Seeded DCSS version 0.35-a0-590-gf76834dfb5 (webtiles) character file. Game seed: 8915216588447321654 (custom seed) 10353 aeonfox the Thaumaturge (level 11, -2/94 HPs) Began as a White Draconian Forgewright on June 29, 2026. Was a High Priest of Nemelex Xobeh. Slain by Trev's ghost (15 damage) ... in the Necropolis. The game lasted 01:16:24 (13703 turns). aeonfox the Thaumaturge (DrFw) Turns: 13703, Time: 01:16:24 Health: -2/94 AC: 12 Str: 12 XL: 11 Next: 35% Magic: 17/24 EV: 11 Int: 20 God: Nemelex Xobeh [*****.] Gold: 698 SH: 5 Dex: 10 Spells: 14/28 levels left rFire . . . (100%) f - +2 quarterstaff (chaos) rCold + . . (50%) [offhand occupied] rNeg . . . (100%) m - +1 hat {Will+} rPois . (100%) e - +2 cloak {Will+} rElec . (100%) g - +0 pair of gloves rCorr . (100%) (no boots) SInv . j - amulet of reflection Will ++... (no ring) Stlth ++ (no ring) HPRegen 0.35/turn MPRegen 0.19/turn %: reflection @: no status effects A: glacial breath, AC +7, unfitting armour, cold resistance 1, cold-blooded, armoured tail 1 a: Glacial Breath (3%), Renounce Religion (0%), Draw Escape (0%), Draw Destruction (0%), Draw Summoning (0%), Triple Draw (28%), Deal Four (54%), Stack Five (80%) You were in the Necropolis. You worshipped Nemelex Xobeh. Nemelex Xobeh was extremely pleased with you. You visited 1 branch of the dungeon, and saw 9 of its levels. You visited the chambers of the Necropolis 1 time. You collected 698 gold pieces. Inventory: Hand Weapons a - a +2 mace of concussion f - a +2 quarterstaff of chaos (weapon) h - a +2 flail of protection Armour e - a +2 cloak of willpower (worn) g - a +0 pair of gloves (worn) m - a +1 hat of willpower (worn) Magical Staves k - a staff of necromancy l - a staff of alchemy Jewellery b - an amulet of wildshape c - an amulet of faith i - an amulet of guardian spirit j - an amulet of reflection (worn) Wands a - a wand of flame (12) f - a wand of mindburst (15) b - a wand of light (15) c - a wand of roots (21) Scrolls p - 3 scrolls of poison r - a scroll of revelation g - 3 scrolls of fog h - a scroll of silence {unknown} V - 3 scrolls of vulnerability d - a scroll of fear {unknown} t - 6 scrolls of teleportation j - a scroll of torment {unknown} c - 2 scrolls of blinking {unknown} e - a scroll of noise {unknown} Potions g - 2 potions of magic r - 2 potions of resistance a - a potion of ambrosia d - a potion of moonshine f - a potion of might {unknown} A - 2 potions of attraction L - 2 potions of lignification e - a potion of enlightenment B - 3 potions of berserk rage Skills: + Level 8.1 Fighting - Level 2.1(4.5) Maces & Flails - Level 6.4(6.6) Staves - Level 1.7 Dodging - Level 1.8 Stealth * Level 9.2 Spellcasting + Level 8.2 Forgecraft + Level 8.1 Air Magic + Level 2.9 Invocations You had 14 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 100% 1d8 1% 1 b - Construct Spike Laun Frge 84% 2d6 1% 2 c - Launch Clockwork Bee Frge 42% N/A 1% 3 d - Forge Lightning Spir Air/Frge 41% 3d7 2% 4 e - Airstrike Air 20% 2d(3-19) 2% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 50% 3-6/arc 2% 2 Foxfire Conj/Fire 36% 2x1d5 8% 1 Soul Splinter Necr 36% N/A 8% 1 Call Imp Summ 18% N/A 12% 2 Sublimation of Blood Necr 9% N/A 12% 2 Forge Blazeheart Golem Fire/Frge 25% N/A 14% 4 Rending Blade Conj/Frge 25% 2d(8+1*) 14% 4 Vhi's Electric Charge Tloc/Air 50% N/A 14% 4 Gloom Hex/Necr 18% N/A 22% 3 Vampiric Draining Necr 9% 2d6 22% 3 Freezing Cloud Conj/Ice/Air 10% 6-21 56% 5 Anguish Hex/Necr 4% N/A 58% 4 Cause Fear Hex 4% N/A 58% 4 Eringya's Surprising Cr Summ 9% N/A 58% 4 Martyr's Knell Necr/Summ 9% N/A 58% 4 Curse of Agony Necr 9% N/A 91% 5 Metabolic Englaciation Hex/Ice 4% N/A 91% 5 Plasma Beam Fire/Air 12% 2x1d23 91% 6 Death Channel Necr 4% N/A 100% 6 Sculpt Simulacrum Ice/Alch 4% N/A 100% 6 Magnavolt Erth/Air 12% 4d11 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (9/15) Zot: 26829 Temple (0/1) D:6 Lair (0/5) D:8 Orc (0/2) D:9 The Realm of Zot is guarded by orbs of entropy. Altars: Ashenzari Cheibriados Dithmenos Gozag Makhleb Nemelex Xobeh Qazlal Ru Uskayaw Wu Jian The Shining One Shops: D:7 * Annotations: D:4 Dowan, Duvessa Necropolis Trev's ghost, novice GrAE Innate Abilities, Weirdness & Mutations You can breathe waves of cold which freeze foes solid. Your icy white scales are hard. (AC +7) You cannot fit into any form of body armour or wear helmets. You are cold resistant. (rC+) You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History You shape a spike launcher from a nearby wall. Your lightning spire cannot move out of your way! (Use ctrl+direction or * direction to deconstruct it instead.) Your lightning