Dungeon Crawl Stone Soup version 0.34-b1-46-g4715434a6a (webtiles) character file. Game seed: 4704371584546446977 513293 aeonfox the Metallomancer (level 25, -7/156 HPs) Began as a Gargoyle Earth Elementalist on Feb 20, 2026. Was a High Priest of Sif Muna. Mangled by a phantasmal warrior (12 damage) ... while paralysed by a guardian sphinx ... on level 5 of the Vaults on Feb 22, 2026. The game lasted 09:56:16 (68002 turns). aeonfox the Metallomancer (GrEE) Turns: 68002, Time: 09:56:17 Health: -7/156 AC: 35 Str: 17 XL: 25 Next: 61% Magic: 19/49 EV: 2 Int: 21 God: Sif Muna [*****.] Gold: 2537 SH: 0 Dex: 10 Spells: 6/68 levels left rFire + + + (20%) a - +2 whip (venom) rCold + + . (33%) S - orb {Pyromania} rNeg + . . (50%) w - +3 robe "Kewoan" {rC++} rPois ∞ (0%) L - +2 helmet {Int+3} rElec + (33%) J - scarf {Repulsion} rCorr . (100%) u - +2 pair of gloves {Fire} SInv + d - +3 pair of boots of Noon {rF+++ Int-5} Will +.... f - amulet of magic regeneration Stlth +++ e - ring of wizardry HPRegen 0.46/turn O - ring of the Lonely Planets {Will+ EV+5 SInv} MPRegen 0.71/turn %: repel missiles, wizardry (x1) @: paralysed, weak-willed, flying, studying 3 skills A: sickness immunity, big wings, negative energy resistance 1, electricity resistance, torment resistance 1, stone body }: 2/15 runes: decaying, gossamer a: Renounce Religion (0%), Channel Magic (2%), Forget Spell (0%), Divine Exegesis (22%) You were on level 5 of the Vaults. You worshipped Sif Muna. Sif Muna was extremely pleased with you. You visited 9 branches of the dungeon, and saw 43 of its levels. You also visited: Ice Cave and Wizlab. You collected 5354 gold pieces. You spent 2817 gold pieces at shops. Inventory: Hand Weapons a - a +2 whip of venom (weapon) b - a +2 mace of holy wrath p - the +10 scimitar "Kianir" {freeze, rPois rN+ SInv} (You took it off a hell knight on level 2 of the Depths) rPois: It protects you from poison. rN+: It protects you from negative energy. SInv: It lets you see invisible. It cannot be enchanted further. q - a +5 mace Missiles i - 8 javelins j - 54 poisoned darts m - 28 boomerangs o - 8 curare-tipped darts C - 9 atropa-tipped darts Armour c - the +4 ring mail of Vexation {Rampage *Corrode rC+++} (You bought it in a shop on level 15 of the Dungeon) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. *Corrode: It may corrode you when you take damage. rC+++: It renders you almost immune to cold. It cannot be enchanted further. d - the +3 pair of boots of Noon (worn) {rF+++ Int-5} (You bought it in a shop on level 15 of the Dungeon) rF+++: It renders you almost immune to fire. Int-5: It affects your intelligence (-5). It cannot be enchanted further. g - a +2 robe of fire resistance h - an orb of mesmerism l - +0 ice dragon scales n - the +5 moon troll leather armour {Spirit, Regen++ MP+5} (You took it off a moon troll in a wizard's laboratory) Regen++: It increases your rate of health regeneration. MP+5: It affects your magic capacity (+5). It cannot be enchanted further. t - a +0 buckler of cold resistance u - a +2 pair of gloves of fire (worn) w - the +3 robe "Kewoan" (worn) {rC++} (You took it off Boris on level 4 of the Vaults) rC++: It greatly protects you from cold. It cannot be enchanted further. x - a +0 kite shield of cold resistance z - the +3 ring mail "Sydaviur" {rC+} (You found it on level 1 of the Lair of Beasts) rC+: It protects you from cold. It cannot be enchanted further. E - a +2 robe of resistance J - a scarf of repulsion (worn) K - an orb of stardust L - a +2 helmet of intelligence (worn) S - an orb of pyromania (worn) T - the +2 hat of the Monk {Bane rC+ Will++ Dex+2} (You found it on level 4 of the Spider Nest) Bane: It inflicts you with a random bane when you equip it. rC+: It protects you from cold. Will++: It greatly increases your willpower. