Dungeon Crawl Stone Soup version 0.34-b1-46-g4715434a6a (webtiles) character file. Game seed: 1398812947462025477 11694 aeonfox the Thaumaturge (level 11, -2/60 HPs) Began as a Gargoyle Earth Elementalist on Feb 18, 2026. Was an Initiate of Sif Muna. Slain by a yak (9 damage) ... on level 1 of the Lair of Beasts on Feb 19, 2026. The game lasted 00:55:15 (12894 turns). aeonfox the Thaumaturge (GrEE) Turns: 12894, Time: 00:55:15 Health: -2/60 AC: 14 Str: 14 XL: 11 Next: 81% Magic: 1/26 EV: 11 Int: 18 God: Sif Muna [......] Gold: 607 SH: 0 Dex: 16 Spells: 14/33 levels left rFire + . . (50%) a - +0 mace (spect) rCold . . . (100%) (no offhand) rNeg + . . (50%) c - +0 leather armour rPois ∞ (0%) r - +0 helmet rElec + (33%) (no cloak) rCorr . (100%) n - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ i - ring of protection from fire HPRegen 0.30/turn o - +6 ring of dexterity MPRegen 0.20/turn %: no passive effects @: no status effects A: sickness immunity, negative energy resistance 1, electricity resistance, torment resistance 1, stone body a: Renounce Religion (0%) You were on level 1 of the Lair of Beasts. You worshipped Sif Muna. Sif Muna was noncommittal. You visited 3 branches of the dungeon, and saw 13 of its levels. You also visited: Sewer. You collected 607 gold pieces. Inventory: Hand Weapons a - a +0 spectral mace (weapon) e - a +2 morningstar k - a +3 mace of concussion l - the +1 dagger "Dacve" {freeze, Int+3} (You found it on level 5 of the Dungeon) Int+3: It affects your intelligence (+3). It cannot be enchanted further. Missiles d - a boomerang f - a throwing net g - 8 poisoned darts h - 7 curare-tipped darts Armour c - a +0 leather armour (worn) m - a +0 ring mail n - a +0 pair of gloves (worn) r - a +0 helmet (worn) Magical Staves b - a staff of earth Jewellery i - a ring of protection from fire (worn) j - a ring of protection from fire o - a +6 ring of dexterity (worn) q - a ring of positive energy Talismans p - the quill talisman of the Cherruve {Harm rF- rC++ rN+} (You found it on level 10 of the Dungeon) [quill talisman] Harm: It increases damage dealt and taken. rF-: It makes you vulnerable to fire. rC++: It greatly protects you from cold. rN+: It protects you from negative energy. Wands e - a wand of charming (4) b - a wand of quicksilver (10) d - a wand of digging (4) a - a wand of flame (19) c - a wand of roots (5) Scrolls r - a scroll of revelation f - 3 scrolls of fear b - 2 scrolls of blinking N - a scroll of noise V - 2 scrolls of vulnerability x - a scroll of amnesia t - 3 scrolls of teleportation p - a scroll of poison s - a scroll of summoning w - a scroll of enchant weapon g - a scroll of fog Potions g - 2 potions of magic A - 2 potions of attraction c - 3 potions of curing M - 2 potions of mutation L - 2 potions of lignification h - 2 potions of haste i - 2 potions of invisibility b - 4 potions of brilliance w - 3 potions of heal wounds r - 2 potions of resistance a - a potion of ambrosia e - a potion of enlightenment Skills: * Level 3.5 Fighting + Level 0.9 Maces & Flails * Level 4.7 Armour + Level 2.5 Dodging - Level 3.1 Stealth * Level 11.5 Spellcasting + Level 6.2 Conjurations * Level 2.5 Fire Magic + Level 11.1 Earth Magic * Level 4.2 Alchemy You had 14 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 100% 2d20 1% 1 b - Stone Arrow Conj/Erth 82% 3d12 1% 3 c - Passwall Erth 50% N/A 1% 3 d - Brom's Barrelling Bo Conj/Erth 41% 2d8 2% 4 e - Leda's Liquefaction Alch/Erth 19% N/A 3% 4 f - Petrify Alch/Erth 19% N/A 3% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 100% 2x1d9 1% 1 Kiss of Death Conj/Necr 84% 2d11 2% 1 Shock Conj/Air 84% 1d8 2% 1 Freeze Ice 40% 1d6 9% 1 Construct Spike Launche Frge 20% 2d3 13% 2 Ensorcelled Hibernation Hex/Ice 20% N/A 13% 2 Olgreb's Toxic Radiance Alch 25% N/A 14% 4 Ignite Poison Fire/Alch 22% N/A 21% 4 Gloom Hex/Necr 20% N/A 26% 3 Metabolic Englaciation Hex/Ice 5% N/A 93% 5 Silence Hex/Air 5% N/A 93% 5 Summon Mana Viper Hex/Summ 10% N/A 93% 5 Discord Hex 5% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (11/15) Zot: 26828 Temple (1/1) D:5 Zot: 5972 Lair (1/5) D:10 Zot: 5000 Sewer (visited) Orc: D:9-12 The Realm of Zot is guarded by orbs of fire. Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Shops: D:7 : Annotations: D:7 Sigmund Lair:1 Maggie Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. Your stone body is resiliant and immune to petrification. (AC +8) Message History Cassandra barely misses you. You closely miss Cassandra. Cassandra is almost dead. Your dancing +0 spectral mace hits Cassandra. You kill Cassandra! Sif Muna accepts your kill. Cassandra gasps with her dying breath, "Your fate... be upon your own head..." You feel an ambush drawing close.... You start resting. Your dancing +0 spectral mace disappears. You encounter a bullfrog. You encounter a water moccasin. You encounter a cane toad. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. The blast of sand hits the water moccasin!! The water moccasin is severely wounded. The blast of sand hits the water moccasin! You kill the water moccasin! Sif Muna accepts your kill. The bullfrog hits you but does no damage. The bullfrog becomes momentarily stuck in the liquid earth. The bullfrog hits you but does no damage. The bullfrog becomes momentarily stuck in the liquid earth. x2 Your Armour skill increases to level 4! The blast of sand hits the bullfrog!! The bullfrog is almost dead. The bullfrog hits you but does no damage. The bullfrog becomes momentarily stuck in the liquid earth. x3 The cane toad stings you! The blast of sand hits the bullfrog!! You kill the bullfrog! Sif Muna accepts your kill. The cane toad completely misses you. The cane toad becomes momentarily stuck in the liquid earth. x2 Your Fighting skill increases to level 3! The blast of sand hits the cane toad! The cane toad is moderately wounded. The cane toad becomes momentarily stuck in the liquid earth. x3 The blast of sand misses the cane toad. The cane toad stings you. The cane toad becomes momentarily stuck in the liquid earth. The cane toad stings you but does no damage. The cane toad becomes momentarily stuck in the liquid earth. Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a cane toad (moderately wounded, covering ground slowly, 79% to hit) The stone arrow hits the cane toad!! The cane toad is almost dead. The cane toad closely misses you. The blast of sand hits the cane toad!! You kill the cane toad! Sif Muna accepts your kill. Your Earth Magic skill increases to level 11! You start resting. The ground is no longer liquid beneath you. You start resting. The runic seal fades away. You start resting. You are starting to lose your buoyancy. You start resting. You float gracefully downwards. You start resting. Your enlightenment fades. You start resting. HP restored. You start resting. Magic restored. e - a wand of charming (4) Things that are here: a +0 dagger; a +0 robe There is a staircase back to the Dungeon here. You see here a bullfrog corpse. L - 2 potions of lignification (gained 1) You encounter Maggie the Vainglorious. She is wielding a +0 war axe and carrying a wand of roots. Press: ? - help, v - describe, . - travel Here: Maggie, wielding a +0 war axe, wearing +0 steam dragon scales and carrying a wand of roots (asleep) The floor. Placed new exclusion. You now have 596 gold pieces (gained 13). You encounter a cane toad. A cane toad is nearby! The blast of sand hits the cane toad! The cane toad is heavily wounded. The cane toad croaks. The blast of sand misses the cane toad. The cane toad stings you but does no damage. The blast of sand misses the cane toad. The cane toad stings you! The blast of sand hits the cane toad! The cane toad is heavily wounded. The cane toad stings you! x2 Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a cane toad (heavily wounded, 79% to hit) The stone arrow hits the cane toad!! You kill the cane toad! Sif Muna accepts your kill. Unknown command. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Okay, then. You start resting. Magic restored. You start resting. HP restored. Found a spider talisman. You encounter a water moccasin. You can't see any susceptible monsters within range! (Use Z to cast anyway.) The blast of sand hits the water moccasin! The water moccasin is heavily wounded. The water moccasin hisses angrily. The blast of sand hits the water moccasin! The water moccasin is almost dead. The water moccasin bites you but does no damage. The blast of sand hits the water moccasin!! You kill the water moccasin! Sif Muna accepts your kill. Magic restored. You encounter a komodo dragon. Found a parchment of Kiss of Death. A komodo dragon is nearby! The blast of sand hits the komodo dragon! The komodo dragon is moderately wounded. The blast of sand hits the komodo dragon but does no damage. The komodo dragon is moderately wounded. The blast of sand hits the komodo dragon! The komodo dragon is severely wounded. The komodo dragon bites you! Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a komodo dragon (severely wounded, 82% to hit) The stone arrow hits the komodo dragon! The komodo dragon is almost dead. The komodo dragon bites you! A komodo dragon is nearby! You are too injured to fight recklessly! A komodo dragon is nearby! Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a komodo dragon (almost dead, 89% to hit) The blast of sand hits the komodo dragon! You kill the komodo dragon! Sif Muna accepts your kill. You encounter a yak. The yak bellows! You hear a bellow! x2 You encounter a yak. x2 Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Brom's Barrelling Boulder (dangerous; 2% risk of failure) Press: ? - help, Dir - move target Aim: a yak (100% to hit) You send a boulder barrelling forward! Your boulder barrels into the yak! The yak is moderately wounded. The yak gores your boulder but does no damage. Your boulder barrels into the yak! The yak is heavily wounded. You encounter 2 yaks. The yak bellows! Your boulder barrels into the yak! The yak is severely wounded. The yak gores your boulder. Your boulder barrels into the yak! The yak is almost dead. Your boulder barrels into the yak! You kill the yak! Sif Muna accepts your kill. The yak gores your boulder but does no damage. Your boulder barrels into the yak! The yak is moderately wounded. The yak leaves your sight. Your Fire Magic skill increases to level 2! Casting: Brom's Barrelling Boulder (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Brom's Barrelling Boulder (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The ground around you becomes liquefied! Casting: Leda's Liquefaction (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Brom's Barrelling Boulder (dangerous; 2% risk of failure) Press: ? - help, Dir - move target Aim: a yak (100% to hit) You send a boulder barrelling forward! Your boulder barrels into the yak. The yak is lightly wounded. The yak gores your boulder. Your boulder barrels into the yak! The yak is moderately wounded. Your boulder barrels into the yak. The yak is moderately wounded. Your boulder barrels into the yak. The yak gores your boulder! Casting: Brom's Barrelling Boulder (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Brom's Barrelling Boulder (dangerous; 2% risk of failure) Press: ? - help, Dir - move target Aim: a yak (sparse dust, covering ground slowly, 100% to hit) You send a boulder barrelling forward! Your boulder barrels into the yak! The yak is severely wounded. Your boulder crumbles as it rolls away. The yak gores your boulder. Your boulder barrels into the yak! The yak is moderately wounded. The yak gores your boulder but does no damage. Your boulder barrels into the yak. The yak is heavily wounded. The yak gores your boulder but does no damage. Your boulder barrels into the yak. The yak is heavily wounded. Your boulder barrels into the yak. The yak is severely wounded. The yak gores your boulder. Your boulder barrels into the yak! The yak is almost dead. Your boulder crumbles as it rolls away. Casting: Brom's Barrelling Boulder (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Brom's Barrelling Boulder (dangerous; 2% risk of failure) Press: ? - help, Dir - move target Aim: a yak (covering ground slowly, 100% to hit) You send a boulder barrelling forward! The yak gores your boulder! The yak becomes momentarily stuck in the liquid earth. x2 Your boulder barrels into the yak. The yak is lightly wounded. Your boulder barrels into the yak. The yak is moderately wounded. The yak gores your boulder. Your boulder barrels into the yak. The yak