Dungeon Crawl Stone Soup version 0.34-b1-46-g4715434a6a (webtiles) character file. Game seed: 8833580990450810398 501 aeonfox the Digger (level 7, -4/36 HPs) Began as a Gargoyle Earth Elementalist on Feb 15, 2026. Was a Priest of Elyvilon. Slain by a sickly merfolk siren (10 damage) ... in a sewer. The game lasted 00:13:55 (3334 turns). aeonfox the Digger (Gargoyle Earth Elementalist) Turns: 3334, Time: 00:13:56 Health: -4/36 AC: 7 Str: 13 XL: 7 Next: 17% Magic: 0/14 EV: 11 Int: 16 God: Elyvilon [***...] Gold: 122 SH: 0 Dex: 10 Spells: 9/16 levels left rFire . . . (100%) a - +1 club rCold . . . (100%) (no offhand) rNeg + . . (50%) e - +0 robe rPois ∞ (0%) c - +0 helmet rElec + (33%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... b - amulet of regeneration Stlth + (no ring) HPRegen 1.06/turn (no ring) MPRegen 0.14/turn %: no passive effects @: mighty, mesmerised, very slow A: sickness immunity, negative energy resistance 1, electricity resistance, torment resistance 1, stone body a: Renounce Religion (0%), Purification (1%), Heal Other (21%), Heal Self (21%) You were in a sewer. You worshipped Elyvilon. Elyvilon was most pleased with you. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Sewer. You collected 122 gold pieces. Inventory: Hand Weapons a - a +1 club (weapon) Missiles f - 3 poisoned darts Armour c - a +0 helmet (worn) d - a +0 chain mail of cold resistance e - a +0 robe (worn) Jewellery b - an amulet of regeneration (worn) g - a ring of magical power Wands e - a wand of charming (12) d - a wand of digging (1) Scrolls V - a scroll of vulnerability w - 2 scrolls of enchant weapon r - 5 scrolls of revelation N - 2 scrolls of noise d - a scroll of teleportation {unknown} h - a scroll of blinking {unknown} e - a scroll of amnesia {unknown} Potions L - 2 potions of lignification e - a potion of enlightenment f - 2 potions of curing {unknown} j - 2 potions of haste {unknown} Skills: - Level 1.5 Dodging - Level 2.1 Stealth * Level 5.2 Spellcasting + Level 3.5 Conjurations + Level 5.8 Earth Magic You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 44% 2d11 1% 1 b - Stone Arrow Conj/Erth 38% 3d9 6% 3 c - Passwall Erth 22% N/A 4% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 8% N/A 22% 2 Jinxbite Hex 8% 2d2 22% 2 Brom's Barrelling Bould Conj/Erth 19% 2d5 22% 4 Leda's Liquefaction Alch/Erth 6% N/A 41% 4 Petrify Alch/Erth 6% N/A 41% 4 Olgreb's Toxic Radiance Alch 4% N/A 83% 4 Ignition Fire 2% 3d3 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Zot: 20756 Sewer (1/1) Zot: 5838 Temple: D:4-7 Altars: Elyvilon Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. Your stone body is resiliant and immune to petrification. (AC +4) Message History Found a stone staircase leading up. There is a stone staircase leading up here. You encounter a rat. The blast of sand hits the rat. You kill the rat! You encounter a ball python. The ball python hisses angrily. You hear a loud squeak. The ball python leaves your sight. A ball python comes into view. You encounter a rat. There are monsters nearby! You can't see any susceptible monsters within range! (Use Z to cast anyway.) The blast of sand hits the ball python! You kill the ball python! The blast of sand hits the rat! You kill the rat! Things that are here: a rat corpse; a ball python corpse You can now provide healing for yourself. You pick up a parchment of Blink and begin reading... You add the spell Blink to your library. Things that are here: a +0 dagger; a goblin skeleton There is a stone staircase leading up here. You pick up a parchment of Jinxbite and begin reading... You add the spell Jinxbite to your library. There is an open door here. You open the door. There is an open door here. Found a stone staircase leading down. Found a stone staircase leading up. There is a stone staircase leading up here. As you open the door, it creaks loudly! You encounter a bat. The blast of sand hits the bat! You kill the bat! There is an open door here. N - 2 scrolls of noise (gained 1) You encounter a bombardier beetle. Casting: Sandblast (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (quite dangerous; 14% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bombardier beetle (asleep, 100% to hit) You miscast Stone Arrow. Nothing appears to happen. Casting: Stone Arrow (quite dangerous; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (quite dangerous; 14% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bombardier beetle (81% to hit) You miscast Stone Arrow. Nothing appears to happen. Casting: Stone Arrow (quite dangerous; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (quite