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. Z - a +0 pair of boots of earth Magical Staves M - a staff of alchemy Jewellery e - a ring of wizardry (worn) f - an amulet of magic regeneration (worn) k - a +6 ring of strength r - a ring of protection from fire s - the ring of Kekhaim {rC+ Will+ MP+9 Int-4} (You took it off a necromancer on level 3 of the Crypt) [ring of magical power] rC+: It protects you from cold. Will+: It increases your willpower. MP+9: It affects your magic capacity (+9). Int-4: It affects your intelligence (-4). v - a ring of magical power H - a ring of protection from cold I - a ring of positive energy N - the ring "Joiwaps" {Fly rF+ rC- rN+ Will++} (You found it on level 14 of the Dungeon) [ring of protection from fire] Fly: It grants you flight. rF+: It protects you from fire. rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. Will++: It greatly increases your willpower. O - the ring of the Lonely Planets (worn) {Will+ EV+5 SInv} (You found it on level 14 of the Dungeon) [ring of evasion] Will+: It increases your willpower. EV+5: It affects your evasion (+5). SInv: It lets you see invisible. R - an amulet of dissipation U - an amulet of chemistry Y - a ring of protection from cold Wands f - a wand of mindburst (14) b - a wand of light (34) c - a wand of warping (56) e - a wand of paralysis (56) d - a wand of digging (12) a - a wand of flame (28) p - a wand of polymorph (20) Scrolls a - 2 scrolls of enchant armour r - 7 scrolls of revelation V - 4 scrolls of vulnerability b - 3 scrolls of blinking g - 5 scrolls of fog x - 3 scrolls of amnesia t - 10 scrolls of teleportation S - 6 scrolls of silence s - 2 scrolls of summoning I - 3 scrolls of immolation N - 5 scrolls of noise p - 6 scrolls of poison w - a scroll of enchant weapon T - 2 scrolls of torment i - 12 scrolls of identify f - a scroll of fear Potions g - 5 potions of magic C - 7 potions of cancellation e - 5 potions of enlightenment i - 3 potions of invisibility c - 7 potions of curing h - 5 potions of haste M - 14 potions of mutation w - 2 potions of heal wounds L - 8 potions of lignification d - 4 potions of moonshine b - 7 potions of brilliance r - 2 potions of resistance A - 5 potions of attraction m - 8 potions of might B - 3 potions of berserk rage a - 3 potions of ambrosia Miscellaneous g - a +0 box of beasts h - a +1 lightning rod (4/4) Skills: + Level 15.7 Fighting + Level 1.7 Maces & Flails + Level 0.7 Throwing + Level 7.1 Armour + Level 5.4 Dodging - Level 7.1 Stealth + Level 0.1 Shields + Level 22.3 Spellcasting + Level 18.7 Conjurations + Level 2.5 Translocations + Level 8.2 Forgecraft + Level 9.3 Fire Magic + Level 5.6 Ice Magic + Level 8.7 Air Magic + Level 25.6 Earth Magic + Level 7.6 Alchemy + Level 9.4 Invocations + Level 8.4 Evocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 100% 2d20 0% 1 b - Stone Arrow Conj/Erth 100% 3d13 0% 3 c - Passwall Erth 92% N/A 0% 3 d - Brom's Barrelling Bo Conj/Erth 86% 2d12 0% 4 e - Shatter Erth 46% 3d35* 1% 9 f - Lee's Rapid Deconstr Erth 46% 3d22* 0% 5 g - Iskenderun's Battles Conj/Frge 68% 2d14 1% 4 h - Arcjolt Conj/Air 34% 1d44 1% 5 i - Freezing Cloud Conj/Ice/Air 31% 6-21 1% 5 j - Olgreb's Toxic Radia Alch 53% N/A 1% 4 k - Orb of Destruction Conj 40% 9d11 1% 7 l - Iskenderun's Mystic Conj/Tloc 61% 2d13 (+2d71% 4 m - Lehudib's Crystal Sp Conj/Erth 43% 10d10 1% 8 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 100% 2x1d9 0% 1 Magic Dart Conj 100% 1d8 0% 1 Shock Conj/Air 100% 1d9 0% 1 Mercury Arrow Conj/Alch 100% 2d11 0% 2 Searing Ray Conj 100% 2d8 0% 2 Awaken Armour Erth/Frge 100% N/A 0% 4 Leda's Liquefaction Alch/Erth 38% N/A 0% 4 Petrify Alch/Erth 38% N/A 0% 4 Freeze Ice 100% 1d10 1% 1 Kinetic Grapnel Frge 100% 1d8 1% 1 Kiss of Death Conj/Necr 100% 2d13 1% 1 Slow Hex 92% N/A 1% 1 Soul Splinter Necr 92% N/A 1% 1 Summon Small Mammal Summ 92% N/A 1% 1 Call Imp Summ 46% N/A 1% 2 Grave Claw Necr 46% 2d10 1% 2 Jinxbite Hex 46% 2d2 1% 2 Momentum Strike Conj/Tloc 100% 3d10 1% 2 Frozen Ramparts Ice 92% 1d14 1% 3 Hailstorm Conj/Ice 65% 3d12 1% 3 Maxwell's Portable Pile Tloc 34% (3-9)d4 1% 3 Mephitic Cloud Conj/Alch/Air 64% N/A 1% 3 Swiftness