 6 javelins B - 5 datura-tipped darts Q - a curare-tipped dart Armour j - a scarf of invisibility (worn) n - a +1 hat (worn) y - a +0 cloak K - a +1 pair of gloves (worn) N - the +3 leather armour of the Ant (worn) {Int+7} (You found it on level 7 of the Dungeon) Int+7: It affects your intelligence (+7). Jewellery d - a +4 ring of slaying (worn) e - a +6 ring of strength f - a ring of magical power (worn) r - a ring of wizardry L - a ring of positive energy U - a +6 ring of intelligence Wands M - a wand of charming (6) R - a wand of polymorph (1) Scrolls c - a scroll of amnesia i - 2 scrolls of enchant weapon s - 5 scrolls of teleportation v - a scroll of summoning {unknown} w - a scroll of noise {unknown} z - a scroll of revelation {unknown} A - a scroll of torment C - a scroll of fear H - 3 scrolls of vulnerability J - 2 scrolls of silence {unknown} P - a scroll of poison {unknown} T - a scroll of immolation {unknown} W - a scroll of fog {unknown} Potions a - 5 potions of berserk rage b - 3 potions of magic g - 6 potions of haste h - 6 potions of might l - a potion of attraction m - 4 potions of heal wounds t - 4 potions of brilliance u - 2 potions of invisibility {unknown} D - 2 potions of cancellation {unknown} E - a potion of ambrosia {unknown} F - 3 potions of enlightenment G - 3 potions of curing I - 4 potions of mutation Talismans p - a quill talisman V - a quill talisman Skills: * Level 8.8 Fighting + Level 3.3 Short Blades + Level 1.1 Throwing + Level 4.0 Armour + Level 3.9 Dodging + Level 4.2 Stealth + Level 10.4 Spellcasting + Level 8.9 Conjurations + Level 14.0 Air Magic You had 21 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 100% 1d9 1% 1 b - Static Discharge Conj/Air 100% 3-8/arc 1% 2 c - Airstrike Air 37% 2d(6-22) 1% 4 q - Swiftness Air 74% N/A 1% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Olgreb's Toxic Radiance Alch 14% N/A 50% 4 Ozocubu's Refrigeration Ice 7% 4d9 100% 7 Discord Hex 7% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (12/15) Zot: 24549 Temple (1/1) D:6 Zot: 5984 Lair (1/5) D:11 Zot: 5962 Orc (0/2) D:11 Ossuary (visited) Bailey (visited) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Ignis Annotations: Lair:1 Fannar Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Your magical flight helps you evade attacks. (EV +4) You can magically evade attacks while moving or waiting. Message History Casting: Static Discharge (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The yak is struck by an arc of lightning. The yak is severely wounded. You are struck by an arc of lightning. The yak is struck by an arc of lightning! The yak is almost dead. The yak is struck by an arc of lightning! You kill the yak! The yak is struck by an arc of lightning. You kill the yak! The lightning grounds out. Unknown command. Okay, then. Unknown command. Search for what [Enter for "D:10", or ? for help]? spell Can't find anything matching that. Search for what [Enter for "spell", or ? for help]? book Can't find anything matching that. Unknown command. Unknown command. HP restored. Magic restored. V - a quill talisman Things that are here: a +0 club; a +0 scale mail You see here a yak corpse. Things that are here: a +0 club; a +0 ring mail You now have 737 gold pieces (gained 5). W - a scroll labelled LENUUV DOUN A cyclops comes into view. The zap hits the cyclops. The cyclops is lightly wounded. The cyclops shouts! The zap hits the cyclops. The cyclops is lightly wounded. The zap hits the cyclops. The cyclops is lightly wounded. The zap hits the cyclops. The cyclops is moderately wounded. The cyclops throws a large rock. The large rock misses you. The zap hits the cyclops! The cyclops is moderately wounded. The zap hits the cyclops. The cyclops is heavily wounded. The cyclops throws a large rock. The large rock hits you. Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: a cyclops, quivering large rocks (heavily wounded, empty space bonus: 5/8) The air twists around and strikes the cyclops! The cyclops is severely wounded. Casting: Airstrike (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: a cyclops, quivering large rocks (severely wounded, empty space bonus: 5/8) The air twists around and strikes the cyclops!! You kill the cyclops! You see here 2 large rocks. Found a stone staircase leading down. An acid dragon and a white ugly thing come into view. The zap hits the white ugly thing. The white ugly thing is lightly wounded. The white ugly thing gurgles horribly! Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: a white ugly thing (lightly wounded, empty space bonus: 4/8) The air twists around and strikes the white ugly thing! The white ugly thing is moderately wounded. The acid dragon roars! Casting: Airstrike (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: a white ugly thing (moderately wounded, empty space bonus: 4/8) The air twists around and strikes the white ugly thing! The white ugly thing is heavily wounded. Casting: Airstrike (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: a white ugly thing (moderately wounded, empty space bonus: 4/8) The air twists around and strikes the white ugly thing!! The white ugly thing is severely wounded. Casting: Airstrike (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: a white ugly thing (severely wounded, empty space bonus: 4/8) The air twists around and strikes the white ugly thing! The white ugly thing is almost dead. The white ugly thing pecks you. The white ugly thing freezes you!! Casting: Airstrike (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: a white ugly thing (severely wounded, empty space bonus: 4/8) The air twists around and strikes the white ugly thing!! You kill the white ugly thing! Your Spellcasting skill increases to level 10! Casting: Airstrike (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. Casting: Airstrike (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: an acid dragon (empty space bonus: 5/8) The air twists around and strikes the acid dragon! The acid dragon is moderately wounded. The acid dragon spits acid at you. The splash of acid misses you. Casting: Airstrike (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: an acid dragon (moderately wounded, catching its breath, empty space bonus: 5/8) The air twists around and strikes the acid dragon! The acid dragon is heavily wounded. The acid dragon bites you but does no damage. The acid dragon closely misses you. Casting: Airstrike (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: an acid dragon (heavily wounded, catching its breath, empty space bonus: 5/8) The air twists around and strikes the acid dragon! You kill the acid dragon! You start resting. HP restored. You start resting. Magic restored. You see here an ugly thing corpse. You see here a +0 robe. A vampire comes into view. The zap hits the vampire. The vampire is lightly damaged. The zap hits the vampire. The vampire is moderately damaged. The zap hits the vampire. The vampire is moderately damaged. Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: a vampire (moderately damaged, empty space bonus: 2/8) The confined air twists around weakly and strikes the vampire! The vampire is heavily damaged. Casting: Airstrike (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: a vampire (heavily damaged, empty space bonus: 2/8) The confined air twists around weakly and strikes the vampire. The vampire is severely damaged. Casting: Airstrike (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: a vampire (severely damaged, empty space bonus: 2/8) The confined air twists around weakly and strikes the vampire but does no damage. The vampire casts a spell. The vampire flickers and vanishes for a moment. Casting: Airstrike (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: a vampire (severely damaged, slightly transparent, empty space bonus: 2/8) The confined air twists around weakly and strikes the vampire! You destroy the vampire! An ice beast comes into view. Casting: Airstrike (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: an ice beast (empty space bonus: 6/8) The open air twists around violently and strikes the ice beast!! The ice beast is almost dead. The ice beast hits you but does no damage. Casting: Airstrike (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: an ice beast (almost dead, empty space bonus: 6/8) The open air twists around violently and strikes the ice beast!! You kill the ice beast! Found a stone staircase leading up. There is a stone staircase leading up here. A shadowghast comes into view. Found 10 gold pieces. Casting: Airstrike (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: a shadowghast (dormant, empty space bonus: 7/8) The open air twists around violently and strikes the shadowghast!! You destroy the shadowghast! You now have 747 gold pieces (gained 10). You now have 760 gold pieces (gained 13). Things that are here: a +0 plate armour; a +0 war axe; a +0 orcbow Things that are here: a +0 chain mail; a +0 glaive Found a stone staircase leading down. You now have 776 gold pieces (gained 16). There is a stone staircase leading up here. Casting: Airstrike (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: an ice beast (wandering, hasn't noticed you, empty space bonus: 5/8) The air twists around and strikes the ice beast! The ice beast is moderately wounded. Casting: Airstrike (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: an ice beast (moderately wounded, empty space bonus: 5/8) The air twists around and strikes the ice beast! The ice beast is almost dead. Casting: Airstrike (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: an ice beast (almost dead, empty space bonus: 5/8) The air twists around and strikes the ice beast!! You kill the ice beast! A cyclops comes into view. Casting: Airstrike (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: a cyclops, quivering large rocks (asleep, empty space bonus: 5/8) The open air twists around violently and strikes the cyclops! The cyclops shouts! The cyclops is lightly wounded. Casting: Airstrike (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: a cyclops, quivering large rocks (lightly wounded, empty space bonus: 5/8) The open air twists around violently and strikes the cyclops!! The cyclops is severely wounded. Casting: Airstrike (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: a cyclops, quivering large rocks (severely wounded, empty space bonus: 8/8) The open air twists around violently and strikes the cyclops!! You kill the cyclops! s - 5 scrolls of teleportation (gained 1) Done exploring. Done exploring. Things that are here: a +0 dagger of venom; a +0 robe; an orc skeleton Things that are here: a +0 trident; a +0 plate armour; an orc skeleton There is a staircase to the Lair here. You fly downwards. Welcome to the Lair of Beasts! There is a staircase back to the Dungeon here. A yak comes into view. The zap hits the yak. The yak is lightly wounded. The yak bellows! You hear a bellow! The zap hits the yak. The yak is lightly wounded. A yak comes into view. x2 The zap hits the yak. The yak is moderately wounded. The zap hits the yak. The yak is lightly wounded. The yak bellows! The zap hits the yak. The yak is moderately wounded. The zap misses the yak. A yak comes into view. The zap hits the yak. The yak is heavily wounded. The zap hits the yak! The yak is lightly wounded. The zap hits the yak. The yak is lightly wounded. The zap hits the yak but does no damage. A yak comes into view. The zap hits the yak. The yak is severely wounded. The zap hits the yak. The yak is moderately wounded. The zap misses the yak. The yak bellows! The zap hits the yak! The yak is severely wounded. The zap hits the yak but does no damage. The yak is moderately wounded. The zap hits the yak. The yak is moderately wounded. The zap hits the yak. The yak is lightly wounded. The zap hits the yak. The yak is lightly wounded. Fannar the Cold-Hearted comes into view. They are wielding a +0 quarterstaff of freezing and wearing a +2 robe of cold resistance. The yak gores you but does no damage. The zap misses the yak. The zap hits the yak. The yak is moderately wounded. The zap hits the yak. The yak is moderately wounded. The zap hits the yak. The yak is lightly wounded. The zap hits the yak but does no damage. The yak is lightly wounded. Fannar shouts! The yak gores you! The zap hits the yak. The yak is almost dead. The zap hits the yak but does no damage. The yak is moderately