spire cannot move out of your way! (Use ctrl+direction or * direction to deconstruct it instead.) Your lightning spire cannot move out of your way! (Use ctrl+direction or * direction to deconstruct it instead.) You deconstruct your lightning spire. Found a scroll of vulnerability. You start resting. Your spike launcher falls apart. Magic restored. You see here a killer bee corpse. V - 3 scrolls of vulnerability (gained 1) You now have 691 gold pieces (gained 17). c - a potion of curing p - 3 scrolls of poison (gained 1) Found 5 curare-tipped darts. You see here 5 curare-tipped darts. You see here 5 curare-tipped darts. As you open the door, it creaks loudly! Found a potion of lignification and a falchion. There is an open door here. L - 2 potions of lignification (gained 1) You now have 698 gold pieces (gained 7). You open the door. There is an open door here. There is an open door here. There is an open door here. Found an escape hatch in the floor. Why would you want to do that? Unknown command. Okay, then. Unknown command. There is an open door here. There is a stone staircase leading down here. You climb downwards. You hear the solemn chanting of funerary rites. There is an entrance to the Necropolis on this level. Hurry and find it before the portal closes! You encounter a centaur. It is carrying a +0 shortbow. There is a stone staircase leading up here. Casting: Construct Spike Launcher (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. An electric hum fills the air. Casting: Forge Lightning Spire (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (dangerous; 2% risk of failure) Press: ? - help, Dir - move target Aim: a centaur, carrying a +0 shortbow (ally target, empty space bonus: 8/8) You miscast Airstrike. There is a short, sharp shower of sparks. The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow hits you. Casting: Airstrike (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (dangerous; 2% risk of failure) Press: ? - help, Dir - move target Aim: a centaur, wielding a +0 shortbow (ally target, empty space bonus: 8/8) The open air twists around violently and strikes the centaur!! You kill the centaur! You encounter a wight. It is wielding a +0 morningstar. You encounter a wight. It is wielding a +3 falchion. There is a stone staircase leading up here. There are monsters nearby! Casting: Airstrike (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Search for what [Enter for "talis", or ? for help]? armor Unknown command. Casting: Airstrike (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (dangerous; 2% risk of failure) Press: ? - help, Dir - move target Aim: a wight, wielding a +3 falchion and wearing a +0 robe (empty space bonus: 4/8) The open air twists around violently and strikes the wight!! You destroy the wight! Search for what [Enter for "armor", or ? for help]? armor Unknown command. Casting: Airstrike (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (dangerous; 2% risk of failure) Press: ? - help, Dir - move target Aim: a wight, wielding a +0 morningstar and wearing a +0 robe (ally target, empty space bonus: 5/8) The open air twists around violently and strikes the wight! The wight is heavily damaged. Casting: Airstrike (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (dangerous; 2% risk of failure) Press: ? - help, Dir - move target Aim: a wight, wielding a +0 morningstar and wearing a +0 robe (heavily damaged, ally target, empty space bonus: 6/8) The open air twists around violently and strikes the wight!! You destroy the wight! You encounter a wight. It is wielding a +0 falchion. Casting: Airstrike (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. You encounter a wight. It is wielding a +3 spear of freezing. Casting: Airstrike (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Airstrike (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Aiming: Kinetic Grapnel (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a wight, wielding a +0 falchion and wearing a +0 robe (ally target, 85% to hit) The kinetic grapnel hits the wight. The wight is moderately damaged. The grapnel guides your strike. You thump the wight! The wight convulses! You destroy the wight! Your lightning spire shoots out a bolt of lightning at the wight! The bolt of electricity hits the wight! The wight hits you from afar with a +3 spear of freezing. You feel drained. Aiming: Kinetic Grapnel (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a wight, wielding a +3 spear of freezing and wearing a +0 robe (almost destroyed, ally target, 85% to hit) The kinetic grapnel hits the wight but does no damage. The