Air 56% N/A 1% 3 Airstrike Air 28% 2d(4-20) 1% 4 Cigotuvi's Putrefaction Necr/Air 41% N/A 1% 4 Forge Blazeheart Golem Fire/Frge 94% N/A 1% 4 Forge Lightning Spire Air/Frge 56% 3d8 1% 4 Fulminant Prism Conj/Alch 34% 3d16 1% 4 Ignite Poison Fire/Alch 93% N/A 1% 4 Rending Blade Conj/Frge 68% 2d(11+4*) 1% 4 Sticky Flame Fire/Alch 93% 2d14 1% 4 Summon Seismosaurus Egg Summ/Erth 67% N/A 1% 4 Vhi's Electric Charge Tloc/Air 94% N/A 1% 4 Alistair's Intoxication Alch 35% N/A 1% 5 Alistair's Walking Alem Alch/Frge 54% N/A 1% 5 Borgnjor's Vile Clutch Necr/Erth 33% N/A 1% 5 Detonation Catalyst Fire/Alch 93% 2d5 1% 5 Fireball Conj/Fire 55% 3d21 1% 5 Irradiate Conj/Alch 34% 3d23 1% 5 Nazja's Percussive Temp Frge 27% 4d8 1% 5 Bombard Conj/Erth 43% 9d7 1% 6 Conjure Ball Lightning Conj/Air 34% 3x3d11 1% 6 Permafrost Eruption Ice/Erth 36% 2x4d8 1% 6 Starburst Conj/Fire 55% 6d15 1% 6 Call Canine Familiar Summ 23% N/A 2% 3 Confusing Touch Hex 23% N/A 2% 3 Gloom Hex/Necr 46% N/A 2% 3 Sigil of Binding Hex 23% N/A 2% 3 Tukima's Dance Hex 23% N/A 2% 3 Vampiric Draining Necr 23% 2d7 2% 3 Passage of Golubria Tloc 34% N/A 2% 4 Plasma Beam Fire/Air 47% 2x1d62 2% 6 Silence Hex/Air 20% N/A 3% 5 Forge Monarch Bomb Fire/Frge 47% 4d16 3% 6 Dimensional Bullseye Hex/Tloc 14% N/A 4% 4 Eringya's Noxious Bog Alch 26% 4d6 4% 6 Forge Phalanx Beetle Frge 27% N/A 4% 6 Fortress Blast Frge 73% 6d17 4% 6 Metabolic Englaciation Hex/Ice 17% N/A 6% 5 Anguish Hex/Necr 11% N/A 8% 4 Animate Dead Necr 23% N/A 8% 4 Cause Fear Hex 11% N/A 8% 4 Dispel Undead Necr 23% 3d12 8% 4 Eringya's Surprising Cr Summ 23% N/A 8% 4 Martyr's Knell Necr/Summ 23% N/A 8% 4 Sculpt Simulacrum Ice/Alch 25% N/A 8% 6 Summon Forest Summ/Tloc 14% N/A 12% 5 Summon Mana Viper Hex/Summ 23% N/A 21% 5 Dispersal Tloc 17% N/A 36% 6 Death Channel Necr 11% N/A 71% 6 Summon Cactus Giant Summ 11% N/A 71% 6 Hellfire Mortar Fire/Erth/Frge 56% 4d17 1% 7 Magnavolt Erth/Air 38% 4d16 1% 7 Spellspark Servitor Conj/Frge 34% N/A 2% 7 Fulsome Fusillade Conj/Alch 34% (3-5)d13 21% 8 Splinterfrost Shell Ice/Frge 25% 6d10 34% 7 Ozocubu's Refrigeration Ice 23% 4d12 50% 7 Maxwell's Capacitive Co Air 28% ∞ 77% 8 Manifold Assault Tloc 17% N/A 89% 7 Fire Storm Conj/Fire 55% 8d14 90% 9 Sphinx Sisters Hex/Summ 11% N/A 99% 7 Discord Hex 11% N/A 100% 8 Disjunction Tloc 17% N/A 100% 8 Infestation Necr 11% N/A 100% 8 Platinum Paragon Frge 27% 4d15 100% 9 Polar Vortex Ice 23% 12d3* 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (15/15) Zot: 24957 Temple (1/1) D:4 Zot: 5967 Lair (5/5) D:11 Zot: 23288 Swamp (4/4) Lair:3 Zot: 19617 Spider (4/4) Lair:2 Zot: 16778 Slime (0/5) Lair:5 Orc (2/2) D:11 Zot: 10409 Elf (0/3) Orc:2 Vaults (5/5) D:13 Zot: 19610 Crypt (3/3) Vaults:3 Zot: 11647 Tomb (0/3) Crypt:3 Depths (4/4) D:15 Zot: 15031 Zot (0/5) Depths:4 IceCv (visited) WizLab (visited) The Realm of Zot is guarded by orbs of winter. Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Shops: D:1 [ D:3 * D:12 ! D:15 [(*=[ Orc:1 ::[ Orc:2 ::!(*= Vaults:1 :: Vaults:2 :( Vaults:4 * Crypt:3 * Depths:1 * Portals: Hell: Depths:1 Depths:2 Depths:3 Depths:4 Abyss: Depths:2 Depths:3 Depths:4 Pandemonium: Depths:2 Depths:4 Ziggurat: Depths:2 Annotations: D:7 1 runed translucent door, exclusion: door Depths:1 3 runed translucent doors Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your large and strong wings let you fly. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. Your stone body is resiliant and immune to petrification. (AC +19) Message History The fireball engulfs the guardian sphinx! The guardian sphinx is severely wounded. The fireball engulfs the ironbound preserver!! The ironbound preserver is almost dead. The fireball engulfs the tengu reaver!! You kill the tengu reaver! Sif Muna accepts your kill. The fireball engulfs the undying armoury. The undying armoury resists. The undying armoury is severely damaged. The fireball engulfs the phantasmal warrior!! You destroy the phantasmal warrior! Sif Muna accepts your kill. The fireball