is moderately wounded. Your boulder barrels into the yak. The yak is moderately wounded. Your boulder barrels into the yak. The yak is almost dead. Your boulder barrels into the yak! You kill the yak! Sif Muna accepts your kill. Casting: Brom's Barrelling Boulder (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a yak (moderately wounded, covering ground slowly, 85% to hit) The stone arrow hits the yak! The yak is heavily wounded. Your boulder crumbles as it rolls away. The blast of sand misses the yak. The blast of sand hits the yak!! You kill the yak! Sif Muna accepts your kill. The yak becomes momentarily stuck in the liquid earth. x2 The yak gores you but does no damage. The yak becomes momentarily stuck in the liquid earth. x2 The blast of sand hits the yak! The yak is severely wounded. The yak becomes momentarily stuck in the liquid earth. x2 The blast of sand hits the yak! You kill the yak! Sif Muna accepts your kill. The yak gores you but does no damage. The yak becomes momentarily stuck in the liquid earth. The blast of sand hits the yak!! The yak is almost dead. The yak gores you. The blast of sand misses the yak. The yak gores you but does no damage. The yak gores you. The blast of sand hits the yak! You kill the yak! Sif Muna accepts your kill. You start resting. The ground is no longer liquid beneath you. You start resting. HP restored. You start resting. Magic restored. You see here a yak corpse. You pick up a parchment of Kiss of Death and begin reading... You add the spell Kiss of Death to your library. Found a dagger. Found a dagger. Found a stone staircase leading down. i - a scroll of identify You don't currently have any unidentified items. c - a scroll labelled KYFRAC YDUILI Found a stone staircase leading down. As you read the scroll of identify, it crumbles to dust. c -> g - a scroll of fog There is a stone staircase leading down here. There is a stone staircase leading down here. You encounter a water moccasin. The water moccasin hisses angrily. The blast of sand misses the water moccasin. The blast of sand misses the water moccasin. The water moccasin bites you. The water moccasin bites you but does no damage. The blast of sand hits the water moccasin. The water moccasin is moderately wounded. The water moccasin bites you but does no damage. The water moccasin bites you. The blast of sand hits the water moccasin!! You kill the water moccasin! Sif Muna accepts your kill. HP restored. You see here a water moccasin corpse. Found a stone staircase leading down. You now have 607 gold pieces (gained 11). h - 2 potions of haste (gained 1) You encounter a yak. You encounter a yak. The yak bellows! You hear a bellow! You encounter a yak. The blast of sand hits the yak. The yak is lightly wounded. The yak bellows! Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Brom's Barrelling Boulder (dangerous; 2% risk of failure) Press: ? - help, Dir - move target Aim: a yak (lightly wounded, 100% to hit) You send a boulder barrelling forward! You encounter a yak. x2 Your boulder barrels into the yak! The yak is moderately wounded. The yak gores your boulder. Your boulder barrels into the yak! The yak is severely wounded. Your boulder barrels into the yak. The yak is lightly wounded. Your boulder barrels into the yak. The yak is moderately wounded. Something gores your boulder but does no damage. Your boulder crumbles as it rolls away. Casting: Brom's Barrelling Boulder (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Brom's Barrelling Boulder (dangerous; 2% risk of failure) Press: ? - help, Dir - move target Aim: a yak (severely wounded, 100% to hit) You send a boulder barrelling forward! The yak gores your boulder but does no damage. The yak gores your boulder. Your boulder barrels into the yak! The yak is almost dead. The yak leaves your sight. Your boulder barrels into the yak! You kill the yak! Sif Muna accepts your kill. Your boulder crumbles as it rolls away. Casting: Brom's Barrelling Boulder (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Brom's Barrelling Boulder (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Brom's Barrelling Boulder (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The