wight is almost destroyed. The wight hits you but does no damage. Your lightning spire fades away. The wight hits you but does no damage. Your magical contamination has completely faded away. Aiming: Kinetic Grapnel (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a wight, wielding a +3 spear of freezing and wearing a +0 robe (almost destroyed, 85% to hit) The kinetic grapnel hits the wight. You destroy the wight! There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. Search for what [Enter for "armor", or ? for help]? armor There is an open door here. You see here a +1 hat of willpower. You start removing your armour. You continue removing your +1 hat. x5 You finish removing your +1 hat. You start putting on your armour. You continue putting on your +1 hat of willpower. x5 You finish putting on your +1 hat of willpower. You feel strong-willed. You drop a +1 hat. Unknown command. There is an open door here. There is a stone staircase leading down here. You climb downwards. You hear the solemn chanting of funerary rites. There is an entrance to the Necropolis on this level. Hurry and find it before the portal closes! You hear the lone wailing of a very distant funeral chant. Found a puce potion and 3 boomerangs. There is a stone staircase leading up here. Found 8 gold pieces. You open the door. There is an open door here. You open the door. You encounter a wight. It is wielding a +3 flail of freezing. You can now stack five cards from your decks. Found a parchment of Static Discharge. Found a stone staircase leading down. You pick up a parchment of Static Discharge and begin reading... You add the spell Static Discharge to your library. As you read the scroll of revelation, it crumbles to dust. You feel aware of your surroundings. You sensed 1 altar, and 2 shops/portals. You encounter an orc. It is wielding a +0 falchion. The orc shouts! You hear a shout! You encounter an orc. It is wielding a +0 club. You encounter an orc wizard. It is wielding a +0 dagger. The orc leaves your sight. Nemelex Xobeh goes to deal, but finds you have enough destruction cards. The orc wizard shouts! The orc leaves your sight. Casting: Kinetic Grapnel (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. An electric hum fills the air. The orc hits your lightning spire but does no damage. Casting: Forge Lightning Spire (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. Casting: Forge Lightning Spire (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (dangerous; 2% risk of failure) Press: ? - help, Dir - move target Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (empty space bonus: 4/8) The air twists around and strikes the orc wizard! The orc wizard is severely wounded. The orc hits your lightning spire but does no damage. The orc wizard casts a spell at you. The puff of flame hits your lightning spire but does no damage. Your lightning spire shoots out a bolt of lightning at the orc! The bolt of electricity hits the orc! The orc dies! The bolt of electricity hits the orc! The orc dies! Casting: Airstrike (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (dangerous; 2% risk of failure) Press: ? - help, Dir - move target Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (severely wounded, empty space bonus: 6/8) The open air twists around violently and strikes the orc wizard!! You kill the orc wizard! There is a stone staircase leading down here. Things that are here: a +0 dagger; a +0 robe Things that are here: a +0 club; a +0 leather armour Found an escape hatch in the floor. You hear the lone wailing of a funeral chant very nearby. Found a phantasmal passage. There is a phantasmal passage here. The world spins around you as you enter the gateway. You enter an ornate necropolis! There is an empty arch of ancient stone here. As you open the large door, it creaks loudly! There is a large open door here. You open the large door. Found 2 large rocks and a scroll labelled YGGOTS SALAUWO. There is a large open door here. You encounter a kobold geomancer and a rock fish. Casting: Airstrike (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. An electric hum fills the air. You open the huge gate. There is a large open door here. The kobold geomancer shouts! Casting: Forge Lightning Spire (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. Aiming: Kinetic Grapnel (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a rock fish (ally target, 91% to hit) The kinetic grapnel hits the rock fish but does no damage. The stone spike skewers the rock fish but does no damage. The rock fish bites you but does no damage. Aiming: Kinetic