engulfs the phantasmal warrior! You destroy the phantasmal warrior! Sif Muna accepts your kill. The fireball engulfs the tengu reaver! The tengu reaver is moderately wounded. The fireball engulfs the phantasmal warrior!! You destroy the phantasmal warrior! Sif Muna accepts your kill. The fireball engulfs the tengu reaver! The tengu reaver is severely wounded. You hear a shout! x5; You hear two shouts! You hear a shout! x2 The yaktaur captain is no longer deflecting missiles. The guardian sphinx misses you. The guardian sphinx claws you but does no damage. The guardian sphinx misses you. The tengu reaver hits you from afar with a +0 bardiche. The ironbound preserver casts a spell. The ironbound preserver begins to accept its allies' injuries. The yaktaur captain wields a +0 arbalest. The yaktaur captain shoots a bolt. The bolt hits you!! The guardian sphinx casts a spell. You resist with almost no effort. Your Earth Magic skill increases to level 25! Casting: Shatter (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The dungeon rumbles! The undying armoury is severely damaged. You kill the ironbound preserver! Sif Muna accepts your kill. The tengu reaver is heavily wounded. The tengu reaver is severely wounded. You kill the ironbound convoker! Sif Muna accepts your kill. You kill the yaktaur captain! Sif Muna accepts your kill. Your orb flickers with a hungry flame! The fireball engulfs the undying armoury! The undying armoury resists. The undying armoury is severely damaged. The fireball engulfs the guardian sphinx!! The guardian sphinx is almost dead. The fireball engulfs the tengu reaver! The tengu reaver is almost dead. The fireball engulfs the tengu reaver! The tengu reaver is severely wounded. You hear a shout! x7 The undying armoury arms its allies with +5 triple crossbows of freezing. The tengu reaver shoots a bolt. The bolt completely misses you. You encounter a phantasmal warrior. You encounter a polterguardian. The guardian sphinx bites you but does no damage. The guardian sphinx claws you but does no damage. The guardian sphinx barely misses you. You encounter a dancing +0 heavy war axe. You feel the doom around you dissipate. Casting: Shatter (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The dungeon rumbles! The guardian sphinx is almost dead. You kill the tengu reaver! Sif Muna accepts your kill. The phantasmal warrior is lightly damaged. Ka-crash! Your orb flickers with a hungry flame! The fireball engulfs the undying armoury. The undying armoury resists. The undying armoury is almost destroyed. The fireball engulfs the guardian sphinx! You kill the guardian sphinx! Sif Muna accepts your kill. The fireball engulfs the tengu reaver! The tengu reaver is severely wounded. You hear a shout! The undying armoury hits you but does no damage. x3 The tengu reaver shoots a bolt. The bolt is repelled. You encounter a quicksilver dragon. The phantasmal warrior gestures at you. The phantasmal warrior blinks! The undying armoury closely misses you. The undying armoury completely misses you. The undying armoury hits you but does no damage. The tengu reaver shoots a bolt. The bolt misses you. You encounter an ettin. It is wielding a +2 dire flail of protection and a +4 dire flail. You fly upwards. There is a metal staircase leading down here. An undying armoury is nearby! Casting: Shatter (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the undying armoury. The undying armoury is almost destroyed. The undying armoury is knocked back by the mystic blast. The undying armoury is no longer deflecting missiles. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Brom's Barrelling Boulder (safe; 0% risk of failure) Press: ? - help, Dir - move target Aim: an undying armoury (almost destroyed, 100% to hit) You send a boulder barrelling forward! Your boulder barrels into the undying armoury. The undying armoury is almost destroyed. Your boulder barrels into the undying armoury. The undying armoury is almost destroyed. The undying armoury completely misses your boulder. The undying armoury hits your boulder but does no damage. The undying armoury hits your boulder! Your boulder barrels into the undying armoury! You destroy the undying armoury! Sif Muna accepts your kill. You start resting. Your boulder is abraded by the wall and falls apart. Unknown command. You start resting. Magic restored. You start resting. HP restored. You feel yourself speed up. You fly downwards. You encounter a deep elf high priest, 2 dread liches, an orb spider, a tengu reaver, a yaktaur captain, a vault warden, an ironbound thunderhulk, a vault sentinel, a vault guard, 2 polterguardians, an ironbound preserver, a deep troll, a war gargoyle and a steelbarb worm. The deep elf high priest is wielding a staff of necromancy and wearing a +1 plate armour of fire resistance. The tengu reaver is wielding a +1 great mace of venom. The yaktaur captain is carrying a +3 arbalest. The war gargoyle is wielding a +0 flail of holy wrath. The deep elf high priest shouts! The tengu reaver shouts! The ironbound thunderhulk shouts! The orb spider's many legs skitter faintly. The quicksilver dragon roars deafeningly! The tengu reaver points at you and mumbles some strange words. The bolt of acid is repelled. You encounter a vault guard. It is wielding a +0 great sword. The dancing +0 heavy war axe hits you!! You encounter a vault warden. It is wielding a +2 heavy war axe. The ettin misses you. The ettin hits you with a +4 dire flail. You hear a shout! x3 There is a metal staircase leading up here. Casting: Brom's Barrelling Boulder (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The dungeon rumbles! The ettin is almost dead. The quicksilver dragon is moderately wounded. The dancing +0 heavy war axe is moderately damaged. The polterguardian is moderately damaged. You destroy the war gargoyle! Sif Muna accepts your kill. The dread lich is heavily damaged. The vault warden is heavily wounded. The polterguardian is lightly damaged. The dread lich is moderately damaged. The ironbound preserver is heavily wounded. The yaktaur captain is severely wounded. You kill the deep elf high priest! Sif Muna accepts your kill. You kill the steelbarb worm! Sif Muna accepts your kill. The steelbarb worm's shape twists and changes as it dies. You kill the orb spider! Sif Muna accepts your kill. The tengu reaver is moderately wounded. The deep troll is heavily wounded. The ironbound thunderhulk is heavily wounded. The polterguardian is moderately damaged. The vault guard is severely wounded. The vault warden is severely wounded. The vault guard is almost dead. The vault sentinel is almost dead. Your orb flickers with a hungry flame! The fireball engulfs the ettin but does no damage. The ettin is almost dead. The fireball engulfs the dancing +0 heavy war axe. The dancing +0 heavy war axe completely resists. The dancing +0 heavy war axe is moderately damaged. The fireball engulfs the quicksilver dragon!! The quicksilver dragon is heavily wounded. The fireball engulfs the polterguardian! The polterguardian is heavily damaged. The fireball engulfs the phantasmal warrior! The phantasmal warrior is moderately damaged. The fireball engulfs the dread lich! The dread lich resists. The dread lich is severely damaged. The fireball engulfs the vault warden!! The vault warden is severely wounded. The fireball engulfs the ironbound preserver! The ironbound preserver is heavily wounded. The fireball engulfs the yaktaur captain!! You kill the yaktaur captain! Sif Muna accepts your kill. The fireball engulfs the polterguardian! The polterguardian is moderately damaged. The fireball engulfs the tengu reaver!! The tengu reaver is moderately wounded. The fireball engulfs the dread lich! The dread lich resists. The dread lich is moderately damaged. You hear two shouts! You hear a shout! x4 The tengu reaver points at you and mumbles some strange words. The bolt of cold misses you. The quicksilver dragon breathes