ground around you becomes liquefied! Casting: Leda's Liquefaction (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Brom's Barrelling Boulder (dangerous; 2% risk of failure) Press: ? - help, Dir - move target Aim: a yak (100% to hit) You send a boulder barrelling forward! Your boulder barrels into the yak. The yak is lightly wounded. The yak gores your boulder. Your boulder barrels into the yak! The yak is moderately wounded. Your boulder barrels into the yak! The yak is severely wounded. Something gores your boulder. Your boulder crumbles as it rolls away. Casting: Brom's Barrelling Boulder (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Petrify (dangerous; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a yak (sparse dust, covering ground slowly, chance to affect: 65%) The yak struggles to resist. The yak begins to petrify. The yak resists with significant effort. Casting: Petrify (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Brom's Barrelling Boulder (dangerous; 2% risk of failure) Press: ? - help, Dir - move target Aim: a yak (lightly wounded, petrifying slowly, 100% to hit) You send a boulder barrelling forward! The yak gores your boulder. Your boulder barrels into the yak! The yak is heavily wounded. The yak gores your boulder! Your boulder barrels into the yak! The yak is heavily wounded. The yak stops moving altogether! Your boulder barrels into the yak. The yak is severely wounded. Your boulder crumbles as it rolls away. Casting: Brom's Barrelling Boulder (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Brom's Barrelling Boulder (dangerous; 2% risk of failure) Press: ? - help, Dir - move target Aim: a yak (100% to hit) You send a boulder barrelling forward! Your boulder barrels into the yak! The yak is lightly wounded. Your boulder barrels into the yak. The yak is moderately wounded. The yak gores your boulder! Your boulder barrels into the yak! The yak is heavily wounded. Your boulder barrels into the yak! The yak is severely wounded. Something gores your boulder. Your boulder crumbles as it rolls away. The blast of sand hits the yak! The yak is moderately wounded. The yak gores you but does no damage. The blast of sand hits the yak but does no damage. The yak is moderately wounded. The yak barely misses you. The yak completely misses you. You barely miss the yak. The yak is moderately wounded. Your dancing +0 spectral mace barely misses the yak. The yak barely misses you. The yak gores you. You hit the yak. The yak is heavily wounded. Your dancing +0 spectral mace hits the yak. The yak barely misses you. The yak gores you. The yak barely misses you. You sock the yak! The yak is severely wounded. Your dancing +0 spectral mace hits the yak but does no damage. The ground is no longer liquid beneath you. The yak gores you. The yak gores you! The yak barely misses you. x2 Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a yak (severely wounded, 91% to hit) The blast of sand hits the yak!! You kill the yak! Sif Muna accepts your kill. Your dancing +0 spectral mace disappears. The yak barely misses you. The yak gores you. You hit the yak. The yak is almost dead. Your dancing +0 spectral mace hits the yak. The yak barely misses you. x2; The yak gores you but does no damage. The yak misses you. You hit the yak. The yak is almost dead. Your dancing +0 spectral mace hits the yak. The yak gores you! The yak gores you but does no damage. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a yak (almost dead, 91% to hit) The blast of sand hits the yak! You kill the yak! Sif Muna accepts your kill. Your dancing +0 spectral mace disappears. The yak misses you. The yak gores you. You barely miss the yak. The yak is heavily wounded. Your dancing +0 spectral mace hits the yak but does no damage. The yak closely misses you. The yak barely misses you. x2 You hit the yak. The yak is heavily wounded. Your dancing +0 spectral mace hits the yak but does no damage. The yak gores you. The yak barely misses you. You hit the yak. The yak is severely wounded. Your dancing +0 spectral mace barely misses the yak. The yak misses you. The yak gores you! * * * LOW HITPOINT WARNING * * * The yak gores you but does no damage. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a yak (severely wounded, 91% to hit) The blast of sand hits the yak! The yak is almost dead. Your dancing +0 spectral mace disappears. The yak barely misses you. The yak closely misses you. The yak gores you but does no damage. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a yak (almost dead, 91% to hit) The blast of sand hits the yak! You kill the yak! Sif Muna accepts your kill. The yak gores you but does no damage. The yak gores you. * * * LOW HITPOINT WARNING * * * Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a yak (heavily wounded, 91% to hit) The blast of sand hits the yak! The yak is almost dead. The yak barely misses you. You don't have enough magic to cast this spell. You don't have enough magic to cast this spell. You hit the yak but do no damage. The yak is almost dead. Your dancing +0 spectral mace hits the yak but does no damage. The yak gores you! * * * LOW HITPOINT WARNING * * * You hit the yak. The yak is almost dead. Your dancing +0 spectral mace hits the yak. The yak gores you! You die... .........# .........# .........# .........# ........# ........# ### ### ........#######.#########.###### ...............(Y............... ...............@†......°°....... ...........................○..°. ................................ ................................ ................................ .############.######.##.####.#P# ### ###### ##### You could see a yak and a friendly dancing +0 spectral mace. Vanquished Creatures A two-headed ogre (D:8) Pikel (D:5) 3 cane toads (Lair:1) An unseen horror (D:9) 3 komodo dragons (Lair:1) Cassandra (Lair:1) 2 wyverns (D:10) 17 yaks 2 wraiths A steam dragon (D:8) 4 vampire mosquitoes Edmund (D:7) An acid dragon (D:9) Duvessa (D:7) 6 water moccasins A kobold geomancer (D:6) 2 sky beasts 4 orc warriors 3 black bears A crocodile (Sewer) An ogre (D:5) 2 centaurs (D:9) A lemure (D:5) 4 kobold brigands 6 bullfrogs 4 scorpions 9 wights (D:9) A marrowcuda (D:5) A burial acolyte (D:6) Dowan (D:7) 3 howler monkeys A bombardier beetle (D:5) A hound (D:6) 4 orc priests A sleepcap (D:5) A clockroach (D:3) 6 iguanas 13 orc wizards 12 gnolls 2 river rats 8 adders 2 shadow imps (D:6) 2 hound zombies (D:6) 5 ufetubi 6 dart slugs A ribbon worm (Sewer) An adder zombie (D:6) A gnoll zombie (D:6) 27 orcs 7 endoplasms 7 hobgoblins 8 jackals (D:2) 3 quokkas 13 ball pythons 5 bats A frilled lizard (D:1) 6 goblins 16 kobolds 3 kobold zombies (D:6) 8 rats 260 creatures vanquished. Vanquished Creatures (others) An ufetubus (D:6) 1 creature vanquished. Grand Total: 261 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | aeonfox the Gargoyle Earth Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 271 | D:1 | Reached XP level 2. HP: 15/15 MP: 0/5 933 | D:1 | Reached XP level 3. HP: 19/19 MP: 2/6 1135 | D:2 | Learned a level 3 spell: Passwall 1375 | D:2 | Found a bloodstained altar of Trog. 1794 | D:2 | Reached XP level 4. HP: 24/24 MP: 4/7 1799 | D:2 | Learned a level 3 spell: Stone Arrow 2134 | D:3 | Found a shimmering altar of Xom. 2461 | D:3 | Reached XP level 5. HP: 28/28 MP: 5/10 2932 | D:3 | Found a faded altar of an unknown god. 2952 | D:3 | Found a broken altar of Ashenzari. 3001 | D:3 | Reached skill level 5 in Earth Magic 3173 | D:4 | Reached XP level 6. HP: 32/32 MP: 5/12 3297 | D:4 | Found an opulent altar of Gozag. 3400 | D:4 | Found a glowing drain. 3533 | Sewer | Entered a sewer 3720 | Sewer | Reached XP level 7. HP: 29/36 MP: 1/14 3727 | Sewer | Reached skill level 5 in Spellcasting 4310 | D:5 | Entered Level 5 of the Dungeon 4614 | D:5 | Reached XP level 8. HP: 41/41 MP: 11/16 4662 | D:5 | Found a blossoming altar of Fedhas. 4853 | D:5 | Identified the +1 dagger "Dacve" {freeze, Int+3} 5343 | D:5 | Found a staircase to the Ecumenical Temple. 5348 | D:5 | Found a statue of an orb of fire. 5349 | D:5 | Found a statue of an orb of fire. 5354 | Temple | Entered the Ecumenical Temple 5386 | D:5 | Encountered Pikel 5521 | D:5 | Found a white marble altar of Elyvilon. 