dangerous; 14% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bombardier beetle (81% to hit) The stone arrow hits the bombardier beetle! The bombardier beetle is heavily wounded. The bombardier beetle sprays incendiary fluid at you. The burning spray misses you. You completely miss the bombardier beetle. The bombardier beetle is heavily wounded. The bombardier beetle completely misses you. You hit the bombardier beetle but do no damage. The bombardier beetle is heavily wounded. You completely miss the bombardier beetle. The bombardier beetle is heavily wounded. The bombardier beetle closely misses you. You hit the bombardier beetle. The bombardier beetle is severely wounded. The bombardier beetle bites you but does no damage. Aiming: Sandblast (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a bombardier beetle (severely wounded, 89% to hit) The blast of sand hits the bombardier beetle! You kill the bombardier beetle! Your Conjurations skill increases to level 2! You have reached level 5! Your magical contamination has completely faded away. There is a stone staircase leading down here. Found a stone staircase leading down. You encounter Jessica the Apprentice Sorceress. She is wielding a +2 dagger of speed. Casting: Sandblast (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (quite dangerous; 13% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Jessica, wielding a +2 dagger of speed and wearing a +0 robe (asleep, 100% to hit) The stone arrow hits Jessica! You kill Jessica! Your Spellcasting skill increases to level 4! Things that are here: a +2 dagger of speed; a +0 robe Found an escape hatch in the ceiling. You open the door. You encounter Sigmund the Dreaded and a quokka. Sigmund is wielding a +0 scythe of venom. Found a worn bronze wand. There is an escape hatch in the ceiling here. You encounter a rat. A rat is nearby! A rat is nearby! A rat is nearby! The blast of sand hits the rat! You kill the rat! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You encounter an adder. The blast of sand hits the adder! You kill the adder! You see here an adder corpse. You see here an adder corpse. Casting: Sandblast (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Okay, then. Casting: Sandblast (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Passwall (quite dangerous; 7% risk of failure) Press: ? - help, Dir - move target A rock wall. You begin to meditate on the wall. You continue meditating on the rock. x3 You finish merging with the rock. You open the door. The blast of sand hits the quokka! You kill the quokka! There is a fountain of clear blue water here. You take a small sip from the fountain. Refreshing. Casting: Sandblast (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Passwall (quite dangerous; 7% risk of failure) Press: ? - help, Dir - move target A rock wall. You begin to meditate on the wall. You continue meditating on the rock. x3 You finish merging with the rock. Casting: Passwall (quite dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (quite dangerous; 12% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Sigmund, wielding a +0 scythe of venom and wearing a +0 robe (asleep, 100% to hit) The stone arrow hits Sigmund! Sigmund is heavily wounded. Sigmund shouts! Sigmund gestures at you while chanting. You resist with some effort. Casting: Stone Arrow (quite dangerous; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (quite dangerous; 12% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Sigmund, wielding a +0 scythe of venom and wearing a +0 robe (heavily wounded, 64% to hit) The stone arrow hits Sigmund! Sigmund is almost dead. Casting: Stone Arrow (quite dangerous; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Aiming: Sandblast (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Sigmund, wielding a +0 scythe of venom and wearing a +0 robe (almost dead, 80% to hit) The blast of sand hits Sigmund! You kill Sigmund! Your Conjurations skill increases to level 3! Your Earth Magic skill increases to level 5! You have reached level 6! You start resting. Magic restored. d - a wand of digging (1) You open the door. Found a scale mail. There is an open door here. You see here a +0 scale mail. There is an open door here. Things that are here: a +0 scythe of venom; a +0 robe You open the door. There is an open door here. There is a fountain of clear blue water here. There is an open door here. There is an open door here. You encounter 2 gnolls. The gnoll shouts! The blast of sand hits the gnoll! The gnoll is severely wounded. You encounter a gnoll. It is wielding a +0 halberd. The