Seeded DCSS version 0.35-a0-187-ge17ad08588 (webtiles) character file. Game seed: 5831368400789409856 (custom seed) 1340 aeonfox the Apothecary (level 8, -6/48 (55) HPs) Began as a Human Alchemist on Mar 13, 2026. Was an Initiate of Yredelemnul. Mangled by a wight ... wielding a +2 dagger (7 damage) ... on level 7 of the Dungeon. The game lasted 00:33:33 (7519 turns). aeonfox the Apothecary (Human Alchemist) Turns: 7519, Time: 00:33:33 HP: -6/48 (55) AC: 2 Str: 17 XL: 8 Next: 62% MP: 15/15 EV: 11 Int: 15 God: Yredelemnul [......] Gold: 334 SH: 5 Dex: 14 Spells: 11/17 levels left rFire . . . (100%) l - +2 dagger (flame) rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (helmet unavailable) rElec . (100%) (cloak unavailable) rCorr . (100%) (gloves unavailable) SInv . (boots unavailable) Will ..... j - amulet of reflection Stlth +++ h - +6 ring of strength HPRegen 0.28/turn (no ring) MPRegen 0.14/turn e - quill talisman %: reflection @: about to teleport, quill-form, wreathed by umbra, drained, lit torch A: quills, explore regen a: Renounce Religion (0%), Light the Black Torch (0%), Recall Undead Harvest (3%) You were on level 7 of the Dungeon. You worshipped Yredelemnul. Yredelemnul was noncommittal. You were covered in sharp quills. You visited 2 branches of the dungeon, and saw 8 of its levels. You collected 334 gold pieces. Inventory: Hand Weapons l - a +2 dagger of flaming (weapon) Missiles b - 2 poisoned darts Armour a - a +0 robe (worn) c - a +0 ring mail d - a +0 pair of gloves of fire i - the +0 robe of Lifelessness {Harm Will+ Str+3} (You found it on level 4 of the Dungeon) Harm: It increases damage dealt and taken. Will+: It increases your willpower. Str+3: It affects your strength (+3). It cannot be enchanted further. Magical Staves f - a staff of fire k - a staff of earth Jewellery h - a +6 ring of strength (worn) j - an amulet of reflection (worn) m - an amulet of regeneration Talismans e - a quill talisman (worn) g - a medusa talisman Wands d - a wand of digging (3) p - a wand of polymorph (8) Scrolls I - 2 scrolls of immolation i - a scroll of identify T - 4 scrolls of torment d - a scroll of vulnerability {unknown} N - 3 scrolls of noise f - a scroll of fear x - a scroll of amnesia c - a scroll of enchant armour {unknown} e - a scroll of fog {unknown} Potions g - 2 potions of magic e - 2 potions of enlightenment b - a potion of brilliance j - a potion of moonshine k - a potion of berserk rage {unknown} n - a potion of mutation {unknown} f - 2 potions of curing {unknown} l - a potion of lignification {unknown} Baubles g - 3 flux baubles Skills: + Level 1.7 Fighting + Level 1.5 Short Blades - Level 2.0 Dodging - Level 2.0 Stealth + Level 0.3 Shields + Level 5.2 Spellcasting * Level 4.4 Conjurations + Level 3.8 Air Magic + Level 6.2 Alchemy - Level 0.1 Shapeshifting You had 11 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Poisonous Vapours Alch/Air 76% 1d3 1% 1 b - Mercury Arrow Conj/Alch 38% 2d7 2% 2 c - Mephitic Cloud Conj/Alch/Air 18% N/A 7% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 64% 1d7 3% 1 Olgreb's Toxic Radiance Alch 22% N/A 12% 4 Scorch Fire 6% 2d5 24% 2 Leda's Liquefaction Alch/Erth 6% N/A 41% 4 Sticky Flame Fire/Alch 13% 2d5 41% 4 Launch Clockwork Bee Frge 3% N/A 43% 3 Ozocubu's Armour Ice 3% N/A 43% 3 Sigil of Binding Hex 3% N/A 43% 3 Eringya's Surprising Cr Summ 3% N/A 85% 4 Martyr's Knell Necr/Summ 3% N/A 85% 4 Enfeeble Hex 1% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Zot: 26839 Temple (1/1) D:4 Zot: 5952 The Realm of Zot is guarded by orbs of fire. Altars: Ashenzari Cheibriados Dithmenos Fedhas Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Uskayaw Vehumet Wu Jian Yredelemnul Zin Innate Abilities, Weirdness & Mutations You are covered in sharp quills. Your quills sometimes injure those who attack you in melee. Your