dispelling energy at you. The bolt of dispelling energy is repelled. The vault warden activates a sealing rune. The dread lich mumbles some strange words. The dread lich flickers and vanishes for a moment. Casting: Shatter (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The dungeon rumbles! The quicksilver dragon is severely wounded. The dancing +0 heavy war axe is almost destroyed. The polterguardian is almost destroyed. You kill the ettin! Sif Muna accepts your kill. The polterguardian is almost destroyed. The ironbound preserver is almost dead. You destroy the dread lich! Sif Muna accepts your kill. The phantasmal warrior is moderately damaged. The dread lich is heavily damaged. You kill the vault warden! Sif Muna accepts your kill. The runic seals fade away. You kill the deep troll! Sif Muna accepts your kill. The troll leather armour is intact enough to wear. You kill the ironbound thunderhulk! Sif Muna accepts your kill. The polterguardian is heavily damaged. You kill the vault guard! Sif Muna accepts your kill. You kill the vault sentinel! Sif Muna accepts your kill. You kill the vault warden! Sif Muna accepts your kill. You kill the vault guard! Sif Muna accepts your kill. Your orb flickers with a hungry flame! The fireball engulfs the dancing +0 heavy war axe. The dancing +0 heavy war axe resists. The dancing +0 heavy war axe falls from the air. Sif Muna accepts your kill. The fireball engulfs the quicksilver dragon!! The quicksilver dragon is almost dead. The fireball engulfs the polterguardian!! You destroy the polterguardian! Sif Muna accepts your kill. The fireball engulfs the ironbound preserver!! You kill the ironbound preserver! Sif Muna accepts your kill. The fireball engulfs the phantasmal warrior! The phantasmal warrior is severely damaged. The fireball engulfs the polterguardian!! You destroy the polterguardian! Sif Muna accepts your kill. The fireball engulfs the tengu reaver! The tengu reaver is heavily wounded. The fireball engulfs the dread lich but does no damage. The dread lich is heavily damaged. You hear a shout! x2 The dread lich is no longer deflecting missiles. The polterguardian is no longer deflecting missiles. You encounter a deep troll. x2 You encounter an ironbound convoker. It is wielding a +0 dire flail. You encounter an ironbound preserver. It is wielding a +2 morningstar of flaming. The quicksilver dragon bites you but does no damage. The quicksilver dragon claws you but does no damage. The tengu reaver gestures at you while chanting. The bolt of negative energy is repelled. Your Spellcasting skill increases to level 22! Casting: Shatter (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The dungeon rumbles! You destroy the phantasmal warrior! Sif Muna accepts your kill. You kill the quicksilver dragon! Sif Muna accepts your kill. The tengu reaver is severely wounded. You destroy the dread lich! Sif Muna accepts your kill. The tengu reaver is moderately wounded. The polterguardian is severely damaged. The ironbound preserver is moderately wounded. You kill the ironbound convoker! Sif Muna accepts your kill. The deep troll is almost dead. The deep troll is severely wounded. Your orb flickers with a hungry flame! The fireball engulfs the tengu reaver! The tengu reaver is almost dead. You hear a shout! The tengu reaver gestures at you while chanting. The bolt of lightning hits you but does no damage. You resist. You encounter a deep troll. You encounter a vault guard. It is wielding a +0 great sword. You encounter a yaktaur captain. It is carrying a +0 arbalest. Casting: Shatter (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The dungeon rumbles! You kill the tengu reaver! Sif Muna accepts your kill. The polterguardian is almost destroyed. The tengu reaver is moderately wounded. You kill the deep troll! Sif Muna accepts your kill. You kill the deep troll! Sif Muna accepts your kill. The ironbound preserver is almost dead. The vault guard is heavily wounded. The deep troll