wounded. The zap hits the yak. The yak is heavily wounded. The zap hits the yak. The yak is moderately wounded. The zap hits the yak. The yak is lightly wounded. The yak gores you! The zap hits the yak. You kill the yak! The zap hits the yak. The yak is heavily wounded. The zap hits the yak but does no damage. The yak is heavily wounded. The zap hits the yak! The yak is moderately wounded. The zap hits the yak. The yak is lightly wounded. The zap hits the yak but does no damage. The yak is heavily wounded. The zap hits the yak. The yak is heavily wounded. The zap hits the yak! The yak is heavily wounded. The zap hits the yak! The yak is moderately wounded. A cane toad comes into view. The yak barely misses you. The zap hits the yak. The yak is heavily wounded. The zap hits the yak! The yak is severely wounded. The zap hits the yak. The yak is severely wounded. The zap hits the yak. The yak is heavily wounded. The zap hits Fannar. Fannar is lightly wounded. The zap hits the cane toad but does no damage. The cane toad gives a loud, deep croak! The yak misses you. The zap misses the yak. The zap hits the yak! The yak is almost dead. The zap misses the yak. The zap hits the yak. The yak is heavily wounded. The zap hits Fannar. Fannar is lightly wounded. The yak closely misses you. The zap misses the yak. The zap hits the yak! You kill the yak! The zap hits the yak. The yak is severely wounded. The zap hits the yak but does no damage. The yak is heavily wounded. The zap hits the cane toad. The cane toad is lightly wounded. The zap hits Fannar. Fannar is lightly wounded. The yak completely misses you. The zap hits the yak. The yak is heavily wounded. The zap misses the yak. The zap hits the yak. The yak is severely wounded. The zap hits the cane toad. The cane toad is moderately wounded. The zap hits Fannar! Fannar is moderately wounded. The yak misses you. The zap hits the yak! The yak is severely wounded. The zap hits the yak! The yak is almost dead. The zap hits the yak! The yak is almost dead. The zap hits the cane toad. The cane toad is moderately wounded. The zap hits Fannar but does no damage. Fannar is moderately wounded. The yak completely misses you. The zap hits the yak! The yak is almost dead. The zap hits the yak. The yak is almost dead. The zap hits the yak! You kill the yak! The zap hits the cane toad! The cane toad is heavily wounded. The zap misses Fannar. The yak gores you! Fannar murmurs some mystic words to themself. The zap hits the yak! You kill the yak! The zap hits the yak. You kill the yak! The zap hits the cane toad but does no damage. The cane toad is heavily wounded. The zap hits Fannar. Fannar is moderately wounded. Fannar mumbles some strange words. The zap misses the cane toad. The zap hits the ice beast. The ice beast is lightly wounded. The zap hits Fannar. Fannar is moderately wounded. The cane toad closely misses you. The zap misses the cane toad. The zap hits the ice beast! The ice beast is moderately wounded. The zap hits Fannar. Fannar is moderately wounded. The cane toad stings you! The zap hits the cane toad! The cane toad is severely wounded. The zap misses the ice beast. The zap hits Fannar but does no damage. Fannar is moderately wounded. The cane toad completely misses you. The zap hits the cane toad. The cane toad is almost dead. The zap hits the ice beast. The ice beast is heavily wounded. The zap misses Fannar. The cane toad completely misses you. Fannar casts a spell. The zap hits the cane toad. The cane toad is almost dead. The zap hits the ice beast! The ice beast is almost dead. The zap hits Fannar. Fannar is moderately wounded. The zap hits the ice beast. The ice beast is lightly wounded. The cane toad misses you. The cane toad stings you but does no damage. The zap hits the cane toad but does no damage. The cane toad is almost dead. The zap hits the ice beast but does no damage. The ice beast is severely wounded. The zap misses Fannar. The zap hits the ice beast. The ice beast is lightly wounded. The cane toad stings you but does no damage. The zap hits the cane toad. You kill the cane toad! The zap hits the ice beast! You kill the ice beast! The