auxiliary armour is melded. You regain HP and MP as you explore. Message History Your orc wizard zombie hits the butterfly. The butterfly dies! The butterfly disappears in a burst of colours! The butterfly disappears in a burst of colours! x2 Your orc wizard zombie completely misses the butterfly. The butterfly disappears in a burst of colours! Your orc wizard zombie hits the butterfly. The butterfly dies! The butterfly disappears in a burst of colours! The butterfly disappears in a burst of colours! Jeremiah whispers, "Once you die, everything will be fine. It promises." The butterfly disappears in a burst of colours! Jeremiah yawns. Jeremiah hops! The butterfly disappears in a burst of colours! x2 Jeremiah hops! The butterfly leaves your sight. Your orc wizard zombie completely misses the butterfly. The butterfly disappears in a burst of colours! Jeremiah hits your orc wizard zombie with a +4 trident of draining! The butterfly leaves your sight. The butterfly disappears in a burst of colours! x2 Your orc wizard zombie barely misses Jeremiah. Jeremiah hits your orc wizard zombie with a +4 trident of draining. Your orc wizard zombie hits Jeremiah but does no damage. Jeremiah mumbles a slurred invocation. Something smites you! The butterfly leaves your sight. The butterfly disappears in a burst of colours! x3 Jeremiah gazes at their orb, transfixed. Jeremiah barely misses your orc wizard zombie. Your orc wizard zombie hits Jeremiah but does no damage. Jeremiah barely misses your orc wizard zombie. Your orc wizard zombie hits Jeremiah but does no damage. Jeremiah looks more healthy. The butterfly disappears in a burst of colours! Jeremiah barely misses your orc wizard zombie. The butterfly disappears in a burst of colours! x2 Your orc wizard zombie completely misses Jeremiah. Jeremiah hits your orc wizard zombie with a +4 trident of draining! The butterfly leaves your sight. Your orc wizard zombie misses Jeremiah. Jeremiah hits your orc wizard zombie with a +4 trident of draining! Your orc wizard zombie is destroyed! The butterfly leaves your sight. Aiming: Poisonous Vapours (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - move target That would be overly suicidal. Okay, then. Casting: Poisonous Vapours (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. The butterfly disappears in a burst of colours! x3 The butterfly disappears in a burst of colours! The butterfly leaves your sight. x3 The butterfly disappears in a burst of colours! x2 The butterfly disappears in a burst of colours! Jeremiah mumbles a slurred invocation. Something smites you! * * * LOW HITPOINT WARNING * * * Jeremiah seems less drained. The butterfly disappears in a burst of colours! There is a stone staircase leading up, spattered with blood here. The butterfly disappears in a burst of colours! x3 You climb upwards. There is a stone staircase leading down here. You start resting. Magic restored. You climb downwards. Level annotation: Jeremiah There is a stone staircase leading up, spattered with blood here. Casting: Poisonous Vapours (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mercury Arrow (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Jeremiah, wielding a +4 trident of draining, wearing a +2 robe of resistance and wearing an orb of energy (heavily wounded, chance to weaken: 52%) The glob of mercury hits the butterfly. The mercury splashes! Jeremiah looks weaker. You kill the butterfly! The butterfly disappears in a burst of colours! The butterfly leaves your sight. x2 Casting: Mercury Arrow (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Mercury Arrow (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud (dangerous; 9% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Jeremiah, wielding a +4 trident of draining, wearing a +2 robe of resistance and wearing an orb