is severely wounded. The yaktaur captain is severely wounded. Ka-crash! You hear a shout! Casting: Shatter (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The dungeon rumbles! You destroy the polterguardian! Sif Muna accepts your kill. The tengu reaver is severely wounded. You kill the ironbound preserver! Sif Muna accepts your kill. The vault guard is almost dead. You kill the deep troll! Sif Muna accepts your kill. The troll leather armour is intact enough to wear. You kill the yaktaur captain! Sif Muna accepts your kill. The vault guard is no longer deflecting missiles. You encounter a guardian sphinx. It is wearing a +2 cloak of corrosion resistance. You encounter a phantasmal warrior. You encounter a deep troll. You encounter a vault warden. It is wielding a +0 great sword. You channel some magical energy. The teleport trap disappears. The guardian sphinx disappears! The tengu reaver points at you and mumbles some strange words. The bolt of acid hits you. The acid corrodes you! You encounter a vault guard. It is wielding a +3 great mace. The phantasmal warrior gestures at you. The phantasmal warrior blinks! The deep troll shouts! You fly upwards. There is a metal staircase leading down here. You start resting. You feel less invigorated. You start resting. You are no longer corroded. You start resting. Magic restored. You start resting. Your extra speed is starting to run out. You start resting. You feel yourself slow down. You start resting. HP restored. You fly downwards. You encounter a flayed ghost, a vault warden, an ettin, a deep elf knight and a guardian sphinx. The vault warden is wearing a +2 buckler of fire resistance. The ettin shouts in stereo! The deep troll bites you but does no damage. The deep troll closely misses you. The deep troll barely misses you. The vault guard misses you. The vault guard closely misses you. The vault warden hits you but does no damage. The deep troll barely misses you. The deep troll claws you but does no damage. x2 The vault guard hits you but does no damage. The vault warden hits you with a +0 great sword! The vault guard closely misses you. There is a metal staircase leading up here. Casting: Shatter (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The dungeon rumbles! You kill the deep troll! Sif Muna accepts your kill. The vault warden is heavily wounded. The vault warden is moderately wounded. The vault guard is almost dead. You kill the vault guard! Sif Muna accepts your kill. The guardian sphinx is moderately wounded. The guardian sphinx is lightly wounded. The flayed ghost is heavily damaged. The ettin is severely wounded. You kill the deep elf knight! Sif Muna accepts your kill. Your orb flickers with a hungry flame! The fireball engulfs the vault guard! The vault guard is almost dead. The fireball engulfs the vault warden!! The vault warden is severely wounded. The fireball engulfs the tengu reaver!! The tengu reaver is severely wounded. The fireball engulfs the vault warden! The vault warden resists. The vault warden is heavily wounded. The fireball engulfs the phantasmal warrior! The phantasmal warrior is lightly damaged. The fireball engulfs the guardian sphinx. The guardian sphinx is moderately wounded. The fireball engulfs the guardian sphinx! The guardian sphinx is lightly wounded. You hear a shout! x6; You hear two shouts! The vault warden barely misses you. The tengu reaver hits you but does no damage. The tengu reaver closely misses you. The tengu reaver misses you. You encounter a deep elf zephyrmancer. It is wielding a +0 rapier of speed. You encounter a deep elf high priest. It is wielding a +2 scimitar of electrocution. The vault warden hits you with a +0 great sword! The guardian sphinx bites you but does no damage. The guardian sphinx claws you but does no damage. x2 Casting: Shatter (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The dungeon rumbles! The guardian sphinx is heavily wounded. The tengu reaver is almost dead. You kill