ice beast disappears in a puff of smoke! The zap hits Fannar. Fannar is moderately wounded. The zap hits the ice beast. The ice beast is moderately wounded. Your Air Magic skill increases to level 14! Fannar casts a spell at you. The bolt of cold misses the ice beast. The bolt of cold misses you. Fannar mumbles some strange words. There is a staircase back to the Dungeon here. The zap hits the ice beast. The ice beast is moderately wounded. The zap hits Fannar. Fannar is moderately wounded. The zap hits the ice beast. The ice beast is heavily wounded. The zap misses Fannar. The zap misses the ice beast. The zap hits the ice beast. The ice beast is severely wounded. The zap hits Fannar. Fannar is moderately wounded. The zap hits the ice beast. The ice beast is lightly wounded. The zap hits the ice beast! The ice beast is almost dead. The zap hits Fannar. Fannar is moderately wounded. The zap hits the ice beast. The ice beast is lightly wounded. Fannar gestures at you while chanting. The bolt of cold hits the ice beast. The ice beast completely resists. The bolt of cold hits you!!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The ice beast hits you. * * * LOW HITPOINT WARNING * * * The ice beast freezes you! You die... Ignis goes out, and joins you in death. ### ##########.######## #......@Y..eY††.... #.#####.#########.. ### You could see Fannar and 2 ice beasts. Vanquished Creatures A two-headed ogre (D:9) Erica (D:9) Nergalle (D:10) Pikel (D:6) 2 cyclopes (D:11) An ugly thing (D:11) A gargoyle (D:11) A cane toad (Lair:1) 2 unseen horrors (D:10) A rime drake (D:11) 4 kobold demonologists 2 trolls 2 hornets A spriggan (Bailey) A shadowghast (D:11) A vampire (D:11) 6 wyverns 18 yaks A basilisk (D:11) A steam dragon (D:8) 2 acid dragons 8 orc warriors A sky beast (D:7) 7 ice beasts A black bear (D:7) An ogre (D:6) 3 wolves (D:11) 7 centaurs 3 phantoms 3 kobold brigands 2 bullfrogs 2 gnoll sergeants 2 scorpions A marrowcuda (D:5) 11 killer bees (D:10) 9 howler monkeys 4 crimson imps (D:3) A human zombie (Ossuary) An elf zombie (Ossuary) 2 bombardier beetles A hound (D:7) 3 jellies 5 orc priests 3 iguanas 2 sleepcaps (D:6) 13 orc wizards 6 centaur zombies (Ossuary) 2 mummies (Ossuary) 24 gnolls 6 adders 6 hound zombies (Ossuary) 4 white imps 4 ufetubi 2 dart slugs (D:3) 4 adder zombies (Ossuary) 5 gnoll zombies (Ossuary) 4 ribbon worms 8 endoplasms 3 giant cockroaches (D:2) 3 hobgoblins A jackal (D:3) 47 orcs 4 quokkas 5 ball pythons 3 bats (D:1) 5 frilled lizards 16 goblins 6 jackal zombies (Ossuary) 15 kobolds 2 kobold zombies (Ossuary) 6 orc zombies (Ossuary) 7 rats 345 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | aeonfox the Tengu Air Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 245 | D:1 | Reached XP level 2. HP: 15/15 MP: 1/6 940 | D:2 | Learned a level 2 spell: Static Discharge 1038 | D:2 | Reached XP level 3. HP: 19/19 MP: 7/7 1069 | D:2 | Found a faded altar of an unknown god. 1079 | D:2 | Prayed at the altar of an unknown god. 1079 | D:2 | Became a worshipper of Ignis, the Dying Flame 1736 | D:3 | Identified the +1 short sword of Wuruem {elec, rN+ Will+ | SInv} 2013 | D:3 | Noticed a kobold brigand 2541 | D:3 | Found a shimmering altar of Xom. 2571 | D:3 | Reached skill level 1 in Armour 2571 | D:3 | Reached skill level 5 in Air Magic 2571 | D:3 | Reached XP level 4. HP: 18/24 MP: 3/9 2735 | D:3 | Reached XP level 5. HP: 28/28 MP: 10/10 2977 | D:3 | Reached XP level 6. HP: 26/32 MP: 12/12 3201 | D:3 | Reached skill level 1 in Fighting 3372 | D:3 | Reached skill level 6 in Air Magic 3831 | D:4 | Gained mutation: Your magical flight helps you evade | attacks. (EV +4) [Tengu growth] 3831 | D:4 | Reached XP level 7. HP: 38/38 MP: 13/13 4038 | D:4 | Found a broken altar of Ashenzari. 4053 | D:4 | Found a sand-covered staircase. 4061 | Ossuary | Entered an ossuary 4448 | Ossuary | Reached skill level 5 in Conjurations 4511 | Ossuary | Reached skill level 1 in Short Blades 4841 | D:4 | Found a hazy altar of Hepliaklqana. 