Grapnel (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a rock fish (ally target, 91% to hit) The kinetic grapnel hits the rock fish but does no damage. The stone spike skewers the rock fish but does no damage. You block the rock fish's attack. Your lightning spire shoots out a bolt of lightning at the kobold geomancer! The bolt of electricity hits the kobold geomancer! x2 Aiming: Kinetic Grapnel (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a rock fish (91% to hit) The kinetic grapnel misses the rock fish. The stone spike skewers the kobold geomancer! You kill the kobold geomancer! The rock fish completely misses you. Your life force feels restored. The stone spike skewers the rock fish but does no damage. Your lightning spire shoots out a bolt of lightning at the rock fish! The bolt of electricity hits the rock fish. The rock fish resists. You sock the rock fish! You burn the rock fish. The rock fish is heavily wounded. The stone spike skewers the rock fish but does no damage. The rock fish is heavily wounded. You encounter a rock fish. You block the rock fish's attack. Aiming: Kinetic Grapnel (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a rock fish (heavily wounded, ally target, 91% to hit) The kinetic grapnel hits the rock fish but does no damage. The rock fish is heavily wounded. The stone spike skewers the rock fish! You kill the rock fish! Your lightning spire shoots out a bolt of lightning at the rock fish! The bolt of electricity hits the rock fish. The rock fish resists. The bolt of electricity hits the rock fish. The rock fish resists. Your lightning spire shoots out a bolt of lightning at the rock fish! The bolt of electricity hits the rock fish. The rock fish resists. Your lightning spire fades away. Casting: Kinetic Grapnel (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. An electric hum fills the air. The stone spike skewers the rock fish. The rock fish is severely wounded. The rock fish misses you. The stone spike skewers the rock fish. You kill the rock fish! Your spike launcher falls apart. Found a scroll labelled YGGOTS SALAUWO. There is a huge open translucent gate here. You start resting. Your lightning spire fades away. You encounter a basilisk. Casting: Forge Lightning Spire (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. Casting: Forge Lightning Spire (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Launch Clockwork Bee (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: a basilisk (wandering, hasn't noticed you) You lock target on the basilisk and prepare to deploy your bee. (Press . to continue winding your bee.) You continue winding your clockwork bee... You continue winding your clockwork bee... Without a target, your clockwork bee falls to the ground. You need a visible target to rewind your bee! (Use ctrl+direction or * direction to deconstruct it instead.) The basilisk hisses angrily. There is a huge open translucent gate here. There is a huge open translucent gate here. You wind your clockwork bee back up and it locks its sights upon the basilisk! There is a huge open translucent gate here. Things that are here: a +0 dagger; a +0 robe There is a huge open translucent gate here. Things that are here: a +0 dagger; a +0 robe Found 2 large rocks. Something barely misses your clockwork bee. There is a huge open translucent gate here. Casting: Launch Clockwork Bee (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. An electric hum fills the air. Your clockwork bee stings the basilisk. The basilisk bites you but does no damage. Your clockwork bee stings the basilisk! The basilisk barely misses your clockwork bee. There is a huge open translucent gate here. Something misses your clockwork bee. Your clockwork bee stings the basilisk. The basilisk bites you but does no damage. You closely miss the basilisk. The basilisk is heavily wounded. Your clockwork bee stings the basilisk. x2; The basilisk bites you. Your lightning spire shoots out a bolt of lightning at the basilisk! The bolt of electricity hits the basilisk! x2 The basilisk dies! The bolt of electricity hits your lightning spire. Your lightning spire completely resists. You start resting. Your clockwork bee winds down and falls to the ground. You encounter Trev's ghost. Found 12 gold pieces and Caonulai's Teachings on Tephra. Trev's ghost turns its malevolent gaze towards you. You need a visible target to rewind your bee! (Use ctrl+direction or * direction to deconstruct it instead.) You wind your clockwork bee back up and it locks its sights upon Trev's ghost! Unknown command. Casting: Forge Lightning Spire (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (dangerous; 2% risk of failure) Press: ? - help, Dir - move target Aim: Trev's ghost, wielding a heavy weapon (ally target, empty space bonus: 3/8) The air twists around and strikes Trev's ghost! Trev's ghost is lightly damaged. Your clockwork bee stings Trev's ghost but does no damage. x2 Trev's ghost hits your clockwork bee. Casting: Airstrike (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (dangerous; 2% risk of failure) Press: ? - help, Dir - move target Aim: Trev's ghost, wielding a heavy weapon (lightly damaged, ally target, empty space bonus: 3/8) The air twists around and strikes Trev's ghost. Trev's ghost is lightly damaged. Your clockwork bee barely misses Trev's ghost. Casting: Airstrike (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (dangerous; 2% risk of failure) Press: ? - help, Dir - move target Aim: Trev's ghost, wielding a heavy weapon (lightly damaged, ally target, empty space bonus: 4/8) The air twists around and strikes Trev's ghost! Trev's ghost is moderately damaged. Your clockwork bee stings Trev's ghost but does no damage. x2 Casting: Airstrike (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. Your clockwork bee misses Trev's ghost. Your lightning spire shoots out a bolt of lightning at Trev's ghost! The bolt of electricity hits Trev's ghost. Trev's ghost resists. You closely miss Trev's ghost. Trev's ghost is moderately damaged. The stone spike misses Trev's ghost. Your clockwork bee stings Trev's ghost. Your clockwork bee winds down and falls to the ground. Trev's ghost hits you!! Your lightning spire shoots out a bolt of lightning at Trev's ghost! The bolt of electricity hits Trev's ghost. Trev's ghost resists. You closely miss Trev's ghost. Trev's ghost is moderately damaged. The stone spike skewers Trev's ghost but does no damage. Trev's ghost is moderately damaged. Trev's ghost barely misses you. You closely miss Trev's ghost. Trev's ghost is moderately damaged. The stone spike skewers Trev's ghost but does no damage. Trev's ghost is moderately damaged. Trev's ghost gestures at you while chanting. The zap misses you. The zap hits you! The zap misses Trev's ghost. The zap hits your dormant clockwork bee. Your dormant clockwork bee resists. You closely miss Trev's ghost. Trev's ghost is moderately damaged. The stone spike skewers Trev's ghost but does no damage. Trev's ghost is moderately damaged. Trev's ghost hits you but does no damage. Your lightning spire shoots out a bolt of lightning at Trev's ghost! The bolt of electricity misses Trev's ghost. The stone spike skewers Trev's ghost but does no damage. Trev's ghost is moderately damaged. Your lightning spire fades away. Trev's ghost hits you but does no damage. You wind your clockwork bee back up and it locks its sights upon Trev's ghost! The stone spike misses Trev's ghost. Your clockwork bee closely misses Trev's ghost. Your clockwork bee stings Trev's ghost. You block Trev's ghost's attack. You hit Trev's ghost. You freeze Trev's ghost. Trev's ghost is heavily damaged. The stone spike misses Trev's ghost. Your clockwork bee stings Trev's ghost but does no damage. You closely miss Trev's ghost. You tail-slap Trev's ghost, but do no damage. Trev's ghost is heavily damaged. The stone spike skewers Trev's ghost but does no damage. Trev's ghost is heavily damaged. Your clockwork bee stings Trev's ghost but does no damage. Trev's ghost hits you but does no damage. Your clockwork bee barely misses Trev's ghost. You hit Trev's ghost. Trev's ghost seems to speed up. Your tail-slap misses Trev's ghost. Trev's ghost is heavily damaged. The stone spike skewers Trev's ghost but does no damage. Trev's ghost is heavily damaged. Trev's ghost hits you! Your clockwork bee stings Trev's ghost but does no damage. Trev's ghost points at you and mumbles some strange words. The zap hits you. x2 The zap hits Trev's ghost but does no damage. You barely miss Trev's ghost. Your tail-slap misses Trev's ghost. Trev's ghost is heavily damaged. The stone spike skewers Trev's ghost. Trev's ghost is severely damaged. Your clockwork bee barely misses Trev's ghost. You block Trev's ghost's attack. Your clockwork bee misses Trev's ghost. You hit Trev's ghost but do no damage. Trev's ghost seems to grow stronger. Trev's ghost is heavily damaged. The stone spike skewers Trev's ghost. Trev's ghost is severely damaged. Your spike launcher falls apart. Trev's ghost hits you! Your clockwork bee stings Trev's ghost but does no damage. Trev's ghost gestures at you while chanting. The zap hits you but does no damage. The zap