5594 | D:5 | Killed Pikel 5595 | D:5 | Reached skill level 5 in Conjurations 5595 | D:5 | Reached XP level 9. HP: 31/45 MP: 3/20 5696 | D:5 | Learned a level 4 spell: Brom's Barrelling Boulder 6227 | D:6 | Found an ancient bone altar of Kikubaaqudgha. 6723 | D:7 | Encountered Sigmund 6736 | D:7 | Encountered Edmund 6743 | D:7 | Killed Edmund 6881 | D:7 | Reached skill level 1 in Armour 6885 | D:7 | Reached skill level 1 in Alchemy 7077 | D:7 | Found Pericut's Book Shop. 7085 | D:7 | Encountered Duvessa 7085 | D:7 | Encountered Dowan 7399 | D:7 | Killed Duvessa 7424 | D:7 | Killed Dowan 7990 | D:8 | Encountered a two-headed ogre 8378 | D:8 | Killed a two-headed ogre 8379 | D:8 | Reached XP level 10. HP: 51/51 MP: 8/22 8589 | D:8 | Reached skill level 10 in Earth Magic 9086 | D:8 | Found a sparkling altar of Nemelex Xobeh. 9086 | D:8 | Found a glowing golden altar of the Shining One. 9087 | D:8 | Found a sacrificial altar of Ru. 9099 | D:8 | Found a hazy altar of Hepliaklqana. 9309 | D:8 | Learned a level 4 spell: Leda's Liquefaction 9314 | D:8 | Learned a level 4 spell: Petrify 9662 | D:9 | Found an iron altar of Okawaru. 10331 | D:10 | Entered Level 10 of the Dungeon 10344 | D:10 | Reached skill level 1 in Fighting 10346 | D:10 | Found a staircase to the Lair. 10523 | D:10 | Reached skill level 10 in Spellcasting 10666 | D:10 | Reached XP level 11. HP: 57/57 MP: 4/25 11304 | D:10 | Found a shimmering blue altar of Sif Muna. 11327 | D:10 | Became a worshipper of Sif Muna the Loreminder 11449 | D:10 | Identified the quill talisman of the Cherruve {Harm rF- | rC++ rN+} 11781 | Lair:1 | Entered Level 1 of the Lair of Beasts 11791 | Lair:1 | Reached skill level 1 in Fire Magic 11886 | Lair:1 | Encountered Cassandra 12080 | Lair:1 | Killed Cassandra 12210 | Lair:1 | Encountered Maggie 12894 | Lair:1 | Slain by a yak Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_three_doors, layout_loops_corners D:2: layout_basic, basic_altar, small_statue_intersection, hangedman_decor_clover_reticule D:3: layout_basic, mainiacjoe_overflow_24_doors, lemuel_doored_altar, hellmonk_ecumenical_altar_heavens_door, chequers_serial_rivers_micro_a, serial_bayou_pond_e D:4: layout_rooms, nicolae_gozag_cash_rules_everything_around_me, cheibrodos_sewer_entry_sluice D:5: layout_rooms, fedhas_ov_isle_minmay, nicolae_elyvilon_white_marble_altar, minmay_temple_entry_antechambers, uniq_pikel D:6: layout_cave_pools, regret_index_kikubaaqudgha_part_by_part D:7: layout_gridville, serial_shops, shop, amcnicky_mini_pool_small, sigmund_edmund_badplayer, uniq_duvessa D:8: layout_rooms, nicolae_overflow_quartered_altars D:9: layout_basic, okawaru_ov_weapons_minmay, serial_glass, glass_columns_a, glass_columns_a, chequers_serial_rivers_room_a, minivault_23 D:10: layout_cave_pools, nicolae_overflow_four_foyers_orthogonal, due_lair_maze_entry_diamond, due_unseen_surprise D:11: layout_gridville, zombieorc2_lemuel, hangedman_incinerator, uniq_gastronok Temple: nicolae_temple_two_arcs Lair:1: layout_big_grid, uniq_cassandra, uniq_maggie Skill XL: | 1 2 3 4 5 6 7 8 9 10 11 | ---------------+----------------------------------+----- Earth Magic | 4 5 6 7 9 10 11 | 11.1 Stealth | 3 | 3.1 Spellcasting | 3 4 5 7 8 10 11 | 11.5 Conjurations | 2 3 5 6 | 6.2 Dodging | 2 | 2.5 Armour | 2 3 4 | 4.7 Alchemy | 2 3 4 | 4.2 Fighting | 1 3 | 3.5 Fire Magic | 2 | 2.5 Maces & Flails | | 0.9 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Attack: Normal | 15 | 18 | 12 | 26 || 71 Melee: Unarmed | 10 | | | || 10 Mace | 5 | 9 | 6 | 26 || 46 Morningstar | | 9 | 6 | || 15 Throw: Throwing net | | 1 | | || 1 Cast: Sandblast | 56 | 74 | 134 | 114 || 378 Stone Arrow | | 12 | 55 | 45 || 112 Brom's Barrelling | | | 6 | 19 || 25 Leda's Liquefacti | | | | 3 || 3 Passwall | | | | 2 || 2 Petrify | | | | 1 || 1 Drink: Curing | | 1 | 1 | 1 || 3 Enlightenment | | | 1 | 1 || 2 Magic | | | 1 | || 1 Heal wounds | | | 1 | || 1 Read: Identify | 2 | | 3 | 8 || 13 Fear | 1 | | | || 1 Enchant weapon | | 2 | 2 | 1 || 5 Noise | | | 1 | || 1 Amnesia | | | 1 | || 1 Teleportation | | | 1 | || 1 Revelation | | | 1 | || 1 Vulnerability | | | 1 | || 1 Brand weapon | | | | 2 || 2 Silence | | | | 1 || 1 Poison | | | | 1 || 1 Armour: Robe | 7 | | | || 7 Leather armour | 7 | 50 | 108 | 149 || 314 Dodge: Dodged | 14 | 36 | 87 | 69 || 206