5189 | D:5 | Entered Level 5 of the Dungeon 5210 | D:5 | Reached XP level 8. HP: 45/45 MP: 15/15 5727 | D:5 | Reached skill level 5 in Spellcasting 5727 | D:5 | Reached skill level 7 in Air Magic 6808 | D:6 | Reached XP level 9. HP: 30/52 MP: 18/18 6815 | D:6 | Learned a level 4 spell: Airstrike 6819 | D:6 | Learned a level 3 spell: Swiftness 6935 | D:6 | Noticed Pikel 7887 | D:6 | Found a staircase to the Ecumenical Temple. 7959 | D:6 | Found a burning altar of Makhleb. 8012 | Temple | Entered the Ecumenical Temple 8429 | D:6 | Killed Pikel 8430 | D:6 | Reached skill level 8 in Air Magic 8954 | D:7 | Reached skill level 5 in Fighting 8999 | D:7 | Found a flagged portal. 9090 | Bailey | Entered a bailey 9396 | Bailey | Noticed a goblin rider 9396 | Bailey | Noticed a goblin rider 9749 | Bailey | Reached skill level 9 in Air Magic 9762 | Bailey | Reached XP level 10. HP: 59/59 MP: 21/21 10540 | D:7 | Found a sacrificial altar of Ru. 10542 | D:7 | Identified the +3 leather armour of the Ant {Int+7} 10805 | D:7 | Found an iron altar of Okawaru. 10902 | D:8 | Reached skill level 10 in Air Magic 11540 | D:8 | Found a glowing silver altar of Zin. 11584 | D:8 | Found a white marble altar of Elyvilon. 12653 | D:9 | Noticed Erica 12663 | D:9 | Killed Erica 12664 | D:9 | Reached skill level 11 in Air Magic 12664 | D:9 | Reached XP level 11. HP: 66/66 MP: 13/24 12830 | D:9 | Noticed a two-headed ogre 12837 | D:9 | Killed a two-headed ogre 13241 | D:10 | Entered Level 10 of the Dungeon 13589 | D:10 | Reached skill level 12 in Air Magic 13714 | D:10 | Found a shadowy altar of Dithmenos. 13751 | D:10 | Noticed a soul eater 13833 | D:10 | Noticed a sixfirhy 13990 | D:10 | Noticed Nergalle 14004 | D:10 | Killed Nergalle 14156 | D:10 | Reached skill level 1 in Throwing 14394 | D:10 | You are sucked into a shaft and drop 2 floors! 14425 | D:11 | Found a staircase to the Orcish Mines. 14463 | D:11 | Reached skill level 13 in Air Magic 15062 | D:11 | Found a staircase to the Lair. 15081 | D:11 | Reached XP level 12. HP: 74/74 MP: 26/26 16045 | D:11 | Reached skill level 10 in Spellcasting 16849 | Lair:1 | Entered Level 1 of the Lair of Beasts 16860 | Lair:1 | Noticed Fannar 16879 | Lair:1 | Reached skill level 14 in Air Magic 16886 | Lair:1 | Mangled by an ice beast Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_muddy, layout_rooms, minmay_misc_feat_chi, minmay_gold_behind_fungi D:2: layout_loops_ring, hellmonk_ecumenical_altar_heavens_door, mrwooster_statue_mirror D:3: layout_loops_ring, led_xom_imps, minmay_randomly_rotated_circles D:4: cheibrodos_old_hovel, layout_cave_pools, mainiacjoe_overflow_large_starburst, chequers_ossuary_entry_cave D:5: layout_basic, minmay_small_thing D:6: layout_basic, bloody_makhleb, minmay_temple_entry_wispy, uniq_pikel D:7: layout_basic, mainiacjoe_overflow_swirl, enter_bailey_3 D:8: layout_basic, gammafunk_temple_overflow_statue, minmay_manual_mares D:9: layout_roguey, uniq_erica D:10: layout_basic, mainiacjoe_overflow_small_starburst, uniq_nergalle D:11: layout_long_grid, hellmonk_lair_entry_icy, orc_david_3, grunt_ministairs_3 D:12: layout_cave_pools, uniq_snorg Temple: cyrus_circular_temple Lair:1: layout_loops_ring, uniq_harold, uniq_fannar, uniq_gastronok Skill XL: | 1 2 3 4 5 6 7 8 9 10 11 12 | ---------------+-------------------------------------+----- Conjurations | 2 3 4 5 6 7 8 | 8.9 Armour | 1 2 3 4 | 4.0 Spellcasting | 3 4 5 6 8 9 10 | 10.4 Air Magic | 5 6 7 9 11 13 14 | 14.0 Fighting | 1 2 3 5 6 8 | 8.8 Short Blades | 1 2 3 | 3.3 Dodging | 3 | 3.9 Stealth | 3 4 | 4.2 Throwing | 1 | 1.1 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Melee: Dagger | 7 | | | || 7 Unarmed | 4 | | | || 4 Kick | 2 | 2 | 23 | 28 || 55 Peck | 2 | | 8 | 13 || 23 Short sword | | 9 | 68 | 61 || 138 Throw: Dart | 5 | 2 | 1 | 3 || 11 Javelin | | | 7 | 12 || 19 Cast: Shock | 102 | 53 | 295 | 219 || 669 Static Discharge | 7 | 11 | 22 | 47 || 87 Airstrike | | | 16 | 117 || 133 Swiftness | | | 4 | 4 || 8 Invoke: Foxfire Swarm | | | 1 | || 1 Fiery Armour | | | 1 | || 1 Evoke: Wand | | | | 1 || 1 Use: Scroll | | 5 | 11 | 2 || 18 Potion | | 1 | 1 | 3 || 5 Stab: Sleeping | 2 | | 5 | 1 || 8 Distracted | | 1 | | || 1 Armour: Robe | 10 | | | || 10 Leather armour | 4 | 27 | 119 | 171 || 321 Dodge: Dodged | 42 | 15 | 161 | 184 || 402