Dungeon Crawl Stone Soup version 0.31-a0-1-g4198be8 (webtiles) character file. Game seed: 1855966116516875642 48 afterthought the Gusty (level 3, 19/19 HPs) Began as a Gargoyle Air Elementalist on Apr 30, 2023. Quit the game on level 2 of the Dungeon. The game lasted 00:11:58 (1616 turns). afterthought the Gusty (Gargoyle Air Elementalist) Turns: 1616, Time: 00:11:59 Health: 19/19 AC: 6 Str: 11 XL: 3 Next: 72% Magic: 0/6 EV: 11 Int: 17 God: Gold: 32 SH: 0 Dex: 10 Spells: 4/7 levels left rFire . . . c - +0 whip rCold . . . (no shield) rNeg + . . a - +0 robe rPois ∞ (no helmet) rElec + i - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: sickness immunity, AC +3, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 32 gold pieces. Inventory: Hand Weapons c - a +0 whip (weapon) Armour a - a +0 robe (worn) i - a +0 cloak (worn) Scrolls d - 2 scrolls of identify {unknown} g - a scroll of enchant weapon {unknown} Potions b - a potion of magic e - 2 potions of heal wounds {unknown} f - a potion of cancellation {unknown} h - a potion of ambrosia {unknown} Skills: - Level 1.5 Dodging - Level 2.1 Stealth + Level 2.5 Spellcasting + Level 2.0 Conjurations * Level 3.1 Air Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 44% 1d5 6% 1 b - Static Discharge Conj/Air 22% 2-3/arc 10% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Swiftness Air 12% N/A 16% 3 Dazzling Flash Conj/Hex 10% N/A 36% 3 Airstrike Air 6% 2d(1-17) 45% 4 Inner Flame Hex/Fire 2% N/A 50% 3 Flame Wave Conj/Fire 5% 2d5 77% 4 Sticky Flame Conj/Fire 5% 2d3 77% 4 Silence Hex/Air 3% N/A 95% 5 Agony Necr 2% N/A 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:2 ! Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +3) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Message History A worm is nearby! Found a spear. You see here a +0 cloak. You start putting on your armour. You continue putting on your +0 cloak. x4 You finish putting on your +0 cloak. A frilled lizard comes into view. The zap hits the worm. The worm is moderately wounded. Casting: Shock (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f - frilled lizard, p - worm Aim: a frilled lizard (asleep, 100% to hit) The zap hits the frilled lizard. You kill the frilled lizard! A worm is nearby! You open the door. There is an open door here. An endoplasm comes into view. Casting: Shock (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. An adder comes into view. The adder hisses angrily. The zap hits the adder. The adder is moderately wounded. A giant cockroach comes into view. The zap hits the adder. The adder is severely wounded. The zap misses the giant cockroach. The zap hits the endoplasm. The endoplasm is lightly wounded. The teleport trap disappears. The giant cockroach disappears! Casting: Shock (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. The endoplasm barely misses you. The adder barely misses you. Unknown command. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ... .................. ... .#.................. ... ........).w######### ... .....###'.# ###.#####..# . ...........# . .......##..# . .......##..# . ......S@J..# . .......###.# . ....... .# . ....... .. . ....... .#. .. . #...... ... ....### #.#.... .. . ....... ..#.### ####### #≈≈§≈≈≈ You could see an adder and an endoplasm. Vanquished Creatures An adder (D:1) 2 worms 5 ball pythons 5 endoplasms 2 giant cockroaches (D:1) 2 goblins (D:1) 5 hobgoblins (D:1) 2 quokkas (D:1) 2 bats (D:1) A frilled lizard (D:2) 2 kobolds (D:2) A rat (D:1) 30 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | afterthought the Gargoyle Air Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 191 | D:1 | Reached XP level 2. HP: 15/15 MP: 0/5 804 | D:1 | Reached XP level 3. HP: 19/19 MP: 4/6 936 | D:2 | Found Bacwad's Distillery. 1109 | D:1 | Reached skill level 3 in Air Magic 1269 | D:2 | Learned a level 2 spell: Static Discharge 1616 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_diagonal_passages, layout_rooms, hex_large D:2: layout_basic, hellmonk_ecumenical_altar_inner_sanctum, serial_shops, shop, minmay_strange_pillars, minivault_26, kennysheep_path_1 Skill XL: | 1 2 3 | ---------------+----------+----- Air Magic | 3 | 3.1 Conjurations | 2 | 2.0 Dodging | | 1.5 Stealth | | 2.1 Spellcasting | | 2.5 Action || total ---------------------------++------- Melee: Whip || 15 Cast: Shock || 81 Static Discharge || 3 Armour: Robe || 18 Dodge: Dodged || 22 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1620 | 1575 | 45 | 257 | 977 | 2 | 810.0 | Dungeon | 1620 | 1575 | 45 | 257 | 977 | 2 | 810.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1206 daAuts D:2: 414 daAuts