blast of sand hits the gnoll! You kill the gnoll! The blast of sand hits the gnoll! You kill the gnoll! The blast of sand hits the gnoll! The gnoll is severely wounded. The gnoll shouts! The blast of sand hits the gnoll. The gnoll is almost dead. The gnoll barely misses you. The blast of sand hits the gnoll. You kill the gnoll! Items here: ))) †††. Found a club. You see here a +0 club. You open the door. There is an open door here. Things that are here: a +2 dagger of speed; a +0 robe There is an escape hatch in the ceiling here. You now have 96 gold pieces (gained 15). You now have 107 gold pieces (gained 11). Done exploring. Done exploring. There is an escape hatch in the ceiling here. There is a stone staircase leading down here. Search for what [? for help]? D: Unknown command. Search for what [Enter for "D:", or ? for help]? mace Unknown command. You climb downwards. You hear the sound of rushing water. There is an entrance to a sewer on this level. Hurry and find it before the portal rusts away! There is a stone staircase leading up here. You encounter an orc and an orc wizard. Okay, then. You encounter 2 orcs. The blast of sand hits the orc wizard. The orc wizard is moderately wounded. The orc wizard shouts! The orc shouts! The blast of sand hits the orc wizard! You kill the orc wizard! The blast of sand hits the orc! You kill the orc! The blast of sand misses the orc. The blast of sand hits the orc! You kill the orc! The blast of sand hits the orc. The orc is severely wounded. The orc shouts! The blast of sand hits the orc! You kill the orc! Things that are here: a +0 morningstar; a +0 ring mail Things that are here: a +0 short sword; an orc corpse Items here: )) [ †. Found 15 gold pieces. You encounter a quokka. You see here 15 gold pieces. You now have 122 gold pieces (gained 15). The blast of sand misses the quokka. The blast of sand hits the quokka! You kill the quokka! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You hear the slow rusting of a drain. Found a stone staircase leading down. Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Passwall (dangerous; 4% risk of failure) Press: ? - help, Dir - move target A rock wall. You begin to meditate on the wall. You continue meditating on the rock. x2 You finish merging with the rock. Found a glowing drain. You enter the shallow water. Moving in this stuff is going to be slow. There is a glowing drain here. You start resting. Magic restored. The world spins around you as you enter the gateway. You enter a sewer! Found a gate leading back out of this place. There is an empty arch of ancient stone here. You enter the shallow water. Moving in this stuff is going to be slow. You encounter a rat. The blast of sand hits the rat!! You kill the rat! You encounter a rat. You see here a rat corpse. You encounter a rat. The blast of sand hits the rat. You kill the rat! You encounter a rat. The blast of sand hits the rat. You kill the rat! You start resting. Magic restored. The blast of sand hits the rat! You kill the rat! You encounter a river rat. The blast of sand hits the river rat! The river rat is almost dead. The river rat squeaks loudly. The blast of sand misses the river rat. The river rat bites you. The blast of sand hits the river rat! You kill the river rat! You start resting. HP restored. You start resting. You encounter a rat. The blast of sand misses the rat. The blast of sand hits the rat! You kill the rat! You start resting. Magic restored. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You encounter a frilled lizard. You encounter a frilled lizard. The blast of sand hits the frilled lizard! You kill the frilled lizard! You hear a splash. You enter the shallow water. Moving in this stuff is going to be slow. You encounter a frilled lizard. The frilled lizard hisses angrily. x2 The blast of sand hits the frilled lizard!! You kill the frilled lizard! The blast of sand hits the frilled lizard! You kill the frilled lizard! You hear a splash. You start resting. Magic restored. You see here a frilled lizard corpse. You encounter 3 rats. The rat squeaks loudly. x2; You hear an angry hiss. x2 You encounter a crocodile. You hear a loud squeak. You hear a shout! The rat leaves your sight. The crocodile leaves your sight. The blast of sand hits the rat! You kill the rat! You hear a loud squeak. You encounter a ball python. You encounter a rat. You hear an angry hiss. You hear a loud squeak. The ball python leaves your sight. Your Spellcasting skill increases to level 5! The blast of sand hits the rat! You kill the rat! You encounter a sickly merfolk siren. You encounter an adder. The sickly merfolk siren chants a haunting song. You are mesmerised by the sickly merfolk siren! You cannot move away from the sickly merfolk siren! You cannot move away from the sickly merfolk siren! You cannot move away from the sickly merfolk siren! Okay, then. Okay, then. The sickly merfolk siren chants its luring song. You encounter a rat. Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. Press: ? - help, v - describe, . - travel A stone wall. Okay, then. Unknown command. Okay, then. Unknown command. Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (quite dangerous; 8% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a crocodile (water, 60% to hit) You miscast Stone Arrow. Nothing appears to happen. Casting: Stone Arrow (quite dangerous; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (quite dangerous; 8% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a crocodile (water, 60% to hit) The stone arrow hits the crocodile! The crocodile is moderately wounded. The adder hisses angrily. You encounter a ball python. The sickly merfolk siren chants its luring song. The ball python leaves your sight. Casting: Stone Arrow (quite dangerous; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (quite dangerous; 8% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a crocodile (lightly wounded, 60% to hit) The stone arrow hits the crocodile! The crocodile is heavily wounded. The crocodile bites you. The crocodile drags you backwards! You encounter a rat. The rat leaves your sight. Casting: Stone Arrow (quite dangerous; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (quite dangerous; 8% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a crocodile (water, heavily wounded, 60% to hit) The stone arrow hits the crocodile! The crocodile is almost dead. The ball python barely misses you. The ball python grabs you. The ball python constricts you. The crocodile bites you! You are no longer mesmerised. The ball python loses its grip on you. Casting: Stone Arrow (quite dangerous; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Magic courses through your body. The adder bites you but does no damage. The crocodile closely misses you. Casting: Stone Arrow (quite dangerous; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (quite dangerous; 8% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a crocodile (water, almost dead, 60% to hit) The stone arrow misses the crocodile. The stone arrow hits the ball python! You kill the ball python! The rat squeaks loudly. The adder bites you but does no damage. The crocodile bites you but does no damage. The adder bites you but does no damage. The sickly merfolk siren chants a haunting song. You resist with almost no effort. The adder bites you but does no damage. The crocodile bites you! The crocodile drags you backwards! The sickly merfolk siren chants a haunting song. You are mesmerised by the sickly merfolk siren! The ball python hisses angrily. Casting: Stone Arrow (quite dangerous; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (quite dangerous; 8% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a crocodile (water, almost dead, 60% to hit) The stone arrow hits the crocodile! You kill the crocodile! The adder completely misses you. The sickly merfolk siren misses you. The adder bites you but does no damage. You have reached level 7! Casting: Stone Arrow (dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 7% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (48% to hit) The stone arrow hits the adder!! You kill the adder! The sickly merfolk siren hits you! Casting: Stone Arrow (dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 7% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a sickly merfolk siren (mesmerising, 60% to hit) The stone arrow misses the sickly merfolk siren. The stone arrow hits the rat! You kill the rat! The sickly merfolk siren misses you. Casting: Stone Arrow (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Okay, then. The air fills with toxic fumes! As you read the scroll labelled YDONAU CIER, it crumbles to dust. It was a scroll of poison. The ball python bites you but does no damage. The ball python barely misses you. The rat splashes around in the water. The sickly merfolk siren hits you but does no damage. The ball python misses you. The ball python grabs you. The ball python constricts you. You feel very mighty all of a sudden. The rat bites you but does no damage. The rat splashes around in the water. The sickly merfolk siren hits you. The ball python bites you. The ball python constricts you. Your magical contamination has