hits you! * * * LOW HITPOINT WARNING * * * The zap hits Trev's ghost. Trev's ghost resists. You feel better. Your clockwork bee stings Trev's ghost but does no damage. Your clockwork bee winds down and falls to the ground. Trev's ghost hits you but does no damage. As you read the scroll of butterflies, it crumbles to dust. You hear the flapping of tiny wings. Trev's ghost is knocked back by the sudden gust. Trev's ghost hits you. * * * LOW HITPOINT WARNING * * * You swap places with your butterfly. Trev's ghost closely misses your butterfly. Trev's ghost casts a spell at you. The zap hits your butterfly. Your butterfly dies! Your butterfly disappears in a burst of colours! The zap hits you but does no damage. The zap misses your butterfly. Trev's ghost completely misses your butterfly. You swap places with your butterfly. Trev's ghost closely misses your butterfly. Trev's ghost hits your butterfly!! Your butterfly dies! Your butterfly disappears in a burst of colours! Your butterfly leaves your sight. You draw a card... You have drawn Pain. Press: ? - help, Shift-Dir - straight line Aim: Trev's ghost, wielding a heavy weapon (severely damaged, fast, strong, ally target) Your butterfly disappears in a burst of colours! Trev's ghost gestures at you while chanting. The zap hits your butterfly! Your butterfly dies! Your butterfly disappears in a burst of colours! The zap misses your butterfly. The zap hits you! * * * LOW HITPOINT WARNING * * * Your butterfly leaves your sight. Okay, then. You swap places with your butterfly. Your butterfly leaves your sight. You draw a card... You have drawn the Tomb. Walls emerge from the floor! You start resting. The walls disappear! Trev's ghost gestures at you while chanting. The zap hits you!! * * * LOW HITPOINT WARNING * * * Okay, then. Aiming: Glacial Breath Press: ? - help, Shift-Dir - straight line Aim: Trev's ghost, wielding a heavy weapon (moderately damaged, 89% to hit) You exhale a wave of glacial cold. The glacial breath hits Trev's ghost! Trev's ghost is heavily damaged. You draw a card... You have drawn the Tomb. Walls emerge from the floor! Trev's ghost hits you! You die... Your body glows with a rainbow of weird colours and disappears. ..#'...K####.b.bb#b.'....♣♣....+. ..#'..%######b#b'#b.#...♣..♣...#. ..#'..###..###bbb#b.#...ß..ß...#. ..#''###:..$###'λZ..#...◊..◊...#. ...#''#.#....#''#bbb#..........#. ....#''......''#.bb.#...◊..◊...#. ..#..#''''''''#..#b.#...ß..ß...#. .###..#######'.Z###.#...♣..♣...#. ..#............#@#b.#....♣♣....#. ...............###..#..........#. #####################..........## ▓▓▓▓###........#................. ≈≈≈▓##.........'................. ≈≈≈▓#..........'................. ≈≈≈▓#...♣..♣...#.......⌠....⌠.... #≈≈▓#..........##########++###### ≈≈≈▓#...ß◊.....#................. You could see Trev's ghost. Vanquished Creatures Pikel (D:4) A cane toad (D:7) Grinder (D:4) Blorkula the orcula (D:6) 2 wyverns (D:7) A water moccasin (D:6) A kobold geomancer (Necropolis) A sky beast (D:7) A black bear (D:4) 6 centaurs A phantom (D:7) A lemure (D:3) A bullfrog (D:8) A scorpion (D:5) 2 rock fish (Necropolis) 9 wights A hornet zombie (D:7) A bes kemwar (D:7) 2 vampire bats (D:6) 6 killer bees A hound (D:5) 2 jellies (D:5) 2 sleepcaps An iguana (D:4) Terence (D:2) 2 orc wizards A centaur zombie (D:7) 2 killer bee zombies (D:7) 4 gnolls 3 adders 3 howler monkey zombies (D:7) 2 shadow imps (D:7) A white imp (D:7) A dart slug (D:1) A ribbon worm (D:3) An orc (D:3) 4 endoplasms 5 hobgoblins A quokka (D:5) 6 ball pythons 3 bats (D:1) A frilled lizard (D:1) 5 goblins 5 kobolds 3 rats 102 creatures vanquished. Vanquished Creatures (collateral kills) Gastronok (D:8) Joseph (D:8) Jeremiah (D:8) A hornet (D:7) A wraith (D:7) Eustachio (D:6) A wyvern (D:7) A human (D:6) A basilisk (Necropolis) Edmund (D:5) 6 water moccasins An orc warrior (D:6) 2 ice beasts 3 black bears 2 ogres 2 centaurs A lemure (D:4) 3 phantoms A bullfrog (D:7) 3 scorpions (D:7) 13 wights 2 bes kemwar (D:7) 3 vampire bats (D:6) 11 killer bees 2 bombardier beetles A hound (D:4) Crazy Yiuf (D:3) 4 iguanas 5 sleepcaps A clockroach (D:3) Ijyb (D:4) 2 orc wizards A centaur zombie (D:7) 6 scorpion zombies (D:7) 3 killer bee zombies (D:7) 7 gnolls 3 adders A howler monkey zombie (D:7) 4 shadow imps (D:7) 2 ufetubi (D:5) A dart slug (D:2) 10 orcs 3 ribbon worms 3 endoplasms 5 hobgoblins 3 quokkas A ball python (D:4) A frilled lizard (D:2) A goblin (D:2) 5 kobolds 140 creatures vanquished. Vanquished Creatures (others) A draconian (D:1) An octopode (D:1) A gargoyle (D:1) A djinni (D:1) A troll (D:1) A revenant (D:1) A naga (D:1) A dwarf (D:1) A tengu (D:1) A centaur (D:1) 2 felids (D:1) A gnoll (D:1) 2 goblins (D:1) 15 creatures vanquished. Grand Total: 257 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | aeonfox the Draconian Forgewright began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 2 | D:1 | Encountered a felid 2 | D:1 | Encountered a troll 2 | D:1 | Encountered a naga 2 | D:1 | Encountered an octopode 2 | D:1 | Encountered a draconian 2 | D:1 | Encountered a tengu 2 | D:1 | Encountered a gargoyle 2 | D:1 | Encountered a kraken 2 | D:1 | Encountered a dwarf 2 | D:1 | Encountered a djinni 2 | D:1 | Encountered a centaur 2 | D:1 | Encountered a revenant 2 | D:1 | Encountered a felid 4 | D:1 | Killed a draconian 5 | D:1 | Killed a tengu 8 | D:1 | Killed a troll 9 | D:1 | Killed a gargoyle 9 | D:1 | Killed a felid 10 | D:1 | Killed a djinni 10 | D:1 | Killed an octopode 10 | D:1 | Killed a dwarf 12 | D:1 | Killed a felid 12 | D:1 | Killed a revenant 12 | D:1 | Killed a centaur 13 | D:1 | Killed a naga 392 | D:1 | Reached XP level 2. HP: 22/22 MP: 0/5 395 | D:1 | Learned a level 2 spell: Construct Spike Launcher 534 | D:1 | Reached skill level 1 in Fighting 992 | D:1 | Reached skill level 1 in Maces & Flails 992 | D:1 | Reached XP level 3. HP: 21/29 MP: 2/6 996 | D:1 | Learned a level 3 spell: Launch Clockwork Bee 1615 | D:2 | Reached XP level 4. HP: 36/36 MP: 5/7 1739 | D:2 | Found a faded altar of an unknown god. 1744 | D:2 | Prayed at the altar of an unknown god. 1744 | D:2 | Became a worshipper of Nemelex Xobeh the Trickster 1744 | D:2 | Reached * piety under Nemelex Xobeh 1874 | D:2 | Found a shadowy altar of Dithmenos. 1874 | D:2 | Received a gift from Nemelex Xobeh 1874 | D:2 | Encountered Terence 1884 | D:2 | Killed Terence 2586 | D:3 | Reached XP level 5. HP: 45/45 MP: 5/9 2860 | D:3 | Found a broken altar of Ashenzari. 2926 | D:3 | Reached ** piety under Nemelex Xobeh 2985 | D:3 | Received a gift from Nemelex Xobeh 3218 | D:3 | Encountered Crazy Yiuf 3640 | D:3 | Killed Crazy Yiuf 3641 | D:3 | Reached skill level 3 in Spellcasting 4058 | D:4 | Encountered Duvessa 4058 | D:4 | Encountered Dowan 4266 | D:4 | Encountered a black bear 4310 | D:4 | Encountered Grinder 4640 | D:4 | Reached skill level 1 in Staves 4640 | D:4 | Reached XP level 6. HP: 52/52 MP: 8/11 4681 | D:4 | Reached skill level 5 in Forgecraft 5004 | D:4 | Encountered Pikel 5153 | D:4 | Reached skill level 4 in Spellcasting 5307 | D:4 | Killed Grinder 5308 | D:4 | Your scales start taking on an icy white colour. 5308 | D:4 | Reached XP level 7. HP: 59/59 MP: 5/13 5308 | D:4 | Gained mutation: You are cold resistant. (rC+) [White | Draconian growth] 5436 | D:4 | Received a gift from Nemelex Xobeh 5485 | D:4 | Encountered Ijyb 5495 | D:4 | Killed Ijyb 5668 | D:4 | Killed Pikel 5669 | D:4 | Reached skill level 5 in Spellcasting 5669 | D:4 | Reached XP level 8. HP: 45/67 MP: 7/15 5948 | D:4 | Found an ornate altar of the Wu Jian Council. 6070 | D:5 | Entered Level 5 of the Dungeon 6256 | D:5 | Reached skill level 5 in Fighting 6844 | D:5 | Reached skill level 6 in Spellcasting 6914 | D:5 | Encountered Edmund 6935 | D:5 | Killed Edmund 6969 | D:5 | Found a sacrificial altar of Ru. 6981 | D:5 | Reached XP level 9. HP: 75/75 MP: 14/18 6986 | D:5 | Learned a level 4 spell: Forge Lightning Spire 7047 | D:5 | Found a snail-covered altar of Cheibriados. 7054 | D:5 | Found a stormy altar of Qazlal. 7055 | D:5 | Found a hide-covered altar of Uskayaw. 7314 | D:5 | Found a glowing golden altar of the Shining One. 7375 | D:5 | Reached *** piety under Nemelex Xobeh 7478 | D:6 | Received a gift from Nemelex Xobeh 7525 | D:6 | Found a statue of an orb of entropy. 7554 | D:6 | Found a staircase to the Ecumenical Temple. 7555 | D:6 | Found a statue of an orb of entropy. 7560 | D:6 | Encountered Eustachio 7567 | D:6 | Killed Eustachio 7688 | D:6 | Encountered Blorkula the orcula 7715 | D:6 | Killed Blorkula the orcula 7815 | D:6 | Reached skill level 5 in Air Magic 8264 | D:6 | Received a gift from Nemelex Xobeh 8586 | D:6 | Found an opulent altar of Gozag. 8595 | D:6 | Reached skill level 7 in Spellcasting 9315 | D:7 | Reached **** piety under Nemelex Xobeh 9324 | D:7 | Reached skill level 5 in Staves 9327 | D:7 | Reached XP level 10. HP: 83/84 MP: 10/21 10367 | D:7 | Found a burning altar of Makhleb. 10582 | D:7 | Reached skill level 8 in Spellcasting 10781 | D:7 | Found Inirph's Acquisitions Aerie. 