after2 Level 1 of the Dungeon (0, 0, D:1) 5 poisoned darts (3, -9, D:1) a +0 robe (17, -23, D:1) a +0 short sword a +0 dagger a ball python skeleton (20, -10, D:1) a medusa talisman (27, -31, D:1) a +0 short sword (28, -45, D:1) a +0 broad axe (37, -24, D:1) a ball python corpse (skeletalised by now) (39, -45, D:1) a jackal skeleton (40, -39, D:1) a jackal skeleton (51, -37, D:1) a +0 whip 2 stones (52, -36, D:1) a bat corpse (skeletalised by now) (54, -13, D:1) a bat corpse (skeletalised by now) (58, -40, D:1) a +1 mace of protection Level 2 of the Dungeon [Shop] Fayplano's Antique Weapon Emporium a +0 short sword (75 gold) a +0 sling (37 gold) a +3 short sword of venom (515 gold) a +0 rapier (137 gold) a +2 quarterstaff of speed (675 gold) a +0 quarterstaff (125 gold) the +6 whip "Nipomu" {antimagic, rF++} (1550 gold) rF++: It greatly protects you from fire. It cannot be enchanted further. a +1 short sword of electrocution (362 gold) a +0 mace (75 gold) (0, 0, D:2) a rat corpse (skeletalised by now) (11, 1, D:2) a +0 short sword a kobold corpse (skeletalised by now) (15, -13, D:2) a +0 dagger of venom (21, -13, D:2) a +0 war axe (23, -9, D:2) a +0 sling (36, -17, D:2) a +0 chain mail (37, -12, D:2) a ball python skeleton (40, -9, D:2) a +0 whip (45, -10, D:2) a quill talisman (46, -8, D:2) a +0 dagger (47, -5, D:2) a +0 club a +0 short sword a goblin skeleton a jackal skeleton (54, 21, D:2) a +0 dagger (57, -11, D:2) a +0 helmet (61, -13, D:2) a rat corpse (skeletalised by now) (62, 16, D:2) a +0 spear Level 3 of the Dungeon (3, -26, D:3) a ball python skeleton (4, -33, D:3) a +0 mace a +0 ring mail (6, -21, D:3) a +0 dagger a goblin skeleton (13, -38, D:3) a ball python skeleton (18, -33, D:3) a +0 club a goblin skeleton (18, -22, D:3) 5 large rocks (37, -7, D:3) a jackal skeleton (43, -32, D:3) a +0 leather armour (44, -6, D:3) a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) a javelin (3, -1, D:4) a javelin