of energy (heavily wounded, weak, chance to affect: 62%) The flask of dizzying concoctions shatters into a vile cloud! Jeremiah is heavily wounded. The butterfly is engulfed in noxious fumes. The butterfly appears confused. Jeremiah is engulfed in noxious fumes. The butterfly is engulfed in noxious fumes. The butterfly appears confused. Casting: Mephitic Cloud (dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud (dangerous; 9% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Jeremiah, wielding a +4 trident of draining, wearing a +2 robe of resistance and wearing an orb of energy (heavily wounded, weak, umbra, chance to affect: 62%) The flask of dizzying concoctions shatters into a vile cloud! Jeremiah is heavily wounded. The butterfly is engulfed in noxious fumes. The butterfly appears confused. The butterfly is engulfed in noxious fumes. The butterfly appears confused. The butterfly is engulfed in noxious fumes. The butterfly appears confused. Jeremiah is engulfed in noxious fumes. Jeremiah appears confused. Jeremiah misses the butterfly. The butterfly is engulfed in noxious fumes. The butterfly appears confused. The butterfly is engulfed in noxious fumes. The butterfly appears confused. The butterfly is engulfed in noxious fumes. The butterfly appears confused. Okay, then. Aiming: Poisonous Vapours (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - move target Aim: Jeremiah, wielding a +4 trident of draining, wearing a +2 robe of resistance and wearing an orb of energy (noxious fumes, heavily wounded, confused, weak, umbra) Poisonous fumes billow around Jeremiah! Jeremiah is poisoned. The butterfly is engulfed in noxious fumes. The butterfly appears confused. The butterfly is engulfed in noxious fumes. The butterfly appears confused. The butterfly is engulfed in noxious fumes. The butterfly appears confused. The butterfly is engulfed in noxious fumes. The butterfly appears confused. The butterfly is engulfed in noxious fumes. The butterfly appears confused. Jeremiah is engulfed in noxious fumes. Jeremiah says, "I'm a little confused." Jeremiah hits themself but does no damage. The butterfly is engulfed in noxious fumes. x3 The butterfly appears confused. Aiming: Poisonous Vapours (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - move target Aim: Jeremiah, wielding a +4 trident of draining, wearing a +2 robe of resistance and wearing an orb of energy (noxious fumes, heavily wounded, confused, poisoned, weak, umbra) Poisonous fumes billow around Jeremiah! Jeremiah looks even sicker. The butterfly is engulfed in noxious fumes. x2 The butterfly appears confused. The butterfly is engulfed in noxious fumes. The butterfly appears confused. The butterfly is engulfed in noxious fumes. The butterfly appears confused. The butterfly is engulfed in noxious fumes. The butterfly appears confused. Jeremiah is engulfed in noxious fumes. Jeremiah says, "Why is everything spinning?" Jeremiah barely misses the butterfly. The butterfly is engulfed in noxious fumes. The butterfly appears confused. The butterfly is engulfed in noxious fumes. The butterfly appears confused. The butterfly is engulfed in noxious fumes. The butterfly appears confused. The butterfly is engulfed in noxious fumes. The butterfly appears confused. The butterfly is engulfed in noxious fumes. The butterfly appears confused. Aiming: Poisonous Vapours (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - move target Aim: Jeremiah, wielding a +4 trident of draining, wearing a +2 robe of resistance and wearing an orb of energy (noxious fumes, heavily wounded, confused, very poisoned, weak, umbra) Poisonous fumes billow around Jeremiah! Jeremiah looks even sicker. Jeremiah is no longer weakened. The butterfly is engulfed in noxious fumes. The butterfly appears confused. The butterfly is engulfed in noxious