Dungeon Crawl Stone Soup version 0.31.0-1-g2c135a0 (webtiles) character file. afsdsdfaafd the Conjurer (Felid Conjurer) Turns: 871, Time: 00:02:02 Health: 16/16 AC: 1 Str: 3 XL: 3 Next: 0% Magic: 4/7 EV: 17 Int: 23 God: Gold: 9 SH: 0 Dex: 14 Spells: 3/6 levels left Lives: 1 Deaths: 0 rFire . . . (weapon unavailable) rCold . . . (shield unavailable) rNeg . . . (body armour unavailable) rPois . (helmet unavailable) rElec . (cloak unavailable) rCorr . (gloves unavailable) SInv + (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: very small, claws 1, fangs 3, see invisible, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: no special abilities You are on level 1 of the Dungeon. You have visited 1 branch of the dungeon, and seen 1 of its levels. You have collected 9 gold pieces. Inventory: Scrolls b - a scroll labelled HEEDITW ZENEA c - 3 scrolls labelled LELELA DEAB d - a scroll labelled FYWOOC QU PUF e - a scroll labelled ZIRPHY ZEDY Potions a - a potion of magic Skills: + Level 2.8 Dodging + Level 2.7 Stealth + Level 2.2 Spellcasting + Level 4.3 Conjurations You have 3 spell levels left. You know the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 2% 1 b - Searing Ray Conj 44% 2d6 3% 2 Your spell library contains the following spells: Spells Type Power Damage Failure Level Necrotise Necr 8% 1d4 13% 1 Vampiric Draining Necr 2% 2d6 36% 3 Fulminant Prism Conj/Alch 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 45% 4 Martyr's Knell Necr/Summ 2% N/A 77% 4 Curse of Agony Necr 2% N/A 98% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History The searing ray hits the dart slug! The dart slug is almost dead. (Press . to maintain the ray.) The searing ray hits the dart slug. You kill the dart slug! You see here a bat corpse. HP restored. You start resting. Magic restored. A ball python comes into view. A ball python is nearby! Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ball python Aim: a ball python (asleep, 100% to hit) The magic dart hits the ball python. You kill the ball python! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) e - a scroll labelled ZIRPHY ZEDY A giant cockroach comes into view. A giant cockroach is nearby! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - giant cockroach Aim: a giant cockroach (asleep, 100% to hit) The searing ray hits the giant cockroach! You kill the giant cockroach! (Press . to maintain the ray.) You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 Saving game... please wait. ## .. .. #. ######.## #. #....#..## #.###.##.#...### #.#....#.......# #.#........###.#.# #...@....#.##....## .....##.###....##....# #### #.......#..#...# ...###.#...#.#..# ##.# #.#........### ... ....†.....†... #.#####.########## #.# #.# #.# There are no monsters in sight! Vanquished Creatures 3 dart slugs (D:1) 2 ball pythons (D:1) A bat (D:1) An endoplasm (D:1) 2 giant cockroaches (D:1) 2 hobgoblins (D:1) 3 jackals (D:1) A quokka (D:1) A frilled lizard (D:1) 4 rats (D:1) 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | afsdsdfaafd the Felid Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 280 | D:1 | Reached skill level 4 in Conjurations 338 | D:1 | Reached XP level 2. HP: 13/13 MP: 1/6 387 | D:1 | Learned a level 2 spell: Searing Ray 871 | D:1 | Reached XP level 3. HP: 16/16 MP: 4/7 Illustrated notes Skill XL: | 1 | ---------------+----+----- Conjurations | 4 | 4.3 Dodging | | 2.8 Stealth | | 2.7 Spellcasting | | 2.2 Action || total ---------------------------++------- Melee: Unarmed || 2 Cast: Magic Dart || 34 Searing Ray || 4 Stab: Sleeping || 1 Armour: Skin || 2 Dodge: Dodged || 5