11118 | D:7 | Received a gift from Nemelex Xobeh 11386 | D:7 | Reached skill level 1 in Invocations 11648 | D:8 | Encountered Joseph 11655 | D:8 | Learned a level 4 spell: Airstrike 11678 | D:8 | Killed Joseph 11928 | D:8 | Reached XP level 11. HP: 66/93 MP: 0/23 12379 | D:8 | Encountered Gastronok 12395 | D:8 | Found a staircase to the Lair. 12408 | D:8 | Killed Gastronok 12577 | D:8 | Reached skill level 9 in Spellcasting 12851 | D:8 | Encountered Jeremiah 12859 | D:8 | Killed Jeremiah 13458 | D:9 | Reached ***** piety under Nemelex Xobeh 13477 | D:9 | Received a gift from Nemelex Xobeh 13493 | D:9 | Found a phantasmal passage. 13502 | Necropol | Found a transporter. 13502 | Necropol | Found a transporter. 13502 | Necropol | Found a bloodstained altar of Trog. 13502 | Necropol | Entered the Necropolis 13604 | Necropol | Encountered Trev's ghost (novice GrAE) 13703 | Necropol | Slain by Trev's ghost Illustrated notes Levels and vault maps discovered: D:1: nicolae_arrival_kraken_aquarium_b, layout_loops_corners, minmay_misc_feat_chi D:2: layout_loops_ring, basic_altar, shapermc_ecumenical_altar_petra, uniq_terence D:3: layout_basic, nicolae_overflow_some_kind_of_shallow_water_thing, uniq_crazy_yiuf_cottage D:4: layout_loops_ring, pdpol_wu_jian_five_deadly_venoms, uniq_duvessa, uniq_grinder, uniq_pikel, uniq_ijyb D:5: layout_loops_ring, nicolae_ru_sacrificial_ziggurat, tso_altar, nicolae_overflow_sandstone_temple, uniq_edmund D:6: layout_loops_corners, regret_index_gozag_office_hoard, minmay_temple_entry_glass, nicolae_hexahallways, uniq_eustachio, uniq_blorkula_the_orcula D:7: bobbens_index_wilting_gardens, layout_loops_ring, kennysheep_mini, serial_undead, serial_undead_b, serial_undead_e, serial_undead_d, regret_index_shop_air D:8: layout_loops_corners, dpeg_oklobed_lair, centaur_isle, uniq_jeremiah, uniq_gastronok, uniq_joseph D:9: layout_basic, minmay_orc_entry_temple_small, index_necropolis_entry_open_halls, uniq_sprozz Necropolis: regret_index_necropolis_trine [regret_index_necropolis_ghost_earth_crest, hellmonk_necropolis_ghost_big_iron, gammafunk_necropolis_ghost_wrathful_warriors] Skill XL: | 1 2 3 4 5 6 7 8 9 10 11 | ---------------+----------------------------------+----- Fighting | 1 2 3 4 5 6 7 8 | 8.1 Maces & Flails | 1 2 | 2.1 Spellcasting | 3 4 5 6 7 8 9 | 9.2 Staves | 1 2 3 5 6 | 6.4 Forgecraft | 5 6 7 8 | 8.2 Air Magic | 2 4 6 7 8 | 8.1 Invocations | 1 2 | 2.9 Dodging | | 1.7 Stealth | | 1.8 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Attack: Normal | 30 | 22 | 41 | 70 || 163 Melee: Mace | 30 | 12 | | || 42 Tailslap | | 6 | 3 | 15 || 24 Quarterstaff | | 10 | 41 | 70 || 121 Cast: Kinetic Grapnel | 31 | 13 | 32 | 31 || 107 Construct Spike L | 9 | 14 | 18 | 25 || 66 Launch Clockwork | 1 | 30 | 21 | 13 || 65 Forge Lightning S | | | 17 | 40 || 57 Airstrike | | | | 24 || 24 Invoke: Draw Destruction | | | | 2 || 2 Draw Escape | | | | 2 || 2 Ability: Glacial Breath | | | 1 | 1 || 2 Drink: Curing | | | | 3 || 3 Heal wounds | | | | 1 || 1 Read: Identify | 1 | 4 | 2 | 2 || 9 Fog | 1 | | | || 1 Teleportation | | 2 | | || 2 Vulnerability | | 1 | | || 1 Butterflies | | | 1 | 2 || 3 Revelation | | | 1 | 1 || 2 Poison | | | 1 | || 1 Stab: Sleeping | 1 | | | || 1 Confused | | | | 1 || 1 Armour: None | 25 | 31 | 68 | 115 || 239 Dodge: Dodged | 28 | 26 | 43 | 65 || 162 Block: Other | | | | 22 || 22 Reflection | | | | 6 || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 13734 | 13295 | 439 | 2954 | 6554 | 10 | 1373.4 | Dungeon | 13533 | 13094 | 439 | 2869 | 6554 | 9 | 1503.7 | Necropolis | 201 | 201 | 0 | 85 | 0 | 1 | 201.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:7: 2293 daAuts D:4: 1934 daAuts D:6: 1837 daAuts D:8: 1815 daAuts D:3: 1548 daAuts D:5: 1397 daAuts D:2: 1323 daAuts D:1: 1299 daAuts Necropolis: 201 daAuts D:9: 83 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ Nemelex Xobeh | 0 | 17580 | 15 | 15 | 0 | 0 | 0 | 0 | 0 | 0 Nemelex Xobeh | 1 | 17580 | 30 | 20 | 0 | 0 | 0 | 0 | 0 | 0 Nemelex Xobeh | 2 | 29420 | 50 | 25 | 0 | 0 | 0 | 0 | 0 | 0 Nemelex Xobeh | 3 | 74012 | 75 | 25 | 0 | 0 | 0 | 0 | 0 | 0 Nemelex Xobeh | 4 | 93455 | 100 | 20 | 0 | 0 | 11 | 0 | 0 | 0 Nemelex Xobeh | 5 | 134890 | 120 | 1 | 0 | 0 | 2 | 0 | 0 | 0 +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ Conducts for god: Nemelex Xobeh Piety from conduct Conduct | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ----------------------+-------+-------+-------+-------++------- Exploration | 0 | 22 | 33 | 31 || 86 ----------------------+-------+-------+-------+-------++------- Conduct count Conduct | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ----------------------+-------+-------+-------+-------++------- Exploration | 0 | 4583 | 7081 | 6576 || 18240 ----------------------+-------+-------+-------+-------++-------