fumes. The butterfly appears confused. The butterfly is engulfed in noxious fumes. The butterfly appears confused. The butterfly is engulfed in noxious fumes. x2 The butterfly appears confused. The butterfly is engulfed in noxious fumes. The butterfly appears confused. The butterfly is engulfed in noxious fumes. The butterfly appears confused. The butterfly is engulfed in noxious fumes. The butterfly appears confused. The butterfly is engulfed in noxious fumes. The butterfly appears confused. The butterfly is engulfed in noxious fumes. The butterfly appears confused. Jeremiah is engulfed in noxious fumes. Jeremiah barely misses the butterfly. The butterfly is engulfed in noxious fumes. The butterfly appears confused. The butterfly is engulfed in noxious fumes. The butterfly appears confused. The butterfly is engulfed in noxious fumes. The butterfly appears confused. The butterfly is engulfed in noxious fumes. The butterfly appears confused. The butterfly is engulfed in noxious fumes. The butterfly appears confused. Aiming: Poisonous Vapours (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - move target Aim: Jeremiah, wielding a +4 trident of draining, wearing a +2 robe of resistance and wearing an orb of energy (noxious fumes, severely wounded, confused, very poisoned, umbra) Poisonous fumes billow around Jeremiah! Jeremiah looks as sick as possible! The butterfly is engulfed in noxious fumes. The butterfly appears confused. The butterfly is engulfed in noxious fumes. The butterfly appears confused. The butterfly is engulfed in noxious fumes. The butterfly appears confused. The butterfly is engulfed in noxious fumes. The butterfly appears confused. The butterfly is engulfed in noxious fumes. The butterfly appears confused. The butterfly is engulfed in noxious fumes. The butterfly appears confused. Jeremiah is engulfed in noxious fumes. Jeremiah appears confused. Jeremiah hits the butterfly with a +4 trident of draining! The butterfly is killed! The butterfly disappears in a burst of colours! The butterfly is engulfed in noxious fumes. The butterfly appears confused. The butterfly is engulfed in noxious fumes. The butterfly appears confused. The butterfly is engulfed in noxious fumes. The butterfly appears confused. The butterfly is engulfed in noxious fumes. The butterfly appears confused. Unknown command. Press: ? - help, v - describe, . - travel Here: Jeremiah, wielding a +4 trident of draining, wearing a +2 robe of resistance and wearing an orb of energy (noxious fumes, severely wounded, confused, extremely poisoned, umbra) The floor. Unknown command. You hit the butterfly. You burn the butterfly. You kill the butterfly! The butterfly disappears in a burst of colours! x3 The butterfly is engulfed in noxious fumes. x2 The butterfly appears confused. The butterfly is engulfed in noxious fumes. The butterfly appears confused. The butterfly is engulfed in noxious fumes. The butterfly appears confused. Jeremiah is engulfed in noxious fumes. Jeremiah appears confused. Jeremiah hits the butterfly with a +4 trident of draining! The butterfly is killed! The butterfly disappears in a burst of colours! Okay, then. Aiming: Poisonous Vapours (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - move target Aim: Jeremiah, wielding a +4 trident of draining, wearing a +2 robe of resistance and wearing an orb of energy (noxious fumes, severely wounded, confused, extremely poisoned, umbra) Poisonous fumes billow around Jeremiah! Jeremiah looks as sick as possible! The butterfly is engulfed in noxious fumes. The butterfly appears confused. The butterfly is engulfed in noxious fumes. The butterfly appears confused. Jeremiah is engulfed in noxious fumes. Jeremiah appears confused. Jeremiah laughs at nothing. Jeremiah barely misses the butterfly. Aiming: Poisonous Vapours (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - move target Aim: Jeremiah, wielding a +4 trident of draining, wearing a +2 robe of resistance and wearing an orb of energy (noxious fumes, almost dead, confused, extremely poisoned, umbra) Poisonous fumes billow around Jeremiah! Jeremiah looks as sick as possible! The butterfly disappears in a burst of colours! x2 The butterfly is engulfed in noxious fumes. The butterfly appears confused. The butterfly is engulfed in noxious fumes. The butterfly appears confused. The butterfly is engulfed in noxious fumes. The butterfly appears confused. The butterfly is engulfed in noxious fumes. The butterfly appears confused. The butterfly is engulfed in noxious fumes. The butterfly appears confused. Jeremiah is engulfed in noxious fumes. Jeremiah hits the butterfly with a +4 trident of draining! The butterfly is killed! The butterfly disappears in a burst of colours! Aiming: Poisonous Vapours (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - move target Aim: Jeremiah, wielding a +4 trident of draining, wearing a +2 robe of resistance and wearing an orb of energy (noxious fumes, almost dead, confused, extremely poisoned, umbra) Poisonous fumes billow around Jeremiah! Jeremiah looks as sick as possible! You kill Jeremiah! The butterfly disappears in a burst of colours! x6 The dead are hopping! Your life force feels restored. Your Spellcasting skill increases to level 5! Your Conjurations skill increases to level 4! Your Alchemy skill increases to level 6! Unknown command. You start resting. HP restored. Magic restored. You swap places with Jeremiah. Things that are here: a +4 trident of draining; a +2 robe of resistance; an orb of energy You now have 303 gold pieces (gained 16). You swap places with Jeremiah. Found a stone staircase leading down. You swap places with Jeremiah. You now have 318 gold pieces (gained 15). i - a scroll of identify Things that are here: a +4 trident of draining; a +2 robe of resistance; an orb of energy Press: ? - help, v - describe, . - travel, g - get item Items here: a +4 trident of draining; a +2 robe of resistance; an orb of energy. The floor. This square is wreathed by an umbra. There is a stone staircase leading up, spattered with blood here. Things that are here: a +0 scale mail; a +3 trident Things that are here: a +0 mace; an orc skeleton There is a stone staircase leading down here. Things that are here: a +0 leather armour; a +0 morningstar; an orc skeleton b - 2 poisoned darts There is an open door here. There is an open door here. There is an open door here. You swap places with Jeremiah. There is a stone staircase leading down here. You swap places with Jeremiah. Things that are here: a +0 leather armour; a +0 morningstar; an orc skeleton There is an open door here. You now have 328 gold pieces (gained 10). You now have 334 gold pieces (gained 6). You swap places with Jeremiah. h - 2 scrolls labelled ZUADUS JEXIW (gained 1) Done exploring. Done exploring. Done exploring. As you read the scroll labelled ZUADUS JEXIW, it crumbles to dust. You assume a fearsome visage. Nothing appears to happen. It was a scroll of fear. h -> f - a scroll of fear Okay, then. There is a stone staircase leading down here. You climb downwards. Your mindless puppet stays behind to rot. There is a stone staircase leading up here. You encounter an orc warrior and 2 orcs. Casting: Poisonous Vapours (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mercury Arrow (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 flail (asleep, chance to weaken: 100%) The glob of mercury hits the orc. The orc looks weaker. The mercury splashes! The orc looks weaker. The orc is heavily wounded. The orc shouts! Poisonous fumes billow around the orc! The orc is poisoned. You kill the orc! With your torch unlit, its soul goes wasted... The dead