the vault warden! Sif Muna accepts your kill. The vault warden is almost dead. You kill the vault guard! Sif Muna accepts your kill. The guardian sphinx is heavily wounded. The flayed ghost is severely damaged. You kill the ettin! Sif Muna accepts your kill. You kill the deep elf high priest! Sif Muna accepts your kill. You kill the deep elf zephyrmancer! Sif Muna accepts your kill. The vault warden hits you but does no damage. The guardian sphinx completely misses you. The guardian sphinx claws you but does no damage. x2 The tengu reaver hits you but does no damage. The tengu reaver pecks you but does no damage. The tengu reaver closely misses you. You encounter a shadow dragon. The phantasmal warrior hits you!! Your willpower is stripped away! Casting: Shatter (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The dungeon rumbles! The guardian sphinx is severely wounded. You kill the tengu reaver! Sif Muna accepts your kill. You kill the vault warden! Sif Muna accepts your kill. The phantasmal warrior is severely damaged. The guardian sphinx is heavily wounded. You destroy the flayed ghost! Sif Muna accepts your kill. The shadow dragon is lightly wounded. The guardian sphinx bites you but does no damage. The guardian sphinx claws you but does no damage. x2 The guardian sphinx bites you but does no damage. The guardian sphinx claws you but does no damage. x2 You encounter a yaktaur captain. It is wielding the +10 quarterstaff of the End of Times {elec, Int+2}, quivering boomerangs and carrying a +0 arbalest. The phantasmal warrior hits you! Casting: Shatter (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin to radiate toxic energy. The guardian sphinx is poisoned. The yaktaur captain is poisoned. The guardian sphinx is poisoned. The guardian sphinx bites you but does no damage. The guardian sphinx closely misses you. The guardian sphinx claws you but does no damage. The guardian sphinx bites you! The guardian sphinx claws you. The guardian sphinx completely misses you. The phantasmal warrior hits you but does no damage. You encounter a tengu reaver. It is wielding the +8 quarterstaff "Atottesm" {antimagic, rF+}. The yaktaur captain unwields the +10 quarterstaff of the End of Times {elec, Int+2}. It stops crackling. The yaktaur captain wields a +0 arbalest. The yaktaur captain shoots a bolt. The bolt is repelled. The guardian sphinx closely misses you. The guardian sphinx claws you but does no damage. The guardian sphinx closely misses you. Casting: Olgreb's Toxic Radiance (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the guardian sphinx! The guardian sphinx is almost dead. The guardian sphinx is knocked back by the mystic blast. The mystic blast hits the guardian sphinx! The guardian sphinx is heavily wounded. The mystic blast hits the phantasmal warrior but does no damage. The phantasmal warrior is severely damaged. The guardian sphinx looks even sicker. The yaktaur captain looks even sicker. The tengu reaver is poisoned. Your toxic aura wanes. The guardian sphinx misses you. The guardian sphinx claws you but does no damage. The guardian sphinx misses you. The phantasmal warrior hits you!! You encounter a deep elf annihilator. It is wielding a +0 short sword. The guardian sphinx mumbles some strange words. You suddenly lose the ability to move! The yaktaur captain shoots a bolt. The bolt hits you. The guardian sphinx bites you! The guardian sphinx claws you. x2 * * * LOW HITPOINT WARNING * * * The phantasmal warrior hits you! * * * LOW HITPOINT WARNING * * * The yaktaur captain throws a boomerang. The boomerang hits you! * * * LOW HITPOINT WARNING * * * The guardian sphinx bites you. * * * LOW HITPOINT WARNING * * * The guardian sphinx claws you! * * * LOW HITPOINT WARNING * * * The guardian sphinx claws you! * * * LOW HITPOINT WARNING * * * The phantasmal warrior hits you! You die... #.))))....[[.[[.. # .).......[.[.... .. .[).....[..[... ...$..†[[.|....[. ###)...[[[D.....e. ))....[[.[)[..)... .).[.[.)