completely faded away. Casting: Stone Arrow (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a sickly merfolk siren (mesmerising, 79% to hit) The blast of sand hits the sickly merfolk siren. The sickly merfolk siren is lightly wounded. The ball python bites you but does no damage. The ball python constricts you. The rat splashes around in the water. x2 The sickly merfolk siren hits you! * * * LOW HITPOINT WARNING * * * The ball python bites you but does no damage. The ball python constricts you. * * * LOW HITPOINT WARNING * * * Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a ball python (water, constricting you, 85% to hit) The blast of sand hits the ball python!! You kill the ball python! You hear a splash. The rat barely misses you. The rat splashes around in the water. The sickly merfolk siren hits you but does no damage. The rat barely misses you. The rat splashes around in the water. The sickly merfolk siren chants its luring song. You hit the sickly merfolk siren. The sickly merfolk siren is moderately wounded. The rat bites you. * * * LOW HITPOINT WARNING * * * The rat splashes around in the water. x2; The sickly merfolk siren hits you. * * * LOW HITPOINT WARNING * * * Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a sickly merfolk siren (moderately wounded, mesmerising, 79% to hit) The blast of sand hits the sickly merfolk siren! The sickly merfolk siren is almost dead. The rat closely misses you. The rat splashes around in the water. The sickly merfolk siren hits you! You die... § §§## ### ☼§§§§ ○r# §§§☼§##§# #§§☼#r# #### #§mr#############..# #§≈@§§§§§§§~~~~..~.. ##########☼†≈≈≈≈≈≈≈~ ############# #∩∩~~~~...†.. ###~~~.###### ##~.## #### You could see a sickly merfolk siren (mesmerising) and 3 rats. Vanquished Creatures Sigmund (D:3) A crocodile (Sewer) A bombardier beetle (D:3) Jessica (D:3) An orc wizard (D:4) 7 gnolls 2 adders A river rat (Sewer) A clockroach zombie (D:2) 3 dart slugs An adder zombie (D:2) 4 endoplasms 5 hobgoblins 2 jackals (D:1) 3 orcs (D:4) 7 quokkas 7 ball pythons 6 bats A bat zombie (D:2) 7 frilled lizards 6 goblins 6 kobolds A quokka zombie (D:2) 13 rats 88 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | aeonfox the Gargoyle Earth Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 5 | D:1 | Found a faded altar of an unknown god. 22 | D:1 | Prayed at the altar of an unknown god. 22 | D:1 | Became a worshipper of Elyvilon the Healer 22 | D:1 | Reached * piety under Elyvilon 275 | D:1 | Reached XP level 2. HP: 15/15 MP: 1/5 394 | D:1 | Reached ** piety under Elyvilon 833 | D:1 | Reached XP level 3. HP: 19/19 MP: 4/7 1127 | D:2 | Learned a level 3 spell: Stone Arrow 1131 | D:2 | Learned a level 3 spell: Passwall 1173 | D:2 | Reached XP level 4. HP: 24/24 MP: 5/8 2204 | D:3 | Reached *** piety under Elyvilon 2447 | D:3 | Reached XP level 5. HP: 28/28 MP: 0/10 2552 | D:3 | Encountered Jessica 2553 | D:3 | Killed Jessica 2602 | D:3 | Encountered Sigmund 2747 | D:3 | Killed Sigmund 2748 | D:3 | Reached skill level 5 in Earth Magic 2748 | D:3 | Reached XP level 6. HP: 32/32 MP: 1/13 3172 | D:4 | Found a glowing drain. 3196 | Sewer | Entered a sewer 3316 | Sewer | Reached skill level 5 in Spellcasting 3327 | Sewer | Reached XP level 7. HP: 23/36 MP: 7/14 3334 | Sewer | Slain by a sickly merfolk siren Illustrated notes Levels and vault maps discovered: D:1: dreamdust_arrival_beginning_and_end, layout_basic, ebering_ecumenical_altar_webs D:2: kennysheep_big_flooded_room, layout_rooms, serial_undead, serial_undead_b, serial_undead_e, serial_undead_d, serial_undead_a, serial_undead_e D:3: layout_loops_corners, hangedman_glass_teeth, hangedman_feature_mirror, uniq_sigmund, uniq_jessica D:4: layout_loops_ring, serial_shops, shop, serial_co_window_serial, co_window_paths_b, co_window_paths_a, co_window_of_opportunity_a, co_window_of_opportunity_a, co_window_corner_a, co_window_paths_a, co_window_corner_a, co_window_corner_b, co_window_paths_c, co_window_corner_b, glass_columns_c, gup_sewer_entry_bowl, uniq_crazy_yiuf_cottage Sewer: sewer_sea Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Earth Magic | 4 5 | 5.8 Spellcasting | 3 4 5 | 5.2 Conjurations | 2 3 | 3.5 Dodging | | 1.5 Stealth | | 2.1 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | | 6 | 1 || 7 Melee: Club | | 6 | 1 || 7 Cast: Sandblast | 43 | 68 | 3 || 114 Stone Arrow | | 9 | 2 || 11 Passwall | | 3 | || 3 Drink: Magic | | 1 | || 1 Might | | | 1 || 1 Read: Identify | 4 | | || 4 Revelation | 1 | | || 1 Noise | | 1 | || 1 Enchant weapon | | 1 | || 1 Poison | | | 1 || 1 Armour: Robe | 5 | 22 | 17 || 44 Dodge: Dodged | 3 | 15 | 6 || 24