are walking! The orc hits your orc zombie with a +0 hand axe. You lift the black torch aloft and begin your conquest of Level 7 of the Dungeon in Yredelemnul's name! Your orc zombie hits the orc. The orc hits your orc zombie with a +0 hand axe. Your orc zombie hits the orc but does no damage. The orc hits your orc zombie with a +0 hand axe. Your orc zombie is destroyed! Poisonous fumes billow around the orc warrior! The orc warrior is poisoned. Poisonous fumes billow around the orc warrior! The orc warrior looks even sicker. The orc is no longer weakened. Poisonous fumes billow around the orc warrior! The orc warrior looks even sicker. The orc warrior misses you. The orc warrior attacks as it pursues you! The orc warrior hits you with a +0 mace! The orc warrior attacks as it pursues you! The orc warrior hits you with a +0 mace! You kill the orc warrior! Its soul becomes fuel for the torch. The dead are walking! The orc hits your orc warrior zombie with a +0 hand axe. The orc hits your orc warrior zombie with a +0 hand axe! Your orc warrior zombie hits the orc. The orc hits your orc warrior zombie with a +0 hand axe! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Your orc warrior zombie hits the orc. The orc hits your orc warrior zombie with a +0 hand axe. No reachable target in view! Aiming: Poisonous Vapours (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - move target Aim: an orc, wielding a +0 hand axe and wearing a +0 leather armour (moderately wounded, ally target) Poisonous fumes billow around the orc! The orc is poisoned. Your orc warrior zombie hits the orc. The orc dies! Its soul becomes fuel for the torch. You swap places with your orc warrior zombie. Things that are here: a +0 mace; a +0 plate armour Things that are here: a +0 hand axe; a +0 leather armour You start resting. Magic restored. You start resting. HP restored. You see here a +0 flail. You encounter a wight. It is wielding a +0 halberd. Casting: Poisonous Vapours (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You swap places with your orc warrior zombie. Casting: Poisonous Vapours (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mercury Arrow (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a wight, wielding a +0 halberd and wearing a +0 robe (ally target, chance to weaken: 100%) You miscast Mercury Arrow. Nothing appears to happen. Your orc warrior zombie hits the wight. Casting: Mercury Arrow (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mercury Arrow (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a wight, wielding a +0 halberd and wearing a +0 robe (moderately damaged, ally target, chance to weaken: 100%) The glob of mercury hits the wight. The wight looks weaker. The mercury splashes! Your orc warrior zombie looks weaker. The wight is moderately damaged. You block the wight's attack. Your orc warrior zombie barely misses the wight. You hit the wight but do no damage. The wight is moderately damaged. You block the wight's attack. Your orc warrior zombie barely misses the wight. You hit the wight but do no damage. The wight is moderately damaged. You encounter a wight. It is wielding a +2 dagger. The wight hits you with a +0 halberd. Your orc warrior zombie hits the wight. You hit the wight but do no damage. The wight is heavily damaged. The wight closely misses you. You barely miss the wight. The wight is heavily damaged. Your orc warrior zombie hits the wight but does no damage. The wight misses you. You hit the wight. You burn the wight. The wight is severely damaged. Your orc warrior zombie is no longer weakened. The wight hits you with a +0 halberd! Your orc warrior zombie hits the wight. You hit the wight but do no damage. The wight is almost destroyed. The wight hits you with a +0 halberd. You feel drained. Your orc warrior zombie hits the wight but does no damage. You hit the wight but do no damage. The wight is almost destroyed. The wight barely misses you. You barely miss the wight. The wight is almost destroyed. Your orc warrior zombie hits the wight but does no damage. The wight hits you with a +0 halberd! You feel drained. The wight attacks as it pursues you! The wight barely misses you. Your orc warrior zombie completely misses the wight. The wight closely misses you. Your magical contamination has completely faded away. The wight attacks as it pursues you! The wight hits you with a +2 dagger! You feel drained. Okay, then. Okay, then. Okay, then. Unknown command. Aiming: Charm Press: ? - help, Shift-Dir - straight line Aim: a wight, wielding a +2 dagger and wearing a +0 robe (umbra, chance to affect: 49%) Okay, then. Okay, then. Aiming: Polymorph Press: ? - help, Shift-Dir - straight line Okay, then. Okay, then. Aiming: Charm Press: ? - help, Shift-Dir - straight line Aim: a wight, wielding a +2 dagger and wearing a +0 robe (umbra, chance to affect: 49%) The wight resists with some effort. The wight is struck by your quills. The wight hits you with a +2 dagger. You encounter an orc. It is wielding a +0 flail. The wight attacks as it pursues you! The wight hits you with a +2 dagger! Your orc warrior zombie leaves your sight. A wight opens the door. You encounter a wight. It is wielding a +3 halberd. Aiming: Charm Press: ? - help, Shift-Dir - straight line Aim: a wight, wielding a +2 dagger and wearing a +0 robe (lightly damaged, umbra, chance to affect: 49%) The wight resists with some effort. Aiming: Charm Press: ? - help, Shift-Dir - straight line Aim: a wight, wielding a +2 dagger and wearing a +0 robe (umbra, chance to affect: 49%) The wight resists with some effort. The now-empty wand crumbles to dust. The wight hits you with a +2 dagger. * * * LOW HITPOINT WARNING * * * That's the wrong kind of item! Fire/throw/use which item? (? for menu, Esc to quit) You don't have any such object. Fire/throw/use which item? (? for menu, Esc to quit) Okay, then. As you read the scroll of teleportation, it crumbles to dust. You feel strangely unstable. Your orc warrior zombie closely misses the orc. The wight barely misses you. The wight hits you with a +2 dagger! * * * LOW HITPOINT WARNING * * * You feel drained. * * * LOW HITPOINT WARNING * * * Your orc warrior zombie closely misses the orc. You open the door. Something barely misses your orc warrior zombie. The wight hits you with a +2 dagger! You die... Your body rises from the dead as a mindless zombie. .............###..Z.# ............#Z.#z...# ...........#....#...# ##+##..)#'Z#.....##..... #....#.#o.............. ######.#z#............. ######.#z#......####### #....#.#z#......# #.##.#.#@'......# #.#<.#.###.....## #.#..#.# ####### #.#..#.# ##.####.# #.....#)# ########..##.#)# .............#.# .#######...#.#.# You could see 3 wights, an orc and a friendly orc warrior zombie (minion). Vanquished Creatures Jeremiah (D:6) 2 orc warriors A phantom (D:5) A scorpion (D:5) 2 rock fish (D:6) 2 bombardier beetles 3 hounds 2 orc priests A gnoll bouda (D:5) A drude (D:6) A clockroach (D:4) An iguana (D:6) An orc wizard (D:6) 3 gnolls (D:5) 7 adders A shadow imp (D:4) A dart slug (D:1) 3 ribbon worms 18 orcs 3 endoplasms 7 hobgoblins 10 jackals 7 quokkas 5 ball pythons 13 bats A frilled lizard (D:1) 13 goblins 3 kobolds 2 rats 116 creatures vanquished. Vanquished Creatures (collateral kills) A bes kemwar (D:5) A jelly (D:5) An orc wizard (D:4) 3 orcs A quokka (D:4) 7 creatures vanquished. Grand Total: 123 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | aeonfox the Human Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 403 | D:1 | Reached XP level 2. HP: 14/19 MP: 1/5 868 | D:1 | Reached XP level 3. HP: 24/24 MP: 1/6 1644 | D:1 | Learned a level 2 spell: Mercury Arrow 1648 | D:1 | Learned a level 3 spell: Mephitic Cloud 2067 | D:2 | Reached XP level 4. HP: 21/30 MP: 5/8 3004 | D:3 | Reached skill level 1 in Air Magic 3004 | D:3 | Reached skill level 4 in Alchemy 3004 | D:3 | Reached XP level 5. HP: 35/35 MP: 3/9 4032 | D:4 | Found a statue of an orb of fire. 4035 | D:4 | Found a staircase to the Ecumenical Temple. 4038 | D:4 | Found a statue of an orb of fire. 4098 | Temple | Entered the Ecumenical Temple 4127 | Temple | Became a worshipper of Yredelemnul the Fallen 4186 | D:4 | Identified the +0 robe of Lifelessness {Harm Will+ Str+3} 4195 | D:4 | Reached XP level 6. HP: 42/42 MP: 9/11 4661 | D:4 | Found a hazy altar of Hepliaklqana. 4863 | D:5 | Entered Level 5 of the Dungeon 4962 | D:5 | Reached skill level 1 in Short Blades 4971 | D:5 | Reached XP level 7. HP: 23/47 MP: 9/13 5106 | D:5 | Reached skill level 5 in Alchemy 5185 | D:5 | Reached skill level 1 in Fighting 5935 | D:6 | Found a burning altar of Makhleb. 5935 | D:6 | Encountered an Executioner 5938 | D:6 | Encountered a neqoxec 5938 | D:6 | Encountered a hellwing 6068 | D:6 | Reached XP level 8. HP: 54/54 MP: 10/14 6171 | D:6 | Encountered Jeremiah 7013 | D:6 | Killed Jeremiah 7014 | D:6 | Reached skill level 5 in Spellcasting 7014 | D:6 | Reached skill level 6 in Alchemy 7517 | D:7 | HP: 1/48 [wight/+2 dagger (4)] 7519 | D:7 | Mangled by a wight Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_rings, layout_basic, minmay_misc_feat_ornament D:2: layout_loops_cross, chequers_serial_rivers_small_b, palyth_stone_intersect D:3: layout_rooms, minmay_hedge_maze D:4: layout_rooms, nicolae_hepliaklqana_hall_of_mighty_ancestors, temple_pool_b, nicolae_the_louvre D:5: layout_rooms D:6: layout_basic, makhleb_altar_promises_db, uniq_jeremiah D:7: layout_basic, minmay_misc_feat_chi, uniq_duvessa Temple: zaba_magenta_temple Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Spellcasting | 3 4 5 | 5.2 Conjurations | 2 3 4 | 4.4 Air Magic | 1 2 3 | 3.8 Alchemy | 4 5 6 | 6.2 Short Blades | 1 | 1.5 Fighting | 1 | 1.7 Dodging | | 2.0 Stealth | | 2.0 Shields | | 0.3 Shapeshifting | | 0.1 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 70 | 82 | 38 || 190 Melee: Unarmed | 39 | | || 39 Punch | 1 | | || 1 Dagger | 31 | 82 | 38 || 151 Throw: Stone | 4 | | || 4 Dart | | | 3 || 3 Cast: Poisonous Vapours | 61 | 79 | 47 || 187 Mercury Arrow | 3 | 16 | 36 || 55 Mephitic Cloud | | | 5 || 5 Invoke: Light the Black T | | 1 | 2 || 3 Evoke: Wand of charming | | | 4 || 4 Read: Identify | 2 | 2 | || 4 Immolation | 1 | | 1 || 2 Teleportation | | 1 | 2 || 3 Poison | | 1 | 1 || 2 Noise | | 1 | || 1 Amnesia | | | 1 || 1 Fear | | | 1 || 1 Stab: Sleeping | 3 | | || 3 Armour: Robe | 45 | 45 | 45 || 135 Dodge: Dodged | 69 | 54 | 33 || 156 Block: Other | | 8 | 7 || 15 Reflection | | | 1 || 1 Form: Quill | 1 | | || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 7532 | 7184 | 348 | 1653 | 3704 | 8 | 941.5 | Dungeon | 7484 | 7152 | 332 | 1653 | 3704 | 7 | 1069.1 | Temple | 47 | 31 | 16 | 0 | 0 | 1 | 47.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1681 daAuts D:2: 1360 daAuts D:5: 1278 daAuts D:6: 1222 daAuts D:3: 955 daAuts D:4: 826 daAuts D:7: 159 daAuts Temple: 47 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ Yredelemnul | 0 | 41341 | 15 | 21 | 0 | 0 | 0 | 14 | 14 +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ Conducts for god: Yredelemnul Piety from conduct Conduct | 1- 3 | 4- 6 | 7- 9 || total ----------------------+-------+-------+-------++------- Kill Living | 0 | 2 | 17 || 19 Kill Demon | 0 | 0 | 1 || 1 ----------------------+-------+-------+-------++------- Conduct count Conduct | 1- 3 | 4- 6 | 7- 9 || total ----------------------+-------+-------+-------++------- Kill Living | 0 | 12 | 27 || 39 Kill Demon | 0 | 0 | 1 || 1 ----------------------+-------+-------+-------++-------